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Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#476: Dec 9th 2012 at 4:23:31 PM

I don't think Doom 3 was trying to be scary.

[up]x3 And you're not answering the question.

Never trust anyone who uses "degenerate" as an insult.
ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#477: Dec 9th 2012 at 4:37:29 PM

Doom 3 was trying to be scary. I remember advertisements (back when Banner ads didn't just advertise free-to-play MMO games XD) that said it was the scariest game ever (Hyperbole!) and the whole point behind the flashlight was to invoke Nothing Is Scarier and such.

Doom 1 and Doom 2 on the other hand never tried. They where just straight-up action shooters. Some people did try and make them scarier (The PS 1 port replaced all the music with screechy wails) but I consider that a form of Misaimed Fandom myself.

In my humble opinion it was all a massive waste of time though. Doom isn't scary. You're a walking death machine made of armor and rocket launchers.

Bleye knows Sabers.
MrPoly Since: Feb, 2010
#478: Dec 9th 2012 at 7:05:07 PM

Scary or not, I still loved it when I played it 7-8 years ago. Nowadays though I will agree that it was a step down from Doom 2. A game where you're carrying an army's worth of munitions doesn't translate well into a horror game.

A bit late to the Doom 4 discussion, but I do hope it returns to its action-y roots when it comes out. Thankfully it looks like we're still keeping the Hyperspace Arsenal since Rage had it, but I will not be very happy if they bring back the Regenerating Health.

Though actually, it's not Regenerating Health I mind so much as it's the gopher-like Pop-and-Cover guys with guns. If they do the same thing that Duke Nukem Forever did and replace most of the enemies with these kinds of guys, that'll be even worse than being forced to take cover if you get hit too much.

edited 9th Dec '12 7:05:24 PM by MrPoly

ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#479: Dec 9th 2012 at 7:17:00 PM

See page 17 for my opinions on "Modernizing" doom. XD

I'm sure this has already been posted, possibly by me, but it bears repeating just to hammer home that THIS IS MY GREATEST WAKING FEAR

Bleye knows Sabers.
MrPoly Since: Feb, 2010
#480: Dec 9th 2012 at 7:48:16 PM

Yup, I watched that video (and Part 2 as well!). I would've done a few things different to hammer the point home, but they're still very well done =P

LOEADITOOx .... from -???- Since: Feb, 2011
....
#481: Dec 10th 2012 at 3:16:41 AM

Doom 3 had degenerating health, what makes one think that it will have regenerating health

http://steamcommunity.com/id/Xan-Xan/
Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#482: Dec 10th 2012 at 6:15:11 AM

I finished Doom 3. That plot stopped making sense 2/3 of the way through.

Never trust anyone who uses "degenerate" as an insult.
LOEADITOOx .... from -???- Since: Feb, 2011
Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#484: Dec 10th 2012 at 9:38:15 AM

It might have made the ending more satisfying.

Never trust anyone who uses "degenerate" as an insult.
RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#485: Dec 10th 2012 at 12:56:49 PM

Today is Doom's 19th birthday, by the way.

"Hipsters: the most dangerous gang in the US." - Pacific Mackerel
ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#486: Dec 10th 2012 at 12:59:05 PM

Really? I'll celebrate by playing shitton of Doom.

Does this mean exactly one year from now we'll be getting Doom 4 on Doom's twentieth?

Bleye knows Sabers.
MrPoly Since: Feb, 2010
#487: Dec 10th 2012 at 10:07:12 PM

Psychophobia. DAT. CYBERDEMON. FIGHT.

Also, I don't get the point of the Necronomicon. Resurrects enemies only to have them attack you again? Cause I ain't even fired a shot when the Revenant punched me... after punching a zombie to death.

ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Down with the Privileged🪓
#488: Dec 10th 2012 at 10:45:29 PM

They didn't attack me when I summoned them. Might be a difference in versions... Psychophobia has a lot of updates and such.

And did I not say that fight was awesome? That fight is awesome. And oh gawd. The music.

Bleye knows Sabers.
TriggerLoaded $50 a day, plus expenses from Canada, eh? Since: Oct, 2011 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
$50 a day, plus expenses
#489: Dec 11th 2012 at 3:35:22 PM

I've been playing through the original Doom lately. I believe I have the Depths of Doom Trilogy, though it's an odd name since this was well before Doom 3, and it doesn't have Evilution or the Plutonia Experiment. It does have Thy Flesh Consumed, but the main feature is a bunch of fan-made levels put on a CD and sold with the package.

Good lord, there seriously should have been some quality control when they were picking some of these fan levels. It seems like they just randomly picked a bunch of fan-made levels and stuck them on the CD. Oh, there's a couple of cool ones, but it annoys me when one awesome level is Part 2 of however many, but I don't have Part 1, or any others.

Don't take life too seriously. It's only a temporary situation.
Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#490: Dec 11th 2012 at 5:26:52 PM

[up]They probably just chose the ones they liked the best that were actually playable.

I can't believe they give you a gravity gun in Resurrection of Evil. That is so lame.

Never trust anyone who uses "degenerate" as an insult.
MrPoly Since: Feb, 2010
#491: Dec 11th 2012 at 5:47:19 PM

Yeah, Half Life 2 came out only a year before that game. You can really tell they took some inspiration from that series.

edited 11th Dec '12 5:47:25 PM by MrPoly

Korodzik Since: Jan, 2001
#492: Dec 11th 2012 at 9:25:50 PM

Although Half-Life 2 was the first game released to feature a gravity gun, id Software had previously conceived a similar idea during the development of the earlier title Doom 3. id Software designer Matt Hooper noted that "we actually used it as a tool throughout development where we'd grab physics objects and place them around the world".[6] The tool was used to create "damaged" rooms in Doom 3; instead of constructing a ruined room, the designers would code a pristine room and use the device to "damage" it realistically. Although used to assist the development of Doom 3, the gravity gun was not implemented in the final game. Hooper explained that "we talked about that quite a few times, but we had such a big arsenal of weapons, and so many other cool things going on, that it was just one of those things that never made it in".[6] However, Nerve Software revived the code for the weapon five months after the release of Half-Life 2 in Doom 3's expansion pack, Resurrection of Evil.
From Wikipedia. So it's not 100% Follow the Leader.

LOEADITOOx .... from -???- Since: Feb, 2011
MrPoly Since: Feb, 2010
#494: Dec 12th 2012 at 10:06:45 AM

Aight, so that's the truth.

I just got this weird idea, though. Both the plots of Doom 3 and the first Half Life are very similar. Starting out in a research lab where everything's normal (or so it seems), an experiment goes wrong and monsters/aliens come in, you find scientists along the way who help you out, the facility starts falling apart, teleportation experiments, and near the end you gotta go to the source of the invasion to put an end to it.

But Doom 3's plot is just a retelling of the original Doom. So what if Half Life is actually ripping off Doom all along? But at the same time, Doom 3 added stuff that weren't in the original that makes it seem more like Half Life. And Doom 3 and Half Life 2 were in development around the same time. Dueling Games at its finest, eh?

Mullon Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
#495: Dec 12th 2012 at 10:43:06 AM

The Resurrection of Evil marine had the dumbest face. It was like "duuuuuuuuurrrrrrr" in every cutscene you could see it in.

Never trust anyone who uses "degenerate" as an insult.
LOEADITOOx .... from -???- Since: Feb, 2011
....
#496: Dec 12th 2012 at 11:02:33 AM

Well, the beta Half Life used the Quake 2 engine, so....

http://steamcommunity.com/id/Xan-Xan/
LDragon2 Since: Dec, 2011
#497: Dec 12th 2012 at 4:02:36 PM

Considering that Half Life is thought of as a Deconstruction of Doom.....

MrPoly Since: Feb, 2010
#499: Dec 13th 2012 at 10:38:07 PM

Hey, guess what?

I just found the infamous Doom: Rampage Edition. And I'm gonna do the unthinkable. I'm gonna find the exact reason why this is the most reviled wad of all time.

As soon as the son of a bitch finishes downloading. Freakin' illegal mp3s.

maxwellelvis Mad Scientist Wannabe from undisclosed location Since: Oct, 2009 Relationship Status: In my bunk
Mad Scientist Wannabe
#500: Dec 15th 2012 at 7:47:43 PM

[up]I don't envy you. I think you'd enjoy yourself more playing those levels the Columbine shooters made, if you're looking for infamy in Doom WA Ds.

Of course, don't you know anything about ALCHEMY?!- Twin clones of Ivan the Great

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