Double Post.
edited 24th Oct '10 5:02:21 PM by Neo_Crimson
Sorry, I can't hear you from my FLYING METAL BOX!Familiarity, I guess. Which also explains why Shedinja have the same nature as the host. They are attracted to beings like them.
@The Gastly thing: Gastly and possibly Shuppet are the exception to the possession rule.
Sorry, I can't hear you from my FLYING METAL BOX!That sounds better than my idea, Afti. I'll work on changing the article to that. Unless anyone has any other ideas?
Tealove is best pony.Pony Fanon IndexThe Shedinja are the host. An inverse of Split Personalitymerge.
Closet DCLAU fan.This is your friendly neighborhood Lurker trying to evolve into a Participant.
I was just looking at the Pokeball entry, and I'd like to suggest an expansion to it: details on the third generation Pokeballs.
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Luxury Ball: One of the first specialty Pokeballs developed by Devon, this black Pokeball with red and gold trim was designed as an artifical substitue for the recently imported "Friend Ball", which are created from Green Apricorn not native to Hoenn. Using the significantly more common Black Apricorn, Devon achieved a partial duplication of the Friend Ball's calming effect towards Pokemon.
For a short time after initial creation, the production of Luxury Balls was put on hold, due to unforeseen expenses. The production of Luxury Balls was eventually handed over to the Sinnoh branch of Devon Corporation.
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Premiere Ball: Another of the first Pokeballs developed after the expiration of Silph's patent. Functionally identical to a normal Pokeball, the only advantage this variation gave was an appearance of class. Pokeball sales soared when Devon began the "Buy ten Pokeballs and get a Pemiere Ball Free!" campaign.
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Net Ball: Upon the discovery of Water- and Bug-type Pokemon hoarding Cyan Apricorns, Devon tested the first Prototype "Cyan Ball". Although basically the equivalent of a Pokeball, the prototype performed far superior to even an Ultra Ball when capturing Water- and Bug-types.
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Dive Ball: Devon Corporation's first attempt at a purely artifical, non-Apricorn based Pokeball met with disastor. Due to a lack of pressure, the Pokeball couldn't contain Pokemon with any degree of success. The project was about to be abandoned when a researcher accidentally dropped one of the prototypes into the ocean while sailing to a press confrence. When the Ball was fished out of the water, it amazingly had caught a Pokemon.
The Dive Ball functions by suplimenting its inferior holding power with water pressure.
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I'm tired. I'll work on the rest later unless someone else wants to give it a shot.
I like those ideas. May tweak the wording slightly, but updating that entry would be nice.
No time to add to the entry right now, due to all these stresses on the wiki and in Real Life, but remind me come the weekend, 'k?
Well, not so sure about the Dive Ball description, but that's more 'cause nobody can agree on the genre of the Pokéball's workings.
Do you highlight everything looking for secret messages?Would you mind c/ping a list of pokeballs with their effects in a post here for prudence's sake?
Closet DCLAU fan.Okay, here's the list of Pokéballs, their effects, appearance, and when they debuted:
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Cherish Balls: A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.
It has the same capture rate as a Pokéball.
This Pokéball is completely red, and is given to trainers with a Pokemon already inside it. It debuted in Generation IV: Sinnoh.
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Dive Ball: A somewhat different Pokéball that works especially well on Pokémon that live in the sea.
While above sea level, this ball has the same capture rate as a Pokéball. While underwater, this ball has a capture rate 3.5 times that of a Pokéball.
This Pokéball is light blue on top and gradually darkens in color to the bottom. It debuted in Generation III: Hoenn.
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Dream Ball: A dream-like Pokéball that appears suddenly in your bag when you are in the Highlink Forest. It can catch any Pokemon.
This Pokéball has a 100% capture rate against any Dream Pokémon. It cannot be used against a non-Dream Pokémon.
This Pokéball is pink, with a lavender spot on top. It debuted in Generation V: Isshu.
This Pokéball technically doesn't exist: whoever made it definitely isn't human.
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Dusk Ball: A somewhat different Pokéball that makes it easier to catch wild Pokémon at night or in dark places like caves.
In lit areas, this ball has the same capture rate as a Pokéball. At night or in a cave, this ball has a capture rate 4 times that of a Pokéball.
This ball is black with green spots, and where a normal Pokéball is black, this one is red. It debuted in Generation IV: Hoenn.
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Fast Ball: A Pokéball that makes it easier to catch fast Pokémon.
If the target Pokémon has a Speed of more than 100, then the capture rate of this ball is 4 times that of a Pokéball. If it is less than 100, then the capture rate is the same as a Pokéball.
This Pokéball is red and white with subtle yellow markings on the red part. It debuted in Generation II: Johto.
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Friend Ball: A Pokéball that makes caught Pokémon more friendly.
It has the same capture rate as a Pokéball. A Pokémon caught with this ball has its happiness raised to 200 immediately.
This ball is green and white, with red specks around the button on the green part. It debuted in Generation II: Johto.
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Great Ball: A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Its capture rate is 1.5 times that of a Pokéball.
It is blue and white, with red lines on the blue part. It debuted in Generation I: Kanto.
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Heal Ball: A remedial Pokéball that restores the caught Pokémon's HP and eliminates any status problem.
This ball has the same capture rate as a Pokéball. It completely heals the captured Pokémon.
This ball is pink with a white curve pattern. Where a normal Pokéball is black, this one is blue. It debuted in Generation IV: Sinnoh.
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Heavy Ball: A Pokéball for catching very heavy Pokémon.
This ball has a complicated capture rate. Quote from serebii.net below:
"The Heavy Ball is a PokéBall obtained from Kurt. This ball has a unique capture rate modifier in that it doesn't multiply, but adds or subtracts a value. This value is determined on the weight of the Pokémon you're trying to capture. In Gold, Silver & Crystal, if the Pokémon is lighter than 220lbs, the value is -30. If the Pokémon is between 220lbs and 440lbs, the value is *1. If the Pokémon is between 440lbs and 660lbs, the value is +20 and if the Pokémon is heavier than 660lbs, the value is +30 In Heart Gold & Soul Silver, if the Pokémon weighs less than 451.1lbs, the value is -20. If the Pokémon weighs more than 451.1lbs, the value is +20. If the Pokémon weighs more than 677.3lbs, the value is +30. If the Pokémon weighs over 903lbs, the value is +40. This item cannot be given to Pokémon to hold. If a Pokémon is captured in this PokéBall and traded to Diamond, Pearl or Platinum, it will revert in those games to an ordinary PokéBall.
Catch Value = ((( 3 * Max HP - 2 * HP ) * ((Catch Rate - 30) * 1 ) / (3 * Max HP) ) * Status Modifier Catch Value = ((( 3 * Max HP - 2 * HP ) * ((Catch Rate + 20) * 1 ) / (3 * Max HP) ) * Status Modifier Catch Value = ((( 3 * Max HP - 2 * HP ) * ((Catch Rate + 30) * 1 ) / (3 * Max HP) ) * Status Modifier Catch Value = ((( 3 * Max HP - 2 * HP ) * ((Catch Rate + 40) * 1 ) / (3 * Max HP) ) * Status Modifier"
This ball is gray and white, with blue dots on the gray part. It debuted in Generation II, Johto.
You could capture a Groudon with this ball without weakening it at all.
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Leve-
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Gah, my brain hurts. Here, take this link: http://serebii.net/itemdex/list/pokeball.shtml
Heh, actually, for most legendaries, you could toss a Heavy Ball at them and have about a 12.5% chance of catching them - without having to injure them or inflict any status conditions! Oh, and this is assuming that the legendary in question has a catch rate of 3 (most of them do.) However, because of the way the Heavy Ball calculates its bonus to its success chance, that bonus can't improve much - bring the legendary down to 1 HP and put it to sleep, and you've improved your odds of success to about 18% or so... I don't recall the precise numbers.
Now, as for the real reason I'm bothering to post here - I quite like Sullen Frog's Moltres article, but I have one minor complaint about it. In the article, it says that Moltres's pyrokinetic capabilities are on par with other Fire-type legendaries such as Moltres and Groudon. The problem here is that Groudon is a Ground-type Pokemon, not a Fire-type Pokemon. Yes, it has numerous Fire-type moves in its arsenal - particularly in its level-up learnset - and its ability can greatly enhance the power of those Fire-type moves (or any Pokemon's Fire-type moves, for that matter,) but Groudon itself isn't a Fire-type. Furthermore, Groudon specializes in physical attacks, while Moltres is more adept at using special attacks; more importantly, Groudon's base stat total is 90 points higher than Moltres's. So comparing Moltres to Groudon is a little like comparing apples to oranges. (Entei also specializes in physical attacks, but it really doesn't have very many of those, plus it has the same BST as Moltres, and it's a Fire-type like Moltres is.) A better comparison could be made between Moltres and Heatran - both are Fire-types, both are more adept at using special attacks than physical attacks, and Heatran's BST is only 20 points higher than Moltres's is. So, basically, my only beef is that the comparison between Moltres and Groudon contradicts itself; please use an actual Fire-type.
I have an idea that explains both the fact that you can see people trading Pokémon using handheld devices and that some people in-game talk about the Pokéwalker. It is this: the Pokémon games exist inside that world. Those people are playing Pokémon video games!
Luigifan, I think you've missed the point. The point of the matter is that, while Moltres' base stat total is lower than Groudon's, the bird still has a higher Special Attack stat than Groudon or Entei, hence why I say that its Fire attacks are so destructive. As for Groudon, while it may not be a Fire-type itself it can still learn more than a few damn powerful Fire-type attacks: Fire Blast, Eruption and Lava Plume come to mind, not counting those moves it can learn by TM; this also has the handy side-effect of explaining why I say Groudon has more variety in its Fire attacks than Moltres, who learns Fire Spin, Ember, Flamethrower and Heatwave (Awesome, yet Impractical vs Boring Yet Practical is what it amounts to).
As for Heatran, you'll have to excuse me if Heatran is one of the legendaries with which I am the least familiar; seeing as it beats out Moltres' special attack by a small margin, perhaps I'll include a brief mention of their flames being equivalent in intensity or something.
And finally, before you accuse me of Critical Research Failure, perhaps you would like to know who wrote the Groudon article for the Extended Fanon Pokedex in the first place?
edited 31st Oct '10 4:10:31 PM by SullenFrog
The Danse Macabre Codexis anyone currently planning to do lucario? because i'd like to do that species
Someone already is.
You got some dirt on you. Here's some more!in that case, can i do an article on pokemon types?
I think we should do the types individually.
So I'm a writer...When doing Pokemon types we should consider various things carefully like why certain types are effective against others. What traits said types generally have. Things like that.
edited 1st Nov '10 9:17:55 AM by Marioguy128
You got some dirt on you. Here's some more!I just looked at the Plusle/Minun entry, and something is off:
Positive repels positive, and negative repels negative. That means "Plusle and Minun are not capable of interbreeding in the wild" is wrong. Plusle would be unable to mate with its own kind in the wild. Same thing with Minun. In order to reproduce, the two Pokemon species mate with each other. This oddity is the reason why people thought Plusle and Minun were male and female of the same species, at first.
In fact, I have an idea: Breeders are advised NOT to force their Plusle/Minun to mate with another of their own kind. Plusle/Minun genetics are so fragile that same species mating results in offspring with harmful mutations.
Wow, that Pikachu's a douche.
Eating a Vanilluxe will give you frostbite.I knew I wasn't the first one to think of this.
So when will Plusle/Minun's entry get fixed?
It's Pokemon. That might not apply to the fanon entry. On that note the comic was pretty funny.
You got some dirt on you. Here's some more!If you read the actual article, I wrote, I never said anywhere in it that they generate either positive or negative energy- they simply produce electricity that can be absorbed by the other, as it is biologically and physically impossible for an organism to produce electricity of one charge. Besides, if they really were interbreeding like that in the wild, how would you explain the survival and propagation of two distinct species?
edited 1st Nov '10 5:10:29 PM by CrowT.Robot
Formerly known as Crow T. Robot.You mean the same way how it is biologically and physically impossible for an organism to almost instantaneously produce a gravity field or mechanism strong enough to bring down nearby birds plumetting to the ground, yet not affect the motion and structural integrity of anything else?
Anyways, on the survival of the different species, it is as simple as the combination Female/Male x Plusle/Minun. If we go by "the mother determines the species", which could be justified for this entry, poor little male A-es go by mating with B-es and producing litters of B-es. Conversely for male B-es.
edited 1st Nov '10 5:34:12 PM by SilentReverence
Fanfic Recs orwellianretcon'd: cutlocked for committee or for Google?
I don'k know if/when we have established that, but if it is, it stprings good grounds for discussion on the article about if / why [don't] spirits would possess Metapod, Silcoon and other remnant shells.
Fanfic Recs orwellianretcon'd: cutlocked for committee or for Google?