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6
7Having once been a {{Video Game Long Runner|s}} ''and'' a major franchise for Creator/ElectronicArts for more than a decade, the ''VideoGame/MedalOfHonor'' series is bound to have dozens upon dozens of beautiful, awesome, and tragic pieces intertwined with one another when played over the recreated battles of Europe and the Pacific. Having iconic composers like Creator/MichaelGiacchino and Christopher Lennertz compose soundtracks for the majority of these games also helps a lot.
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9[[foldercontrol]]
10
11[[folder: ''Medal of Honor'']]
12* [[https://youtu.be/PtU0Cmx3Jqk Attack on Fort Schmerzen]]. A song tense and rousing in equal parts, perfect for shooting your way through the bunkers and hallways of the titular fort. It returns in ''Allied Assault'', first during Powell's and Grillo's drive to the German airfield in North Africa, and again during "The Schmerzen Express", when Powell is making his way through a German-occupied park and into a heavily guarded train station.
13* [[https://www.youtube.com/watch?v=lzCQlozOFTo Taking Out The Railgun]], which plays throughout "Destroy The Mighty Railgun Greta", starts out slowly but becomes louder and faster as it goes on. In essence, this theme reflects the StartsStealthilyEndsLoudly nature of the entire level.
14* [[https://youtu.be/UcVJfRnpEBk Stopping the V2 Launch]] plays during the last level of the game's VeryDefinitelyFinalDungeon. It makes sure you know that, too, with a very distinctive leitmotif that gets louder each team you hear it. It makes a return in ''Allied Assault'', when Powell destroys the German Communications Hub near Fort Schmerzen. In ''Airborne'', snippets of this theme play when Travers is infiltrating and then destroying the German munitions depot during Operation "Varsity".
15* [[https://youtu.be/sxZVyEwwSwg The Jet Aircraft Facility]], based on its name, was originally intended for a different mission. Despite this, it still fits very well as you work your way towards U-4901's control room in one of the game's most hectically paced levels.
16[[/folder]]
17
18[[folder: ''Medal of Honor: Underground'']]
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20* [[https://www.youtube.com/watch?v=J9ZVnmxs30A May 10th, 1940]] is the game's main theme. In stark contrast to the first game's main theme, this one is much more somber, helping to indicate the far more dire circumstances that Manon Batiste, the game's protagonist, had to overcome.
21* [[https://youtu.be/GFJwR00HrFA Panzer Blockade]] plays during the first appearance of hostile tanks in the entire series. Fittingly, it mostly consists of oppressive, militaristic drums and horns, but occasionally the heroic strings of Manon's spirit of resistance will break through. It makes a truimphant comeback in ''Allied Assault'', where it becomes the [[{{Ranger}} US Army Rangers']] and [[PlayerCharacter Lt. Mike Powell's]] {{leitmotif}}.
22[[/folder]]
23
24[[folder: ''Medal of Honor: Allied Assault'']]
25
26Even though most of ''Allied Assault'''s OST is reused from earlier games (or ''Frontline'' in the case of the two
27expansions), Creator/MichaelGiacchino was still brought in to compose a few standout tracks.
28----
29* The beautiful [[https://youtu.be/-ELFxB-tGhE Main Menu Theme]] is so iconic that later ''VideoGame/MedalOfHonor'' games would occasionally have it play during certain portions of the campaign, or in the case of ''VideoGame/MedalOfHonorVanguard'', borrow it as a menu theme altogether. Even RealLife [[https://youtu.be/nmGsLvpE4bc orchestras]] would play this particular theme during D-Day anniversaries.
30* [[https://youtu.be/tpXgEtHsiEA Tiger Tank]] plays when Lt. Powell and the Allied King Tiger crew finally manage to capture an intact example of the the titular tank, and [[TankGoodness proceed to wreak havoc with it]].
31* [[https://youtu.be/N1WPfxz0Jdo Schmerzen]] plays twice during the finale. It captures the tense moments of what proves to be an epic final level involving tense close-quarters firefights, StuffBlowingUp, and a CollapsingLair.
32* [[https://youtu.be/h2J0EPGcfAc Sniper Town]] plays during ThatOneLevel. Tense, and full of suspense, just as many a veteran player of this game would feel.
33[[/folder]]
34
35[[folder: ''Medal of Honor: Frontline'']]
36
37* [[https://youtu.be/_ibQ9AQ3Mus The Half-Track Chase]], [[NonIndicativeName despite playing during a truck chase]], is still sure to keep you on your toes as your vehicle barrels through the narrow streets of a Dutch town.
38* [[https://youtu.be/d2FkuE4eS0Q Sturmgeist's Armored Train]] is another very fast paced song, with many of the instruments imitating the sounds of the train you're currently fighting on. It reaches its climax near the end, with menacing bells and OminousLatinChanting to represent the eponymous BigBad.
39* [[https://youtu.be/0gONaoXXKIo Thuringer Wald Express]] in the very next level. It keeps some of the train motifs of the previous song, but takes on a much more methodical, martial tone to remind the player that they're currently stranded well behind enemy lines.
40[[/folder]]
41
42[[folder: ''Medal Of Honor: Rising Sun'']]
43
44Aside from being the first ''Medal of Honor'' game to be set in the Pacific, ''Rising Sun'' is also the first main title in the series to have a soundtrack composed by someone other than Michael Giacchino, in this case it's Christopher Lennertz taking over the helm. And, despite the game's underperformance and status as a ContestedSequel, it still has some incredibly wonderful pieces.
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46* [[https://youtu.be/ZVlywwS-jZ8 Main Titles]], an uplifting piece that captures the contrasting nature of the Pacific War to the situation in Europe.
47* [[https://youtu.be/FVKkPK6ZrQE Hymn to Brothers Lost]], which by itself is already seen as a tearjerker to many who have played the game.
48* [[https://youtu.be/a8iwlA7-UF0 Taiko Brigade]], a theme appropriate for the losing situation in "Fall of the Philippines". This theme plays as Japanese Army troops are gradually overrunning the US Marine positions in the town of Calumpit, Bulacan.
49* [[https://youtu.be/6K33fFr70SA Jungle Swarm]], which would probably be ''the'' {{leitmotif}} for HungryJungle and JungleWarfare tropes.
50* [[https://youtu.be/B97vC1k3vl8 Courtyard Strike]], which plays during the VeryDefinitelyFinalDungeon, onboard the IJN ''Toshikaze''. A tense and epic theme appropriate for the start of a FinalBattle.
51[[/folder]]
52
53[[folder: ''Medal Of Honor: Pacific Assault'']]
54
55Like ''Rising Sun'', ''Pacific Assault''[='=]s soundtrack was composed by Christopher Lennertz. And while it is generally seen as one of the weaker games in the soundtrack department, Lennertz still manages to keep players immersed in the story and setting.
56----
57* [[https://youtu.be/dnOD15HjllE Main Theme]], a heartwarming and somber introduction to what is probably one of the best stories in any of the campaigns throughout the series.
58* [[https://youtu.be/dUNqlTN54LM Wonder]] plays during certain loading points, particularly just before the main menu. It helps to establish ''Pacific Assault's'' more story-centered plot, and to provide players with a sense of attachment to the main characters.
59* [[https://youtu.be/8DK6e94JYmM Battleground]] plays during the loading screen before the different levels, and is seen as one of the more memorable ones out of the bunch.
60* [[https://youtu.be/ret5yBdS9u8 Boot Camp]]. A theme appropriate for a full level that's part JustifiedTutorial, and part BootCampEpisode.
61* [[https://youtu.be/PoZDitsejI0 Pearl Harbor (end)]], a somber theme that plays during the ending of the final Tarawa segment, signifying that, despite the bitter fighting they just went through, Conlin's squad [[AndTheAdventureContinues is still going to go through even more hardship]].
62[[/folder]]
63
64[[folder: ''Medal of Honor: Airborne'']]
65
66While not as memorable a game as ''VideoGame/MedalOfHonorAlliedAssault'', ''Airborne'' still has a soundtrack that's as strong and as awesome as its predecessor, thanks in no part to Creator/MichaelGiacchino returning to compose for this game.
67----
68* The [[https://youtu.be/vvoBcwFu5U0&t=64s Main Theme]] foreshadows an epic campaign and an equally impressive multiplayer for such an underrated game.
69* [[https://youtu.be/MiKYvgSocM4 Back Alleys]], aka the weapon loadout song. A dark and somber theme that helps to build up to the tense firefights that happen later in the levels you drop in.
70* [[https://youtu.be/Snub-EO_g5M Gunfight In the Ruins]], which plays during several firefights inside the titular Paestum ruins in the Italy level.
71* [[https://youtu.be/SuWby3XiKIo Defusing the Charges]] plays during the Paestum level upon escaping from the exploding German ammunition depot, and during Operation Market Garden, when tasked with destroying a German PlungerDetonator.
72* [[https://youtu.be/FbAIVJ6je4I Taking Out the Sighting Tower]], which ironically plays when clearing the radar station off Utah Beach instead of the actual Spotting Tower. Despite this, it's still an epic theme that captures the intensity of the close-quarters fights that take place.
73* [[https://youtu.be/N10rWUT1UIc Tank Battle]], a shortened version of "Beneath the City" from ''Medla of Honor: Underground''. A tense theme that plays whenever a German Tiger I tank has to be dealt with. And when one is encountered, always expect it to be ThatOneBoss.
74* [[https://youtu.be/ZHqmOUeS-5E Operation Varsity]] plays when clearing the industrial sector of Essen. Compared to previous levels, this one takes on a DarkerAndEdgier tone, indicating that the European War is coming to an inevitable close.
75* [[https://youtu.be/7ZQFOFjvBEU Airborne (End Credits)]]. As one Youtuber describes it, "Medal Of Honor in its purest form".

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