I was unimpressed with the first Bayonetta and can't play the second. The best game in the genre that I've played since DMC 4 is Metal Gear Rising. And I think what he meant about Nero not trying so hard to be cool as Donte is that he's not a goddamn edgelord.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.I'm not sure if I would say MGR is a BETTER game than DMC 3 but at the end of the day i'd say i enjoyed it more due to my pre-established investment in the Metal Gear series, plus I enjoy MGR's soundtrack a lot more. i still haven't played dmc4.
donte isn't even the good kind of edgy, the game as a whole just feels kind of juvenile in a way i don't necessarily think Ninja Theory intended.
edited 31st Dec '14 9:09:00 PM by wehrmacht
I find the gameplay of 3 and 4 better, as well as tbeir protagonists, but MGR has better bosses and the soundtrack is absolutely amazing. The metal actually feels awesome and pumping rather than grating.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.I tried the demo for MGR and was so disappointed by it. Felt clumsy, screw parry, music is corny, bleh.
I wanted to like it but it didn't mesh with me.
Ninja Gaiden Black and Bayonetta are on the same level although I feel NGB's combat is smoother and has better enemies compared to DMC.
It has more of a learning curve than DMC, but it's very satisfying once you get it down. It also has this feature that I really liked where the boss battles start with instrumental versions of the boss' theme, then the vocals kick in at a crucial moment in the fight. It adds a lot of excitement and weight to the fight, and the lyrics usually give a nice bit of characterization to the boss, to boot.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.i actually like the parry since it's a "sink or swim" mechanic; either you git gud at it or you're gonna have a bad time. it took some time to get used to but it's reasonably satisfying when you get a better hang on it.
Is it soo wrong to want a series foaming at the mouth with potential to actually improve in the non-gameplay areas? I won't be getting over it no time soon.
I'm in the same boat. I want a DMC 5 but if they won't even attempt to try anything new then I just don't care. I'd like a Dm C 2 & DMC 5 if it were possible.
edited 31st Dec '14 9:49:17 PM by GilverDMC1
having a throwaway story with characters that get by entirely on their charisma and entertainment factor is kind of a genre staple for japanese action games though. i'm sure someday a developer will try and subvert that somehow, but the best games in the genre have been pretty much like that.
are you one of the people that liked Dm C?
i'm not gonna shank you for it or anything, just curious.
edited 31st Dec '14 10:10:53 PM by wehrmacht
Having played through DmC recently, I definitely liked it. The non-gameplay areas are a big step up from Dmc4 (though 4 has the better cutscenes) and the gameplay isn't half bad either (colored enemies aside). It probably helps that I played the Pc version with the better framerate though.
i've heard from most people that the gameplay wasn't particularly bad, but the presentation (story, characterization, soundtrack, level designs later in the game, etc) sours the experience considerably.
I can't remember a single track from that game, but I liked the levels. They look nice, there's a ton of variety, and the platforming is a much better way of getting from battle to battle than walking around and hoping Speed kicks in.
Man At Arms finally made Rebellion.
That's really awesome but I wish they had painted the handle so it at least looked like metal. The wood clashes horribly with the rest of the blade.
Let the joy of love give you an answer! Check out my book!Found an interesting viewpoint on the reboot compared to the rest of the series (WARNING: An hour long):
edited 8th Jan '15 9:06:15 PM by DragonGeyser
Lampshade Hanging: It's a lifestyle.And that's not an hour of my life I feel like wasting.
So, after playing Bayonetta, I feel that there must be a crossover between classic DMC and Bayonetta. Dante and Bayonetta shouldn't fight since I don't think they would so long as they had something more important to deal with but their innuendo laden banter would be absolutely hilarious. There's also the fact that whatever enemy they were fighting would be so royally screwed that they might as well just kill themselves.
While I don't think they should fight, there should be several instances where it seems to be building up to them fighting only to switch gears at the last second.
Let the joy of love give you an answer! Check out my book!I can actually see the two fighting, but it would be clear that they're only doing it to test each other out, and they aren't going at it seriously.
A corpse should be left well enough alone...That's why I included the condition of "if they had something more important to deal with". If they didn't, they would most certainly fight each other in what would likely be the least serious fight either of them ever had. I'd imagine that they'd eventually stop fighting and degrade into trying to one up each other with progressively more over the top actions.
I'm also a part of the camp that believes that such an encounter would likely lead to sex that would destroy at least the building they're in if not the entire block (if applicable).
Let the joy of love give you an answer! Check out my book!Thing is, at this point, Bayonetta vastly overpowers Dante.
Our best odds of seeing the two in a game together, I think, will be as alternate costumes. You would really have to shoehorn a plot together to make them co-exist.
Otherwise, you're stuck with fanart featuring the two of them.
Akira Toriyama (April 5 1955 - March 1, 2024).Not really.
It's already hinted that that the Enzo in the first Devil May Cry's manual goes on to be the Enzo in Bayonetta.
Plus, both franchise have Phantom in some way (kamiya even thinks the phantom in DMC 1 as a miniature version of the one in Bayonetta).
edited 9th Jan '15 5:21:48 AM by Demongodofchaos2
Watch SymphogearYes, but put those two in the same game and universe together.
There are namedrops and visual references, but I still say that their visual, gameplay, and narrative styles clash too much for a successful, financed crossover. Bayonetta's already running with a poor sales record, and Capcom won't even poke Devil May Cry with a stick at this point.
And again, Bayonetta crushes Dante into paste powerwise.
Then we get questions like, "Where was Bayonetta when Mundus invaded?", "What are angels doing in Bayo-world when demons run amuck in Dante-world?". The concepts of devils and angels are largely different between both games, so you'd have to Hand Wave that somehow as like a generational gap.
edited 9th Jan '15 5:46:59 AM by FOFD
Akira Toriyama (April 5 1955 - March 1, 2024).I still don't buy that. Dante took down a Reality Warper capable of creating life and an entire dimension for them to fight in in his first game as well and he only got more powerful in 4 and even more powerful in 2. Bayonetta would give him a run for his money and may even win but I can't buy it being a Curb-Stomp Battle.
Let the joy of love give you an answer! Check out my book!Kamiya himself said it would be a Curb-Stomp Battle..
Considering she punches a goddess into the sun and kills an even higher being in the second one, that much is obvious
Watch SymphogearKamiya has also had nothing to do with the DMC series since the first game.
Let the joy of love give you an answer! Check out my book!
Why not both? Not like DMC and Bayo can't exist in the same universe especially since once is WII-U only at this point. Not going further into that because I know why but yeah.