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Balmung Since: Oct, 2011
#64601: Feb 26th 2017 at 7:22:27 PM

Hector mode. DO EET

edited 26th Feb '17 7:22:54 PM by Balmung

Chariot King of Anime Since: Jul, 2014
King of Anime
#64602: Feb 26th 2017 at 7:49:09 PM

Punishing players for using high level weapons is dumb. I say neither durability nor debufs are good decisions.

BlackSunNocturne Since: Aug, 2013
#64603: Feb 26th 2017 at 8:13:50 PM

Here's the thing: If we go back to the incredibly stupid durability system, named weapons should be indestructible.

RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#64604: Feb 26th 2017 at 8:32:17 PM

[up][up]That would be similar to Genealogy. Brave weapons are king and practically limitless.

Where there's life, there's hope.
asterism from the place I'm at Since: Apr, 2011 Relationship Status: Hoping Senpai notices me
#64605: Feb 26th 2017 at 8:32:49 PM

"Here's this amazing legendary weapon blessed by THE GODS THEMSELVES but it'll break if you bop people with it 20 times"

Song of the Sirens
mariovsonic999 Lo L Dating Sim is a real thing. Since: Feb, 2012
Lo L Dating Sim is a real thing.
#64606: Feb 26th 2017 at 8:33:33 PM

[up][up]I guess do what Heroes with Brave weapons which reduce -5 speed and can only double when attacking.

edited 26th Feb '17 8:33:53 PM by mariovsonic999

Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115
RangerJackWalker Since: Sep, 2010
#64607: Feb 26th 2017 at 8:36:08 PM

I don't see that as a problem. It can go either way as far as I'm concerned. Giving legendary weapons limited uses is a great balancing method.

But weapon durability was great. Fates' system is more unbalanced than durability ever was. The legendary weapons being available early and giving no drawback at all while the rest of your cast struggles with weapon debuffs the while game is stupid.

Thracia without weapon durability is unimaginable, for example. Your lack of weapons and equipment is very closely tied to the story.

edited 26th Feb '17 8:41:16 PM by RangerJackWalker

Karxrida The Unknown from Eureka, the Forbidden Land Since: May, 2012 Relationship Status: I LOVE THIS DOCTOR!
The Unknown
#64608: Feb 26th 2017 at 8:42:36 PM

The Divine Weapons aren't all that broken by themselves (though they are really good); stats and abilities are important factors to consider. Xander is a tank on a horse with a decent personal while Ryoma and Takumi have amazing personals (plus Ryoma has Vantage and Astra for lulz). Give them weapons like Siegfried and Raijinto and that's when you get the overkill.

Leo is a good unit with another decent personal, but he's hardly a god despite having probably the best tome in the game because his stats aren't as optimized.

edited 26th Feb '17 8:49:38 PM by Karxrida

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
EpicBleye drunk bunny from her bed being very eepy Since: Sep, 2014 Relationship Status: In Lesbians with you
drunk bunny
#64609: Feb 26th 2017 at 8:50:05 PM

I like Fates's current system. I just think that the game needs to be balanced a bit better.

"There's not a girl alive who wouldn't be happy being called cute." ~Tamamo-no-Mae
MetaflarePrime Yubi yubi! from Bed Since: Aug, 2013 Relationship Status: Chocolate!
Yubi yubi!
#64610: Feb 26th 2017 at 8:57:29 PM

today i just learned that its Eirika and not just Erika

my life is a lie

"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#64611: Feb 26th 2017 at 8:58:54 PM

[up][up][up]Actually they are. Raijinto's range is what makes Ryoma a murder machine on Enemy Phase. If I give it to Silas, he would perform similarly (without dodge, of course.)

edited 26th Feb '17 9:01:25 PM by RAlexa21th

Where there's life, there's hope.
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#64612: Feb 26th 2017 at 8:59:45 PM

[up][up]The question is- Does that extra i do anything?

Is her name pronounced more like eye-ri-kah than eh-ri-kah?

[up]Yeah, penalty-free 1-2 reach is always handy.

edited 26th Feb '17 9:02:11 PM by Pulse

I sure said that!
Perseus from Australia Since: Nov, 2009 Relationship Status: Mu
#64613: Feb 26th 2017 at 9:00:13 PM

[up][up][up][up][up][up] And? That's nine games in the past. I see no reason we should be forever beholden to what worked then.

You're still only testifying to why the execution needs to be improved, not how the concept is irredeemably flawed.

edited 26th Feb '17 9:01:46 PM by Perseus

Trans rights are human rights.
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#64614: Feb 26th 2017 at 9:10:32 PM

So far most people's complaint is how useless Fates' Silver weapons are. Even though I don't have much of a problem with that, it should be relatively simple to rebalance one class of weapon (that people rarely reach A rank for).

Where there's life, there's hope.
RangerJackWalker Since: Sep, 2010
#64615: Feb 26th 2017 at 9:18:18 PM

[up][up]Yes, the system that worked perfectly for 9 games is worse and needs to be removed. Makes sense.

Experimentation is fine. But this experiment failed hard. You say that people are only pointing out how the execution of Fates' weapon system failed. Well, the thing is, the execution of weapon durability has worked in every game it has appeared in except Genealogy (which is noticable different because you can repair weapons and thus not really comparable) and Awakening (because you can buy as many game breaking weapons as soon as chapter 4 or 5. Compare that to no durablity which has had incredibly flawed execution in both games it has appeared in.

edited 26th Feb '17 9:20:35 PM by RangerJackWalker

Perseus from Australia Since: Nov, 2009 Relationship Status: Mu
#64616: Feb 26th 2017 at 9:20:09 PM

I believe saying it "failed hard" is an overstatement, and I don't believe weapon durability is a factor that added as much to previous games.

But I have no actual desire to argue anything with you so. We'll just see what they do when they do it.

edited 26th Feb '17 9:27:55 PM by Perseus

Trans rights are human rights.
IceAnt573 Forever not amused. Since: May, 2015
Forever not amused.
#64617: Feb 26th 2017 at 9:26:42 PM

[up][up]Feel like you're assuming too much by thinking he meant "need to be removed."

I can see faults in the current system of debuffs, but not enough to make me think it can't be refined.

Sterok Since: Apr, 2012
#64618: Feb 26th 2017 at 9:26:47 PM

Legendary weapons aside, I thought Fates's implementation of unbreakable weapons was great. Fairly balanced overall, and it made everything more of an investment. Could be improved of course, but I'd like to move along that path for the next mainline game.

Not that regular durability is bad really aside from a few edge cases. But I don't think it added much, so I have no qualms about seeing it gone.

Folt Warlock Necromancer from Hollow Bastion! >=D Since: Jun, 2010
Warlock Necromancer
#64619: Feb 26th 2017 at 9:33:45 PM

I think there's a place for systems that do not use durability, but Fates's system needs to be rebalanced because at the moment, it's "why would you not use Iron (and maaaaayybe Steel) weapons for the entire game" than actually having strategy around it.

If it isn't rebalanced then I'm sorry to say this, but it needs to go for the next FE.

edited 26th Feb '17 9:34:40 PM by Folt

Fantastic Supreme Überkaiser Emperor Folt of The Infinity and Beyond" ... "The First"!
dragonfire5000 from Where gods fear to tread Since: Jan, 2001
#64620: Feb 26th 2017 at 9:35:58 PM

Honestly, I like the lack of the durability feature in Fates. While the only thing I have against the durability feature is that legendary weapons can only be used a certain number of times before being lost forever (at least Awakening had the "Infinite Regalia" DLC to remedy this, as well as provide a fun level against the Deadlords), I didn't feel like Fates was lacking anything without weapon durability.

mariovsonic999 Lo L Dating Sim is a real thing. Since: Feb, 2012
Lo L Dating Sim is a real thing.
#64621: Feb 26th 2017 at 9:48:23 PM

I guess we could just make the Bronze-Iron-Steel-Silver weapon be upgrade to might but downgrade to hit. Maybe some reduction of avoid. I say keep the price just so you don't buy Silver weapons to everyone, depending on whether you could grind for gold. Brave could lose speed and can only attack twice when you attack first.

I think people focus on more on the Steel and Silver weapons rather than say other specialized weapons like Dual weapons and Magic weapons.

Honestly, the weapon system could be refined but other than that, it was nice.

edited 26th Feb '17 9:48:51 PM by mariovsonic999

Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115
LordVatek Not really a lord of anything Since: Sep, 2014
Not really a lord of anything
#64622: Feb 26th 2017 at 9:49:51 PM

why would you not use Iron

Because they're ugly.

This song needs more love.
MetaflarePrime Yubi yubi! from Bed Since: Aug, 2013 Relationship Status: Chocolate!
Yubi yubi!
#64623: Feb 26th 2017 at 10:03:48 PM

[up] this guy gets it

"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia
Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#64624: Feb 26th 2017 at 10:22:29 PM

If Fates had a Glamour system for the weapons, nobody would EVER use Silver.

I'm of the opinion that in execution, Fates' no durability was actually pretty decent... But it's definitely something that could afford to be refined for the next game. I actually saw one suggestion of making the weapons have durability, but letting their uses get restored between battles for free, as opposed to say, Geneology where you had to take them to shops and use gold. I guess something like X-Com's grenades or, and I really hate to make this comparison but, the durability and magic systems in Dark Souls II to III. This might present it's own issues, like the potential of weapon uses hitting a series low, situations where you start breaking all your weapons, and staves essentially placing an EXP cap on healers but I find it a very interesting concept, and one that might be a nice mix of systems.

A corpse should be left well enough alone...
Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#64625: Feb 26th 2017 at 11:14:50 PM

A lot of those worst-case scenarios are resolved to a degree by the standardization of the supply being an invisible backpack the main Lord always has.

I sure said that!

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