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1This is how "deep" a character is. It involves questions like why the character does what the character does, what the character thinks, feels, desires, and hates, [[BackStory backstory]], and/or how the character sees the world. It may be there in SubText, but it still affects the depth of the character.
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3This is often known as a character being [[FlatCharacter One-Dimensional, Two-Dimensional]], or [[RoundedCharacter Three-Dimensional]].
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5Keep in mind that [[Administrivia/TropesAreTools not all characters have to be three dimensional]], nor is there [[Administrivia/TropesAreTools necessarily something wrong with a character who is not]]. The genre, audience, plot, and role of the character affects the minimum depth needed for the character to maintain WillingSuspensionOfDisbelief. Go at least that far, and you're good with the audience.
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7The Three Dimensions can be thought of thus:
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9'''Height:''' The most outward traits of a character. One or two of these traits is most often enough for a "character" to be considered such.
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11'''Breadth:''' Variation within a character. The number of different traits that define them and how well these interact.
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13'''Depth:''' How the audience's perception of the character changes the better said character is known. If your [[WesternAnimation/Shrek1 ogres are like onions]], they do indeed have depth.
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15You can go further, but it's just optional. Related to this is whether a character is [[DynamicCharacter Dynamic]] or [[StaticCharacter Static]], these can maintain or increase the dimensions of a character, or simply "move them sideways" to change their nature without adding depth. Related to CharacterCalculus, at least in that the farther away a character is from the POV or Focus axes, the less developed they are likely to be.
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17[[AC:Only One Dimension Needed]]
18* It's a victim of TheVirus, like a zombie. Unless one zombie has a major role, what more do you need?
19* An extra in a crowd.
20* A {{Mook}} in most VideoGames.
21* CannonFodder, unless the show is focusing on the horrors of war.
22* Any character in a game with an ExcusePlot.
23* A minor character in a story told to little children. Not that kids can't understand character depth, just that they are likely to give that attention to major characters.
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25[[AC:At Least Two Dimensions Needed]]
26* A Virus victim in a major role.
27* Most victims in a SlasherMovie.
28* Minor characters in most movies.
29* Major characters in a BMovie.
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31[[AC:At Least Three Dimensions Needed]]
32* All but the smallest roles in a character study.
33* Most major protagonists and antagonists.

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