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RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
#1: Apr 18th 2024 at 9:50:29 PM

You’ve seen many universes where costumed heroes protect the people from similarly-dressed villains. Where space defense forces work to defend the galaxy from alien threats. Where monster hunters fight against creatures of the night. Where wielders of magic clash over how to use it. And now, you will see a universe that not only has all that combined… in more ways than one.

Welcome to the Fusiverse, an Amalgam Universe style world where various pieces of media not only crossover, but have their characters and elements merged together. In this world, the Justice Association works to protect the world from all kinds of threats, with multiple teams specialized in handling different menaces.

However, with plenty of major threats to deal with, others can form unnoticed, and if left to their own devices, can grow until they are capable of doing far more damage. That’s why an agent of the Justice Association is forming a task force dedicated to investigating and stopping these dangers before they get out of control; the Bud Nippers. One of these threats is located in Synthe City, NY, where a mob group known as the Eight Passions of Death Port Mafia has been rumored to have gotten their hands on something that will let them become major players in the world of organized crime. Whatever it is, it’s attracted multiple individuals of varying morality and motivation.

Among these individuals are your characters. You’ll be joining the Bud Nippers to deal with various threats, working with these threats or acting on your own terms to get what you want out of the situation. It's up to you. So let’s begin, shall we?


Character Creation Rules:

  • Your character can be a combination of either two or three characters. Only three-character fusions can use two characters from the same piece of media, otherwise it defeats the whole point of this RP.
  • The same component character can be used by multiple players (hey, the Amalgam Universe did it), but in the event one particular character gets too popular, then they won’t be allowed to be a component anymore.
  • You can use a character that would be considered OP if registered on their own (ie. a literal god, someone who can beat Goku tho) as a fusion component… but only if the other component(s) balance the fusion out to a reasonable power level (no one’s casually blowing up cities). So something like Thanoseid won’t be allowed.
  • This universe is a Fantasy Kitchen Sink superhero universe like DC or Marvel, meaning you can incorporate elements of the magic and tech systems of a variety of other properties… but keep it fair for other players. Don’t give your character something that none of the other characters can reasonably deal with (for example, in JoJo's Bizarre Adventure, Stands can typically only be seen by other Stand users. You can use a fusion made from a JoJo character, but you’d need to make it so fusions that aren’t made from JoJo characters have a reasonable chance of fighting back.) How you make that happen is up to you.

Other Rules

  • Building on the previous rule, as your characters can take components from any piece of media, that means elements from their universe will be added here. For right now, any piece of media is theoretically available, but keep in mind that you’ll have to make the elements fit in the universe. If I feel like it wouldn’t make sense to include, I will make amendments to this rule. You also can also introduce groups and events into the world (given the premise, I encourage it), but even if the media these came from had them as major things, don’t introduce an element into the world that could step on the toes of someone else. The various galactic conquerors can only have so much territory and the cataclysmic events can only be so big.
  • Usual rules in regards to how you play the game. No auto-hitting, no dodging everything, no godmodding, and no omniscience. Keep things close to the maturity level of the more mature series involved in the game.
  • Same goes for outside game conduct. Be respectful of other players when chatting and brainstorming game ideas.

Character Sheet

  • Name: Includes alias
  • Components: Who is your character a fusion of? What media are they from? (simply linking the character name to the media’s page will do)
  • Age: Roughly how old are they? You can provide an exact number, or a range (teen, young adult, elderly, etc.).
  • Alignment: Are you good, bad, or somewhere in-between
  • Appearance: Describe or include a picture of what they look like.
  • Personality: How do you act?
  • History: What important events happened to lead you to where you are currently?
  • Abilities: What can you do? This includes both powers and skills, if you’re just a regular human.
  • Equipment: What tools do you use?
  • Weaknesses: All those fancy powers and equipment are great, but you can’t be invincible. What can stop you?
  • Trivia: Anything else you think is important you want to put down.

Discord will be required for this RP. Here’s the link to the server: https://discord.gg/P4z3SrTk

Player List

Edited by RapidFirestormer on May 7th 2024 at 12:45:40 PM

Booky Since: Sep, 2015
#2: Apr 19th 2024 at 4:03:56 AM

Interested-provided ze brain co-operates!

nellyfrommovies The Sleepiest Girl on Krakoa from In the not-too-distant future, next Sunday A.D. Since: Aug, 2023 Relationship Status: Stuck in the middle with you
The Sleepiest Girl on Krakoa
#3: Apr 19th 2024 at 8:07:45 AM

Name: Rebis Hargreeves/The Fantom

Components: Rebis/Negative Man ([1]) + Klaus Hargreeves/The Seance ([2])

Age: Roughly 114 years old, physically 33

Alignment: Chaotic Good

Appearance: Rebis's body is wrapped in lead-lined bandages, apart from a tuft of curly brown hair at the top of their head and two eye holes, covered by a pair of black triangle shaped sunglasses. They wear a large and long trenchcoat with the collar popped. The color of the jacket seems to shift in hue and shade. Underneath the coat, the only other actual clothes they wear are a pair of baggy cargo pants and fingerless wool gloves.

Personality: Rebis is a very aloof and odd person. They seem to know more than they let on and while they put on a facade of not really giving a shit about the problem at hand, they are a skilled tactician and are probably just planning out how to solve said problem. They're also kind of a dick.

History: Not much is known about Rebis's life before the incident that gave them their powers. They were granted immortality along with their freakish powers as apart of a government experiment to create a group of metahuman children to serve as propaganda for the Allies during WWII. When the group, known as the Umbrella Patrol, dissolved, they became a junkie drifter, tormented by spirits in their mind. They spent most of their long life like this until now, when they resurfaced and recruited to join the Bud Nippers.

Abilities: Rebis is immortal and has slowed aging. Rebis also was given the ability to summon and manipulate ghosts and spirits, along with allowing them to inhabit their body. Finally, they can manipulate negative energy, but the more they use it the more radioactive their body becomes, leading to their use of lead-lined bandages to cover their body.

Equipment: Rebis is covered in lead-lined bandages, which they can also extend as use as weapons.

Weaknesses: If they over exert their powers, they will pass out and become more irradiated. If they channel a spirit through their body for too long, however, the spirit can takeover their body permanently.

Trivia: Rebis's survival despite being heavily radiated is not only contributed to their status as an immortal, but also because they could be considered a proto-Ghoul ([3])

Home...home is where you wear your hat...I feel so breakup, I wanna go home.
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
klom99 The Gayest Bowser from The Panopticon Since: Apr, 2011 Relationship Status: Yes, I'm alone, but I'm alone and free
The Gayest Bowser
#5: Apr 19th 2024 at 5:17:11 PM

Tentative interest.

"Doctor, I did say look for the Spymaster. Or should I say Spy....Master?"
J99908 The Lady of House Solari from The High Noon Universe Since: Jun, 2023 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
The Lady of House Solari
#6: Apr 19th 2024 at 5:29:21 PM

I have interest, but it may take a bit to “fuse” a character, if you will.

I belong to neither Heaven nor Hell. I am a woman self-possessed.
kagescorpionakki Breath of the Sun from Long Ago Since: Apr, 2009 Relationship Status: Anime is my true love
Breath of the Sun
#7: Apr 20th 2024 at 2:46:17 PM

  • Name: Kenta Otsutsuki
  • Alias: Kyuubi no Yoko (Nine-Tailed Demon Fox, often shortened to just Kyuubi/Nine-Tails)
  • Components: Kurama and Lung
  • Age: Young Adult
  • Alignment: Chaotic Neutral
  • Appearance: A surly-looking asian man with red-orange hair, red slit-pupiled eyes, pointed ears, and whisker like marks on his face.
  • Personality: Gruff and irritable, Kenta seems like a textbook villain at first, callous and violent, but beneath that hatred is a loneliness and desire for genuine companionship. While he styles himself as a fearsome demon, he has a certain sense of nobility and will generally not harm innocents or those who are retreating or obviously defeated. Additionally, he will repay those who help him, and show respect to those who respect him in turn. Those who truly infuriate him, however, face a terrible, blazing wrath.
  • History:
    • A Japanese-American immigrant, born to a poor family and embroiled in the criminal underworld from a young age, his father being imprisoned for gang violence when Kenta was young. A delinquent through his school years, getting in fights and running packages for gangs, Kenta's dream in life was to claw his way up the ranks and become the big boss that everyone feared. When his mother fell ill and passed near the end of his adolesence, Kenta devoted himself full-time to his illicit activities. One day, however, when robbing a store, he encountered a hero who happened to be particularly flippant about use of force. Kenta and his boys were savagely beaten, and he might have even died of blood loss - only for long dormant power to awaken within him.
    • In truth, he was distantly descended from an ancient and mighty spirit, taking the form of a giant fox with nine tails. A mythical beast cast as both friend and monster in various legends. Glowing with anger, Kenta made quick work of the hero, and then turned his sights on the gang he served. With his new, overwhelming strength, he installed himself as leader, and began a brief but noteworthy reign of terror.
    • Eventually, however, local heroes forced him out of his homeland. His gang was destroyed by the authorities, and Kenta, seeing the writing on the wall, bitterly fled, heading for America to try and make a new living for himself.
  • Abilities: Due to his ancestry, he has foxlike characteristics, such as claws, sharp teeth, and keen senses. All of Kenta's more obviously superhuman abilities derive from a well of energy (called chakra) within him, which he can call upon to enhance his body to superhuman levels, regenerate from injuries, and unleash in the form of flames, shockwaves, or concussive energy blasts. While he has quite a bit of energy, he can only draw on a certain amount at once: the more powerful his opponent, the more power he can draw on. As his power increases, he grows more tails and becomes more and more bestial, with his full power granting him the form of the great demon fox. His tails manifest as tendrils of red energy behind him, and can be extended and used to attack like lashing whips.
  • Equipment: Due to his pride, Kenta prefers to fight enemies with his own power rather than use weapons.
  • Weaknesses: Kenta's power grows in accordance to the strength of his enemy, which means he can't use that much power against normal people, putting him at a disadvantage against Weak But Skilled types. Additionally, it takes time for his power to grow to its full strength, up to a minute per tail, so a quick opponent can beat him before he scales up. His tail count gives enemies an obvious visual indication of what level of strength he's at.
  • Trivia: Dislikes tanuki. Something about them just rubs him the wrong way.

What is so amusing about this? Why do you take lives? How can you forget?
Cutegirl920fire CG for short from NYC apparently (Rule of Three) Relationship Status: Paris holds the key to my heart
CG for short
#8: Apr 20th 2024 at 2:49:33 PM

Hmmm, I might consider signing up for this RP but I have to think about it. I'll join the Discord tho just in case.

Victor of HGS S320 | "There's rosemary, that's for remembrance. Pray you, love, remember."
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
SushiKraken6414 Fool From The Depths from Somewhere...Nowhere....Wherever Since: Aug, 2022 Relationship Status: Having tea with Cthulhu
Fool From The Depths
#10: Apr 20th 2024 at 4:21:40 PM

  • Name: Doppo Kishibe

  • Components: Rohan Kishibe and Doppo Kunikida

  • Age: 27

  • Alignment: Lawful Good

  • Appearance: The renowned poet himself.

  • Personality: At first, Doppo Kishibe easily comes off as a pretentious asshole, taking an amount of pride in himself and his poetry which borders on intense arrogance. However, this is because he considers his poetry instrumental to bringing about a net positive and spreading goodness for the world, encouraging people to change themselves and become better people. He takes his duty as a poet who influences his readers with his writing (though never call him an influencer, or you will NOT be spared from his wrath) very seriously, determined to change the world and bring about as much good as possible because he has seen firsthand how terrible the world can be. He also has principles he absolutely refuses to break under any circumstances, such as not killing and not harming innocents. Overall, he's a Jerk with a Heart of Gold.

  • History:

    • Doppo Kishibe used to be a teacher at a Japanese high school, and though it made him a meager wage, he was satisfied with the position due to the feeling like he was helping the students there grow and evolve. However, he often found himself on the outside looking in on their strife, turmoil and personal problems, and observed more than a few people go off the deep end as a result of stress and pressure breaking their minds. Losing his satisfaction rapidly, he chose to become a poet with the hopes of influencing people's minds with words to bring them out of the darkness and into a better day, giving them a set of ideals to cling to and a path to follow.

    • As it turned out, he was extremely good at poetry, becoming renowned throughout the country and gaining a considerable fanbase. And yet, somehow, he still felt like there was something missing in his life, something he craved, some potential within himself he hadn't yet unlocked...Then, one day, he inexplicably awakened a strange, supernatural power within himself, granting him the power to control people with his poetry, a literal manifestation of his ideals and goals. Soon after developing this ability, he was approached by the Justice Association, and gladly took their offer of joining the Bud Nippers. It was his duty to bring about good to this cruel world, after all. Why shouldn't he take the offer?

  • Abilities:

    • The Heavenly Poet: If Doppo writes a haiku (his most well-known form of poetry) about someone specific doing something, and then that specific person reads that haiku in its entirety, that haiku will come true, with the person becoming compelled to do whatever they were said to do in the haiku.

    • Speed Writing: Doppo can write at borderline superhuman speeds, creating poetry in almost the blink of an eye.

  • Equipment:

    • Notebook: Doppo always keeps a special notebook on his person at all times, with 変 (the Japanese kanji for "change") written on its cover. He writes almost all of his normal poetry and all of his magic poetry within this notebook, and it is an extremely treasured possession to him.

    • Pens: Doppo keeps a significant amount of pens on him, not just for writing but also for fighting, as he's learned a special technique for using pens as a weapon.

  • Weaknesses: As previously mentioned, any poetry written by Doppo that he wants to take on the magical effect of his ability MUST be written in the form of a haiku (three lines, five syllables, then seven syllables, then five again). In addition, it can only take effect if it's specifically the person mentioned in the haiku reading it. It also can only be written on a page of his notebook, though that page doesn't necessarily have to be attached to the notebook in order for it to work, and an applicable person reading it must actually be able to understand it for it to activate, so it has to be written in English for those who speak English as their native language rather than Doppo's normal Japanese.

  • Trivia: He's a very organized person, and hates it when things disrupt his pre-planned schedule.

Edited by SushiKraken6414 on Apr 20th 2024 at 6:41:25 AM

Something's Fishy Here...
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
J99908 The Lady of House Solari from The High Noon Universe Since: Jun, 2023 Relationship Status: Healthy, deeply-felt respect for this here Shotgun
The Lady of House Solari
#12: Apr 21st 2024 at 7:31:25 AM

Name: Anemone

Components: Akshan and Anemone

Age: 23

Alignment: Chaotic Good

Appearance: A fairly dark skinned young woman with reddish-brown hair, with both Caucasian and South Asian features and patches of green scales on her elbows, knees, and face.

Personality: Anemone is generally friendly, making quips to both friends and enemies and acting like a Lovable Rogue in general. She’s also very athletic and loves playing sports. However, whenever she can contemplative about her goal of resurrecting her mentor.

History: On the alien planet of Vertumna, humanity has flourished, but centuries after the first settlers, problems still arise, as warlords began to emerge and injustice runs rampant. And Anemone, raised on the streets of the city of Mawi, was no stranger to it. She never could ignore all the bad deeds that on in front of her as much as she tried, and would intervene whenever someone was being hurt. Because of this, she made many enemies, leading to the girl being attacked, left on the street within an inch of her life. Miraculously, an old man named Kom found her, and against his good judgment, took her into his home and nursed her back to health. As Anenome began to return to normal, she found out that Kom was a Sentinel, an order of people who defended Vertumna from the xenofauna that called the planet home. As time went by, Kom saw potential in the girl, and made her an offer: she could stay with him and be protected, so long as she dedicated herself to the order, something which the girl eagerly accepted. As Anemone grew up and trained, dispensing justice on scoundrels, Kom grew distant and worried, until he told her that a scourge was coming, bigger than any alien attack the planet had ever seen. Their only hope would be to collect the sentinel weapons that were scattered throughout the old settlements of Vertumna.

  • To Kom’s shock, many of the weapons had been plundered by local warlords, his pleas to give him the weapons fell on deaf ears, and the two were forced to make do with the weapons they had. It was at this time that Anemone found a gun called the Absolver, which was snatched away by Kom, for it had the power to resurrect the dead by killing someone’s killer. Intrigued by the weapon, Anemone began to learn more about, and was shocked when she discovered that Kom had used the weapon to resurrect her all those years ago. This made her wonder why she was worthy of the weapon. As Anemone began to question the ways of the sentinel order, Kom kept pressing the warlords to give him the weapons, until one had enough, and had him killed. Anemone returned home to find her mentor and only friend dead, almost exactly where he found her. Driven by revenge, she modified the Absolver, renaming it Kombucha (Kom’s full name), and wanders the planet searching for the warlord who killed him, and stopping any scoundrels along the way.
  • Abilites:
    • Comeuppance: Anemone charges up her weapon to fire a certain amount of shots at a target.
    • Heroic Entrance: Thanks to her grappling hook, she can swing around most surfaces, still being able to shoot.
  • Equipment: The Absolver/Kombucha: A sentinel gun that can resurrect the slain by killing their killer. She has since modified to shoot a detachable grappling hook.
    • Boomerang: A simple foldable boomerang.
    • Plascutter: A simple knife made out of plasma, something that she’s had since her youth.
  • Weaknesses: As powerful as her gun is, she can’t resurrect anyone until she gets a clear view of her killer, and while she can fight hand-to-hand and take a couple of hits, she struggles against people bigger than her, which is why she turns to pragmatism. But catch her head on, and she’s probably toast.
  • Trivia: She lives by a code: Don’t be an ass. She also loves sneaking and has a flair for dramatics. She also has an augment that grows scales over injuries that break skin.

Edited by J99908 on Apr 21st 2024 at 4:16:21 AM

I belong to neither Heaven nor Hell. I am a woman self-possessed.
Kiobi20 Since: Sep, 2016
#13: Apr 21st 2024 at 10:26:04 AM

could I use an anthropomorphic character for this rp?

RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
#14: Apr 21st 2024 at 11:45:30 AM

[up][up]Accepted.

[up]They'd be considered a mutant or alien or something along those lines here, but yeah, that's fine.

RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
#15: Apr 21st 2024 at 12:25:23 PM

Might as well add in my player character.

Joe grew up admiring soldiers who fought in World War 2, like his fighter pilot father, and joined the military after graduating high school. Despite his brash nature, Joe became quite the soldier, and his skill led to him being selected to lead an elite team known as the Adventure Crusaders, tasked with fighting more abnormal threats, and was among the candidates for a super soldier program to unlock latent superpowers, even if it just turned out to be making psychic photographs. With his team, Joe traveled the world and went on many adventures, including where he learned to use Ki in Italy and fought the serpentine Pil-La in the Himalayas, losing his hand to their leader Snakar in the process.

But Joe eventually retired from the military to settle down with his wife, Suzi Martelle, and got a desk job with the Justice Association, though he would do field work when the situation became desperate enough. However, even though had mellowed out over the years, Joe always felt that his place was in the middle of the action rather than behind the scenes. So when the Justice Association began forming the Bud Nippers, Joe decided to take on the job of leading the team to give him a way to go out and handle more low-key threats.

  • Abilities:
    • Ki Manipulation: Joe has learned to harness Ki, which puts him at peak physical condition. Even as he gets older, he still has the vitality of a man half his age. He can also channel Ki through objects he touches, increasing the energy they hit targets with.
    • Psychic Observing: If Joe knows what a specific person or object looks like or what its name is, he can monitor their current activity. Depending on if he touches a paper or a digital recording device, Joe can create a photograph or soundless video of whatever the target is doing at the time he uses his power.
  • Equipment:
    • Mechanical hand: Joe’s left hand has been replaced by a fully functional prosthetic after losing it fighting Snakar. It contains a spool of cable that he can shoot out and channel Ki through, letting him better control it to restrain enemies.
    • Smartphone and notepad: Joe always carries items he can use to get pictures or videos with using his powers.
  • Weaknesses: As Joe’s ki manipulation is based around his breathing, so restricting it weakens his ability to use it. If Joe has never seen whatever he’s looking for, he can only get an image if he knows its real name.
  • Trivia: Joe has been a lifelong fan of comic books. In particular, he’s held onto his childhood collection of Sergeant America comics his father gave him detailing exploits of World War II hero Steve Savage.

Edited by RapidFirestormer on May 1st 2024 at 5:18:18 AM

Kiobi20 Since: Sep, 2016
#16: Apr 21st 2024 at 12:57:36 PM

Name: Blaze Butterfly (aka Princess Burning Star)

Components: Blaze the Cat

https://tvtropes.org/pmwiki/pmwiki.php/Franchise/SonicTheHedgehog

And Star Butterfly

https://tvtropes.org/pmwiki/pmwiki.php/WesternAnimation/StarVsTheForcesOfEvil

Age: 14 years old.

Alignment: Neutral good.

Appearance: they're an anthrophomorpic cat girl with light purple fur except for her mouth which has white fur, a black small nose and long blonde hair over her head, so long it reaches her legs, she has a shiny purple jewel attached to her forhead and 2 burning heart symbols on her cheeks, she wears a red headband with devil horns, a blue dress with a orange cartoon raccoon drawn on the chest, long white pants, alongside purple boots and white gloves.

Personality: At first She may seem like she's a cold and stoic individual that's all business and no play, but that it's just the mask that she wears in public since she was taught that as a princess she has an image she must maintain to the general public, she is deep down a pretty emotional and exciteable kid that loves action, adventure, having fun and cute things but she only shows this side of herself to those she considers trustworthy friends, she's extremely noble and is always willing to lend a helping hand, has strong sense of loyalty to those she cares about, she also has a pretty short fuse, if someone pisses her off she can end up going on a desctructive rampage.

History: She's the latest in a long line of royals from a group of alien cat people, their kingdom is called Meowni, she has been trained to be a monarch and a warrior ever since she was a little baby, when she came of age at her latest birthday she was granted the magic wand from her family and began her quest in order to prove that she was ready to take her position as the next in line for the throne of Meowni, her quest is to look for the 7 Sol Emeralds, ancient magical relics that will grant her the power from her family's lineage, they were scattered around another dimension and that dimension ended up being earth, since then she has been exploring the human world searching for them urgently since she will only be able to return home after she manages to collect the 7.

As she was exploring the earth, she ended up summoning a monster with her magic wand by accident that began attacking a big city, but she was able to beat it into submission before it managed to do anything worse than collateral damage, though her attacks actually damaged the city more than the monster managed to do, the justice association arrived quickly and watching that she had both potential as a superheroine but she was also a potential danger if left unchecked becouse of her destructive and barely under control powers, they offered her a place in their organization, offering her a place to stay and to help her train into keeping her abilities under control, since she did urgently needed both of those she accepted but after making them promise they will inform her of any sighting of the sol emerald their intelligence may get.

Abilities:

Pyrokinesis: She has the power of create and manipulate fire, which she shoots as fireballs from her hands or as tornados of flames as she rolls quickly in the ground or in the air.

Super Speed: She's capable of running at at supersonic speed, her prefered method of attack is smashing into foes at extreme speeds.

Martial arts: she has been trained since birth for combat so she's adopt at multiple kinds of hand to hand combat as well as with meelee weapons like swords, lances and maces.

Magic: she has the latent potency to use magical spells but she needs her magic wand to do so.

Diplomacy: She has good skills and charisma for negotiating and for managing political discussions thanks to her education as a princess while she was growing up.

Equipment:

Royal magic wand: a magic wand that she can use to manifest her inate magic as powerful spells, summoning magic blasts, magical creatures to aid her in combat or to transform or levitate other people or objects, the wand is powered by positive emotions so it's more powerful when she's feeling happy confident.

Book of instructions: The wand comes with a book that serves to instruct it's user in how to use it.

Dimensional Scissors: Magical Scissors that allow her to cut open protals that allow her to travel quickly from one location to another, she has to have left a portal in one place and then open a portal in another in order to use the teleportation effect from one location to another.

Weaknesses: She's Acrophobic, afraid of heights and she can end up as a trembling scaredy cat if she's too high up, she can't use magic spells besides her pyrokinesis without her wand and even with it, she's pretty inexperienced in how to use it properly so she is not always able to use the spell she wants to especially if she's feeling intense negative feelings like fear, sadness or anger, also while she can handle diplomatic relationships quite well, she has little experience with normal social situations so she's often socially awkward.

Trivia: Her favorite foods are Nachos and Sushi.

Edited by Kiobi20 on Apr 21st 2024 at 1:02:57 AM

RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
Cutegirl920fire CG for short from NYC apparently (Rule of Three) Relationship Status: Paris holds the key to my heart
CG for short
#18: Apr 21st 2024 at 3:34:03 PM

  • Name: Giulietta Cornulet (Sir Tristan; The Star-Crossed Knight)
  • Components: Juliet Capulet and Tristannote 
  • Age: Young Adult
  • Alignment: Lawful Good
  • Appearance: Imagine the FGO portrayal of Sir Tristan but with the androgynous face leaning more on the feminine side, slightly more armored and the red hair is cropped pretty short (not going below the chin) and a couple shades darker. Giulietta has pale blue eyes and they are open most of the time. Underneath her armor are bandages binding her chest, some padding to hide her curves and a bunch of scars she'd received from the battles she fought in.
  • Personality:
    • Giuletta is a reserved figure, trying her best to be stoic and sophisticated. However, that doesn't stop her from making dry remarks on whatever's happening around her and she's capable of becoming quite an emotional poet. What is most likely to get her emotions flowing is whenever she talks or thinks of her lover, Romeo, who she misses dearly. She's quite a passionate lover as it turns out.
    • As expected of a knight, Giuletta is rather honorable and chivalrous. She's very much willing to protect others, holds herself to high standards and refuses to resort to dirty tactics unless she literally has no other choice (in that case, she'll be remorseful about it). She is the type who will insist on following the rules when she duels, which makes her susceptible to those who are willing to cheat, although that will anger her as she doesn't look fondly on dishonorable fighters.
    • She possesses noticeable determination and is good at self-advocating. It's difficult for Giuletta to be demotivated by insults and she'll always keep marching forward even if it's detrimental for her.
  • History:
    • In medieval Italy, Giuletta's parents, Meliodas and Elisabetta Cornulet, were the ruling monarchs of the city-state Verona. The Cornulets have been in an ancient feud with another high-ranked family, the Montaguttas for centuries, if not millennia. They fought over Verona's throne until the Cornulets became victorious and they had been ruling Verona for a few decades now. This feud will come up later.
    • At some point, Meliodas was abducted by a fairy enchantress who wanted to take him in as her lover and a heavily pregnant Elisabetta searched desperately for him. During the search, Elisabetta entered labor on Lammas Evenote  and gave birth to a baby girl. Unfortunately, Elisabetta died shortly after the birth, leaving the baby completely defenseless until she was found by her uncle, Tybalt, who'd been following Elisabetta. Tybalt brought the baby back to Verona and eventually rescued Meliodas. When Meliodas learned about his wife's passing, he broke down in grief and couldn't bring himself to look at his child. The child was later baptized and christened Giulietta.
    • Growing up, Giulietta was effectively raised by her wet nurse, Angelica, who she was close with. She grew up with her cousin, Rosaline, who was like a sister to her. From a young age, she was passionate about music, being a gifted singer with a talent for playing the harp. She played often for her family and whatever guests they brought. Giulietta proved to be a stubborn child who refused to conform to the strict social expectations placed on girls in her era. This proved to be a headache to Meliodas who cared about his family reputation and had lectured Giulietta often. When Giulietta turned 16, her father attempted to marry her off to the local count, Paris, but she refused to marry a stranger several years older than her. Giulietta decided to run away and disguise herself as a boy, bidding farewell to Angelica who packed some supplies for her.
    • Now a vagrant going by the alias Tristian, Giulietta left Verona territory and explored Italy. She ran into a traveling king by the name of Arthur and his band of knights known as the Round Table. Arthur, seeing potential in Giulietta, decided to bring her along with his group and one of his knights, Lancelot, took her in as his squire. Giulietta proved to be a capable fighter and picked up on the social rules of knights quickly. Eventually she was knighted and gifted Failnaught, a magical bow that also served as a harp, by Arthur's trusted mage and friar, Merlin. One day, Giulietta was requested by Count Paris, who failed to recognize her, to fetch Rosaline so he can marry her. Giulietta hesitated to do the quest due to Rosaline being her cousin and her brief history with the man, but after some convincing by a fellow Round Table knight, she embarked on the quest. Along the way, she encountered a young man by the name of Romeo and due to a mishap with a love potion she'd acquired from defeating a knight earlier, they fell in love with each other right away. Due to passionate love hindering her critical thinking, it didn't take long for Giulietta to reveal her true identity and gender to Romeo.
    • Unfortunately, it was soon revealed that Romeo was the heir of the Montaguttas and as Giulietta was descended from their sworn enemies, they aren't meant to be together. Nonetheless, their love persisted, even after the love potion's effects wore off, and Giulietta revealed her secrets to Merlin and requested that he privately officiate their marriage. Amused, Merlin does so as requested. However, as Giulietta was distracted by Romeo, she failed to fetch Rosaline, which frustrated Count Paris and he asked Tybalt to go to Giulietta to figure out what's taking her so long. Tybalt did so and eventually found the lovers. Recognizing Romeo and having a strong hatred for the Montaguttas, Tybalt duels Romeo. Giulietta attempted to intervene but her presence caught Tybalt off guard as he realized that she was his niece, giving Romeo the opportunity to fatally finish him off.
    • The murder strained the relationship as Giulietta was devastated since her lover killed her uncle in an unfair manner, which complicated things. Once news of the murder spread, Meliodas ordered Romeo to be burned on the stake and Giulietta to be hanged since he believed that the latter didn't do enough to stop the murder despite being a knight. Even if she had a difficult time forgiving Romeo, Giulietta didn't want him to be executed and went to Merlin for help once more. This time, Merlin gave her a magically-crafted toxin that once drank puts the consumer in a death-like slumber for a few hours just so she can fake her death and escape her actual one. Giulietta drank the toxin and was found in the pseudo-death state by Meliodas. He had her buried in the woods, underneath stones and soil. Merlin wrote a letter and gave it to Lancelot to pass it to Romeo and rescue him. By the time Lancelot arrived in Verona, Romeo had already escaped the cell he was held captive in and caught wind of the news of Giuletta's supposed death. He ran off to the forest she was buried in and out of grief, took his own life.
    • Giuletta was meant to awaken by the time Romeo showed up but Merlin made a critical mistake when he was brewing his toxin. The toxin lasted much longer than expected, leaving Giuletta in that still slumber for centuries. Thanks to its magical nature, Giuletta's body didn't shut down or rot, keeping her alive all this time in some form of cryostasis done without ice. By the time Giuletta awakened and unearthed herself, she found herself in the modern day. Completely unaware of the fact that Romeo is dead and that centuries had passed, Giuletta goes on a doomed quest to find her lover. Whether she knew it or not, she'll forever be star-crossed.
  • Abilities/Skills:
    • Sword mastery: Giuletta is skilled with all kinds of swords, but she does the best with the longsword.
    • Archery: She can wield a bow just as well as a sword and has good aim. It's still possible for her to miss but her accuracy is on point.
    • Voice of an Angel: She's pretty gifted when it comes to singing and her voice has a lovely ring to it.
    • Musician: While her signature instrument is the harp, Giuletta is capable of playing numerous kinds of instruments such as the violin and flute. She can easily learn new instruments as well.
    • Spells of Failnaught: As a magically-enchanted bow, Giuletta can perform some spells with it.
      • Harp of Healing: A song-based spell that can soothe her allies whilst diminishing the willpower of her enemies. It has the range of around 10 feet.
      • Sonic Arrows: Failnaught does not require regular arrows as it can create magical ones by flicking off the air on its string. They move faster than the average arrow and may be harder to dodge, but it's not impossible for them to miss. Giuletta has some variety on how to use these arrows by using them to tear, slice, or entrap the enemy.
      • Phantasmal Music of the Painful Lament: A special spell that can only target only one enemy and requires Giuletta to pour her heart out to her songs; filled to the brim with melancholy, numerous sonic arrows are unleashed as she sings, entrapping the enemy and making it difficult for them to move. Finally, she fires a singular, stronger arrow that pierces through the enemy in a dramatic fashion. This spell would take up loads of mana if it was done by a magic user but as Giuletta lacks natural magic in her body and the mana costs far exceed the rate that Failnaught can generate mana, it instead takes up her life force. Because of this, Giuletta cannot perform this spell more than once at a time without losing her life in the process and if she uses the spell, she'll be out of commission for a while.

  • Equipment:
    • Failnaught: A magical bow that's part harp as indicated by the fact it has numerous strings that can play music. It's rather sturdy and it can generate mana on its own but that generative capability is limited. The more Giuletta pours her soul in her singing, the stronger its arrows become.
    • Longsword: A trusty longsword Giuletta wields when she gets herself into close combat.
  • Weaknesses:
    • Mere Human: Giuletta may be a skilled knight wielding a magical bow, but underneath that armor is a fragile human body. She's easily outmatched by supernatural beings and has about the same durability as you would expect from a normal human.
    • No Magic: As you may have figured out, Giuletta ain't a wizard in spite of using a magical weapon. She doesn't have mana or any other magic in her body, limiting Failnaught's potential and once the bow runs out of mana to use, any spells will suck up her life force instead. Thus, the more she uses Failnaught in battle, the more exhausted and beat up she'll become.
    • Fish out of Temporal Water: She woke up in the modern era and has no idea how to use modern technology, or at least at first. It'll be a struggle for her to adapt.
  • Trivia:
    • Her text will be in red.
    • At the start of the RP, Giuletta would likely still go by her Tristan alias until she learns that women have more rights in the modern day and/or feels comfortable enough to reveal her true identity to the other PCs.
    • Failnaught was a weapon I believe that was attributed to Tristan in myth. Its magical properties were inspired by its FGO version and added to make Giuletta more useful in a superhero RP.
    • Giulietta is the Italian spelling for Juliet. I didn't vibe with calling my PC Juliet lol (plus the play was originally an Italian story that Shakespeare adapted to the English stage).
    • Cornulet is a portmanteau of Cornwell (where Tristan's uncle rules over) and Capulet. Montagutta is a portmanteau of Montague and Isotta, the Italian spelling of Iseult, Tristan's lover and the other component of Giulietta's Romeo.
    • There is precedent for Shakespeare heroines to crossdress (i.e Rosalind from As You Like It and Viola from Twelfth Night) and this is not the first time a version of Juliet Capulet crossdressed.

Edited by Cutegirl920fire on Apr 21st 2024 at 3:48:29 AM

Victor of HGS S320 | "There's rosemary, that's for remembrance. Pray you, love, remember."
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
TheGoldLeaf Samus wasn't the first. from Domino City Since: Jan, 2023 Relationship Status: I've got the brains, you've got the looks. Let's make lots of money.
Samus wasn't the first.
#20: Apr 22nd 2024 at 8:07:28 AM

Interested.

Ay, you! It's Gold, and I'm noble!
TheGoldLeaf Samus wasn't the first. from Domino City Since: Jan, 2023 Relationship Status: I've got the brains, you've got the looks. Let's make lots of money.
Samus wasn't the first.
#21: Apr 27th 2024 at 9:14:07 AM

Name: Jaden Cruz

Components: Jaden Yuki + Soma Cruz

Age: 18

Alignment: Neutral Good

Appearance: Jaden is a 5 foot 5 pale-skinned male with medium-length brown hair and blue eyes. He commonly wears a red coat with a black shirt, light blue jeans and red boots. Personality: Jaden is a free spirit with a carefree, easygoing persona - practically the quintessential slacker. At the same time, he's protective of his friends and would go to the ends of the earth for them, and threatening them is one of very few ways to get him genuinely angry. He also has a strong sense of honour and honesty, and won't accept a victory he didn't earn. He sometimes has trouble opening up to others about what's troubling him.

History: Jaden and his friend Syrina Hakudale were on their way to see their first total solar eclipse when fate intervened and magically transported them into the castle of the Supreme Lord Draculaou. Immediately protective of Syrina, Jaden set out into the castle to find an exit and save itself from their demonic influence. From other people who had been pulled into the castle, he learned that the Supreme Lord was dead but that the castle was seeking a new host. At the same time, he discovered the power known as ‘Cards of Dominance' while fighting off various monsters in the castle and taking the souls of four “Elemental HERO” monsters. This power was derived from the Supreme Lord’s ability to dominate souls and attracted the attention of Sartorius Jones, who believed he was the most worthy candidate to inherit D.D. Castlevania. Sartorius, however the conflict revealed that Jaden's powers and the Supreme Lord's soul were one and the same; Jaden was the reincarnation of Draculaou, and could inherit D.D. Castlevania as its new lord and master. Jaden denied this however, and wished to escape his bonds with the castle. In the end, he destroyed the castle's dark power source and successfully escaped D. D. Castlevania, retaining his identity and resisting Dracula's dark influence.

Jaden initially had trouble coping with the revelation that he had powers inherited from an evil tyrant, but support from his friends - and a chance encounter using Elemental HERO Avion's power rescuing a cat stuck in a tree - helped him to realise that it didn't matter where his powers came from as long as he used them for good. To that end, he headed to NY right after graduating Duel Academy, having been contacted by the Bud Nippers after they caught wind of his powers and gladly accepting the invitation.

Abilities:

  • Cards of Dominance: Jaden has the power to steal the souls of those he defeats in combat or a contest, and manifest them as Dual Set-Up Monsters cards. These cards can then be placed on a playing field to unlock powers or summon familiars based on the soul's owners' abilities.
  • Arms Knowledge: Jaden has a basic understanding of how to use various types of arms - bladed weapons, blunt weapons, even handguns, laser rifles and rocket launchers.
  • Luck of the Draw: Jaden is luckier than most when it comes to games of chance. This shows up most often when he's using his Deck in a fight, as he will always draw at least one Card of Dominance in an opening hand of five cards.
  • Enhanced Stamina/Durability: Jaden has more stamina and durability than the average human.

Equipment:

  • Dual Set-Up Disk: A device strapped to the wrist that provides a portable playing field for his cards and helpfully reduces the strain of summoning familiars by giving them a hologram to anchor themselves to. He can also use it to block attacks in a pinch, though this runs the risk of breaking the device.
  • Dueling Deck: A deck of Dual Set-Up Monsters cards; Jaden's contains normal cards (mostly themed around Western heroes) and Cards of Dominance alike. The cards Jaden starts with are:
    • Elemental HERO Burstinatrix - lets Jaden throw a fireball.
    • Elemental HERO Sparkman - forms a shield around Jaden that deflects electricity.
    • Elemental HERO Avion - lets Jaden fall slowly.
    • Elemental HERO Clayman - stands in a set position and shields those behind it from attacks.

Weaknesses:

  • Mana: Playing soul cards requires Jaden to expend some of his own soul's energy, and if it drops too low, he'll be left tired, unable to use any defensive abilities, and generally vulnerable.
  • Honor Before Reason: Jaden absolutely cannot turn down a formal challenge no matter what; this is a trait inherited from the Supreme Lord.

Trivia:

  • Jaden speaks fluent English and Japanese. His Italian is just okay.
  • Dual Set-Up Monsters is essentially just Duel Monsters with 20-card decks, different monsters and a greater focus on Fusion.

Edited by TheGoldLeaf on Apr 27th 2024 at 5:16:07 PM

Ay, you! It's Gold, and I'm noble!
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
darksidevoid Anti-Gnosis Weapon from The Frontiers (Ancient one) Relationship Status: Robosexual
Anti-Gnosis Weapon
#23: Apr 27th 2024 at 3:14:21 PM

Mmmmmmm, so tempted to join, but I already have a lot on my plate, RP-wise. What are your expectations as far as posting rate, Mr. GM?

GM of AGOG S4: Frontiers RP; Sub-GM of TABA, SOTR, & UUA RPs
RapidFirestormer Since: Sep, 2020 Relationship Status: I like big bots and I can not lie
#24: Apr 27th 2024 at 5:43:08 PM

I'd aim for about once a week. That work for you?

darksidevoid Anti-Gnosis Weapon from The Frontiers (Ancient one) Relationship Status: Robosexual
Anti-Gnosis Weapon
#25: Apr 27th 2024 at 5:48:05 PM

Sure! I don't know if I'll be able to write huge posts at that rate unless inspiration strikes really heavily, but I can almost certainly eke out a post a week! That said, here's my signup! Hope it's alright to have a villain-type character. Please let me know if anything is too much, and especially if you want me to pare down or eliminate the minions.

  • Name: Megistus Bosslar, the Absolute Zero Supreme Leader of Secret Society Gekko Agastia
  • Components: Secret Society Agastia Chief of Staff Megistus and Secret Society Gekko Supreme Leader Bosslar
  • Age: 60s
  • Alignment: Anti-Villain, Lawful Evil
  • Appearance: A towering man in azure, full-body, knight-like armor with full helmet and a skull motif, complete with cape. His eyes glow a menacing golden-yellow and his head is crowned with a commander's cap with the same skull motif. Even when otherwise attired - for example, in a business suit, he still seems to wear the armor. You can think of his appearance as a fusion between these two individuals.
  • Personality: For someone heading an evil organization hellbent on world conquest, Megistus is a surprisingly affable and reasonable man. He is firm but fair with his subordinates, valuing their individual contributions and going easy on highly-trained members when they need to adjust deadlines to meet the high pressure of the villain work environment, even ensuring the organization has a robust HR department and employee benefits to aid in retention through repeated defeats by heroic forces. When fighting heroes and the like, he abides by a strict code of honor that disallows sneak attacks until after one has announced oneself and battle has commenced, and he strongly opposes what he sees as the exploitation of underage individuals doing superhero or supervillain work. He also has an absolutely incredible work ethic, personally overseeing, testing, and helping to refine every product that the Secret Society puts out through their various front organizations. That said, he is still evil, and will not hesitate to kill his opponents in battle, and lie, cheat, steal, terrorize, and so forth in pursuit of his goals. Notably, unlike some more cowardly Supreme Leader types who are content to lounge on their thrones and merely send out their underlings to do their dirty work for them, Megistus often prefers to take a hands-on approach once he's gathered sufficient intel on an opponent, and show up on the battlefield directly. In conversation, he is always a fully serious Large Ham.
  • History: It was about 40 years ago that Secret Society Gekko Agastia suddenly burst onto the scene with Megistus Bosslar at its head, emerging from the shadows to attempt to conquer Japan in one fell sweep as the first step toward ruling the world, their seemingly endless army of minions and monsters pushing much of the Far East nation to the brink. Since then, they have been largely pushed back and their power has diminished greatly in the face of staunch resistance from assorted heroes, as well as various competing evil organiztions who desire the country or world for themselves. Along with this diminishing power have come dwindling budgets and a smaller workforce, necessitating changes to organizational structure and management, diversification of front businesses, and increasingly, overseas ventures in places less thoroughly saturated with heroes and evil orgs than Japan. It is one such overseas venture that Megistus sees fit to personally see through that brings him and a small cadre of minions (size/nature to be determined with GM input) to New York, aiming to secure whatever this mysterious thing is that the Eight Passions of Death Port Mafia has gotten its grubby, unworthy hands on. For the power and glory of Gekko Agastia!
  • Abilities: As suggested by his epithet "Aboslute Zero", Megistus has the cryokinetic power to generate and manipulate ice however he wants, including such things as shooting icicle spears and generating mirage images by refracting light through the clear crystals. Unless he is projecting ice directly from his own body, he generally needs to use hand gestures in order to do said generation or manipulation. He is also quite physically strong, able to dent steel and easily shatter bones with his punches and kicks. Additionally, he has mastery of minor illusion magic that allows him to mask his features (or rather, conceal his armor with a glamour of an ordinary man's features) when he is in a civilian guise, though he can also allow people to selectively see through said illusions. As for not-exactly-superhuman abilities, Megistus is a polyglot and polymathic genius, having mastered a wide variety of subjects and languages, and has incredible prowess in concentration and multi-tasking, able to compartmentalize his thoughts in order to work on at least four tasks simultaneously.
  • Equipment:
    • Armor of Absolute Zero: A set of armor made of advanced metallic alloys that make it incredibly resistant to physical attack, even standing up to normal firearms, blades, and superhuman strength with nary a scratch, though sufficient blunt force can still cause damage to the wearer through the armor, and it has its own weaknesses (see below).
    • Laptop: A heavy-duty, heavily protected laptop upon which Megistus does his business, usually left in a safe place during engagements with opponents.
    • Phones: Megistus carries with him a number of different phones for different purposes, many of them burners, and distinguishes between which one needs tending to via vibration pattern or ringtone.
  • Weaknesses: Due to the heavy, stuffy, and conductive nature of his armor, Megistus is weak to electric- or heat-based attacks, gadgets, and abilities. He also can't hold his liquor.
  • Trivia:
    • Minions:
      • Camula the Immortal: Second in command of the minions that Megistus has brought with him. A female vampire who can freely shapeshift, making her dangerous in battle, a master of disguise, and extremely difficult to kill. Besides her ability to shapeshift to regenerate and bulk up any number of limbs, she has no special superhuman strength or durability. As a vampire of exceeding age, she requires blood to live, is weak to holy symbols, must be invited in order to enter a home, is allergic to garlic, and is easily tuckered out (but not killed) by sunlight, but can cross running water with no problem. Secretly a big fan of female celebrity singers, particularly idols.
      • Hydra: Originally planned to be a regenerating monster with at least eight heads, budget cuts to the Monster Development Department paired with tight deadlines resulted in a vastly scaled-down product of Hydra, a superhumanly strong monster in the form of a teenage girl with four extra, venomous, acid-spitting, talking snake heads who are named One through Four. As they are made from Camula's cells, Hydra and One through Four have very strong regenerative abilities, though not to the same degree as Camula herself. Hydra considers her extra heads to be her sisters, as each is capable of independent thought, and her sisters often bicker with one another too much to be very competent in battle. The five of them are also not very hardy, barely able to take one superhuman level attack before they topple over, defefated.
      • Reaper Princess (Desumi Magahara): A young adult woman with durability and strength rivaling or exceeding Megistus' own; unbeknownst to her, this is because she is secretly his granddaughter. She uses a skull-shaped trinket to transform to and from her "work clothes", and wields a spiked flail in battle. In a secret romantic relationship with Red Gelato of Gelato-5, a Sentai team that opposes her organization.
      • Judgement Princess (Ran Ran): A young adult woman who is quiet, mischievous, and very secretive. A gadgeteer genius and master of disguise. She uses a skull-shaped trinket to transform to and from her "work clothes", and wields a large, bladed, eight-spoked wheel as a projectile in battle. Aware of Desumi's relationship with Red Gelato, but has chosen not to tell anyone, or even let Desumi know that she knows.

GM of AGOG S4: Frontiers RP; Sub-GM of TABA, SOTR, & UUA RPs

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