- Ghost Rider: I think it was established in AoS that Johnny was the previous Ghost Rider, before Robbie.
- Nova: The Nova Corps exist in Xandar.
- Venom: Nope, doesn't exist in the MCU. Thanks, Sony!
Well on the bright side, its not the same Nova as in the movies.
Cause man that would suck if Nova was more like the movies when he doesn't have any actual powers.
They really had to gimp the Nova Corps there.
"I am Alpharius. This is a lie."It'll be really fucked up if the symbiote is in the story but Venom isn't playable in some capacity.
It's what they're doing with Sigma and Black Panther.
Capcom pretty obviously views the initial DLC batch as part of the main roster.
Black Panther and Sigma are DLC despite apparently having major roles in the story. I wouldn't hold my breath.
edited 21st Aug '17 2:52:31 PM by JRads47
I'm aware. It sounds like Monster Hunter gal is DLC too despite being in the story mode.
So in the interest of positivity, what part of the roster are you happy about?
I'm happy Arthur and Strider are back, Firebrand too even though he's not going to be based on secret best SNES game Demon's Crest again, and as for the newbies X and Ultron look really awesome, while Jedah getting in makes me so happy. I would have preferred Lord Raptor but a non-cute monster girl getting in and reminding people of Darkstalkers' horror roots is still good too.
If the DLC cast is good I think I'll get it down the line.
If and only if the gameplay and story are really good, I'll buy the inevitable ultimate version used. No way am I supporting these practices.
edited 21st Aug '17 3:19:27 PM by LordVatek
This song needs more love.Honestly, I'm not too upset about the characters we got. At most, the only characters I'd consider replacing for someone else are Arthur and Spencer.
I'm more upset about what we didn't get. If they took the exact base roster we're getting now, and added to it by just bringing back some more veterans like Iron Fist, Taskmaster, Felicia, and Vergil and throwing in just a couple more newcomers, I'd consider that at least acceptable.
This is not the greatest signature in the world, no... this is just a tribute.I'm pissed that one if DLC but I'm very happy we're finally getting Black Panther and Captain Marvel. If the alternate skins theory pans out I'll be happy about that too I guess.
I wonder if they'll do premium skins like Injustice does.
"I am Alpharius. This is a lie."Well they did have alt costumes in MVC 3 that usually had characters look like other characters, but unlike Injustice those alternate looks didn't have their own voice or special dialogue.
Also... I'm starting to wonder if Capcom only considers their fighting games to be full games only once all the character (and possibly stage) DLC is released, because they seem to be running on that idea given how Inifinite's DLC is shaping up. This runs counter to most gamers, who mostly view DLC as additions to a full game (and tend to hate on-disc/day-one DLC out of principle), and is probably the biggest reason people complain about it. This also runs counter to other companies/games, like Nintendo's ARMS and Splatoon games, which are releasing free DLC/updates to compliment/polish games that they probably didn't consider complete at launch.
...To touch upon the "good will" point that one of Max's videos brought up, I think that Sigma, Panther, and others who are DLC despite being in the story itself (and possibly being playable during it) should be the ones to be released for free after the game comes out (as opposed to Max's proposal that any more MVC 3 vets that have yet to be included in Infinite be freely released), while keeping all the other characters as DLC. I feel that would go over better than what they're doing now...
Looking at Steam for these prices, and I'm not sure any of them have gone down in price since launch.
Ignoring SIGN (Revelator isn't an upgrade, it's a sequel), Guilty Gear Xrd with all characters totals out at $60.95. That's $29.99 for Xrd Rev, $18.99 to upgrade to Rev 2, $4.99 for both Kum and Dizzy, and $1.99 for Raven (though he's unlockable in the game itself). Upgrading to Rev 2 gives you Baiken and Answer, who I believe are only playable by getting the upgrade. I also think that if you already own Rev, the upgrade becomes cheaper (though I'm not sure if that's true or if Steam does things differently; I bought Rev on the PS 4, and I remember seeing Rev 2 as a separate game in the PS Store, but when I went through the game to upgrade the price was reduced. Hell if I remember how much it was though).
Adding SIGN (without its DLC) will add another $29.99 on top of that, making it $90.94. However, Steam also sells both Xrd games as a bundle. "Standard" just comes with both base games, at $53.98. "Deluxe" comes with SIGN plus all DLC and base Rev, at $79.48. Both bundles are discounted by 10%.
tldr: Guilty Gear Xrd plus characters (including the in-game unlockable Raven) sans SIGN is $60.95 on Steam.
Street Fighter V with both Season Passes comes out to $89.97. That's $39.99 for the base game, $19.99 for the first Season Pass, and $29.99 for the second.
Anyway, this is what I came up with while browsing just now. I don't remember the launch prices for the base games, but I'd think that they'd just be $10 or $20 more than what they are now.
I'll be blunt, I'm only happy Megaman X isn't DLC because Capcom would totally do that. I kinda like Jedah too, but he seems wasted.
The characters are either obvious (Iron Man, Cap) boring (Spencer, Red Armer) or just lazy (Nemesis? Really? We couldn't use someone from RE 7? RE 7 was a hit! Frank West? Are you kidding? No one liked how he played). It's the complete opposite of every other big fighter reveal.
should've made those comparisons for those games' prices at launch, since any "sane" fighting gamer doesn't wait until any given fighting game is less than new price, much less bargain bin, lest they miss out on huge chunks of the metagame.
i guess by my own definition, i'd be "insane", since i'm a cheap fuck.
the fact that Aksys still likes pulling that bullshit pretty much made me quit fighting games forever. if i was super desperate for something other than the two characters i bought for Killer Instinct at $5 apiece, i'd rather take Street Fighter V rather than Xrd Rev.2 even though it's general consensus that SFV is shit, because at least i don't have to buy the season pass to continue playing the game a year later.
in regards to MVCI, i'll be waiting to see if no new installments in SFV is something Capcom is willing to stick with, or just a very protracted fluke.
edited 21st Aug '17 5:55:02 PM by Freecom
weaponizing Dungeon Fighter Online elitism since 2018I've seen some things that lead me to believe they may do it Injustice style this time. Which makes sense given they were clearly pushed to do a story mode because of Injustice.
Ironically, given how resource intensive story modes are, it's possible it might be why the roster's so anemic.
Are we saying that the lack of a story mode would've been better for MVCI? Well maybe, I mean the resources they put in that, they could've put in more characters...
While Capcom's being billed as lazy, money-grabbing lunatics, I really don't want to be in their position right now.
Think we could've gotten the SFXT roster size with the minimal story that thing had?
#3687
Thanks! So Rev + Rev 2 is cheaper overall, but..
Well I needed the SIGN price too, since Revelator, while a sequel, is part of the accusation against Arcsys of "patches-as-sequels" if people wanna stretch it. By adding SIGN, only then will Guilty Gear Xrd be the same price as the entire SFV right now.
But by adding SIGN, that also adds a extra Story Mode VN on top of that, so...
My DA account... I draw stuff sometimes!You know, it would be cool if they decided to add Jin Saotome or Captain Commando. I used to enjoy them back in the first game and they haven't been seen since the second game.
Hey, Strider used to be in the same situation as these two and he eventually came back. I hope capcom reconsiders adding them at some point
Uni catI consider them the trifecta of classic niche Mv C characters. It's a shame that Cyberbots and Commando never got follow-ups.
Commando probably got canned in favour of Final Fight sequels (i think), but the game was pretty good all things considered.
Also, if we talking about premium skins, they are definitly making a War Machine one. Wasn't Symbiote Spidey shown too?
Uni catSIGN on Steam comes in a few flavors, including the bundles I mentioned. The base game is $29.99. The "Big Blast Bundle" — the base game plus all of its DLC — is $39.99. SIGN plus just the character unlocks (Sin, Elphelt, and Leo) is $35.96.
Ignoring the bundles, SIGN plus DLC characters and Rev plus upgrade plus DLC characters comes out to $96.91.
Now in my opinion, if you're getting SIGN while knowing that you're getting Rev, I'd say getting the DLC characters for SIGN is moot; the same characters are in Rev for free.
Anyway, I wasn't sure if you were still asking for prices, but there they are. Again, this are at current prices, not the prices they had at launch (and again, you could just at $10 or so dollars to the current base amount and get the numbers).
Lack of story would mean less content look at Street Fighter V at launch.
Mileena MadnessIn-Joke Wishlist: Spider-Man's arcade ending should have Morlun show up out of nowhere, at which point this scene happens.◊
edited 22nd Aug '17 12:32:33 AM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.On the record for SFV's DLC: I nearly have all of the characters, and haven't paid a penny since I bought it. Hell, they gave out a character's worth of Fight Money a few months back.
Consider too that the devs likely aren't given very much time to make these games. SFV "conveniently" released right before that year's big fighting tourney season started. As in, the devs were probably told to have it playable by then and they had to cut planned features until it was.
edited 22nd Aug '17 12:42:35 AM by Zeromaeus
Well Arcsys is doing what Capcom did before... though IMO "better" right now, which is why most people don't mind. Given that Revelator is cheaper and is more fully featured than SFV right now, and even if you add the price of SIGN it is still about comparable with SFV... but have better graphics, arcade mode (compared to SFV story mode but with more fights and better AI) and one full VN story per iteration...
So about AAA game pricing in general, do these AAA companies really believe that their games should actually be worth $80-90 a copy instead of $60? Look at these shooters. There's a $60 normal edition but if you add a bit more for deluxe you get this cool map and weapons and some game modes we locked behind a paywall.
Look at MVCI. Base game $60, and $30 worth of DLC already announced or waiting to be.
I get SFV's costumes though, it's cool they're giving the art people something to do while not working on a new project. (Though I can argue that they should be creating new projects for the art people to work on, too.)
My DA account... I draw stuff sometimes!