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Reviews Videogame / Five Nights At Freddys

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nightshade1218 Since: Nov, 2011
07/24/2015 11:34:12 •••

Breathes New Life Into A Dead Genre

When was the last time you were truly terrified? No, no, I don't mean the last time you got jumpscare'd in some cheap indie horror game, or felt the urge to vomit at an over-excessive goremageddon big-budget horror game.

Wait, back up that horror express: A cheap indie horror game? That's exactly what Five Nights At Freddy's is!

Then... why is it one of the most terrifying things to come out in years?

Simple: Because, above all else, horror is key in this game. It doesn't need to rely on any tasteless shock factor, a convoluted, unnecessarily layered story or a legacy of ''once'' being the scariest game around. All it cares about is scaring the living daylights out of you.

The first FNAF game was very bare-bones for a game. It relied solely on jumpscares -well-executed jumpscares, that is- by the most ghastly and unholy-looking things I've seen in my 10+ years of gaming, with a patchwork of story in the under-layer. For a while, the absolute freakishness of the animatronics was enough. They were so simple and realistic, but so primal a fear and nightmare-inducing. They're not super-powered enigmas like SCPs, they're your basic, everyday cartoon caricatures you find at your average Suck E. Cheese's, who were charming during the day, but not something you want beating on your door at night. Plus, there was a background to them.

That itself was probably what gave FNAF the benefit of the doubt: Once the jumpscares stop getting you and you managed to build up a callousness to the animatronic's appearance, it would fall back to a story that would gradually become more and more interesting as the games went on. While the jumpscares and the uncanniness evolved with the series, the series, to me, stopped being about those jumpscares and pretty soon, the main reason I played this game is because the story was so unexpectedly interesting and tragic that it became enough just to piece it all together. That's good formula for a game of any type right there.

Youtube-bait? Meh, probably, but chances are, if you're an aspiring horror game maker, and you copy this game, you'll have released something much better than most horror game developers has ever done.

Luigikart64 Since: Jul, 2014
07/24/2015 00:00:00

Breaths new life? Hardly. Those 3 games you mentioned? They are way scarier than will FNAF ever will be.

I never seen such a series gain such unwarrented popularity ever since Call of Duty. *even then Call of Duty releases once a year. FNAF? 4 identical games in one year*

Bastard1 Since: Nov, 2010
07/24/2015 00:00:00

If only you put half as much effort into writing a review that isn't obvious flamebait as you do into complaining about it every chance you get.


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