Visual Novel Apollo Justice Ace Attorney Discussion

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06:30:20 AM Oct 7th 2016
I just found a really confusing example under Breaking the Fourth Wall: "The entire fourth case is actually told in the perspective of the fourth game." Would someone care to elaborate on this? I honestly don't know what it's talking about, and therefore I don't know whether it's really an example of that trope.
01:29:16 PM Sep 14th 2013
edited by
Hi folks I need a bit of help with an example(s) from a Special Efforts thread. See InstantDeathBullet Sandbox for more details Links to threads are in the description.

Any help, suggestions, or other info can be posted to The Special Efforts thread

The examples shown here could perhaps be salvaged with more context or used in other tropes.

What game mechanics, if any, make instant death possible with these games? Please be specific. For example weapons, hit locations, critical damage, direct one shot one kill weapons (like the Golden Gun in GoldenEye)

Does an Instant Death Bullet Occur in cut scenes, gameplay, or anywhere else in the game?

  • Averted in Apollo Justice: Ace Attorney, in which Romein Letouse manages to live a while after being shot with a high caliber pistol, and manages to give some information to Apollo and write something on the floor with his blood.

Often times a carefully-reasoned argument as to why a piece of incriminating evidence at a murder scene had to have been forged relies on the presumption that the victim was killed instantly, only for the prosecutor to reveal that the victim's death wasn't quite as instantaneous as assumed.
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