Maybe I am just old fashioned, but I prefer running around and folks moving about as they talk during scenes instead of talking heads.
It's not a big deal I guess.
Don't PM me. We don't like being PMed.oh boy another kanji debate in p4
Alt account of Angeldog 2437.edited 2nd Mar '13 6:02:52 PM by Pulse
I sure said that!Well, I HAVE Persona PSP, but I got bored of playing it. The dungeon crawling was getting really repetitive.
It's unchallenged. In fact, the animation makes it even worse, depicting the protagonist in sympathetic feeling. If anything, the hiimdaisy comic gets the scene wrong.
It's still queer-baiting.
Bathhouse scene says "Hi!" As does "Are you going to bum me in the night?" tent interior, and many others.
edited 2nd Mar '13 6:07:42 PM by Nicknacks
This post has been powered by avenging fury and a balanced diet.Watch out everyone. We got a shit storm brewing.
Feel free to vacate the thread until they go away.
Don't PM me. We don't like being PMed.So, yeah, in totally not P4 subject changing news even though I was just lurking until now with nothing to contribute, I also found P3's dungeon grinding a bit difficult to get used to. That many floors to Tartarus is just sort of obnoxious when the environments all look rather samey. Sure, there were cosmetic differences, but little worth noting. Maybe it was better on the PS 2 versions.
I didn't mind it, but then again, I feel the floors of P4's dungeons were likewise samey.
I personally feel it's a combination of two things: P3's "blocks" are made up of more floors than P4's dungeons, and that P3's "blocks" are all part of a massive dungeon, while P4's dungeons are separate thing.
I do feel that if the block were divided into different dungeons (like in The Answer) there wouldn't be as much claims of repetitiveness. (Not that it would be enough to get rid of it completely of course)
I am probably making no sense.
Don't PM me. We don't like being PMed.Hey, I LIKED Persona!
I just got sick of "walk, walk, walk, fight. walk, fight. walk, fight. turn, fight. fight. fight. FIGHT!"
Clearly, the old school SMT games would bore you to tears.
Don't PM me. We don't like being PMed.Eh, I find I always have bad luck in games with random encounters, mostly cause I barely get a chance MOVE.
I blame the Snow Queen quest for most of my frustration, though. Time limits make me panicked, and my first tower saw Brown getting ALL the exp from Hypno.
Yeah, I recommend doing SEBEC first (if you haven't already)
The SQQ...is tough. Wee time limits on dungeons! :|
Don't PM me. We don't like being PMed.I've said it before and I'll say it again- The conclusions ultimately arrived about Kanji isn't that he's gay, but that he's Kanji, first and foremost. Same with Naoto- She's ultimately just Naoto. I'd say that, by downplaying whatever sexuality and gender identity issues the characters have and instead focusing on them as people, P4 manages to avoid the most common pitfall of making a queer character who's nothing but that. That, at least, should be lauded.
edited 2nd Mar '13 6:31:23 PM by Pulse
I sure said that!oh no timed dungeons!!!
yup
edited 2nd Mar '13 6:26:56 PM by Bookyangel2438
Alt account of Angeldog 2437.Otherarrow: Oh, P4 dungeons were samey in their own way, but not as badly. Plus I at least remember the music.
While I do agree with Pulse, I think we should just kinda...let things calm down.
As I said, I can only see this becoming a shit storm.
No offense to anyone.
In other news: Nyarlathotep: The best clock shop owner, or the BESTEST clock shop owner?
Oh, I guess you do have a point there. P4's dungeons each have their own unique music, while the P3 blocks all have basically "evolving" versions of one track. I admit, it's not much, but some times minor things like that do affect how folks few things.
edited 2nd Mar '13 6:31:24 PM by Otherarrow
Don't PM me. We don't like being PMed.Didn't go to that clock shop often in my file of IS so can't really say.
I prefer my clock shop owners to not be evil. One of my little quirks.
I dunno. I mean, the clockwork and timekeeping would probably get a bit chaotic after a while. Can't trust him with that kind of product.
I guess we could go... wherever we please.his clocks all go 5 minutes in advance
Alt account of Angeldog 2437.I feel I should note that I have beaten another Persona game before this one.
But I don't know if Arena counts in the grand tally, since it's not an RPG.
He mostly drones on about how people refuse to face their future and prefer to dwell on the past. The antique clocks are a metaphor.
Also, he gives Maki the Legendary Flower. He isn't all bad.
Well OK he is, but I am making a humorous joke.
I count Arena, if it helps.
edited 2nd Mar '13 6:33:42 PM by Otherarrow
Don't PM me. We don't like being PMed.
The game had more typical RPG scenes in the PS2 versions, yeah. Most of the scenes had their soul in the voice acting, so I didn't mind but the animated scenes especially took a hit, yeah.
edited 2nd Mar '13 6:02:01 PM by Pulse
I sure said that!