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videogmer314 from that one place Since: Dec, 2009 Relationship Status: Yes, I'm alone, but I'm alone and free
#14051: Mar 5th 2016 at 9:56:08 PM

[up] Is that meant to trigger during each opponent's turn?

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14052: Mar 5th 2016 at 10:20:43 PM

[up]It is not. Nice catch.

Trader's Mark - 1U
Enchantment
Whenever a player casts a spell, if that spell has the same name as a card in your graveyard, draw a card.
There are some wizards who spend their days doing nothing but mark spells as their own to reap the undeserved rewards.

What is so amusing about this? Why do you take lives? How can you forget?
ImperialSunlight A Practical Observer from Tolaria West Since: Apr, 2013 Relationship Status: I'm just high on the world
A Practical Observer
#14053: Mar 13th 2016 at 9:13:24 AM

The Unflesh 0
Creature - Horror
The Unflesh is black.
The Unlesh cannot be cast unless you control a swamp.
Transfigure 1B
0/1

edited 13th Mar '16 9:18:25 AM by ImperialSunlight

''The eternal question of reality, it still stands today.''
LeChuck4 Since: Feb, 2010
#14054: Mar 13th 2016 at 9:15:15 AM

Is it intentional that he doesn't have P/T?

Nevermind

edited 13th Mar '16 9:15:31 AM by LeChuck4

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14055: Mar 13th 2016 at 10:38:52 AM

Rejuvenation's Blessing - 2WWGG
Enchantment
Whenever you gain life, you may untap that many lands.
Just as we are renewed, so too is the world around us.

What is so amusing about this? Why do you take lives? How can you forget?
Elfive Since: May, 2009
#14056: Mar 13th 2016 at 11:25:49 AM

Blossoming Sands likes this.

NickTheSwing Since: Aug, 2009
#14057: Mar 13th 2016 at 9:19:04 PM

  • Mectonis the Emancipator 4WWUR
  • Legendary Creature - Soldier Spirit Angel
  • First Strike, Hexproof
  • Prevent all damage that would be dealt to ~ and all creatures you control.
  • WWW; put 3 1/1 White Human Soldier creature tokens into play. While you control ~ and Resonant Ideal, those creatures get +2/+2 and have Vigilance and First Strike.
  • 7 / 9
  • I found the truth due to one very brave "little mortal". Where I stand, no more slain mortals.

  • Natath the Curseblooded 2BBBB
  • Planeswalker - Natath
  • +1: target creature gets -3/-2
  • +0: Look at the top card of your deck; if it is a Sorcery or Instant, you may cast it and lose life equal to its converted mana cost.
  • -2: Put a 5/5 Black Horror creature token into play. It has Menace.
  • -9: exile all cards from all graveyards; for each card exiled, your opponent loses 2 life and you gain 2 life.
  • 5 Loyalty

edited 13th Mar '16 9:19:58 PM by NickTheSwing

NickTheSwing Since: Aug, 2009
#14058: Mar 14th 2016 at 9:22:05 PM

  • Gillianos' Command 2WWUU
  • Instant
  • Choose 2;
    • Gain 10 Life.
    • Exile target nonland Permanent; its controller gains 3 life.
    • Counter target spell unless its controller pays (6)
    • Put 2 1/2 Gillianos Servitor Construct creature tokens into play. They have Vigilance and Indestructible.
    • The unbound, eldritch god issued a command against the warped adversary the very world below it heeded. "How cruel, to deprive choice..."

  • Gillianos' Elucidator 1W(W/U)(W/U)
  • Creature - Construct Drone
  • Flash, Split Second
  • During your opponent's combat step, untap ~.
  • Tap, prevent the first 3 damage dealt to target creature this turn.
  • Tap, exile target creature then return it to play. If that creature was exiled during the combat phase, deal 3 damage to it.
  • Tap (3), exile all creatures you control then return them to play with one more +1/+1 counter on them than they had when they were exiled.
  • 2/3

  • Uplifter of Gillianos 1WW
  • Creature - Construct Drone
  • Flying
  • All Human creatures you control gain Flying and First Strike
  • 2/2
  • Why the strange, crystalline beings gave them wingless flight, the human army could not understand. All they knew was they had new allies.

edited 14th Mar '16 9:44:29 PM by NickTheSwing

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14059: Mar 14th 2016 at 11:54:51 PM

Wavering Reality - 3UU
Enchantment
When a creature you control becomes the target of a spell or ability, exile it.
You may cast Illusion creatures from exile.
Though so real this world may seem, is it all in fact a dream?

What is so amusing about this? Why do you take lives? How can you forget?
TheSpaceJawa Since: Jun, 2013
#14060: Mar 15th 2016 at 1:48:48 PM

Taken as a variant from a card someone posted on another site:

Gossamer, Spark Ignited 1WW
Planeswalker - Gossamer
+1: Put two 0/1 White Sheep Creature Tokens onto the battlefield under your control with "This Creature can't Attack or Block alone".
- 2: Put a 1/4 White and Green Human Creature Token named "Friendly Shepherd" onto the battlefield under your control with "Sheep you control gain +1/+1".
-7: Put three 0/1 White Sheep Creature Tokens onto the battlefield under your control with "This Creature can't Attack or Block alone". You gain an emblem with "Sheep and Friendly Shepherd Tokens you control gain indestructible, hexproof, and haste."
Gossamer, Spark Ignited may be your Commander.
4\\

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14061: Mar 16th 2016 at 12:09:38 AM

Fool's Bargain - 4BB
Enchantment
You may play cards from your graveyard, but not from anywhere else.
Whenever you play a card, exile a card from your graveyard.

What is so amusing about this? Why do you take lives? How can you forget?
NickTheSwing Since: Aug, 2009
#14062: Mar 16th 2016 at 8:42:01 PM

  • Malebranche of Lost Avabruck 4BBB
  • Legendary Creature - Demon
  • Flying, Lifelink
  • Pay 2 life; this creature and all Humans you control gain +1/+1 and Shroud.
  • Delirium: During the end step, if you have 4 or more card types among cards in your graveyard, you can put a +1/+1 counter on each Human creature you control.
  • 6/6
  • "I am Evil set upon Evil...and the worst evil I see flies on bloodied wings. Trouble these Sons of Man no longer."
  • Art: A tall and skinny, black armored creature with four glowing gold eyes, curved backward horns on its head, and wielding a whip. Behind it are humans, apparently being kept under a dark shroud as blasts of light rain down around them, never hitting them.''

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14063: Mar 16th 2016 at 10:27:25 PM

WD Gaster - 4
Planeswalker - Gaster
+1: Exile the top card of each player's library.
-2: Each player chooses a permanent they control. Exile those permanents.
-8: You get an emblem with "You may play cards from exile."
You may cast ~ from exile.
Loyalty: 3

What is so amusing about this? Why do you take lives? How can you forget?
Elfive Since: May, 2009
#14064: Mar 20th 2016 at 3:27:39 AM

Inspired by a conversation in the unreleased set thread:

Temporal Paradox - 3UU
Enchantment
The Planeswalker uniqueness rule does not apply.

Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#14065: Mar 20th 2016 at 4:00:56 AM

The art depicts Teferi pointing dramatically as three more Teferis charge into battle, wielding blue swirls of magic. Behind them, the background is wavering like a mirage, looking like molten Shiv on one side and icy Sarpadia on the other.

ImperialSunlight A Practical Observer from Tolaria West Since: Apr, 2013 Relationship Status: I'm just high on the world
A Practical Observer
#14066: Mar 20th 2016 at 4:36:12 AM

March of Stone 2(W/G)(W/G)
Tribal Sorcery - Wall
Creatures you control get +0/+1 and vigilance until end of turn.
Walls you control assign combat damage equal to their toughness rather than their power, and can attack as though they didn't have defender until end of turn.
Only the greatest or worst stoneworkers build walls so high, they fall upon their enemies.

edited 20th Mar '16 4:41:46 AM by ImperialSunlight

''The eternal question of reality, it still stands today.''
StephanReiken Since: May, 2010
#14067: Mar 20th 2016 at 9:04:04 AM

Desco - 3BR

Legendary Creature - Demon Abomination

Flying

Whenever Desco takes damage or another creature you control goes to the graveyard, if Desco has less than 5 Revenge counters put 1 Revenge counter on Desco.

Overload - Remove 5 Revenge counters from Desco: Destroy all creatures your opponents control with toughness less than Desco's power.

3/5


Usalia - 3GB

Legendary Creature - Demon Rabbit

Whenever Usalia takes damage or another creature you control goes to the graveyard, If Usalia has less than 5 Revenge counters put 1 Revenge counter on Usalia.

Overload - Remove 5 Revenge counters from Usalia: Usalia gains 'Whenever another creature you control deals combat damage to a creature or player, Usalia does damage equal to half of her power rounded up to the same creature or player.' and cannot gain Revenge Counters until the end of your next turn.

2/6

edited 20th Mar '16 9:38:43 AM by StephanReiken

Elfive Since: May, 2009
#14068: Mar 20th 2016 at 9:30:09 AM

I think generally they put the whenever statement before the if, so it would probably be "Whenever X takes damage or another creature you control dies, if X has less than 5 revenge counters...

Also costs are ended with a colon, not a comma, but that's really just a nit-pick.

edited 20th Mar '16 9:33:06 AM by Elfive

StephanReiken Since: May, 2010
#14069: Mar 20th 2016 at 9:35:14 AM

kk :P.

How do you think in terms of the mechanic, does it fit well?

I was thinking of changing Usalia to Green/Red although she would still be a demon which doesn't normally happen outside black.

edited 20th Mar '16 9:54:18 AM by StephanReiken

Elfive Since: May, 2009
#14070: Mar 20th 2016 at 10:01:20 AM

A two-colour demon cycle would certainly be odd, but it's the only way I think a non-black demon would get made.

StephanReiken Since: May, 2010
#14071: Mar 20th 2016 at 10:21:59 AM

Another to add to the list, and I have no idea how to really do choose one :p

Seraphina - 3UB

Legendary Creature - Demon Succubus

Reach

Whenever Seraphina takes damage or another creature you control goes to the graveyard, If Seraphina has less than 5 Revenge counters put 1 Revenge counter on Seraphina.

Overload - Remove 5 Revenge counters from Seraphina: Choose one - Gain control of target Planeswalker until the end of your turn; Gain control of up to 3 target creatures until the end of your turn and if they are attacking untap them and they are no longer attacking.

5/3

Christo - 3UW

Legendary Creature - Demon Angel really

Flying

0: Look at target player's hand, the top card of target player's library, and any face down cards target player owns.

Whenever Christo takes damage or another creature you control goes to the graveyard, If Christo has less than 5 Revenge counters put 1 Revenge counter on Christo.

Overload - Remove 5 Revenge counters from Christo: Scry 10

1/4

Owns is meant to allow for looking at the very rare and unusual facedown cards such as those exiled or placed 'under' other cards.

edited 20th Mar '16 10:52:55 AM by StephanReiken

kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#14072: Mar 20th 2016 at 2:23:59 PM

Instead of a 0-cost ability for Christo it would probably be a passive ability that allows you to look at said cards, ala Sphinx of Jwar Isle.

Something like this:

All-Seeing Eye - 5
Artifact
You may look at your opponent's hands, the top card of any player's library, all face-down permanents you don't control and all face-down exiled cards.
{1}, {T}: Scry 3.
You can't really be called a 'know-it-all' if you actually know everything.

edited 20th Mar '16 2:24:27 PM by kagescorpionakki

What is so amusing about this? Why do you take lives? How can you forget?
TheSpaceJawa Since: Jun, 2013
#14073: Mar 20th 2016 at 6:38:10 PM

Nissa, Elf Supremacist 1GB
Planeswalker - Nissa
+2: Put a 1/1 Green Elf Creature Token onto the Battlefield with "T: Add G or B to your Mana Pool."
0: Until end of turn, elves you control have "T: Target non-elf creature gets -1/-1 until end of turn."
-X: Search your library for an Elf creature card with converted mana cost X or less, reveal it, then put it into your hand. Then shuffle your deck.
6: Gain an emblem with "At the beginning of each players turn, that player gains 1 life for each Elf creature they control, then loses 1 life for each non-Elf creature they control."
1

edited 20th Mar '16 6:38:18 PM by TheSpaceJawa

NickTheSwing Since: Aug, 2009
#14074: Mar 20th 2016 at 9:23:10 PM

Another version of Gillianos. Important to a thing I'm gonna do.

  • Gillianos the Forgotten Trickster 14
  • Legendary Creature - Titan
  • Indestructible, Protection from Enchantments and Instants
  • Curse Enchantments in your hand cost (3) less to cast.
  • WWUU, tap, counter target creature spell.
  • If ~ would be exiled or put into your graveyard, shuffle it and all cards in your exiled zone and graveyard into your deck.
  • 14/14
  • I implore you, humans, do not take your free will for granted. What you have by birth, I sacrificed everything to possess.

  • Kerrick IX, Rogue of Phyrexia 2BBRR
  • Legendary Creature - Rogue
  • Hexproof, Menace
  • Tap, target 1 creature you control and 1 creature your opponent controls; for each of them, flip a coin. If Heads, destroy that creature. If Tails, control of that creature changes to your opponent.
  • When ~ is blocked by a creature, deal 2 damage to that creature. It cannot block during your next turn.
  • 5/5
  • Whose side am I on? Whatever's most interesting.

  • Heart of Gillianos 7
  • Legendary Artifact
  • Indestructible
  • Untap ~ during each player's untap step.
  • Tap, deal 5 damage to target creature. If that creature is an Angel or Demon, exile it.
  • Tap, prevent the next 5 damage dealt to target creature.
  • Tap, exile target nonbasic land.

Edited by NickTheSwing on Jan 24th 2019 at 3:05:50 AM

ImperialSunlight A Practical Observer from Tolaria West Since: Apr, 2013 Relationship Status: I'm just high on the world
A Practical Observer
#14075: Mar 20th 2016 at 9:38:12 PM

Increasing Peace 3RR
Sorcery
Increasing Peace deals 5 damage to each creature. If Increasing Peace was cast from the graveyard, destroy all creatures instead.
Flashback 4WW
"All will burn. All will Bleed."

Mot, Last to Live 3WB
Legendary Creature - Human Spirit
1WB, Tap, Sacrifice a nontoken permanent: Destroy target permanent.
At the beginning of your upkeep, if you control no permanents other than Mot and have no cards in hand, you win the game.
To the fragile, half-born Mot, the world was a cacophony of loudness. His only wish was for an eternal, perfect silence. He wished to hear it, forever, alone.
0/3

edited 20th Mar '16 9:44:47 PM by ImperialSunlight

''The eternal question of reality, it still stands today.''

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