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1'''Basic Trope''': An animal is motivated to move by dangling food in front of its face on a stick.
2* '''Straight''': Alice has a mule. She rides it around, using a carrot on a stick to keep it going.
3* '''Exaggerated''': Alice's mule goes from 'refuses to move' to 'faster than light' the second it sees the carrot.
4* '''Downplayed''': ???
5* '''Justified''': The mule is dumb enough not to realize that it won't get the carrot.
6* '''Inverted''': Alice uses a scary object on a stick to make the mule go the other direction.
7* '''Subverted''': The mule was walking forward of its own free will, as the TalkingAnimal explains before eating the carrot mid-walk.
8* '''Double Subverted''': But later it turns out the mule was trying to save face for being tricked so easily.
9* '''Parodied''': Alice rides around on a {{Kaiju}}. She has an elaborate setup to dangle an appetizing human in front of it.
10* '''Zig Zagged''': ???
11* '''Averted''': Alice uses some other means to motivate her mule.
12* '''Enforced''': RuleOfFunny
13* '''Lampshaded''': "Would you do it for a carrot on a stick?"
14* '''Invoked''': ???
15* '''Exploited''': The mule feigns unwillingness so it can get a chance at the carrot.
16* '''Defied''': The mule refuses to be fooled and stays where it is.
17* '''Discussed''': ???
18* '''Conversed''': ???
19* '''Deconstructed'''
20** The mule streches out its neck and eats the carrot.
21** The mule realizes eventually that it will never get the carrot.
22* '''Reconstructed'''
23** Alice gets a longer stick to hang her next carrot from.
24** Alice occasionally lets the mule have its carrot, which ensures that it will continue.
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26Back to MotivationOnAStick
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29%% Optional items, added after Conversed, at your discretion:
30%%
31%%* '''Implied''': ???
32
33%%* '''Intended Audience Reaction''': ???
34%%* '''Played For Laughs''': ???

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