Follow TV Tropes

Following

Context Characters / EmesisBlue

Go To

1A dossier of characters that appear in the ''VideoGame/TeamFortress2'' fan film ''WebAnimation/EmesisBlue''.
2
3[[foldercontrol]]
4----
5!The BLU Mercenaries
6[[folder:In General]]
7The titular BLU team employed by Blutarch Mann in his war against his brother Redmond. All four of them end up in the Slaughterhouse for various reasons, leading to them encountering the abominations mercenaries there had become.
8----
9* BlueIsHeroic: The main heroes are all members (or ex-members) of the BLU team, and have the [[ColourCodedForYourConvenience similarly-colored outfits]] to match.
10* DeathRow: [[spoiler:All nine mercenaries were former death-row prisoners that waived their bodies for use in the Respawn Machine experiments]].
11* DwindlingParty: [[spoiler:The mercenaries are slowly killed one-by-one as the movie progresses, with only Jane Doe ([[AmbiguousSituation definitively]]) alive by the end.]]
12* TraumaCongaLine: Let's just say that absolutely nothing goes right for them in the Slaughterhouse. [[spoiler:By the end, Ludwig has died three times, Jacques is burnt to a crisp, Jeremy has been turned into liquid thanks to a botched respawn, and the Soldier is now willing to do a murder-suicide.]]
13[[/folder]]
14
15[[folder:Fritz]]
16!!Dr. Fritz Ludwig
17[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/359c660b_92cd_48a2_9230_2d849cbdc1a0.jpeg]]
18[[caption-width-right:350:''"What the hell could've done that?"'']]
19->'''Voiced by:''' Chad Payne\
20''"You don't want to know."''
21BLU's Medic. He has been treating Jeremy for illnesses that have struck him recently, likely in regard to issues with the Respawn Machine. Lately, he has been haunted by something else.
22----
23* ActionSurvivor: Fritz is a medical doctor who, compared to the BLU members, isn't really suited for direct combat. But he proves himself to be much more adept and resourceful than he appears to be, and when pushed far enough, is capable of some pretty brutal violence.
24* AdaptationRelationshipOverhaul: Though the Medic is friendly with most of his teammates in the game/comics, he's generally depicted as being HeterosexualLifePartners with the Heavy the most. In ''Emesis Blue'', Fritz's closest friend is Jeremy instead, a relationship that hasn't been examined much in the base game. Furthermore, the film's depiction of Heavy (the BLU one anyway) is a ruthless brute who's later reanimated as a zombie, means Ludwig is ''anything'' but friendly towards him.
25* AdaptationalHeroism: In ''Team Fortress 2'', Medic is an utterly amoral scientist who doesn't hesitate to harm or even kill others, would eagerly betray his own team if it meant pursuing his scientific experiments, and even sewed other people's souls onto himself so he could sell them off and ensure no-one has a majority share in his soul, [[DidYouJustScamCthulhu including the]] [[DealWithTheDevil Devil himself]]. Here, Fritz actually takes his medical responsibilities seriously, [[IntergenerationalFriendship has a genuine friendship with Jeremy]] to the point of going out of his way to try and rescue him from Conagher Slaughterhouse, and actively represses his murderous impulses until they're absolutely necessary to defend himself.
26* AdaptationalNameChange: {{Downplayed|Trope}}. While the Medic's real name is indeed Ludwig in the game/comics, the Rottenburg stage in Mann vs. Machine implies that his last name is Humboldt. Here, Ludwig is his ''last'' name, with his first name being Fritz, possibly inspired by the author of the 1931 German horror thriller ''Film/{{M}}'', Creator/FritzLang, that the movie draws a lot from... [[MythologyGag or it could also reference the derogatory nickname an enemy Soldier would call him after dominating him]].
27* AmbiguouslyChristian: Fritz crosses himself after entering the Conagher Slaughterhouse, wears the cross that was given to him in the cathedral while he was hiding from the Butcher, and begs God to help him in his native German before [[spoiler:downing the "Valium" at the very end of the movie.]] His religious status is never clarified, so it's up to viewer's interpretation if his faith is genuine or a coping mechanism.
28* AmbiguouslyEvil: [[spoiler:It's left unclear just how involved he was with the events regarding Jeremy and his mother.]]
29* BilingualBonus: Fritz doesn't speak German as often as his canon counterpart, but he utters one German sentence at the end of the movie.
30-->Gott hilft mir.[[note]]God help me.[[/note]]
31* DecoyProtagonist: Whilst he doesn't die [[spoiler:at least not until the very end of the story]], Fritz stars as the main protagonist throughout the first portion of the film, and his story is given the main focus. It is only when things start transpiring at the Slaughterhouse that Soldier is given a much larger focus, with his actions being the ones that progress the main plot.
32* EarlyBirdCameo: He appears at the end of ''Spy's Disguise'', another Fortress Films production, complete with a cross necklace and no glasses.
33* FrameUp:
34** The Detective and Soldier initially believe Fritz to be part of the kidnapping plot and responsible for the murder of Scout's Mom due to his bonesaw being on-site and the use of pre-recorded messages of him from an unknown party.
35** [[spoiler:The Smoker later tries to frame Fritz as a mad cultist who murdered Jules Archibald... keyword being ''tries'', because unbeknownst to him, he has been hiding in Jules's coffin and ambushes him, gunning Morneau down before he can even finish what he's saying.]]
36* GoOutWithASmile: [[spoiler:Fritz's ([[AmbiguousSituation presumably]]) final death reveals he died with an extremely unnerving grin, not helped by the fact that his corpse has [[EyeScream his eyes bulging out of their sockets]], has several teeth missing and is decomposing.]]
37* GrievousBottleyHarm: [[spoiler:After he revives for the first time, he grabs a bottle and retaliates against Maynard for killing him by smashing it against his head, knocking off his goggles and hardhat.]]
38* LooksLikeCesare: [[spoiler:Looks almost exactly like him when he pops out of Archibald's coffin to ambush The Detective.]]
39* NamedAfterSomebodyFamous: For German director Creator/FritzLang, whose movie ''Film/{{M}}'' is referenced several times throughout the film.
40* ResurrectiveImmortality: [[spoiler:Is able to revive from fatal injuries, seemingly due to the Respawn Machine. This happens twice: the first when Maynard blasts him with a shotgun and the second after Morneau forces him to play RussianRoulette.]]
41-->'''Soldier:''' "You're gonna make it, Fritz."\
42'''Fritz:''' "''[[WhamLine I know.]]''" [''Shoots self in the head'']
43* SanitySlippage: His grip on reality was already rather tenuous, but [[spoiler:losing Jeremy and learning the truth of the Respawn Machine]] drives him over the edge.
44* SlasherSmile: [[spoiler:He sports a sinister one as he kills the Conagher brothers, it slowly grows bigger as he aims Maynard's sentry right at Zed with the help of the Wrangler.]]
45* TogetherInDeath: A platonic example: if the ending is any indication, [[spoiler:then he eventually is reunited with Scout after his death.]]
46* TheUnsmile: Flashes one of these when he [[spoiler:reunites with Scout at Dell's bar.]]
47* UncertainDoom: An unusual example: [[spoiler:He's last seen seemingly dead after crashing a stolen ambulance, but given his ResurrectiveImmortality it's left ambiguous on whether or not this has done him in for good.]]
48----
49[[/folder]]
50
51[[folder:The Detective]]
52!!Detective Jacques Morneau/[[spoiler:The Smoker]]
53[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/80ea257f_5ddb_4e64_8c80_5e7c635b4cf2.jpeg]]
54[[caption-width-right:350:''"If we don't find out where he is, they'll have'' all ''our heads."'']]
55[[caption-width-right:350:[[labelnote:Click here to see him as "The Smoker" ('''SPOILERS''')]]https://static.tvtropes.org/pmwiki/pub/images/the_smoker_6.png ''"Who was there to save ME, Jules?"'' [[/labelnote]]]]
56
57->'''Voiced by:''' Chad Payne\
58''"You have compromised this entire operation!"''
59The ex-Spy of BLU, now a PrivateDetective who is called into action to find and recover Jules Archibald.
60----
61* AdaptationalJerkass: While Spy wasn't the nicest guy, [[JerkWithAHeartOfGold he cared for his teammates underneath all his aloof snark]]. Here, he is a straight {{Jerkass}}, through and through, with no redeeming qualities.
62* AdaptationalJobChange: At no point during the film is Jacques Morneau ever referred to as a Spy, as his occupation is that of a HardBoiledDetective, something his game counterpart never was. A flashback reveals that Morneau used to work for BLU as a Corporal, and only changed professions after completing his stint with them.
63* AdaptationRelationshipOverhaul: It was heavily implied then outright confirmed in the ''Team Fortress 2'' comics that the Spy is Scout's father. This is not mentioned at all in the movie, and the Detective isn't particularly bothered at all by the death of Jeremy's mother (who was his lover in the comics) and later [[spoiler:Jeremy himself]].
64* AdaptationalVillainy: This Spy is a purely selfish hitman who kills innocents and covers up Jules' heinous crimes for money.
65* AdaptationalWimp: In the base game, the Spy is a ProfessionalKiller capable of faking his death and has [[MasterOfDisguise a disguise kit that allows him to assume the identity of pretty much anybody.]] Here, since Morneau is primarily a detective over all else, he really only has his marksmanship abilities and invisibility watch (the latter of which ends up waterlogged and near-broken for most of the film).
66* AllForNothing: [[spoiler:The Detective listens in via CCTV that Archibald pulled a FakeKidnapping on himself so he can avoid an ongoing investigation into his dealings, which Jacques was not privy to. As a result, he loses his car, gets ditched by his partner, and is burned alive only to find out his boss was never in any real danger. Little wonder he shoots Archibald]].
67* AssholeVictim: [[spoiler:He's the [[TheDragon right-hand man]] to Jules Archibald who, when ordered to execute treasonous BLU mercs with the promise of a promotion, feigned hesitation so that Archibald would give him what he wanted. It gets worse when he ends up being immolated and covered head to toe in burn scars, at which point he completely sheds any pretense of caring about anyone other than himself by gunning down Archibald, forcing Jane and Ludwig to play RussianRoulette and trying to frame Ludwig for killing Jules. Needless to say, Ludwig coming back to life and repaying the Detective with a bullet to the head was well-earned.]]
68* BigBadEnsemble: [[spoiler:Despite working against the Slaughterhouse Mercenaries, he can ultimately be considered an antagonist since he's Archibald's [[TheDragon right-hand]] and [[TheStarscream tries to take his master's place]] after betraying and killing him]].
69* BigBadSlippage: [[spoiler:Despite being TheDragon for Archibald, it's not until he gets his body horrifically burned that [[SanitySlippage he loses it]] and [[WildCard turns on everyone around him]], becoming the main threat of the third act.]]
70* BitchInSheepsClothing: At first he seems like your regular FilmNoir detective: coarse and [[ScrewTheRulesImDoingWhatsRight uncooperative]], but ultimately dedicated to finding the truth of what happened. [[spoiler:Things start to slip when he tries to shoot Jane for blowing up his car (even though it was actually himself who was responsible)... and then it turns out that he's been on [[CorruptCorporateExecutive Archibald's]] payroll this entire time, and is more than willing to kill people and obstruct justice if it means he gets what he wants. After being disfigured by the fire, he completely drops any pretense of caring about anyone other than himself.]]
71* BoomHeadshot: How he takes out [[spoiler:Archibald. He ends up on the receiving end in the climax, when Ludwig ambushes him at Archibald's funeral.]]
72* BullyingADragon: Every mercenary The Detective ever threatens in the movie comes around to hit him back twice as hard with increasing severity:
73** The Russian: Held up at gun point by the Morneau at point-blank range, yet the Russian effortlessly overpowers and nearly kills him.
74** The Butcher: Also held up at gunpoint and is ordered to drop its weapon. It immediately shoots the Detective’s leg. [[spoiler:This leads to a sequence of events that end in him being completely burnt]].
75** Ludwig and Soldier: [[spoiler:The Smoker coerces the two into a game of Russian Roulette. Ludwig dies, then later revives and shoots Morneau dead. Soldier would have killed him anyways via a suicide bombing with a grenade]].
76* CigarChomper: It wouldn't be the Spy if he wasn't perpetually smoking a cigarette. [[spoiler:Not even fighting for his life in the hospital seems to stop him.]]
77* DeconstructedCharacterArchetype: Of the PrivateDetective. Not only is he dedicated to finding out what happened to Archibald to an almost psychotic degree, [[spoiler:but he's willing to kill innocents and obstruct justice to achieve his goal. It's then later revealed that he acted as the corrupt Archibald's executioner and right-hand man during the Gravel Wars, executing his own comrades for a promotion. In the end, Morneau is just out for his own gain and thinks of nobody but himself.]]
78* DecoyProtagonist: He's initially set up to be the focal character alongside Ludwig, only to get wounded and abducted by the Butcher shortly after he and Soldier go into the slaughterhouse. From there the story alternates between Soldier and Ludwig (with Cyclops serving as a tritagonist), [[spoiler:while Morneau, as the Smoker, ends up becoming the main antagonist of the third act]].
79* TheDragon: [[spoiler:He turns out to have been this for Archibald during the Gravel Wars, executing "traitors" and helping him whenever he got in over his head. But even he has his limits, as he shoots his former boss dead after discovering that Archibald was in on the kidnapping from the start.]]
80* DidntThinkThisThrough: The Detective's FatalFlaw is his rather half-thought out actions that keep causing him harm throughout the film.
81* DirtyCop: [[spoiler:He's a private detective who acted as an executioner for Jules Archibald.]]
82* EvilSoundsRaspy: His voice becomes harsh and raspy after [[spoiler:being burned alive in the fire and becoming more outwardly ruthless]].
83* {{Expy}}: [[spoiler:After accidentally setting himself on fire, he is left with a completely burnt face and a harsh, raspy voice. This combined with his suit and demeanor make him very similar to [[Characters/BatmanTwoFace Harvey Dent]], just without the split personality and having his whole face burnt off instead of half.]]
84* FacialHorror: [[spoiler:Has his face singed off in a fire around the halfway point of the film.]]
85* FailedASpotCheck: [[spoiler:How he ended up getting horribly burned. He failed to realize that the cannister he bashed the Butcher with had doused the interrogation room in gasoline, so when he tossed a lit cigarette behind him on the way out...]]
86* FanDisservice: [[spoiler:We get to see his scorched and naked body while he's in the hospital, confirming that it's not only his face that was burnt to a crisp.]]
87* FatalFlaw: His carelessness. While he's not stupid per say, he has a tendency to not think things all the way through. Even his first appearance in the movie establishes this when he doesn't listen to Soldier's warning about confronting Stalingrad on his own due to the Russian being much bigger than him and getting overpowered as a result.
88* FrameUp: [[spoiler:During Archibald's funeral, he attempts to pin the blame on Ludwig. Keyword being ''attempts'', as he gets shot in the head by Ludwig himself, abruptly putting an end to the entire plan.]]
89* HeWhoFightsMonsters: [[spoiler:After he suffers third-degree burns from his attempt to escape the Butcher, his suit turns black and his face is horribly scarred, making him resemble the Slaughterhouse mercenaries. By that point, [[SanitySlippage he starts acting just like them]].]]
90* HorrifyingTheHorror: Even [[CorruptCorporateExecutive Jules]] is genuinely horrified when he sees Jacques' burned face.
91-->'''Jules:''' Good God!
92* HumiliationConga: [[spoiler:Goes through an absolutely ''brutal'' one over the course of the movie, with every single instance of it being entirely his own fault. The Heavy is killed to save his life after he stupidly goes up against him alone to try and get info out of him, his car is destroyed due to his own carelessness, the Butcher captures him due to failing to shoot the ''armed and dangerous psychopath'' on sight, and he causes himself to be horribly burned after he accidentally sets himself on fire with a cigarette... after the Butcher had doused him in gasoline. By the end of the movie, he's lost everything, including his life when Fritz comes back to life and guns him down.]]
93* {{Hypocrite}}: Twofold. Morneau calls Archibald out for his caring for no one but himself, yet he's no better than him since he helped him out in his scheme, not to mention how he was willing to throw Jane Doe under the bus in spite of him saving him several times.
94* {{Jerkass}}: While appearing at first to be a calm and level-headed professional, he gradually reveals himself to be greedy, self-serving and sociopathic. Even at the beginning, he's already bossy and dismissive towards Doe, who refers to him as a prick.
95* KarmicDeath: [[spoiler:After forcing Ludwig to play RussianRoulette and attempting to frame him for Archibald's death, Morneau is shot in the head by the man after he comes back to life.]]
96* LaserGuidedKarma: [[spoiler:By the end, all the rewards and incentives Archibald gives Morneau are taken away from him: [[BeCarefulWhatYouWishFor his promotion only results in him having to clean up even more of Archibald's messes]], his new car is blown up (by his own hand, no less), his assistant turns against him, [[ArsonMurderAndJaywalking and he is killed before he ever gets to use his vacation time]].]]
97* MadeOfIron: [[spoiler:It wouldn't be surprising if his [[ThePowerOfHate sheer hatred for Archibald and Soldier]] was the only thing that kept him moving through the climax after sustaining third- and fourth-degree burns to his entire body.]]
98* MalevolentMaskedMan: [[spoiler:Near the end of the film, Jacques has to wear a white mask with a vocal modulator to disguise his severe burns. By this point, he's also a monstrous human being who wants to cover up all his crimes to the public.]]
99* NamedAfterSomebodyFamous: For director Creator/FriedrichWilhelmMurnau.
100* NamedByTheAdaptation: The source material never gave the Spy an actual name outside of his class role to emphasize his MysteriousPast. ''Emesis Blue'' gives him the name of Jacques Morneau.
101* NeverMyFault: He blames Soldier for blowing up his car and him and Archibald for [[spoiler:his horrific burn scars]] when both were really a result of his own carelessness. [[spoiler:Granted, Soldier did flee when Morneau was being pinned down by the Butcher, but Soldier was planning to come back to rescue him, and Jacques actually managed to escape the Butcher's clutches. He would have gotten out just fine if he hadn't tossed that lit cigarette behind him...]]
102* OralFixation: He constantly smokes, [[spoiler:even after it gets him burned alive.]]
103* ProfessionalKiller: [[spoiler:He serves as Archibald's personal agent and hitman, killing any dissenters to BLU and rescuing Archibald any time he's in danger.]]
104* RuleOfSymbolism: During much of the film, The Detective is shown wearing a dapper suit, coat and hat to emphasize his commitment to his job and his desire to rescue Jules from certain death. [[spoiler:After becoming horrifically disfigured after fighting and killing the Butcher, Jacques's burnt clothes and body now represent his ruthless, selfish and vengeance-filled persona as The Smoker.]]
105* SecretPolice: [[spoiler:His job for Archibald amounts to this, tracking down and killing all enemies of the mayor while using the investigative techniques of a standard police detective.]]
106* UngratefulBastard: [[ZigZaggingTrope Zig-Zagged]]. [[spoiler:While his service to Governor Archibald was richly rewarded, the horrendous disfigurement he suffers during the rescue operation causes him to reconsider his priorities and ultimately murder his employer when he finds out his kidnapping was faked.]] In addition, he's furious with Soldier even after the latter saves him several times. In fairness, Soldier had cost them some of their leads, though Jacques crosses the line by threatening to shoot him.
107* VocalEvolution: After [[spoiler:getting his face burned off halfway through the film]], Jacques' voice becomes significantly darker and raspier. He ends up having to wear a modulator to disguise it at the end of the film.
108* WalkingSpoiler: If the many white bars in this entry aren't enough to cue one in, The Detective isn't who he presents himself as.
109* WhiteMaskOfDoom: Wears one of these to [[spoiler:Archibald's]] funeral after [[spoiler:his face is burnt off in a fire]], complete with a voice modulator to mask the damage to his vocal cords.
110* WildCard: [[spoiler:At first he works with Soldier to save Archibald from the Slaughterhouse Mercenaries, but is revealed to be on Archibald's payroll to help cover-up his secret dealings. Then he turns on Archibald and kills him, going against Soldier and Fritz purely for his own self-interest.]]
111----
112[[/folder]]
113
114[[folder:The Soldier]]
115!!"Jane Doe"
116[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/f55bfad5_a025_4e53_8fcd_4e1863898306.jpeg]]
117[[caption-width-right:350:''"I've already lost one man, I'm not gonna lose another."'']]
118->'''Voiced by:''' [=JazzyJoeJr=]\
119''"It's the voice of God, you son of a bitch -- and I'm coming for you!"''
120BLU's Soldier, a war veteran who The Detective brings along in his search for the missing governor.
121----
122* AccidentalMurder: Unwittingly sends a police officer to his death when he tells him to tail The Undertaker's hearse, only for the latter to murder the poor officer and stuff his body in a dumpster.
123* AdaptationalBackstoryChange: In canon, Soldier is a mentally ill man who never actually served in the military and went on a killing spree in Poland until long after the war was over. In this continuity, he was enlisted and did actually see combat. [[spoiler:Or at least the ''original'' one did--the one the story follows is a clone, presumably with false memories to match.]]
124* AdaptationalHeroism: While the Soldier of canon isn't precisely evil, he is an insane and violent mercenary. In this continuity, not only is he drastically more level-headed, but he constantly puts his life on the line to save others. [[spoiler:Although he does leave Murnau behind with the Butcher, it's justified in that he ''was'' willing to shoot Jane for getting them spotted, and despite that Jane made an attempt to get back to him anyway]]. [[spoiler:He is also shown to be greatly conflicted when Jacques passes him a script to read at Archibald's funeral that would frame Ludwig as being behind his murder when it was actually Jacques who killed him.]]
125* AdaptationalIntelligence: By no means is he a genius, but he's far from the rambling, overly-patriotic loon that is canon Soldier, being decently reliable in combat and surprisingly perceptive.
126* BatmanGambit: When first facing the Hunter, Jane provokes him into shooting him where his body armor is, whereupon he plays play dead and floats towards his rocket launcher undetected. Of course, [[IndyPloy Soldier didn't know if he'd shoot for his body or his head]].
127* BunnyEarsLawyer: He's clearly not the brightest, but he proves himself to be very competent in combat and has excellent lateral thinking. An early example is when he accidentally listens in on police radio channels, then later uses them to help the Detective track down the hearse they are pursuing.
128* CrazyPrepared: Keeps a rocket launcher in the Detective's car and wears body armor in case he ever needs to go into heavy combat.
129* DeathRow: [[spoiler:Before becoming a BLU mercenary, Jane Doe was executed via electric chair, with his body used for the Respawn Machine, and an earlier copy would later be executed by Archibald himself.]]
130* DumbassHasAPoint: Soldier is very much book dumb, but his combat instincts are on the money when he warns Jacques not to confront Stalingrad close up as the man is twice his size. Naturally, The Detective refuses, and is overpowered as soon as the confrontation starts.
131* {{Irony}}: Out of the three main characters, [[spoiler:it's the clone who ends up being the most human]].
132* LaughingMad: [[spoiler:Instead of reading the cue card given to him at Archibald's funeral, he erupts into panicked laughter before being pushed away by The Smoker.]]
133* OnlySaneMan: By the end, he's just about the only character who hasn't gone completely insane after what occurred at the Conagher Slaughterhouse - [[OnlySaneByComparison and that isn't saying much]], since he's still been immensely ravaged by it both physically and mentally.
134* PayEvilUntoEvil: He coldly empties his gun into [[spoiler:Blutarch Mann]], presumably to end the feud between RED and BLU and all the suffering taking place because of it.
135* PocketProtector: [[spoiler:In Chapter 6: Katabasis, he is suddenly shot in the chest but manages to survive thanks to his flask]].
136* SoleSurvivor: [[spoiler:By the end, Soldier is the only one of the mercenaries to still be alive. Judging by his attempt to pull a murder-suicide on the Detective later, [[SurvivorGuilt it's likely that he doesn't want to be]].]]
137* ShellShockedVeteran: Implied by his hallucination of the war, which sees him in a water-filled trench while his dead comrades are all scattered around him. The [[RuleOfSymbolism burning American flag]] in the distance doesn't help either.
138* SuicideAttack: [[spoiler:He comes very close to using a [[TakingYouWithMe grenade to blow up himself and The Smoker]] at the funeral, but is [[SubvertedTrope ultimately thwarted]] thanks to Ludwig killing him himself.]]
139* TakingYouWithMe: [[spoiler:Soldier tries to blow himself up with a grenade with Jacques standing next to him during Jules' funeral. Thankfully, Ludwig kills The Smoker first, and Soldier instead uses his grenade to blow up a group of mercenaries who try to kill Ludwig]].
140* TomatoInTheMirror:[[spoiler:It's implied that he was grown in a vat solely to act as The Detective's aide. He inherited all the memories of the original Jane, and only finds out the truth when he stumbles into a cryogenics lab full of backup copies of himself.]]
141* TrashTalk: When the Hunter keeps missing Soldier, he mocks him by saying "Looks like Music/RayCharles traded the piano for an M40."[[labelnote:Context]]Ray Charles is a blind pianist, so Jane is basically saying that the Hunter may as well be blind for how bad of a shot he is.[[/labelnote]]
142* WarHero: Soldier turns out to be a Medal of Honor recipient from President Lyndon B. Johnson. [[spoiler:However, this did not stop him from getting a death sentence for an unknown crime prior to being found respawn compatible]].
143* WhatHappenedToTheMouse: [[spoiler:What happens to him after he shoots Blutarch dead is unknown, with the newspaper afterwards simply describing him (as part of the two gunmen) fleeing the scene.]]
144----
145[[/folder]]
146
147[[folder:Jeremy]]
148!!Jeremy E.
149[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ca574121_fed9_44cf_bf33_5238802daf2e.jpeg]]
150[[caption-width-right:350:''"Doc... what is wrong with the Respawn Machine?"'']]
151->'''Voiced by:''' Cameron Nichols\
152''"Doc? If they ever hit you with something... you hit back twice as hard. You hear me?"''
153The ex-Scout of BLU, who's still reeling from losing his job and moving back in with his mother. He's good friends with Ludwig.
154----
155* AdaptationalNiceGuy: Is a lot less arrogant and egotistical than Scout usually is, likely as a result of the incident traumatizing him.
156* AdaptationalWimp: Isn't as lightning quick or proficient in combat as the canon Scout, owing to the number of side effects that using the Respawn Machine has given him. [[spoiler:This leads to his capture and death at the hands of Zed Conagher when he runs into a sentry.]]
157* BoundAndGagged: [[spoiler:Ludwig finds him tied up in a coffin at the Conagher Slaughterhouse.]]
158* CameBackWrong: Seems to have been the survivor hit the hardest by the side effects of using the Respawn Machine, with Ludwig's notes mentioning that he is experiencing seizures, schizophrenia-like symptoms, and brain atrophy to the point where he can no longer live on his own and must be cared for by his mother. [[spoiler:Unfortunately, neither he nor his mother live very long after his diagnosis, and Ludwig's later attempt to revive him with the Respawn Machine only makes things worse when the machine fails and effectively ''liquefies'' him.]]
159* CruelAndUnusualDeath: [[spoiler:Zed murders him with a cordless drill, and while we thankfully don't see it, his piercing screams make it ''very'' clear how much agony he's in.]]
160* EarAche: [[spoiler:His ear was one of the parts Zed used his drill on.]]
161* IntergenerationalFriendship: With Ludwig. [[spoiler:His kidnapping is what spurs Ludwig to jump into action and go to the slaughterhouse, and he later attempts to bring him back after Zed murders him.]]
162* SacrificialLamb: [[spoiler:He doesn't live past the first 1/3 of the film, dying a horrible death at the hands of the Conagher brothers, setting the bleak tone for the rest of the movie.]]
163* SoundOnlyDeath: [[spoiler:We only get to hear his tortured screams when Zed murders him with a drill.]]
164* WeUsedToBeFriends: [[spoiler:He is incredibly hostile to Ludwig when they reunite, punching him once he's freed from his bonds and running away. This sadly results in his death, as the Conagher brothers spot him and shoot him down with a sentry before Zed drags him away to be tortured.]]
165-->'''Ludwig:''' Wait, Scout! I'm trying to help you!\
166'''Jeremy:''' If I had a gun... I'd ''shoot'' ya, you sick bastard...!
167----
168[[/folder]]
169
170!The Slaughterhouse Mercenaries
171[[folder:In General]]
172The mercenaries found at the Conagher Slaughterhouse, the majority of which have been turned into monsters that are out for blood.
173----
174* AndIMustScream: If the phrases "It's longer than you think" or "It's eternity in there" are anything to go by, those that have died have to wait an ungodly amount of time in the afterlife until the Respawn Machine brings them back. By the time it does bring them back, the process leaves their bodies and mental states intensely damaged.
175* AxCrazy: Almost all of the Slaughterhouse Mercs have broken minds thanks to being brought back from death, either due to the Respawn Machine or the Undead Medic's experiments; these former mercenaries are nothing more than damaged, mentally unstable creatures that'll kill anyone that gets in their way.
176* BigBadEnsemble: They serve as the film's main antagonists but [[spoiler:oppose the Detective, who also serves as a BigBad.]]
177* CameBackWrong: With the exception of Cyclops, all the mercenaries of the Slaughterhouse are malformed in some way owing to the Respawn Machine, both physically and mentally.
178* DefectorFromDecadence: The Slaughterhouse Mercs consist of RED and BLU members that assumably left their initial teams to make up this group. The Detective hints at this when he questions Stalingrad in the alley about his new allegiance and that he'll get killed for crossing BLU.
179* EvilWearsBlack: Aside from Cyclops and the Undead Medic, the Slaughterhouse Mercs wear pitch-black cosmetics and clothes.
180* AFateWorseThanDeath: The phrase "better off dead" best describes the Slaughterhouse Mercs. Sure, you're virtually immortal thanks to being revived by a machine that can bring a person back from the grave, but is it truly worth it when you come back as an undead monster? If that wasn't bad enough, merely waiting in the afterlife for god knows how long until revival is another kind of hell. It's no wonder these mercenaries have lost their minds.
181* ImplacableMan: Some of the mercenaries are slightly more durable than the normal mercs (who are already pretty durable in their own right) due to their abnormal nature, being able to shrug off injuries that would easily put someone down like gunshots, blown off limbs, incineration and head trauma.
182* NoNameGiven: Most of the mercenaries' names are never revealed -- the credits and screenplay instead refer to them by epithets (or, in Stalingrad's[[note]]"The Russian" in the screenplay[[/note]] and Cyclops' case, the [[OnlyKnownByTheirNickname nicknames]] Jane Doe gave them respectively). The Conagher Brothers themselves have names, so they avert this.
183* ResurrectiveImmortality: '''Horribly Deconstructed'''. ''Emesis Blue'' shows the terrifying problems that a machine that brings a person back from death can cause. The Undead Mercs were regular people, but the Respawn Machine turned them into horrific monsters with severe mental and physical problems. It's a miracle that Cyclops is the only one not screwed up.
184* SanitySlippage: Most, not if all of the mercenaries have been driven violently insane by the Respawn Machine, turning them into homicidal maniacs. However, some cases are more severe than others, with some being left completely feral and borderline mindless.
185* WasOnceAMan: The Slaughterhouse Mercenaries are still technically human, but the Respawn Machine has warped their bodies and minds so horribly that one could barely call them that anymore; if anything, they're more akin to ghouls than people.
186----
187[[/folder]]
188
189[[folder:The Undertaker]]
190!!The Undertaker
191[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/plague_0.png]]
192A mysterious Medic that wears a plague doctor's mask, and the focal point of many of the more strange occurrences throughout the film.
193----
194* AmbiguouslyEvil: [[spoiler:Whether he meant to get the protagonists killed or to bring down the Emesis company by luring them into the Slaughterhouse is left up in the air.]]
195* AmbiguouslyHuman: Who or what the Undertaker truly was is never found out. He might not even be real to begin with.
196* TheChessmaster: Appears to be responsible for luring the BLU mercenaries to the slaughterhouse, leaving clues and opening passageways for them to learn the truth about the facility.
197** Part of Soldier's PTSD-induced hallucination shows the Undertaker literally playing chess with [[spoiler:Ludwig]], implying a connection between the two.
198* CopKiller: He kills a police officer that Doe sent to follow him, leaving his body in a dumpster.
199* SoleSurvivor: [[spoiler:He can be seen in one scene in the middle of a crowd escaping from the church after Ludwig kills the detective, being the only Slaughterhouse member known to be still alive (leaving aside his possible undead status and implying he's even real to begin with)]].
200* {{Undertaker}}: Travels around in a black hearse, hence his nickname.
201* WildCard: The Undertaker retrieved the briefcase for the Conaghers from the Detective, yet at the same time appears to be responsible for luring him, Jane Doe and Ludwig to the slaughterhouse, [[spoiler:leaving enough clues to cause the downfall of the facility and those responsible for the Respawn Machine]], meaning that his ultimate motives and stance remain as much a mystery as he himself is.
202----
203[[/folder]]
204
205[[folder:Stalingrad]]
206!!Stalingrad/The Russian
207[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/heavy_53.png]]
208[[caption-width-right:350:''"Builders League..."'']]
209[[caption-width-right:350:[[labelnote:Click here to see him when he was alive ]]https://static.tvtropes.org/pmwiki/pub/images/alive_stalingrad.png ''"You want [[MacGuffin my briefcase]]?"'' [[/labelnote]]]]
210
211->'''Voiced by:''' Chad Payne\
212''"It does not concern you."''
213An undead Heavy wearing a skull-shaped metal mask. He was killed by Jane Doe near the start of the film and is later resurrected by the RED Medic into an unstoppable monstrosity that now roams the Conagher Slaughterhouse.
214----
215* AttackOnTheHeart: His first death comes when he was shot in the heart by Jane Doe while he was fighting the Detective, killing him on the spot much to Jacques' chagrin.
216* TheBigGuy: The Russian is the most physically powerful and biggest of the Slaughterhouse Mercenaries; he gets even stronger and more imposing after his revival by the Undead Medic to the point where he can ''crush a man's skull'' in one of his hands.
217* CameBackStrong: Stalingrad was already a strong enforcer when he was alive, but being resurrected by Helix's experiments makes him nigh-unstoppable. [[spoiler:It literally takes an ''entire building'' falling on him just to take him down for good]].
218* DeathFromAbove: [[spoiler:What finally kills him - not a grenade or rocket, but the entirety of the burning Slaughterhouse falling onto and crushing him]].
219* {{Expy}}: He's a combination of two Tyrants from the ''VideoGame/ResidentEvil'' series. He has a hat and demeanor similar to [[VideoGame/ResidentEvil2 Mr. X]], even getting upset when his hat gets knocked off. The other half is [[VideoGame/ResidentEvil3Nemesis Nemesis]], with a OneWordVocabulary in the form of "Builders League".
220* ImplacableMan: Even as a Heavy and among the other Slaughterhouse mercs he's this, able to take eye-stabs, bullets, grenades, and rockets point blank without any real reaction.
221* TheJuggernaut: Before his death, he beats Jacques in the alley and has him at his mercy before Jane Doe shoots and kills him. After the Undead Medic revives him, he towers over the other mercs and becomes unstoppable. Anything the heroes throw at The Russian does little but slow him down; bullets, bombs, and even a rocket from an RPG can't stop him. [[RunOrDie All these do is buy the heroes enough time to run from him.]]
222* MenacingMask: After he dies, Stalingrad wears the [[https://wiki.teamfortress.com/wiki/Mad_Mask Mad Mask]], a skull-shaped mask made of iron around his face.
223* MotherRussiaMakesYouStrong: He is known as "The Russian" in the screenplay and becomes one of the strongest characters in the movie after his resurrection, shrugging off bullets and even being ''burned alive'' like it's nothing.
224* NiceJobFixingItVillain: [[spoiler:He punches Jane away, which saves him from the slaughterhouse collapsing.]]
225* OnlyKnownByTheirNickname: Stalingrad is a mocking nickname created by Jane Doe, and the screenplay only refers to him as "The Russian".
226* RunOrDie: Despite shooting, stabbing, and blasting him, the protagonists realize they can't hope to stop The Russian and choose to run for their lives.
227* SharpDressedMan: He wears a black suit when he meets with the Detective. He retains it for a while when he reappears as an undead monster at the slaughterhouse.
228----
229[[/folder]]
230
231[[folder:The Hunter]]
232!!The Hunter
233[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sniper_12.png]]
234[[caption-width-right:350:''"Don't you wanna die for something worth dying for?"'']]
235->'''Voiced by:''' Chad Payne\
236''"See you on the other side."''
237Formerly the RED Sniper, he suffered severe mental trauma from the Respawn Machine and is now part of the conspiracy to kidnap the man he holds responsible for his pain.
238----
239* AnArmAndALeg: One of his legs is blown off by Jane Doe and is replaced with a metal peg leg, making his steps very loud and audible.
240* CorruptedCharacterCopy: Of the WebAnimation/ChristianBrutalSniper. Both were former RED Snipers who, after an altercation involving a BLU Spy, wind up dying a horrible death, resurrect, and start wearing all-black. Though in contrast with the CBS, who is a master in hand-to-hand combat, the Hunter is seen exclusively using ranged weapons and is admittedly pretty bad at doing so. And, of course, the most notable similarity is their taste in hats, both donning a [[https://wiki.teamfortress.com/wiki/Holy_Hunter Holy Hunter]].
241* DeathSeeker: [[spoiler:Before Doe ends him for good, The Hunter admits that he's been waiting for this to happen.]]
242* FateWorseThanDeath: He makes it clear that this is how he feels about being brought back by the Respawn Machine, and it's easy to see why.
243* HandicappedBadass: He's lost one leg, but like the rest of the Slaughterhouse mercenaries, he's a very real threat, making up for his lack of mobility with his sniper rifle and rocket launcher.
244* ImperialStormtrooperMarksmanshipAcademy: Despite being a professional marksman, he misses every shot except [[spoiler:one that hits Jane's leg]], and even that one is non-fatal. While never outright said, it can be inferred that his resurrection and subsequent loss of sanity have had a seriously negative impact on his aiming skills.
245-->'''Jane Doe:''' [[LampshadeHanging Looks like Ray Charles traded the piano for an M40]].
246* OnlySaneByComparison: He is a delusional psychopath, but when compared to his other teammates in the Slaughterhouse, he's far more lucid and mentally intact.
247** [[spoiler:Too lucid for his own good. As it is implied that most mercs don't have memories about the phase before they respawn or have dreams about it at worst, his audiotape makes it clear that he's fully conscious during the process. "I've seen the other side. [[Literature/SkeletonCrew It's longer than you think.]]"]]
248* SlasherSmile: His mouth is permanently locked in a pained-looking rictus grin.
249* TheStarscream: [[spoiler:While [[FakeKidnapping Archibald's kidnapping turned out to be fake]], the Hunter would love nothing more than to kill the fat bastard himself]].
250* VillainHasAPoint: While he is murderously insane, the Hunter [[ArmorPiercingQuestion isn't exactly wrong when he asks Doe if he's willing to risk his life for a corrupt bastard like Jules Archibald.]] Doe has no response, [[spoiler:having already found a photo of Archibald executing a previous clone of himself or possibly even the original Doe.]]
251-->'''The Hunter:''' You really wanna die for that fat bastard?
252[[/folder]]
253
254[[folder:The Butcher]]
255!!The Butcher
256[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pyro_49.png]]
257[[caption-width-right:350:[[labelnote:Click here to see their face]]https://static.tvtropes.org/pmwiki/pub/images/screenshot_1046_1.png[[/labelnote]]]]
258An especially frightening Pyro that works at the Conagher Slaughterhouse.
259----
260* AdaptationalNameChange: Originally called the Pyro in the game, but is known as The Butcher here.
261* AxCrazy: Right next to the Conagher Brothers as the most deranged and sadistic of the Slaughterhouse Mercenaries. While quiet and subdued, they like to toy with their prey.
262* TheButcher: They live up to their namesake well.
263* EvilLaugh: Even though they only communicate through [[EvilSoundsDeep deep, rumbling noises]], they make a sound reminiscent of a sinister chuckle before opening fire on Murnau when he tells them to drop their weapon and take off their mask.
264* FacialHorror: The Butcher's face is completely burnt off, with little more than charred flesh and yellowed teeth remaining.
265* HoistByHisOwnPetard: [[spoiler:The sheer size of their axe makes them rather easy to disarm, resulting in Ludwig easily managing to get the advantage in their fight by simply knocking it out of their hands and turning the axe on them.]]
266* LiteralDisarming: Chopped off Cyclops' arm and Jeremy's mother's head, [[spoiler:then is subjected to this themself when Ludwig uses their axe to cut off their leg at the knee before decapitating them]].
267* MythologyGag: The Butcher's mask is based on Pyro's face from Valve's earliest sketches, before they decided to cover it up completely with the iconic gas mask instead.
268* {{Sadist}}: Shows shades of this. When they have Jacques at their mercy, they pick up and show off a variety of weapons to possibly torture him with and shows him their face under their mask to scare him. In a fight with Ludwig while on fire, they grab his face with their burning hand just to hurt him.
269* TheSpeechless: Compared to the normal Pyro, the Butcher is near-silent, probably owing to their burn injuries. The vocalizations they do make are muffled noises even quieter than the ones Pyro makes.
270* StockSlasher: Has the [[WhiteMaskOfDoom white mask]], [[TheSpeechless quiet behavior]], and [[{{BFS}} oversized bladed weapon]] typical of a slasher villain.
271* TheUnintelligible: They only communicate through [[EvilSoundsDeep deep, muffled growls]].
272* WeaponBasedCharacterization: While they used a submachine gun in their first appearance, they seem to have a fondness for a Viking-like axe, which helps solidify them as a silent yet deadly threat.
273[[/folder]]
274
275[[folder:The Creature]]
276!!The Creature
277[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scout_7.png]]
278A feral Scout who attacks anything he can see.
279----
280* AttackAttackAttack: He'll blindly attack anybody he sees, likely due to the Respawn Machine's effects on his brain.
281* GlassCannon: He hits like a truck, but goes down pretty quickly when Jane impales him in the head with a crowbar.
282* HumanoidAbomination: He is this even compared to the other mercenaries of the Slaughterhouse. In addition to his unnaturally long limbs, he seems to be completely feral, feeding on human flesh and attacking anything he sees.
283* NoNameGiven: The screenplay only refers to him as "The Creature".
284* NoodlePeople: His limbs are scarily elongated, which adds to his incredibly eerie presence.
285* SetAMookToKillAMook: A minute or two after recovering from his head impalement, he ambushes the only character out in the open at that very moment: [[BullyingADragon Stalingrad]].
286* StaticScrew: When he's close to grabbing Jane Doe on the stairs, the screen slowly turns to static until Jane strikes back.
287* WhateverHappenedToTheMouse: [[spoiler:The Creature was last seen chasing Jane Doe out of Conagher Slaughterhouse, but it's unknown if he escaped or if he died with Stalingrad when the slaughterhouse burnt down.]]
288[[/folder]]
289
290[[folder:The Jaunts]]
291!!The Corrupted Respawns [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/zombies_1.png]]
292
293->''"I've seen the other side. [[ArcWords It's longer than you think]]."''
294-->--'''The Hunter'''
295
296The unlucky RED mercenaries who have been left to rot in the spawn room, becoming zombies by the time Jane Doe and Cyclops encounter them.
297----
298* AmbiguousSituation: It's unclear if the Jaunts are a result of the Respawn Machine or the same type of experiments that Helix performed on Stalingrad.
299* ItCanThink: PlayedForLaughs surprisingly when the Jaunts initially try to force their way through a single doorway, but soon realize that they can't fit all at once and a few withdraw momentarily for others to go through first.
300* RemovingTheHeadOrDestroyingTheBrain: While not as invincible as Stalingrad, they take body shots without a problem and are only taken out when they are either shot in the head or completely destroyed (via explosions, crushing or even electrocution).
301----
302[[/folder]]
303
304[[folder:The Conagher Brothers]]
305!!Zed and Maynard Conagher
306[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/z_conagher.png]]
307[[caption-width-right:270:Zed Conagher]]
308[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/m_conagher.png]]
309[[caption-width-right:270:Maynard Conagher]]
310->'''Voiced by:''' Anton Pelizzari (Zed), Chad Payne (Maynard)\
311'''Zed:''' ''Well, whoever let you out... I'm glad they did, because... I like company.''\
312'''Maynard:''' ''Why does he get to have [[ColdBloodedTorture all the fun]]?''
313
314Two Engineers unaffiliated with RED or BLU that work at the family slaughterhouse.
315----
316* ActuallyPrettyFunny: Maynard is heard laughing after Jeremy {{sp|itefulSpit}}at at Zed. He could just be mocking Jeremy's situation, however.
317* AmbiguouslyHuman: Maynard is shown to have an EyelessFace, yet in relation to the undead mercenaries that roam their slaughterhouse, he and Zed don't share any of their other supernatural traits, and both go down easily. The film never specifies if they're simply AxCrazy humans that have a RedRightHand, or if they too were affected by the Respawn Machine.
318* AxCrazy: It's pretty obvious that the two of them are homicidal lunatics, though Zed is clearly the more psychopathic of the two.
319* BigBrotherBully: It's unknown if Zed is older or younger than Maynard, but either way, Zed calls him a dumbass and punches him in the face when he thinks he didn't lock up Jeremy properly.
320* BrainsAndBrawn: Zed is the brains to Maynard's brawn.
321* CanonForeigner: Dell was never implied to have had any brothers in the original game, or the tie-in comics. This makes them original creations for this film.
322* ColdBloodedTorture: [[spoiler:Zed tortures Jeremy to death with an electric drill.]]
323* DieLaughing: Both brothers let out [[EvilLaugh demented cackles]] to Ludwig as they go down.
324* EyelessFace: After Ludwig smashes [[GrievousBottleyHarm a beer bottle]] on his face, Maynard Conagher is revealed to be missing both of his eyes.
325* EvenEvilHasLovedOnes: Maynard is concerned for his younger brother when he learns that Dustbowl is gone and Dell has disappeared.
326* FatBastard: Maynard has a large gut and is an antagonistic psycho to boot. [[spoiler:He ends up being the first to properly kill Ludwig, although he quickly gets better and kills Maynard.]]
327* HiddenDepths: While he may be lacking in the brains department, Maynard turns out to be a talented pianist.
328* HillbillyHorrors: Zed and Maynard are both Southerners and quite possibly some of the most terrifying (living) characters in the movie.
329* IResembleThatRemark: Maynard accuses his phone contact of being insensitive in the same breath he yells at the tortured Scout to stop screaming.
330* {{Jerkass}}: Both of them are assholes, though Zed takes the cake by hitting and insulting Maynard for not keeping an eye on Jeremy.
331* KnightOfCerebus: Zed and Maynard's presence marks the point where the horrors of Conagher Slaughterhouse shift into full gear and the levity starts to die down. Zed himself provides one of the most horrifying moments in the movie by personally [[spoiler:torturing Jeremy to death ''with an electric drill'']], and while this is never shown on camera, [[spoiler:the drilling and Jeremy's chilling screams]] are heard in all of their [[invoked]][[NightmareFuel glory]]. Even when Ludwig kills them, it's ultimately a PyrrhicVictory for him because of [[spoiler:Jeremy's death]].
332* QuickDraw: Zed tried to do this on Ludwig, [[spoiler:[[RummageFail but botches it by drawing his drill instead of his pistol]]]].
333* SmallRoleBigImpact: The brothers [[spoiler:are quickly killed off by Ludwig surprisingly early in the film. Despite that, they built the slaughterhouse the entire film revolves around, are responsible for Jeremy's death, and set the dark tone the rest of the film has.]]
334* SiblingRivalry: Zed berates and hits Maynard for supposedly not locking the coffin properly. [[spoiler:Maynard further expresses his annoyance that Zed gets to enjoy torturing Jeremy to death while he has to stay in the intel room.]]
335* ThisIsADrill: [[spoiler:Zed uses a cordless drill to murder Jeremy.]]
336* WalkingSpoiler: It's difficult to talk about Zed and Maynard without inevitably spoiling [[spoiler:their involvement in Jeremy's death]], or that [[spoiler:Maynard killing Ludwig reveals the latter's ResurrectiveImmortality]].
337* WildCard: In the wider Gravel Wars conflict at least. They have no vested interest in the conflict between RED and BLU, instead randomly taking over a RED base and turning it into their personal slaughterhouse.
338[[/folder]]
339
340[[folder:Cyclops]]
341!!Cyclops
342[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/605ab1d6_357f_4344_9937_163584d3b180.jpeg]]
343[[caption-width-right:350:''"You're right where you belong, you fat, crooked bastard!"'']]
344->'''Voiced by:''' Chad Payne\
345''"Oi, you gonna finish that?"''
346A RED Demoman locked inside Conagher Slaughterhouse, and the last RED mercenary alive on the premise. With Soldier's help, he is able to break free of his prison and help investigate the facility.
347----
348* TheAlcoholic: He is properly introduced when Jane Doe is drinking from a flask and he asks if he's going to finish it. [[spoiler:His alcoholism becomes his undoing as he enters a room with [[SignsOfDisrepair a broken sign]] that reads out "bar" but is actually a cryogenics lab, locking himself in and freezing to death.]]
349* AnArmAndALeg: Lost his left arm at the shoulder, having had it hacked off by the Butcher.
350* {{Deuteragonist}}: Of Jane's story after he gets separated from the Detective, and is the Tritagonist of the entire film overall. [[spoiler:Albeit, he doesn't keep this status for long, dying roughly half way through the film.]]
351* DyingDream: [[spoiler:He dreams about meeting Dell at a bar while he's dying from hypothermia.]]
352* EnemyMine: Despite the rivalry between the RED and BLU teams, Cyclops and Jane are forced to team up against the monsters roaming the Slaughterhouse. It helps that Cyclops is probably the only one within the Slaughterhouse who's still alive at this point.
353* HandicappedBadass: He may be missing an arm and an eye, but he's still rather good with an M1911 pistol.
354-->'''Jane Doe:''' He's been handy, sir.\
355'''Jules:''' He's got none left!
356* KillItWithIce: [[spoiler:He freezes to death when he accidentally locks himself inside the cryogenics lab.]]
357* MythologyGag: A RED Demoman teaming up with a BLU soldier is a reference to [=TF2=]'s "WAR!" update from 2009, where the friendship between the RED Demo and the BLU Soldier was a major plot point.
358* OffTheWagon: [[spoiler:If Dell is right, then Cyclops had managed to kick his alcoholism prior to the slaughterhouse incident. He ends up relapsing because of said incident, and it inadvertently leads to his death.]]
359* OnlyKnownByTheirNickname: Cyclops is the nickname Jane Doe came up for this Demoman, and no one refers to him as anything else.
360* TokenGoodTeammate: He's the only RED mercenary in Conagher Slaughterhouse that hasn't become a deranged undead monster. Either because he hasn't died yet, or he has, but he managed to keep his sanity while the rest of the mercs lost theirs.
361[[/folder]]
362
363[[folder:The Surgeon]]
364!!The Surgeon
365[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/2773ddca7b_5.png]]
366[[caption-width-right:290:''"To hell with Helix, the old fools. They don't deserve this."'']]
367->'''Voiced by:''' Chad Payne\
368''"Normally we have papers signed for these things but... ah, no matter."''
369A RED Medic who was responsible for reviving Stalingrad but got killed for his trouble.
370----
371* BigNo: Lets one out as Stalingrad grabs him and flings him into his desk of supplies.
372* BitCharacter: In contrast to the other Slaughterhouse Mercs, the Surgeon gets little focus. [[ForScience He just performs unethical medical experiments on dead mercenaries for science]] while believing Helix doesn't deserve his achievements, speaks a total of seven lines (not counting his undead form's growls), and his only appearances ''end'' with him being killed by Stalingrad, [[HoistByHisOwnPetard who he resurrected]]. Despite this, it is [[SmallRoleBigImpact because of his experimenting]] that the latter CameBackStrong.
373* ElectricityKnocksYouOut: Ludwig puts him on the receiving end of this by shoving the broken hose of his Medigun into his skull. Subverted, as he remains conscious long enough to [[HoistByHisOwnPetard crawl towards an approaching Stalingrad's foot]].
374* ForScience: Performed undocumented medical experiments on deceased mercenaries, believing Helix didn't deserve his achievements. [[HoistByHisOwnPetard This leads to his death at the hands of Stalingrad, one of the products of said experiments]]. For this reason, he's arguably closest in personality to the canon Medic.
375* HeadCrushing: Stalingrad finishes off the Undead Medic by crushing his head into a pulp.
376* HoistByHisOwnPetard: His unsanctioned revival of Stalingrad ends up killing him twice.
377* PlayingWithSyringes: He performed undocumented medical experiments on deceased mercenaries ForScience While what the previous experiments entailed aren't explicitly shown, his latest experiment on Stalingrad's corpse resulted in said subject [[CameBackStrong coming back to life while growing in size]] and immediately [[HoistByHisOwnPetard killing his resurrector]].
378* ScaryStitches: The Surgeon is shown to have stitches running across the center of his face. It's initially hidden by the surgical mask he's wearing, but we get a better look at them when Ludwig tears the mask off after killing him.
379* SmallRoleBigImpact: Although he has little screen time and ''died'' in both of his appearances, he brought Stalingrad back as an ImplacableMan, who becomes a persistent threat throughout the film.
380* TruerToTheText: Unlike Ludwig, this Medic has far more in common with his game counterpart, being a gleeful MadScientist who enjoys conducting scientific medical experiments to satiate his own ego.
381[[/folder]]
382
383!Others ('''UNMARKED SPOILERS''')
384[[folder:Jules Archibald]]
385!!Jules Archibald
386[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6e662145_e376_447b_8a31_973b41507a58.jpeg]]
387[[caption-width-right:350:''"The war is their business, and mine is to drag it out for as long as humanly possible!"'']]
388->'''Voiced by:''' David Love\
389''"Mercenaries are very cheap these days! With a Respawn Machine on every frontline, there will be no worry!"''
390The BLU Civilian, founder of the Jules Archibald Foundation, and the Governor of New Mexico in 1968. He has a vested interest in Builders League United and Emesis Pharmaceuticals, and his dealings in those companies lead to his kidnapping in late October, mere weeks away from election day.
391----
392* AntagonisticGovernor: He's the current governor of New Mexico and a corrupt piece of work with many horrid deeds to his name.
393* AssholeVictim: The film delves deeply into all of the horrible acts he has done that lead to current events. From playing both of the Manns to keep their ForeverWar going, conducting horrible experiments to perfect the Respawn Machine (killing untold amounts of death row prisoners), executing anyone he deems guilty of dissenting, and overall being a disgustingly remorseless and unrepentantly corrupt scumbag. With a rap sheet like his, his death via a headshot courtesy of the Detective is a quick and merciful end for a horrible monster like him.
394* CorruptCorporateExecutive: He is the founder of the Jules Archibald Foundation, and not only is he complicit in the conspiracy to prolong the conflict between RED and BLU, but had Murnau serve as his secret policeman to execute "traitors". His most heinous act was to use death row inmates as mercenaries experimented upon using the Respawn Machine, then selling the tech and the mercs to both sides of the war.
395* CorruptPolitician: He's the governor of New Mexico who has been purposely prolonging a war between two idiot billionaires and their companies to line his own pockets.
396* DirtyCoward: It's made obvious Jules relies on the Detective and many others for his own dirty work. He even fakes his own kidnapping just to keep his own sorry ass out of any investigations into his shady dealings. Before his death at the hands of the Smoker, Jules is terrified and he tries to desperately reason with him to stay alive, but it doesn't do him any good.
397* EvilBrit: Jules speaks with a distinct upper-class English accent, and is one of the most despicable characters in the entire film.
398* FatBastard: Jules is a quite rotund man, and he's a deeply corrupt lowlife who goes to disturbing lengths for power and money. Both Cyclops and the Hunter even refer to him as this.
399* FakedKidnapping: It comes to light that Archibald doesn't consider himself kidnapped to his lawyer, and it's implied it is all a ruse to avoid investigations into his [[PlayingBothSides dealings with Redmond]].
400* FakingTheDead: Contemplates faking his death by using the Respawn Machine on himself, though states he'd rather it be as a last resort since he's aware of the risks involved. He doesn't need to, as Murnau shoots him in the head soon after.
401* GreaterScopeVillain: The one behind pretty much all the events of the story.
402* {{Jerkass}}: A gigantic one. He's pompous, cowardly, arrogant, greedy, and has absolutely no regard for anyone except himself.
403* KarmicDeath: Is executed by his very own [[TheDragon right-hand man]], the very person who served as his executioner that killed traitors.
404* NoAnimosityInTheAfterlife: If Dell's Bar ''does'' represent the afterlife, then he doesn't show much of a reaction to both Ludwig and Jeremy when he encounters them despite the two being responsible for his troubles in life.
405* PlayingBothSides: Archibald is part of TheConspiracy which works to prolong the Gravel Wars for as long as possible. His contribution was through his foundation working to develop and sell the respawn machine and the nine mercenary classes to Blutarch, then selling the same device and the copies of the mercenaries it produces to Redmond.
406* PetTheDog: Jules is an amoral governor and businessman, but he's friendly toward Jacques and rewards him for doing his dirty work. [[DownplayedTrope Then again, he only gave those to Jacques as incentives when he looked unsure about killing three mercenaries guilty of treason.]]
407* PoliticallyIncorrectVillain: On top of being an already corrupt scumbag, he needlessly antagonizes Cyclops for missing an arm, despite helping Doe find him.
408----
409[[/folder]]
410
411[[folder:Emesis Pharmaceuticals]]
412!!Emesis Pharmaceuticals
413[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/emesis_pharm.png]]
414Emesis Pharmaceuticals is a medical technology company in which Archibald holds major business investments in. It is famous for manufacturing the anxiolytic drug diazepam, which is sometimes sold under the brand name Valium.
415
416Less known is its subsidiary Helix, which is responsible for the development of the Respawn Machine.
417----
418* EvilInc: Under its subsidiary Helix, Emesis Pharmaceuticals undertook highly unethical experiments with the Respawn Machine that killed 90% of test subjects and made the other 10% company property to be sold as mercenaries.
419[[/folder]]
420
421[[folder:Agent Stemmons]]
422!!Agent Stemmons
423[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/agent_stemmons.png]]
424[[caption-width-right:350:''"Whatever it was you saw inside Conagher Slaughterhouse.. you are not to speak of it with anyone. Not a soul. Do I make myself clear?"'']]
425->'''Voiced by:''' Chad Payne\
426''"There's nothing left of it. And I think that's for the best."''
427A CIA agent who was monitoring the activities of Jules Archibald. Not much else is known about him other than the fact that he knows of what happened in Conagher Slaughterhouse.
428----
429* EvenEvilHasStandards: Agent Stemmons is working to cover up the events in Conagher Slaughterhouse from the wider public, but even he was disturbed by Jane Doe's discoveries and thought its destruction to be for the best.
430* EvilSoundsRaspy: Speaks with a deep, raspy voice during Jane Doe's debriefing.
431* TheFaceless: Agent Stemmons' face is always enshrouded in darkness, making his facial features impossible to see.
432* HideTheEvidence: Debriefs Jane Doe to extract a guarantee that he won't reveal what really happened in Conagher Slaughterhouse.
433* PetTheDog: Gives Jane Doe a seemingly sincere reassurance that the Detective will pull through his injuries, still believing both of them to be on good terms.
434[[/folder]]
435
436[[folder:The Mann Brothers]]
437!!Redmond and Blutarch Mann
438[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/manns.png]]
439[[caption-width-right:350:''"Did ya kill him?"'']]
440->'''Voiced by:''' Chad Payne (Redmond), David Love (Blutarch)
441Two idiotic [[LongLived quadridecacentennial]] billionaires that have fought over a hundred years to capture the other's property over a wasteland in New Mexico that only contains gravel. The so-called Gravel Wars form the impetus of the two ''Team Fortress'' games.
442----
443* AdaptedOut: There's no indication that their third brother Gray exists in this film.
444* AllForNothing: Ultimately neither brother wins the Gravel Wars, as Soldier shoots Blutarch to death while Redmond is mowed down by Frtiz as he's fleeing the scene in a stolen ambulance.
445* DiesDifferentlyInAdaptation: In the comics, Redmond and Blutarch were both murdered by their brother, Gray, after he became tired of their utter incompetency. Here, Blutarch is shot dead by Soldier after his car crashes, while Redmond is run over by a fleeing Fritz as he celebrates outliving his brother.
446* DumbassHasAPoint: During a phone-call with Archibald discussing the respawn machine, Blutarch warns Archibald about the possibility of gaps in the process. Archibald brushes this concern as a joke. [[spoiler: As the rest of the film shows, Blutarch was right to be worried.]]
447* EveryoneHasStandards: He may be a crotchety, petty, and pompous old man, but even Redmond finds The Smoker's graphic description of Jeremy's mother's corpse uncalled for at a funeral.
448* KnightOfCerebus: Inverted. Their appearance marks the end of the really grotesque horror, and the film begins to feel like the original [=TF2=] in tone.
449* LastDisrespects: Redmond's reaction to seeing his brother Blutarch dead?
450-->'''Redmond:''' Good gravel, I won! I outlived you, brother! I AM THE LAST MANN [[KilledMidSentence STANDIN-]] (''Gets hit by the car Frtizwas driving'')
451* LaughablyEvil: Just as cartoonishly and curmudgeonly petty and dickish as they were in the original game and comics, and stick out from the monstrosities and sadistic psychopaths because of this.
452* LongLived: Both brothers have lived for more than a hundred years, with Blutarch lamenting the 58-year-old Archibald's death because he was "just a kid".
453* LookBothWays: Redmond is accidentally run over by Ludwig while he was fleeing the scene and Redmond was celebrating Blutarch's death.
454* OhCrap: Blutarch had a subtle one when he realizes that Soldier is about to shoot him when approaching his vehicle.
455* OutOfFocus: Neither Mann brother plays a huge role in the film's events, but Blutarch is far more involved than Redmond is.
456* PluckyComicRelief: They provide some much-needed levity after the horrors of the film.
457* SiblingRivalry: The two of them have fought for over 100 years in order to claim each other's land. Redmond's only reaction to seeing Blutarch dead in his crashed car is to [[NoSympathy celebrate that he is the winner of their feud]]… [[TooDumbToLive while still in the middle of the road]].
458* TemptingFate: Redmond spends his last moments celebrating outliving his brother only to get run over by an escaping Ludwig.
459* TooDumbToLive:
460** Blutarch has his chauffeur run a red light in order to escape Ludwig. Their car is almost instantly T-boned as a result, giving Soldier the opportunity he needed to gun Blutarch down.
461** Redmond isn't any better, as he takes the time to gawk at the car crash and celebrate his brother's death ''while he's in the middle of the road''. To the surprise of absolutely no one, he ends up getting run over before he can even finish his sentence.
462* UndignifiedDeath: Redmond gets unceremoniously run over by Fritz's ambulance while gloating about his brother's death [[TooDumbToLive in the middle of the street]].
463* VillainousFriendship: Blutarch had a one-sided one with Jules. While Jules only saw both Mann brothers as a means to make a profit, Blutarch genuinely cared about him. He was heartbroken at his funeral, speaking of found memories of him, and even referred to him as his "best friend" and the "brother I never had" right in front of Redmond.
464----
465[[/folder]]
466
467[[folder:The Tenth Class]]
468!!The Tenth Class
469[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tenth_7.png]]
470[[caption-width-right:350:''"My eyes hurt."'']]
471->''"It's eternity in there!"''
4721 of the 10 mercenaries that were compatible with the Respawn Machine. However, the Tenth Class was subject to the worst of the machine's side effects, with every known respawn putting him through excruciating pain.
473----
474* DrivenToSuicide: Having suffered the worst of the Respawn Machine's side effects, the Tenth Class commits suicide not long after the experiments were finished by shooting himself while Archibald was pitching the mercenaries to Blutarch Mann.
475* EyeScream: The second time the Tenth Class respawned, his eyes were gouged out and bleeding.
476* MajorInjuryUnderreaction: As seen above, his reaction to essentially having his eyes ''burst'' is simply, "my eyes hurt".
477* MythologyGag: Him being dead in the present day and largely forgotten is a reference to the tenth "Commander" class that was scrapped early in ''VideoGame/TeamFortress2'''s development.
478* OverdrawnAtTheBloodBank: Implied by the massive quantities of blood seen around the Respawn Machine in the fourth trial.
479* NothingIsScarier: We never see what happened to him in the fourth trial, but the lead-up indicates the result was nothing less than horrifying and resulted in him shooting himself soon after.
480* PosthumousCharacter: The Tenth Class is dead even before the events of ''Team Fortress 2''. However, Jane Doe sees hallucinations of him within Conagher Slaughterhouse.
481* TraumaCongaLine: The four respawn trials shown leave him in progressively worse states. The first trial has him come back largely intact (as much as can be inferred from a shadowy figure), but severely mentally damaged. The second has him return without his eyes. The third has him respawn with violent bodily spasms and while his body remains shadowed, the results likely aren't pretty. The final trial isn't fully depicted, but vast quantities of (presumably) blood are shown staining the floors and the door to the Respawn Machine.
482----
483[[/folder]]
484
485[[folder:The Bartender]]
486!!Dell Conagher
487[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1c63f0f1_fbea_468f_9125_4a8457e433c4.jpeg]]
488[[caption-width-right:350:''"[[ArcWords It's longer than you'd think]]."'']]
489->'''Voiced by:''' Anton Pelizzari\
490''"Who says I've been hiding?"''
491A RED Engineer, who disappeared after the destruction of Dustbowl and now works as a bartender.
492----
493* AmbiguousSituation: Since his only two scenes are later revealed to be {{Dying Dream}}s, it's ultimately left up in the air whether or not he's still alive after the Dustbowl incident.
494* DeadPersonConversation: Claims that while he awaited respawn, he had a conversation with his grandfather Radigan, who has been dead for thirty years.
495* UncertainDoom: Maynard hears from someone over the phone that Dell hasn't been seen since the destruction of Dustbowl, which upsets him. Considering the only times we see him are when two other characters are on death's door, it's heavily implied that Dell might've perished in the incident.
496* VirtuousCharacterCopy: An {{Expy}} of Lloyd from ''Film/TheShining'', but whereas Lloyd was a clearly malevolent extension of the Overlook Hotel, Dell appears to be a neutral character who helps or shares information with the people he talks to.
497* WalkingSpoiler: It's impossible to know anything about Dell thanks to his both appearances being the {{Dying Dream}}s of main characters.
498[[/folder]]

Top