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Is there a trope for items or powers your character get in early- or middle-game and which almost never used except during the Final Battle? Examples would be The Legend Of Zelda The Minish Cap's Cane of Pacci, that you use 2 times in the whole game: in the Temple of Flames (2nd dungeon)... and during the battle against Vaati's Wrath. or Mega Man 3's Top Spin that you obtain in the first part of the game, is Awesome, but Impractical during most of the game... and is the quickest means to kill Gamma, the final boss.
Edited by FrenchDude