shadowblack
Since: Jun, 2010
Dec 7th 2014 at 4:16:13 PM
•••
- Fridge Logic: So you have Norma, who can negate magic and are treated horridly as subhuman beasts by the magic-using populace of this world, and then they ship them all off to island prisons to be trained as highly competent soldiers and have access to heavily armed fighter-jet/mecha vehicles, to fight alien dragons for them. Outside of the fact that they're conveniently expendable troops did anyone think that training the people they treat worse than animals how to fight and use dangerous mechas was a bad idea?
- Another slight piece of fridge logic: the mana-using society is apparently a utopia where poverty, war, crime, incivility, and even the need for money have been eradicated... so why do they even need police for, when there are no Norma around?
- Angelise was the one who described mana-society like that and she was an Unreliable Expositor.
- At the very least, episode 10 addressed the rebellion question: the Para-Mails on Arzenal don't carry enough fuel to make it to the mainland, so a rebellion would never be able to do any serious damage.
- Another slight piece of fridge logic: the mana-using society is apparently a utopia where poverty, war, crime, incivility, and even the need for money have been eradicated... so why do they even need police for, when there are no Norma around?
How is that Fridge Logic?
- The Police are there precisely because there are Norma around. It's their job to capture any Norma that gets discovered
- Most of the episodes so far took place at Arzenal, so there was no need to show any anti-Norma measures, but that doesn't mean they exist
- Arzenal (and presumably any other such places) is an island and the Para-mails don't have the fuel to reach the main land. The only way to get back to the continent is via mana-operated ships, making it impossible for Norma to use them
- the police have mana barriers that are highly effective against ranged weapons and nets used to immobilize Norma
- episode 9 shows that mana users can camouflage things by using mana
- last, but not least, most Norma are discovered and taken while they are still babies or very young, so all they know is life at Arzenal (or another such place). Ange and Hilda are exceptions that had grown up enough to remember their old lives. Most Norma don't know anything different, so there's no reason for them to want to rebel
This was under The Chris Carter Effect:
Valid complaints, but I believe it's a misuse of the trope (which is about plot threads that go too long unresolved). Any trope this could fall under?