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1''Magi-Nation'' is a franchise by '''Interactive Imagination''' (aka '''2i'''). The setting is a world called the Moonlands, located on the moon of a large planet. The inhabitants are called Magi and they use their energy and the power of a stone called Animite to cast spells, forge powerful relics, and summon various monsters known as Dream Creatures for both labor and battle.
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3[[AC:Works include:]]
4* A 2000 CollectibleCardGame called ''TabletopGame/MagiNation'' or ''[[TabletopGame/MagiNation Magi-Nation Duel]]''.
5* A 2001 {{Video Game|s}} for the [[UsefulNotes/GameBoy GBC/GBA]] also titled ''VideoGame/MagiNation''.
6* A 2005 AnimatedAdaptation with the title ''WesternAnimation/MagiNation''.
7* A newsletter ''The Book of Ages''.
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9''Magi-Nation: Battle for the Moonlands'' was a 2008 {{MMORPG}} that never made it past beta development stage.
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12!! Tropes common to the franchise:
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14* AmazingTechnicolorPopulation: Paradans tend to be green, the people of Nar are frequently blue, and Bograthians come in a whole range of sort of sickly-looking hues. And Core Magi just get ''weirder...''
15* AnachronismStew: Being that it's a fantasy world, probably justified--but why are these people from a fantastic realm eating jellybeans and quoting ''Film/ThePrincessBride?''
16%%* BigBad: Agram.
17* BrainsAndBrawn:
18** Korg and Zet. To quote a LetsPlay of the GB game: "They're like WesternAnimation/PinkyAndTheBrain. In that order."
19** Zet's shortness and inferiority complex also makes him somewhat of a [[TheNapoleon Napoleon]].
20%%* BubblegloopSwamp: Bograth
21* CastFromHitPoints: Both the card game and video game merge HP and MP into one resource; casting a 5-point spell or summoning a 5-point monster means 5 points less damage that you can take. But both Magi and monsters generate some energy every turn.
22%%* TheCorruption: The Core.
23* TheDarkSide: Shadow Magi are "normal" magi who have started using Core power.
24%%* DeathMountain: Kybar's Teeth
25%%* TheDragon: Morag, to Agram.
26%%* DumbMuscle: Many, but Korg is the standout example.
27* FungusHumongous: Underneath. The Ormagon. There's a reason a quote from this game is on that page.
28* {{Hobbits}}: The Eliwan as a whole. Although they do possess magic, they are small, non-threatening, unambitious, and perpetually look like young children until they get ''really'' old. The Naroom and Weave people are the closest to the trope.
29%%* JungleJapes: Paradwyn, and perhaps Bograth to an extent.
30* KidHero:
31** In America, Tony Jones, a DeadpanSnarker who also has some aspects of TheSnarkKnight.
32** In Japan, this was changed into Dan, an IdiotHero with tons of fighting spirit who rarely thinks things through.
33* KillItWithFire: [[ZigZaggingTrope Zig-zagged!]] While the Cald region does get a number of damaging and destructive abilities, they're ''also'' big on [[HealItWithFire healing and rejuvenating abilities]], providing the warmth of life.
34* LethalLavaLand: Cald
35%%* LevelInTheClouds: Arderial
36%%* {{Mons}}: The Dream Creatures
37%%* OurDragonsAreDifferent: The Hyren.
38%%* PunctuationShaker
39* SealedEvilInACan: The Shadow Geysers, and [[spoiler: Agram.]]
40* SeashellBra: Many of the female Orothans wear this kind of attire.
41* ShiftingSandLand: The [[ExactlyWhatItSaysOnTheTin aptly-named]] Sands of d'Resh.
42%%* SlippySlideyIceWorld: Nar
43* TrademarkFavoriteFood: Evu and jellybeans. There's even a relic in the card game named "Evu's Jellybeans."
44%%* UndergroundLevel: The Underneath
45%%* UnderTheSea: Orothe
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