Snap. Same here. I nearly never played the rest of the game thanks to that overgrown twat.
There's also a whole bunch of explosive barrels you can throw at Barret for the lulz, which is actually a pretty good strategy for pacifist runners.
Gas barrel to stun him, explosive barrel to damage him. Repeat until cutscene plays.
So the Wii U port is actually going to revamp things instead of just having a bunch of silly touchscreen features tacked on.
Most importantly the boss battles.
Are you listening, Halo? THIS IS WHAT YOU DO WHEN PEOPLE COMPLAIN ABOUT YOUR BOSS FIGHTS. You don't remove them completely and replace them with a shitty, anticlimactic QTE.
The Halo games had bossfights?!
2 and possibly 1 did. Then they removed them after complaints.
This is a signature. There are many like it, but this one is mine.Ok, so I remember Tartarus and Guilty Spark. I don't count the Scarab fight from 2, since that's more of a scripted scene than anything else, and you can't actually damage or "kill" it except when the scene triggers and shows it being destroyed. What I'm wondering is why didn't Bungie try and make more fights play like the Scarabs from Halo 3 and beyond, now THAT's how you take down a boss!
Just a heads up guys. OC Remix is releasing a Deus Ex album in collaboration with Eidos Montreal, featuring eight tracks by ten artists, including at least two tracks by Alexander Brandon in collaboration with another artist.
Two new tracks are revealed every week on the official Deus Ex Facebook page. Six tracks have been revealed so far, available for free streaming and download here. (A tip: Only the first track is unlocked, and the other "locked" tracks are seemingly available only if you install their app or something. This is easily bypassed however you click the shopping cart to the right, this will open the track in a new page. You can download the track by right-clicking the shopping cart and selecting "Save Link As...")
For those who want to get these tracks without a Facebook account, Soundcloud has them with the exception of the first track.
Enjoy. :]
edited 9th Apr '13 2:56:36 AM by GiantRobots
sweet
"Never let the truth get in the way of a good story." TwitterSo I haven't played deus ex yet, but I wonder how it presents technology. Often stories like these, technology is presented as a very destructive force, and somehow seems to avoid mentioning how much of a positive effect it has on humans. It seems that what often is presented as a problem with technology is actually goverments imposing too much control over them. So how is it in the new deus ex?
If you ask me, it's pretty darn solid. We get a lot of differing opinions.
In Human Revolution? It presents it in different ways. There are essentially three main views: Technology is a destructive force, technology is too regulated, technology isn't regulated enough. How well each side is represented is hard for me to say.
Am replaying it. See if I can rescue Fly Girl pacifistically.
edited 28th Apr '13 4:59:02 PM by JAF1970
Jonah FalconGood luck doing that Jonah. By that point, Belltower has usually pissed me off so much that almost everyone wearing their colors gets more holes in them than a slice of gruyere cheese.
It's not too hard if you know what you're doing. The hardest bit for me was blowing up the mech without killing any guards in the blast radius. You'll need to knock them out and drag them away before tossing the EMP.
A ton of candy bars, the double takedown technique, sprint, and a decent attack plan can eliminate most of those guys within a minute. The only tricky part is not getting the guys next to the airdropped mech killed, but that can be done simply by luring them away first.
x7 (Aka how they portray technology)
They portray trans-humanism so realistically that there are sometimes huge (and sometimes furious) debates on forums about the game as to whether people would augment themselves or not when the technology is available in real life.
The amount of strawmen is shockingly low for a game that is dealing with a true possible future (barring the somewhat far fetched but still mind-blowing Panchea platform city above Hengsha) and its by no means a heavy handed dystopia story. Even the extremist anti-aug group that takes the factory in the tutorial is portrayed somewhat sympathetically.
"You like Castlevania, don't you?"I started the original Deus Ex yesterday. I'm on the first mission. My impressions:
- The shooting is bad. Really bad. Having to aim at someone for about 10 seconds just to get an accurate shot is really tedious, although it'll obviously get better when I put some more points into weapons.
- The cutscenes are terrifying, although it was 2000 so I can excuse that.
- The enemies have some serious tunnel vision. And the first level seems really empty. Having to crouch all that way is just tedious.
- Not being able to use the function keys for quick save/load: also bad. Although they're reserved for augs, I don't even have any yet.
So remap them?
IIRC, F2 opens the Save dialog, F3 opens the Load dialog. No quick-saving, but I got used to it all the same, and since the buttons are closer to WASD, it was quicker to pull 'em out.
Yeah, the shooting is pretty bad at first. I don't know if it ever really gets better; I tended to play the entire game by sneaking up behind people and introducing them to my PROD, or my baton if that was low on ammo. Need to aim roughly where the spinal cord meets the hips; that tends to be a OHKO.
And the AI is incredibly dumb, but I think I prefer that; I've tried doing stealth in Human Revolution but I find it to be a little too tense for my liking. I mean, people still say the AI in that game is idiotic, but it's smart enough that my old strategies in the first game no longer applied...
Actually, it was bad enough that my attempt at a pacifist run kind petered out. I should probably restart the game with a more aggressive and/or lethal approach.
Moon◊I know what you mean. on my second playhthrough I wasn't aiming for pacifist, but I was aiming for "ghost". I gave up and reverted back to regular gameplay rather fast.
"You like Castlevania, don't you?"The shooting does get better - master the Rifle skill and you can fire a machine-shotgun with exactly 0% spread in the shot and no recoil. The silenced assault rifle and scoped pistol that effectively serves as a mini-sniper rifle (people seem to like the silenced pistol, but I find the power drop way too annoying on the harder difficulties), again with 100% accuracy easily.
My name is Addy. Please call me that instead of my username.Get the laser sight on the pistol and abuse the glitch that gives you near 100% accuracy at any range. Problems solved... till you get to the end of the game where pistol ammo becomes rare. But at that point you have Regeneration and the DTS to handle anything.
Politics is the skilled use of blunt objects.I'm enjoying it much more now that I've got further into the game. Got the laser sights for the pistol, encountered the infamous moments of "My vision is augmented" and "I wanted orange. It gave me lemon lime." and recovered the Ambrosia from the terrorists. I like the fact that you can see yourself when looking in mirrors, and the wide range of routes you can take to get around the levels.
"Steel wins battles. Gold wins wars."
Yeah, I didn't have Typhoon when I ran into Barrett and I ended up just spamming the stun-gun on him while freaking out because I was all WHO IS THIS ASSHOLE AND WHY AM I STUCK IN A ROOM WITH HIM?!