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[002] David7204 Current Version
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\\\"Note that this is specifically about cases where it\\\'s suggested (by way of Informed Ability, generally) that something should happen that would be very bad for the hero - but it tends to fall short as soon as he gets involved, for no given reason besides luck.\\\"

But for some of the video game examples, plot armor apparently means \\\'any character who can\\\'t be killed in a game where some characters can be killed.\\\' This isn\\\'t right at all. Many of these characters never encounter situations where they survive on \\\'luck.\\\' Their survival is completely realistic and plausible - they\\\'re competent and capable people who can take care of themselves. Their survival, even if it is guaranteed, has nothing to do with plot armor.

With that in mind, I\\\'d like to cut out some examples.

Changed line(s) 3 from:
n
\
to:
\\\"Note that this is specifically about cases where it\\\'s suggested (by way of Informed Ability, generally) that something should happen that would be very bad for the hero - but it tends to fall short as soon as he gets involved, for no given reason besides luck.\\\"

But for some of the video game examples, plot armor apparently means \\\'any character who can\\\'t be killed in a game where some characters can be killed.\\\' This isn\\\'t right at all. Many of these characters never encounter situations where they survive on \\\'luck.\\\' Their survival is completely realistic and plausible - they\\\'re competent and capable people who can take care of themselves. Their survival, even if it is guaranteed, has nothing to do with plot armor.

With that in mind, I\\\'d like to cut out some examples. Does anyone agree?

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