For a light Space Marine
setting I'm working on, I've got two sets of soldiers that are used for "bug hunts". There's one group of soldiers that are like the Colonial Marines from Aliens
: essentially Badass
soldiers, primarily used for low-level infiltration/"extermination" assignments.
Another group, developed by "Project Vympel", are trained from a much younger age
to be hardcore soldiers (check The Spartan Way
for ideas of the things they go through, including gene therapy using DNA harvested from deceased special ops soldiers
). They're also sent on missions at a younger age than the regular crew (generally around 15-16 years old, as compared to the 20-22 for the regulars).
Anyhow, a blend of cybernetics, genetic engineering and nanomachines grants both the regulars and the Vympels enhanced strength (about 4-8 times that of a normal person), and cuts down on their need for food, water and sleep. Lightweight Powered Armor
(kinda like a blend of clone trooper
armor and some of the armor suits from Rifts
) is their standard uniform (with different designs for both squads).
I also wanted to give the Vympels a "trigger scent" like X-23
, causing them to go into random berserker rages
. Should they have any other weird abilities, or should they otherwise be similar to the regular squads?
Embroiled in slave rebellion, I escaped crucifixion simply by declaring 'I am Vito', everyone else apparently being called 'Spartacus'.