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Fallout: 76 - Take Me Home, Country Roads

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danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#451: Jun 21st 2018 at 3:12:35 PM

Well, there was the arena which you can access by a manhole entrance somewhere west-ish of New Vegas proper. It's a pretty simple affair. Do some quests for the woman who runs the place which consists of finding eggs of dangerous monsters so she can breed more for the arena. Then you can either pit them against each other and bet on the outcome, or fight them yourself for fabulous prizes!

DRCEQ Since: Oct, 2009
#452: Jun 21st 2018 at 5:19:08 PM

And, if you're playing a male courier, the woman who runs the place lets you claim her as the ultimate prize when you're finished with the questline.

Anyway, I want scorchbeasts vs. deathclaws.

Lavaeolus Since: Jan, 2015
#453: Jun 21st 2018 at 6:36:38 PM

[up]I think you can enter what we could term a relationship with her regardless of gender. Though I always forget about the Thorn until it's way awkward to do. Actually, on that thought, this comic springs to mind.

DRCEQ Since: Oct, 2009
#454: Jun 21st 2018 at 7:19:07 PM

I didn't know if gender mattered. Good to know.

Also, LOL.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#455: Jun 22nd 2018 at 3:11:13 AM

As far as I know, it never matters in modern Fallout games.

Optimism is a duty.
Discar Since: Jun, 2009
#456: Jun 22nd 2018 at 9:29:44 AM

Fallout 4 got a bit of flack for having it matter a tiny bit in the backstory, with Nate being a veteran but Nora being a lawyer. It still doesn't matter in gameplay, though (which was actually part of the reason for the complaining—why is a lawyer just as much of a badass as a veteran?), but there it is.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#457: Jun 22nd 2018 at 9:49:56 AM

Must have been some tough courtroom battles. grin

Optimism is a duty.
danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#458: Jun 22nd 2018 at 9:59:07 AM

Considering how weird and wacky the Fallout universe was even before the bombs dropped, I can believe that.

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#459: Jun 22nd 2018 at 1:05:35 PM

It's not like someone who lived in an underground vault their whole life had much much in the way of combat experience, and wasn't the male Sole Survivor engineering corps? You kind of get to define for yourself how much active combat duty that involved, IIRC. The slate for either gender is still pretty blank.

Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#460: Jun 22nd 2018 at 1:16:18 PM

[up] 108th Infantry, actually - they say as such in the USS Constitution quest. And it's at heavily implied from the whole War Is Hell speech he was planning to give at the Veteran's ball - and the fact that said ball considered him something of a guest of honor - that he did see some rather serious action.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#461: Jun 22nd 2018 at 1:49:11 PM

You clearly haven't played the game at all, or you'd know that the protagonist of 4 spends all of ten minutes "living" in that Vault before they walked out again.

Optimism is a duty.
Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#462: Jun 22nd 2018 at 1:50:38 PM

[up]He's comparing the male Sole Survivor's combat experience to that of other fallout protagonists, which is usually presumably low.

edited 22nd Jun '18 1:51:56 PM by Protagonist506

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#463: Jun 22nd 2018 at 1:56:22 PM

Yeah, the only Fallout protagonist who I could believe had significant combat training/experience would be the one for... 2? That's the one where you're the child of a tribe descended from the Vault Dweller or something, right?

TheLovecraftian Since: Jul, 2017
#464: Jun 22nd 2018 at 1:59:33 PM

The Courier, presumably, has a lot of experience. They're a courier, after all. Not to mention everything that the game hints about their past...

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#465: Jun 22nd 2018 at 2:27:33 PM

Oh, I see, my apologies.

Optimism is a duty.
CharlesPhipps Since: Jan, 2001
#466: Jun 22nd 2018 at 2:39:07 PM

I don't think you need to assume that any successful society has to be expansionist.

They could make a Institute-esque Utopia and West Virginia.

It doesn't have to want to move beyond WV like NCR.

Which we saw become a dangerous expansionist state that needed to be put down.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#467: Jun 22nd 2018 at 2:45:08 PM

[up][up]S'alright.

Well, either way. Plenty of room for a civilian to go all Badass Normal in Fallout, is what I was going for.

Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#468: Jun 22nd 2018 at 4:33:17 PM

[up][up] Stupidly expansionist, sure, but dangerous and in need of destruction? Where's that coming from?

Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#469: Jun 22nd 2018 at 6:16:59 PM

Given the nature of the Fallout universe, imperialism is actually pretty justifiable in that context. The Fallout universe is anarchic and somebody has to push back the raiders build roads. The NCR is simply restoring civilization and democracy.

Also, they're the faction that's most obviously a continuation of American culture (even more so than the Enclave. Especially more than the Enclave), and could reasonably claim to just be restoring the American nation.

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#470: Jun 22nd 2018 at 6:31:03 PM

The NCR didn't need to be put down so much as to learn a Valuable Lesson about sharing. And maybe focus on dealing with some of their personal stuff before they go out and add any more settlements to the NCR family, because it's not like things are perfect back home. Helping push back the Legion is a good thing, but trying to claim the Dam and the Strip as their price for doing so is decidedly not.

edited 22nd Jun '18 6:31:45 PM by Unsung

danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#471: Jun 25th 2018 at 9:17:06 AM

Yeah, the NCR has to learn the lesson that I learned in EU4. Too much expansion at once only leads to exhausted manpower reserves, lots of internal unrest, and nearby countries starting to get worried about the aggressive neighbor. Gotta expand bit by bit, take time to recover and fully integrate new territories into the empire.

edited 25th Jun '18 9:17:20 AM by danime91

DrunkenNordmann from Exile Since: May, 2015
#472: Jun 25th 2018 at 9:20:04 AM

[up][up]

Helping push back the Legion is a good thing, but trying to claim the Dam and the Strip as their price for doing so is decidedly not.
It's why I'd personally prefer the House ending as canon - at least this way the NCR will be able to purge itself of the imperialist idiots in charge.

edited 25th Jun '18 9:20:15 AM by DrunkenNordmann

Welcome to Estalia, gentlemen.
danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#473: Jun 25th 2018 at 10:04:59 AM

[up]The House ending is also probably the best ending, debatable between that and the NCR ending for various reasons. The Legion ending is invariably bad, and the Wild Card ending seems hopeful, but ultimately proves to be ineffective.

DRCEQ Since: Oct, 2009
#474: Jun 25th 2018 at 10:40:09 AM

So it looks like nobody is even going to look at the whole "Doomed by Canon" debate from last week. Am I the only one who realizes that 500 people isn't enough to rebuild the whole damn East Coast of the country? Why are people assuming that the "mission" to "rebuild America" means EVERYWHERE AND EVERYTHING? That's just straight up impossible.

Arggh I give up. I'll just wait for the game to come out for new details about how Vault 76 canonically fairs.

Soble Since: Dec, 2013
#475: Jun 25th 2018 at 10:50:12 AM

Considering the Sole Survivor's progress, having come out of virtually nothing, and the fact that these colonies are populated with people who can, with sufficient resources, build teleporters - it's not inconceivable that a group from a Vault where nothing went wrong and plenty of resources would be able to do a lot more on the surface. We've never heard of these people until now I presume. It seems like they didn't make that much headway.

Since gameplay is focused around launching nukes at other groups, it seems likely (and fitting with the "war never changes" theme) that they probably failed due to in-fighting.

edited 25th Jun '18 2:15:47 PM by Soble

I'M MR. MEESEEKS, LOOK AT ME!

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