History Main / PlotArmor

12th Jan '18 3:35:37 AM Dark_Lord_
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' averts it with [=NPCs=]. You can kill anyone in the game if you so choose and are strong enough to do so. For most plot-important characters, you will get pop-up text stating that you've doomed the world and recommending that you load a saved game after you've killed them, but that is all. (And some plot-important [=NPCs=] do not give this message.)
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]] '', perhaps to avoid completely breaking quests as one could do in its predecessor, ''Morrowind'', had certain characters marked Essential - they cannot die, only fall unconscious, after which they would get up like nothing ever happened. However, this can still end up {{Unwinnable}} if they're trapped somewhere where they continuously take damage, like a lava pit.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has characters that are essential for quests which crawl around for a bit when drained of health, then get back up. However, there are so many quests in the game that approximately 70% of a city's population is essential, which really gets in the way if the player were to go on a rampage.
* ''VideoGame/{{Fallout 3}}''. Children, though not (usually) plot-important [=NPC=]s, cannot be harmed at all, though they, let alone all adults near them, ''will'' notice if you attack them and will, if armed, respond in kind. ''VideoGame/{{Fallout 4}}'' refines this a bit: an NPC flagged "essential" will take a knee when it reaches zero hitpoints instead of dying. Any NPC involved in a current quest, available as a companion, or involved in the main plot tends to have this flag, meaning almost every named NPC in the game that's not specifically an enemy is immortal and invincible. This causes the [[spoiler: Diamond City Blues]] quest to be significantly more shocking than intended, since a named allied NPC that runs a store (storekeepers are also mostly flagged) can die during a combat sequence with no buildup or fanfare.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' averts it with [=NPCs=]. You can kill anyone in the game if you so choose and are strong enough to do so. For most plot-important characters, you killing them will get result in a pop-up text stating that the character you've doomed killed was vital to "fulfilling the world prophecy" and recommending that you load a saved game after you've killed them, from before their death or "persist in the doomed world you created", but that is all. (And some plot-important [=NPCs=] do not give this message.)
)
** Both ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]] '', perhaps to avoid completely breaking quests Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' play this trope straight, as one could do in its predecessor, ''Morrowind'', had certain a large amount of characters related to quests are marked Essential - as "essential", meaning they cannot die, literally can't die before their role in the game is fulfilled. If their health does reach zero, they fall unconscious in ''Oblivion's'' case, while merely kneeling in ''Skyrim'', only fall unconscious, after which they would get to stand up like moments later as if nothing ever happened. This is done to prevent players from breaking entire questlines by killing certain characters, which was a huge problem in ''Morrowind''. However, this can still end up {{Unwinnable}} if they're essential characters become trapped somewhere where they continuously take damage, like a lava pit.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has characters that are essential for quests which crawl around for a bit when drained of health, then get back up. However, there are so many quests in the game that approximately 70% of a city's population is essential, which really gets in the way if the player were to go on a rampage.
* ''VideoGame/{{Fallout 3}}''. Children, though not (usually) plot-important [=NPC=]s, cannot be harmed at all, though they, let alone all adults near them, ''will'' notice if you attack them and will, if armed, respond in kind. ''VideoGame/{{Fallout 4}}'' refines is similar to ''Skyrim'' in this a bit: regard: an NPC flagged "essential" will take a knee when it reaches zero hitpoints instead of dying. Any NPC involved in a current quest, available as a companion, or involved in the main plot tends to have this flag, meaning almost every named NPC in the game that's not specifically an enemy is immortal and invincible. This causes the [[spoiler: Diamond City Blues]] quest to be significantly more shocking than intended, since a named allied NPC that runs a store (storekeepers are also mostly flagged) can die during a combat sequence with no buildup or fanfare.
11th Jan '18 7:55:20 AM MarcW
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** The Doctor, when in a really tight spot, will sometimes remind his enemies that not only have they had him in tight spots before, not only does he always win in the end but they often lose big and/or are humiliated in the process. This makes his Plot Armor at least partially self-powered.
10th Jan '18 12:37:32 PM Goukenimaru
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** ''The Punisher'' once resisted ''ComicBook/GhostRider'''s Penance Stare, under the reasoning that Frank doesn’t feel guilty about his innumerous murder cases, it was against unrepentant criminals and the like so for Frank it was justice at work, not a collection of sins; that contradicts many instances where the Penance Stare is said to work on absolutely any living being who has ever sinned, taking a life regardless of the motivations behind it, i.e: Galactus can be affected by the Penance Stare even if he is a natural force of the universe who doesn’t consider his planet-sized killings as something evil.
30th Dec '17 8:40:25 AM Peridonyx
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** Villainous example -- this is a frequent criticism against [[VideoGame/KingdomHeartsBirthBySleep Master]] [[VideoGame/KingdomHearts3DDreamDropDistance Xehanort]] (the ArcVillain): His plans are so [[ComplexityAddiction convoluted]] and [[IdiotPlot ridiculous]] that "He must survive until ''Kingdom Hearts III''" can be the only logical reason for his NearVillainVictory streak thus far.
15th Dec '17 2:54:53 PM WillyFourEyes
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* ''Manga/NanatsuNoTaizai''. None of the main characters die as they manage to survive powerful attacks that kill others with ease. The only one that is justifiable is Ban because he drank from the Fountain of Youth, which gave him CompleteImmortality. Hawk takes an attack which killed many Holy Knights and dies, but he is ressurected without any explanation and is the only one to come back to life. [[spoiler: Later, Galan of the Ten Commandments give a literal CurbStompBattle to the Sins but they are saved because Gowther rewrote his memories for that he think that he had already killed them. Meliodas is truly killed by his brother Estarossa but manages to return from the dead chapters later.]]

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* ''Manga/NanatsuNoTaizai''. None of the main characters in ''Manga/TheSevenDeadlySins'' die as they manage to survive powerful attacks that kill others with ease. The only one that is justifiable is Ban because he drank from the Fountain of Youth, which gave him CompleteImmortality. Hawk takes an attack which killed many Holy Knights and dies, but he is ressurected resurrected without any explanation and is the only one to come back to life. [[spoiler: Later, Galan of the Ten Commandments give a literal CurbStompBattle to the Sins but they are saved because Gowther rewrote his memories for that he think that he had already killed them. Meliodas is truly killed by his brother Estarossa but manages to return from the dead chapters later.]]
14th Dec '17 1:03:35 PM Agronac919
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[-[[caption-width-right:350:Literature/CiaphasCain demonstrating the power of his Plot Armor. [[note]][[http://larbesta.deviantart.com/art/Cain-s-plot-armor-301680550 Cain's plot armor]] by [[http://kain-moerder.deviantart.com/ Kain-Moerder]][[/note]]]]-]

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[-[[caption-width-right:350:Literature/CiaphasCain '''HERO OF THE IMPERIUM''' demonstrating the power of his Plot Armor. [[note]][[http://larbesta.deviantart.com/art/Cain-s-plot-armor-301680550 Cain's plot armor]] by [[http://kain-moerder.deviantart.com/ Kain-Moerder]][[/note]]]]-]
13th Dec '17 10:01:55 AM GigaHand
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* Because TropesAreTools, ''Franchise/DanganRonpa'' uses this and subverts to clarify that AnyoneCanDie. [[spoiler:The first victim of the first game is played as if she has this, being a ChildhoodFriend and played as if she was going to be the {{Deuteragonist}}, something she was during the demo, her death is a ShockingSwerve that clarifies the nature of the game]]. In the second game, [[spoiler:the first victim is a survivor from the previous game]].

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* Because TropesAreTools, ''Franchise/DanganRonpa'' uses this and subverts to clarify that AnyoneCanDie. [[spoiler:The first victim of the first game is played as if she has this, being a ChildhoodFriend and played as if she was going to be the {{Deuteragonist}}, something she was during the demo, her death is a ShockingSwerve that clarifies the nature of the game]]. In the second game, [[spoiler:the first victim is a survivor from the previous game]]. And in the third, [[spoiler:the first one executed is the ''player character''. The role is taken up by another character from this point on.]].
2nd Dec '17 6:37:27 PM Jacob175
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* Director Creator/JamesCameron confirmed in both the ''Series/{{Mythbusters}}'' special and discussing the film's 20th anniversary that ultimately, Plot Armor running out is why Jack bit the big one at the end of ''Film/{{Titanic 1997}}''. The story and moral wouldn't have worked if Jack survived, so one way or another, he had to go down with the ship.



** In the first season, Arzt tells the rest of the Losties that the centuries-old dynamite they've found is very fragile when holding a stick... which then explodes in his hand. But then rest of the Losties (Jack, Kate, Hurley) carry the dynamite without ever exploding, even though they do, in fact, run with it. [[spoiler:Happens again in the sixth season, where Ilana, in the middle of a rant, roughly [[TooDumbToLive drops a bag of said dynamite]]. She dies rather anti-climatically. ]]

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** In the first season, Arzt tells the rest of the Losties that the centuries-old dynamite they've found is very fragile when holding a stick... which then explodes in his hand. But then rest of the Losties (Jack, Kate, Hurley) carry the dynamite without ever exploding, even though they do, in fact, run with it. [[spoiler:Happens again in the sixth season, where Ilana, in the middle of a rant, roughly [[TooDumbToLive drops a bag of said dynamite]]. She dies rather anti-climatically. ]]



** This trope is actually a JustifiedTrope in-story as the island itself protecting them. Characters can only die [[YouHaveOutlivedYourUsefulness when the island is done with them]]. Applies even more so to the main cast, [[spoiler:who are candidates to replace Jacob and have literal plot armor. Jack even figures this out and exploits it. He actually [[CrowningMomentOfAwesome lights a stick of dynamite and lets the fuse run out. Nothing happens]]]].

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** This trope is actually a JustifiedTrope in-story as the island itself protecting them. Characters can only die [[YouHaveOutlivedYourUsefulness when the island is done with them]]. Applies even more so to the main cast, [[spoiler:who are candidates to replace Jacob and have literal plot armor. Jack even figures this out and exploits it. He actually [[CrowningMomentOfAwesome [[SugarWiki/MomentOfAwesome lights a stick of dynamite and lets the fuse run out. Nothing happens]]]].
happens]]]].






* ''Series/RedDwarf'': The Dwarfers both have and attempt to exploit this in the episode Cassandra, when the titular precognitive computer predicts that everyone in the main cast but Rimmer will survive the destruction of the shipwreck that they're on they form human plot armour for him by standing around him as they get to their escape ship. he manages to fall down a hole on the way but [[spoiler:it turns out that the computer was lying all along]].

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* ''Series/RedDwarf'': The Dwarfers both have and attempt to exploit this in the episode Cassandra, when "Cassandra". When the titular precognitive computer predicts that everyone in the main cast but Rimmer will survive the destruction of the shipwreck that they're on on, they form human plot armour for him by standing around him as they get to their escape ship. he He manages to fall down a hole on the way but [[spoiler:it turns out that the computer was lying all along]].



** Reimu Hakurei is this. She is the BarrierMaiden and Gensokyo would just vanish if she dies. This is why more powerful beings such as Yukari, Yuuka, Suika, Remilia [[SlidingScaleOfGameplayAndStoryIntegration go along with the spellcard rules]], so they can resolve their differences without accidentally destroying the world. This becomes subverted in Perfect Cherry Blossom, in which the main characters have to breach the barrier that divides the real world from the netherworld in order to take Gensokyo's spring back. Yuyuko states this before fighting Reimu saying that being at that point of the netherworld basically means she's probably dead. Even if Reimu loses against the non-lethal spellcard rules, all the spring in Gensokyo will resurrect the Saigyou Ayakashi and Fridge Horror will remind you his abilities.

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** Reimu Hakurei is this. She is the BarrierMaiden and Gensokyo would just vanish if she dies. This is why more powerful beings such as Yukari, Yuuka, Suika, Remilia [[SlidingScaleOfGameplayAndStoryIntegration go along with the spellcard rules]], so they can resolve their differences without accidentally destroying the world. This becomes subverted in Perfect Cherry Blossom, in which the main characters have to breach the barrier that divides the real world from the netherworld in order to take Gensokyo's spring back. Yuyuko states this before fighting Reimu saying that being at that point of the netherworld basically means she's probably dead. Even if Reimu loses against the non-lethal spellcard rules, all the spring in Gensokyo will resurrect the Saigyou Ayakashi and Fridge Horror will remind you of his abilities.



* In ''A Dumb Way to Die'', after Groot (Maokai) managed to survive the enemy’s 4 man focus, WebVideo/TheOddOne joked that his plot armor was too strong for him to die. Subverted the next moment when Maokai dived under the turret and die just so he can kill the enemy Sona.

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* In ''A Dumb Way to Die'', after Groot (Maokai) managed to survive the enemy’s 4 man focus, WebVideo/TheOddOne joked that his plot armor was too strong for him to die. Subverted the next moment when Maokai dived under the turret and die died just so he can kill the enemy Sona.



** Naturally, Batman and Superman both have Plot Armor to avoid or just plain tank it anyway. Its even more silly in the actual comic storyline, where they LITERALLY are protected by The Source, one of the aspects of The Presence/DC God, and therefore are practically immune to his Omega Beams.

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** Naturally, Batman and Superman both have Plot Armor to avoid or just plain tank it anyway. Its It's even more silly in the actual comic storyline, where they LITERALLY are protected by The Source, one of the aspects of The Presence/DC God, and therefore are practically immune to his Omega Beams. Beams.
20th Nov '17 11:58:54 AM RyzeGuy
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* DistressBall: A character's level of danger increases, but his odds of surviving it increase even more, to get him to the scripted rescue or resolution.


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* WhyDontYouJustShootHim: An enemy has an easy, obvious way to kill the character but "strangely" refuses to use it.
27th Oct '17 8:40:07 AM CaptainCrawdad
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** Going around with as little clothing as possible in Asian jungles isn't the smartest thing in the world to do, either. Disease-ridden mosquitos are quite deadly.



** Painfully averted in the [[Literature/JamesBond original novels]] by Creator/IanFleming. Remember how ''Film/CasinoRoyale2006'' ended? Ditto pretty much every single book written. [[AuthorsSavingThrow Dying is still more or less a no-go zone]], but anything short of that is a-okay.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlotArmor