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NickTheSwing Since: Aug, 2009
#126: Jul 11th 2020 at 7:32:28 PM

  • Real Name: Aaron Chong

  • Hero Name: Prodigy II

  • Status: Hero

  • Private Identity

  • Abilities:
    • Phase Armor: His armor is a unique battle suit made by his old boss Dr. Xin Jiaoping, which he has since taken for his own. It amplified his strength, speed, resilience, and can channel various energy into use - either firing it back out or using it to amplify his own attacks. His armor also includes a number of onboard weapons such as a wrist mounted cutting laser able to rip through titanium on its base level, small scout drones, and explosive adhesive bombs.

    • Omniglot: Due to the experiment he was a part of, Aaron is capable of speaking any and all languages originating on Earth, and quickly picks up on any languages he hears once. This includes computer languages and the “language of violence”, which lets him read his opponents’ fighting styles.

    • Hacking and Tech Skills: Aaron is a technology expert and is capable at hacking and dealing with various kinds of technology. Being that his Omniglot ability includes computer languages, he can very easily work his way into databases and obtain information from them.

    • Weaknesses: His suit can get overloaded if he is exposed to too much energy all at once, multiple types of energy can induce errors, and too many people fighting at once can make using his Omniglot ability for fighting less reliable.

  • Appearance: Aaron is a quite muscular and well toned young Chinese guy, wearing his black hair short on the sides and long on top, being clean shaven otherwise. He has almond colored eyes, and usually wears around a mechanically amplified pair of sunglasses that include an onboard database and set of internet connections and apps useful for heroism. His hero outfit is a white and blue set of cybernetic armor that covers everything but his head, with a piece that goes up to the base of his skull which seems to have a connection to him. His civilian clothes are a black tank top, jeans, and sneaker shoes.

  • Personality: Aaron is a rather complicated guy - he’s all at once incredibly brilliant, technically astute, knows most if not all the languages in the world...and is also a womanizing, cocky and overconfident man who just can’t stop his mouth from running at the worst of times. He’s got the best intentions for his armor and his skillset, but he’s also prone to mouthing off and disregarding instructions and rules in favor of doing what he feels like doing. He has his own reasons, granted, for all of his alpha male posturing. Aaron can be surprisingly outspoken about his beliefs, and doesn’t be quiet when he thinks something’s wrong. Even if it would be rather...charitably call it gauche for him to say what he’s thinking about it.

  • Backstory: Aaron started out as an intern and technical assistant for the brilliant Dr. Xin Jiaoping, thinking the world of his boss for all the work and technical marvels he has achieved. Aaron himself has a complicated history - he has attracted scandal numerous times before due to his...way with women (commitment is not a word in Aaron’s dictionary), and while he is very intelligent, it's quite often waylaid by his alpha male posturing. However even with his flaws in mind, he had a decent enough moral center and a deep respect for science and discovery.

Which made it even harder for him when he discovered the man that he thought was so brilliant was corrupt, trading in money in exchange for developing weapons and items for warlords and various less than legal groups. What was more, due to connections to the CCP, Jiaoping was above consequences, at least initially. What was more, Jiaoping was a fellow traveler and associate of the Nazi Scientist-Supervillain Dr. Neuron, a man thought dead many times.

When Aaron heard the two discussing giving the new high tech Phase Armor over to Dr. Neuron’s Blitzkrieg allies for use in criminal enterprises, he acted and stole the armor himself. One of Neuron’s Blitzkrieg minions discovered him and a battle broke out. In the process of it, Dr. Jiaoping was apparently crushed and killed by falling debris.

Forced on the run by the CCP and Dr. Neuron’s remaining allies in China, Aaron ended up finding his way to Kris Caulder and his company. From there he decided he was going to become a hero and keep this armor out of the Blitzkriegs’ hands.

JumpingFruit An Ordinary Oddball from R'lyeh Since: Feb, 2018 Relationship Status: Having tea with Cthulhu
An Ordinary Oddball
#127: Jul 11th 2020 at 9:01:31 PM

  • Pollutrix
  • Prodigy II

[ACCEPTED]

Edited by JumpingFruit on Sep 10th 2020 at 4:12:55 AM

I wear the skin of the Elder Things, having come unto my own.
PossiblyQuiteInsane Where am I? What's going on? from the other side of the mirror Since: Oct, 2016 Relationship Status: Above such petty unnecessities
Where am I? What's going on?
#128: Jul 12th 2020 at 7:39:19 AM

  • Identity:
    • Name: Iris Langley
    • Public Identity
    • Status: Hero(ish)
  • Abilities:
    • Powers:
      • She of the Infinite Eyes: Iris's eyes are the only aspect of her true body that consistently manifest in the 3-dimensional plane, anchoring themselves to her faux-body and any surface it is touching, and constantly moving and shifting without conscious input on her part. With focus, Iris can control the manifestation and movement of her eyes, and even maintain them on foreign surfaces that she's no longer touching. These eyes serve both as normal eyes and as a focus for many of her other powers.
      • Heat Vision
      • Freeze Vision
      • X-ray Vision
      • Night Vision
      • Telescopic Vision
      • Eldritch Gateways: Iris can create large, eye-shaped gateways that allow her to freely come and go from the Eldritch Plane on which her true form dwells. The Eldritch Plane overlaps the 3D Plane, allowing her to use these gates as "shortcuts" from Point A to Point B. The Eldritch Plane is an 8 dimensional space, and thus a 3 dimensional mind would be unable to comprehend it and would very likely be overloaded to the point of mental shutdown.
      • False Form: The Iris that appears on the 3-dimensional Plane does not actually exist. It's something of a solid illusion projected over the fold in space where her true body encroaches on our world. As such, this form can be harmed and incapacitated but not permanently injured, and magic senses or truesight will see right through this body into the nothingness within. Her eyes are part of her true body, so this does not apply to them.
  • Appearance:
  • Personality: Perceiving herself as unable to fit in as either a human or an Eldritch Abomination, Iris has a low sense of self worth, considering herself a half and half freak. In addition, despite her considerable power, Iris has a history of cowardice in the face of adversity, and her temper, while slow to boil, boils much hotter than most people to the point where she's actively dangerous when angry. Despite all this, Iris is at her heart a moral person who will try to do the right thing when given the opportunity.
  • Backstory: Massachusetts's Langley family is famous for being both highly wealthy and highly eccentric. What isn't public knowledge is that they're a family of cultists who worship the Old Gods. Iris herself was the result of the union between a human man and one of these Eldritch Abominations, via a ritual in which her father offered his own DNA and a portion of his soul in exchange for a child.
    Initially seemingly human, as Iris aged she began to take more and more after her "mother", until at the age of 16 she passed the event horizon and became an Eldritch Abomination of her own right. She was... less than thrilled with this. As her human form ceased to exist at this juncture, she hasn't physically aged since then, even as she became a legal adult and made the decision to move somewhere where her weirdness wouldn't stand out as much.

JumpingFruit An Ordinary Oddball from R'lyeh Since: Feb, 2018 Relationship Status: Having tea with Cthulhu
An Ordinary Oddball
#129: Jul 12th 2020 at 12:39:56 PM

  • Iris Langley

[ACCEPTED]

Edited by JumpingFruit on Sep 10th 2020 at 4:13:11 AM

I wear the skin of the Elder Things, having come unto my own.
NickTheSwing Since: Aug, 2009
#130: Jul 18th 2020 at 1:49:53 PM

  • Identity: Dr. Heinrich Von Hechler
    • Supervillain name: Dr. Neuron / Supervillain
    • Public Identity
  • Abilities:
    • Powers: Dr. Neuron has through extremely advanced technology achieved through abjectly immoral study left his body behind and become a cybernetically amplified floating brain in a bubble. His brainstem and associated tubules connected to his brain have been changed into cybernetic tentacles capable of crushing titanium in addition to their other capacities.
    • Psychic Powers: Dr. Neuron is capable of telekinesis and telepathy from an astonishing distance due to practice and expertise. He is capable of finely controlled telekinesis capable of being used in the context of surgery and medical procedures. He can among other things "fill someone with mental strength", delete their pain, force them into a vivid memory, among other things he can use his psychic gifts for. Notably rather than developing this ability naturally, he induced it in himself.
    • Body Takeover: Dr. Neuron can through a complicated procedure open someone up, and then replace their brain with himself, and then take over their body. This gives him access to any powers that body may have had while he has that body in good condition.
    • Link Up: In addition to controlling bodies, he has created a large number of "Kriegstaffel" robots of varying sizes and constructions that he can use as bodies.
  • Weaknesses:
    • Dr. Neuron is incredibly fragile by himself, and if isolated from a body he cannot take very much punishment at all.
  • Skills:
    • Incredibly Capable Multi-Field Scientist: Owing to expertise developed working decades long, he has become of the most intelligent if completely immoral scientists available.
    • Organizational Development: Owing to his participation in multiple dictatorial bureaucracies, he's surprisingly capable at organization management and logistics.
  • Equipment:
    • His equipment includes whatever his sponsors are capable of giving him.
  • Appearance: Badly wounded by the Spy Striker and Clash Commander, Dr. Neuron evacuated his own human body and became a floating psionically gifted brain amplified by cybernetics. His brain is coated in a cybernetic bubble, he has innumerable cybernetic tentacles proceeding down from his brain, he has a visor attached that gives him multiple different ways of examining visual stimuli, and a "talk box" attached to the bubble that speaks for him.
  • Personality: Dr. Neuron certainly seems like he's got an Affably Evil front, though that front is very obviously just put on due to the sheer weight of the atrocities he has taken part in. He's prone to amiably discussing some of the worst things he has ever done, in the same tone as someone discussing the weather. He claims his actions "cannot be really that bad" because they advanced scientific understanding, and it is safe to say he feels utterly no remorse. He seems to take utter joy in trapping heroes, testing his devices and monstrosities on them, among other things.
  • Background: In the olden days of World War II, Dr. Neuron was one of several "Mystery Men" who assisted the tyrannical Nazi regime. In his case, it was because of his yearning for test subjects and desire to advance science "without the hobbling effect of morality". Taking up ownership of several dozen "Science Camps" across the German Regime, Dr. Neuron conducted some of the worst atrocities in the name of advancement. When he wasn't able to escape cleanly, he would sicc his monstrous creations on the heroes who attacked to try and stop him. Eventually though, he was unable to escape so cleanly...but he cheated death by becoming the thing that he is now. He would evade the reaper several more times as the war drew to a close. Dr. Neuron escaped capture with the rest of the regime by taking over the body of a female servant, and escaped to Spain. It was there he conducted even more grotesque experiments and worked with the infamous ODESSA Network as the Chief Scientific Officer. Dr. Neuron would brew up several powerful drugs throughout the years he peddled to the United States military for use in Vietnam. Eventually however the past caught up with Neuron, and his old foes managed to track him down in the 90s. He was thought dead in that confrontation...thought dead, that being key. Neuron then returned in the modern day working for President Sutler, as well as having lent his assistance to the infamous Blitzkrieg villains.

God_of_Awesome Since: Jan, 2001
#131: Jul 18th 2020 at 4:51:44 PM

  • Brute Force
  • Bri Fo
  • Charles Atlas Superpower: Due to the extreme and hellish training of the Brute Force school of martial arts, she has attained super human strength, speed, endurance, stamina, toughness and senses. However, the Brute Force school is exactly as it sounds, one without any true technique and relying on unrelenting brutal force and the ability to tank the same. Bri is described as amateurish in her form but "hits like a descending meteor and takes the same with the stoicism of the planet Earth itself". Actually, that was how her late master described and he described her as having surpassed her.
    • Ki Manipulation: Those with the extrasensory abilities would be able to tell she has unlocked her ki to some extent. Unable to project her ki in any meaningful sense, it's limited to unconscious Ki Enhancement. This merely allows her to further surpass what is allowable by mere "peak human". It may also allow the minor, if noticeable, Healing Factor that she's displayed, able to temporarily ignore and eventually recover from grievous injuries.
    • Badass Abnormal: Finally, a genetic test will reveal she at least possesses the Metagene. However, a lot of people possess the Metagene in a dormant state so it's debatable if hers is active. However, it would certainly even further explain her superhuman feats if she were, literally, superhuman, such as the aforementioned regenerative abilities she's displayed. If anyone has an ability to detect active Metagenes in a simple Yes/No binary, that answer is Yes. If they can detect degrees, hers is at the lowest possible degree of active. Any ability meant to suppress Metagene will be felt by her but it wouldn't shut her down completely.
  • Lastly, due to her all her training, it goes without saying that she is a supreme athlete with skills in running, both sprinting and endurnace, climbing and swimming, and can easily get a hang of most sports if given a chance. Furthermore, she is an extremely competent outdoorswoman from all her training trips out in the sticks. She speaks multiple languages from all her travels, though she is most fluent in Chinese and English. She has a passable pidgin in Japanese, Korean, Taiwanese, Russian, Polish, Swedish, Finnish, German and Spanish. She is also fluent in French but not in anyway a true Frenchmen would ever accept.
  • Bri Fo is a big girl. In her civilian identity as an underage teen, she wears glasses (She can see fine without them but reading would otherwise involve squinting, and channeling ki), lets her hair down to her midback and dresses... ya know, like a normal teenage girl. Her superhero outfit involves a gi with ripped sleeves and a black bandana tied around her eyes, ala the Ninja Turtles. Her body has a thick layer of fat over rock hard muscles.
  • She is the last living true disciple of the Brute Force school of martial arts and she has set out to be a superhero for relatively selfish reasons. She wants to hone her skills on a true battlefield against other superhumans, and garner a reputation so that she may be ready in both ability and students to revive her fallen school.
    • Therefore, she is something of an enthusiastic, naive gloryhog. She wants to be seen, although she knows she's not competing with many other martial artists in the superhero field and so any exposure is better than no exposure. "You too can run with the people I do with my horrifying training regime."
    • The Brute Force school has never been thought of as a true martial arts school but more of an extreme training regime other martial artists might put themselves through to increase their endurance and toughness. Even the late master of the school practiced other martial arts if he meant to enter a bout. His peers knew him to be adept enough, if not skilled at their level, but made up for it by being a monster of a man who hit like a descending meteor and took a hit like the Earth itself. His grandniece was an enthusiastic girl who showed no aptitude for the martial arts but was stubborn and driven. He trained her in the Brute Force school in the understanding she could quit at anytime when it became too much for her. She never did.
      • As her strength grew beyond even her grand uncle, he endeavored not to shame himself or let her down by simply stopping there. He pulled out dusty old scrolls that described forbidden training techniques that could only practiced on cursed grounds. He set out with his grand niece to that isolated place in order to further both their abilities. She returned alone, the only survivor of the two. She seemed determined not to let her grand uncle's school die with him and set out from there with mad cap idea to see its revival.
    • The donning of the mask, and her family moving from the home she knew, has had an unintended side-effect. All her life to this point had been dedicated to the craft. Now the craft belong to a separate persona, the eponymous superheroine Brute Force. Necessity, and the tradition of superheroes as far as she knows, dictates that she keep that separate from civilian identity. Bri Fo now has an opportunity to discover who she is apart from the Brute Force martial arts.

JumpingFruit An Ordinary Oddball from R'lyeh Since: Feb, 2018 Relationship Status: Having tea with Cthulhu
An Ordinary Oddball
#132: Jul 18th 2020 at 8:32:36 PM

  • Dr. Neuron
  • Brute Force

[ACCEPTED]

Edited by JumpingFruit on Sep 10th 2020 at 4:13:24 AM

I wear the skin of the Elder Things, having come unto my own.
Enirboreh AKA Nixer from the domain of infinite floof. Since: Jul, 2015 Relationship Status: Non-Canon
AKA Nixer
#133: Jul 23rd 2020 at 5:56:12 AM

  • Identity:
    • Name: (The) Scavengernote 
    • Status: Neutral
  • Abilities:
    • Powers:
      • Endurance: For whatever reason, Scavenger seems to be able to power through pain and injuries that'd normally cripple or agonize others, and either has an extraordinarily high pain threshold or an inability to feel pain at all. In any case, they don't flinch from getting shot and show no reaction to being burnt by fire, even if they're just as susceptible to wounds as any other baseline human. Furthermore, they appear to be able to heal from any injury less than fatal given sufficient time—leaving at the very worst scars where there should be irreversible damage. Their time spent carrying around and firing weapons almost as tall as themselves also means they're surprisingly powerful in terms of sheer physical might, even despite their small build.
    • Weaknesses:
      • Only Human: The Scavenger is still vulnerable to injury despite their inability to feel most pain, and their determination can end up pushing them beyond what is sane and put themselves at risk of death without any sign of care. They're easily swayed by words and quiver under pressure; jumpy and shy under any moral uncertainty and quick to turn and flee if they feel like they're in over their head—usually leaving them vulnerable to attack in the process. The Scavenger also seems to suffer around extremely advanced technology—digital devices causing painful interference within their mind while they're in close proximity. The Scavenger's somewhat poor physical health also means they're more susceptible to disease than most people too.
    • Skills:
      • Gunplay: The Scavenger's main skillset is focused around weaponry; specifically shotguns and rifles (usually of the sniper variety). They have an impeccable aim and an intense focus to back it up, and despite their apparent lack of formal training they seem to be making it work for themselves regardless. Furthermore, they're an incredible engineer with guns and can actually jury-rig together mundane materials in order to create their own firearms—weaker than the real deal (and prone to exploding in their hands after use) but able to be fitted with a variety of interchangeable mods for greater stopping power. Unfortunately, their preference for cobbled-together firearms means they have little regards for safety and have next to no skill in using actual production weapons.
    • Equipment:
      • Ol' Veronica: A custom sniper rifle built out of metal pipes and stray junk; with nails and bolts jutting randomly out from every surface. It includes a jury-rigged scope apparently made out of an old viewfinder, and has enough sheer stopping power to blow a horse clean off its feet from a 50 yard distance. It unfortunately has an abysmal recoil as an extension, and can only fire three shots before having to be reloaded—which is in and of itself a lengthy process due to its poor quality and improvised design. Parts tend to fly off of it after firing, but it at least has an attachable suppressor for sneakier kills. The name ‘Ol' Veronica’ is written in cursive gold font across its body.
      • Uncle Graham: A sawn-off shotgun that seems mostly attached apart from an additional, short-ranged scope in place of ironsights. It has a wide spread but pitiful range, possessing enough power to blast a reinforced metal door off its hinges from a point-blank range. It functions as The Scavenger's secondary weapon, usually when they're in a panic and can no longer afford to fumble around with their rifle. Similarly to Ol' Veronica, it has the name ‘Uncle Graham’ engraved into the wood of its stock.
      • Wallflower: A small salvaged pistol with an attached suppressor, serving as Scavenger's tertiary weapon and finding use in sneakier close-ranged ventures. It appears to be half an off-brand handgun and half miscellaneous parts, creating a bizarre Frankenstein's monster of a weapon that nonetheless achieves its goal of being next to silent. It uses ammunition relatively hard for Scavenger to come by, so they mostly use it sparingly. Due to its small size, the name ‘Wallflower’ is etched onto it in extremely small writing.
      • Rusted Dagger: An old (possibly 18th century) dagger that leaves little else to be explained. Scavenger seems to prize it immensely, despite the rust coating it rendering it mostly blunt apart from a small sharp point around midway up its edge. They use it for utility more than anything; though stabbing someone in the leg with it in emergencies isn't unheard of for them. It's also very likely they stole it from a museum.
  • Appearance: 5'6". A thousand-yard stare. Wraps up warm in attire as layered as it is random; just as rough and cobbled-together as their weapons. The gas mask serves to both hide her face and protect in incredibly specific emergencies, but mostly just the former—it never comes off unless they're sure they're not being watched. Female in body (yet surprisingly well-built in muscularity) beneath the thick clothing, but shows no desire to be referred to as such otherwise, preferring to be neutral in gender when spoken of or to. Eyes are wide and tend to pierce through whatever they're positioned on, even unintentionally. Seems to lack the ability to express emotions through their face properly.
  • Personality: Scavenger is quiet and efficient, incredibly good at what they do and graciously choosing not to haggle their clients for anything more than they offer—in fact, this kind of discourse seems to cause discomfort in them to the point where they've walked away from potential jobs out of pure intimidation. Despite their ability to kill in cold blood, it's only truly from a distance—Scavenger is deeply afraid of most people and hates to see blood spilt up close and personal. Their dubious morality being brought into question is a quick way to make them skittish, and they seem to possess a large amount of guilt for what they do—yet still wordlessly set themselves up in a sniper's nest when ordered to and take calculated shots at people they'll never meet or get to know. Scavenger's voice has never been heard beyond inarticulate grunts of effort or wordless exhales under stress, but this seems to be a conscious choice rather than an inability to communicate—they can write surprisingly well and they know how to ‘talk’ to others non-verbally.
  • Background: Scavenger is esoteric and has been for as long as they've been known; a cheap mercenary for hire that lives someplace dirt cheap but nonetheless unknown somewhere within Easton City. Still, they're nomadic and are unafraid to trudge on foot for miles to a scheduled job, and their penchant for accepting almost anything for any price (as long as it's spendable money) means they've been used as an anonymous, underhanded method of dispatching opponents by a variety of third parties. Their remarkably high skill level combined with their lack of demands for anything other than barely-functioning weaponry means they're considered both useful and disposable—nobody will cry for them if they're shot down, and there'll be no debts or paperwork to fill out for a person who doesn't seem to exist in any official government records. Scavenger is a nobody used as a tool by anyone willing to pay them even a cent—whether or not they'll stay this way has yet to be seen.

Edited by Enirboreh on Jul 24th 2020 at 1:56:59 PM

bork
JumpingFruit An Ordinary Oddball from R'lyeh Since: Feb, 2018 Relationship Status: Having tea with Cthulhu
An Ordinary Oddball
#134: Jul 23rd 2020 at 6:59:13 PM

  • Scavenger

[ACCEPTED]

Edited by JumpingFruit on Sep 10th 2020 at 4:13:33 AM

I wear the skin of the Elder Things, having come unto my own.
NickTheSwing Since: Aug, 2009
#135: Jul 29th 2020 at 9:09:15 PM

  • Identity: Ubermensch / "All American Lad" (his Americorps ID) / Stefan Neumann
    • Ubermensch is supposed to be his secret ID, he's known publicly as "All-American Lad".
  • Abilities:
    • Powers: Highly enhanced Superhuman Strength, Speed, Durability and Flight: His grandfather's abilities have been successfully passed down to him, due to Dr. Neuron's intervention. Stefan even has the ability of flight added on. Notably, American Avenger's powers are a substantially weaker version of the amplifications done on Ubermensch.
    • He also possesses an odd energy related power, related to his amplifications. It seems that the amount and force of the energy he can unleash is directly proportional to the amount of times he's been hit during a fight.
    • Weaknesses: Stefan is severely demotivated. His father before him was also Ubermensch, and Stefan feels trapped and incapable of being anything else. He doesn't particularly want to fall in line with the politics of hate that defined his family. He's also a particularly blunt instrument, his powers and his tendency to want to end fights in a hurry not making him particularly tactical.
    • Skills: Capable if hasty fighter, skilled at wielding a spear.
    • Equipment: Stefan does have a very conspicuous large spear-shaped object wrapped up in cloth on his back. Whatever it is, it feels ominous, and anyone he swings it at instinctively feels abject panic and 90% of the time desperately moves to avoid it.
  • Appearance: Stefan outside of costume wears a denim jacket, a plaid shirt, and a pair of jeans - he has slightly curly blond hair and light blue-green eyes. He has a heavily muscled build in line with the amplifications done, seeming to naturally develop that way as he aged. Stefan is handsome, but has a scar hidden by his All American Lad domino mask, which isn't covered by his supervillain outfit.
    • The All American Lad costume consists of full body red white and blue spandex, and a black domino mask that not only tries to conceal his identity, but also conceals something else.
    • The Ubermensch costume has a hood instead connected to a white jacket, red and white full body spandex, and a double lightning bolt emblem on the chest, broadcasting his family's allegiance.
  • Personality: Stefan Neumann is the nervous and rather conflicted son in a line of dangerous and evil supervillains associated with Dr. Neuron and his group. While Stefan feels like he has to continue and be loyal to who his family swore allegiance to, he also personally despises it and feels the Nazi legacy of his family has ruined his life and destroyed any possibility for him to be anything but. So when he was offered a shot to be "All American Lad", he leaped at it...only to discover what the reality was. Stefan always hated reality television, and feels there's little difference between this and reality TV, except "people get hurt every single day as part of it". Stefan has little liking for his teammates, and even less liking for fellow new entrant to Americorps Darkwulf. "I fear nothing any more, but Darkwulf...manages to get past that. He scares me." There's some obvious trauma in Stefan's past, and he reflexively doesn't like being touched on his face. Stefan has a lot of issues regarding his father and just bringing him up causes a nervous twitch.
  • Background: Stefan comes from a villainous family legacy, his grandfather being one of the "Mystery Men" created by Dr. Neuron to assist the war effort. The original Ubermensch was part of a group of vile agents who were supposed to try and sway America to be corrupted into assisting the Axis. His grandfather died attempting to kill the superhero "The Phantasm" in the final days of World War II. His father...was not much better. Stefan's father murdered his mother when he thought she was cheating on him about two years after Stefan was born. His father also heavily abused Stefan to try and force him to "be more masculine". To the point Stefan got accolades from his father if he ever seemed to bully people at school. That is the sort of monster Stefan's father was. Eventually, a teenaged Stefan fought back and accidentally murdered his father...who voiced outright pride in his son having done that. This act screwed Stefan's mind up, to the extent he doesn't think he even can leave this "cause of hatred" behind any more. "I'm a monster. I was born a monster. And I can't be anything but a monster." As such, he does not have the spine in him to resist Dr. Neuron ordering him on to the Americorps as All American Lad.
  • Misc: His maternal grand-uncle Krause Von Heidmann is the current head of the ODESSA Organization.


  • Identity: Darkwulf
    • Secret Identity: Branden Varstark
    • Fake Hero / Supervillain
  • Abilities:
    • Powers: Mystic Werewolf Physiology: Branden Varstark has the ability to transform into a massive werewolf apparently made out of shadows and darkness called the Darkwulf, and any number of in between stages. This form gives him a very painful, almost poisonous bite which if not treated causes the person to decay away and their shadow becomes one of his many Shadow Wolves. He's very capable at shadow based magic, and can place curses on people by use of a "sympathetic object". As he transforms, his speed, agility, strength and endurance all go up.
    • Enhanced Regeneration: Unless he is damaged by a silver item or something of a holy nature or just sufficiently overwhelming in damage output, he can generally regenerate most wounds remarkably quickly. Even then if not damaged enough he can be back in a fight remarkably quickly.
  • Weaknesses: Silver and holy items burn him, wolfsbane forces him to transform back to base human form (and makes him a sickly mess for a few hours), and mountain ash messes him up pretty bad.
  • Skills: Capable street fighter, skilled at hiding and navigating in the woods.
  • Equipment: he has a dagger on his person usually hidden behind his back in an unassuming sheath, selected to blend into his outfit.
  • Appearance: In his "hero" attire he only wears a pair of highly stress resistant shorts and a black and green vest, such that he can transform and back and not end up nude for it. He has a rather slender physique but has broad shoulders, he has dirty blond hair, slate gray eyes, and a somewhat pale countenance ever since he became the Darkwulf. He notably has a set of three scratch marks on his chest.
  • Personality: Branden Varstark is incredibly, incredibly mercenary - as long as it gets money in his pockets and food in his stomach, he's willing to do anything. He's an amoral son of a snake, and despite his amiable and jokester attitude its very clear he's got no loyalty toward anyone for any longer than the last coin falling into his bank account. Branden has a remarkably sleazy tendency to him, enjoying orchestrating fake scandals and smearing peoples' names, as this is what he seems to be best at. He's the type that also prioritizes his personal enjoyment, well above anyone else's wellbeing.
  • Background: Branden Varstark comes from a family unique only in their mercenary history. Despite his associations, his father Jamie Varstark was entirely willing to be one of Dr. Neuron's chief security agents, entirely willing to sell out family and friends for money. Branden...is none different, except instead of just using tech and his own ingenuity and fitness, Branden has the powers of the Darkwulf. Supposedly he seized it from another supervillain and killed the former villain with it. Branden by the present has been hired on by Dr. Neuron for the Americorps.

JumpingFruit An Ordinary Oddball from R'lyeh Since: Feb, 2018 Relationship Status: Having tea with Cthulhu
An Ordinary Oddball
#136: Jul 30th 2020 at 8:50:00 PM

  • All-American Lad, Darkwulf

[ACCEPTED]

Edited by JumpingFruit on Sep 10th 2020 at 4:13:53 AM

I wear the skin of the Elder Things, having come unto my own.
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