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CentralAvenue
topic
12:39:34 PM Jun 1st 2010
Cut this bit...

Hibernation does 'shut down completely'. It also does the system equivalent of a save state before the shutdown, which will be automatically loaded when the computer is turned back on and sees it there. The number of people that need to shut down without doing this is miniscule in comparison, and most of those only have to do it because some item of hardware is incompatible with hibernation... in which case whoever assembled the computer is supposed to have changed the default in the Windows options for the button to run a non-hibernate shutdown.

Sure, hibernation technically shuts down the computer, but that's overly pedantic considering that the two actions have very different results for the end user. If you turn on your computer after choosing Hibernate, you're automatically dropped back exactly where you were (not necessarily what you want to do), while if you choose Shut Down everything will start over.
CentralAvenue
12:46:23 PM Jun 1st 2010
Tried to change the remaining bit to make it clearer.
MrDeath
topic
12:55:15 PM Jun 1st 2010
Someone needs to clean up the video game section. The bit about some games using Circle as confirm and X as cancel or vice versa shows up at least a dozen separate times, often using the same games the previous entries used.
SomeGuy
02:12:38 PM Jun 1st 2010
I cleaned up a little, but didn't see as big of a problem as you seem to be implying exists.
MrDeath
07:51:42 AM Jun 10th 2010
I may have been exaggerating. Still, it was sorta irritating to see several entries for, essentially, the same thing, each listed as if it was the first time it was brought up. Maybe it's just me.
feyerbrandx
topic
06:00:52 PM Dec 20th 2010
This topic seems to be completely tied to the button mapping issue. On a page linking to this (I think it was "Stop Helping me!") It also referred to the uther muscle memory issue: tapping the button like a madman and overshoot something (like dialogue) and forced to repeat it over again.

Is there another similar topic that should have been tied to? Or should I add that example, and my own contribution to this article?
BlitzBlast
topic
03:24:46 PM Jan 26th 2011
Some of the examples in the video game section seem to be "Go from playing one game to playing a different game on the same console and WOW LOOK different controls."

An example being the Viewtiful Joe -> Super Smash Brothers Melee. Because clearly beat-em-ups have everything to do with whatever Melee is.

Maybe the only videogame examples should be for changes in the same series or for very similar games, like the Guitar Hero/Rockband example.
aaeyero
09:24:24 PM May 8th 2011
edited by aaeyero
I agree, this page has waaaaaaaay to much complaining about different controls between different games of the same genre. That is not this trope, but it is like 1/2 the examples given, so it would take a lot of work. I think examples of 1 game having odd controls compared to every other game in the genre, or all games in general are OK, but the ones like "FPS #1 has square to shoot and L1 to grenade, and Unrelated FPS #2 has L1 to shoot and circle to grenade! OMG!" have to go.

Maybe there needs to be a general section for examples of differences across systems and regions?
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