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Living Video Game Characters: Their Implications

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murazrai Since: Jan, 2010
#1: Sep 20th 2016 at 9:19:06 AM

I am going to write a novel as NaNoWriMo 2016 entry about a mobile game player and his game character which unexpectedly a real being instead of being a mere character which can hop in and out of the game that he installed into his smartphone without needing space manipulation.

The game character is created using character customization instead of existing characters actually existing naturally like anime adaptations of Monster Strike or Puzzle & Dragons. The former has the game characters originating their own world while the latter has the game characters treated as wildlife creatures which can be called upon to fight. The game solely uses human characters and the game only permits one person per account, which cannot be deleted unless the game is uninstalled.

On top of this, they came to being because the spirits, called kyara which lay dormant before the humans arrive has woken up with only tiny bits of memories of their race's history (not their personal pasts) and they need something justify their abilities to summon statue looking minions to fight as to not causing too much commotion. So, they possess the game characters without the game developers knowing it to gain physical forms and appear out of the game only when the players are battling each other in-game inside a field effect visualization enabled space, but when a kyara who has fall in love with the player has decided to not stay inside the game anymore, all hell breaks loose.

This head lead some world building issues:

1. Does the name kyara justified in-universe because in the backstory when deciding how would the spirits call their race, the name of their leader back then was chosen? The out-universe reason is because kyara is short for kyarakuta, the Japanese katakana rendering of the English word character.

2. How would the authorities deal with kyara? Will they get legal status as human or treated as mere game data? How would kyara related crimes will be treated? Can the kyara work to sustain themselves instead of relying on the players?

3. How would game developers react? I intend the developer to be more benevolent and permit the game characters to become kyara, but sustaining a kyara in-game requires more servers to handle the data of the kyara, which includes a special space for them to live inside their smartphones rather than letting them sleeping inside the in-game wilderness. As an extension, how would their existence affect the economy?

4. How would human-kyara relations work? Kyara are part of the human race, but there's bound to be players who treat them as mere caricatures and people who disdain the players as they are indulging in the fictional fantasy, though the novel will be an optimistic work rather than a cynical one.

5. Is there any additional things that I need to consider?

edited 20th Sep '16 9:20:46 AM by murazrai

DeusDenuo Since: Nov, 2010 Relationship Status: Gonna take a lot to drag me away from you
#2: Sep 20th 2016 at 7:35:45 PM

First of all, I'd love to see the tech being used to enforce the 'one person per account'. The development of a foolproof, unbreakable system there would be a novel on its own, albeit not one suited for Na No Wri Mo. tongue

1: Key-A-rah or KYA-rah? (Ever been to Key-OH-toh or Toh-KEY-oh? I see you are from Ma-LAH-ih-si-ah) If the intonation matters at all, there'd be a localization. Maybe "K'yara", with the apostrophe making it clear that the Y is a consonant?

2: Since they have no identification or standing in the real world, in whatever country they materialize in, I suspect they'd be spit upon as either refugees, defectors, or the homeless. How would you be inclined to treat someone who keeps an expensive animal as a pet, for all the world appearing to be a status symbol?

3: Read this. Note how quickly they killed the project, based on how it turned out. Now imagine a human version of this, walking around and suspected of mimicking the very worst aspects of the very worst people (and keep in mind how the heavily-male game programmer/developer industry treats men and women differently).

4: They'd be seen, used, and marketed as leisure items. Will you get in trouble if I equate 'leisure' with 'pleasure' here?

5: The world is a terrifying place when social mores and responsibility are removed from the equation, and that's just humans v. humans. What is your character going to do to make this better?

murazrai Since: Jan, 2010
#3: Sep 20th 2016 at 9:04:27 PM

I should have written "one person per account" to "one kyara per account". Interesting answers, I must say, which really helped. However, there are extensive measures to enforce the "one person per account" thing. SIM lock, email account locking and biometric inspection. It isn't 100% proof, but enough to quickly delete accounts which are caught violating that.

1. It's KYA-rah. In katakana, that would be キャラ. I'll think about whether the apostrophe is necessary. Oh, for your record, Malaysia is rendered as マレーシア(Ma-Ree-Shi-A).

2. I saw a picture of rich middle eastern people having leopards as a pet and I find it repulsing. But the game kyara are humans and I intended to have only bad players treat them as slaves. Most of the time, players initially keep things professional, akin to coworkers, but by the time the novel starts, most players see them as digital form humans. I wondered if the current spirit lords could get an agreement with the authorities before this problem comes out. One possible solution is to require authorities to authenticate kyara activation before or while the players sign up for the game.

3. This is one of a minor arc that I am going to address, albeit being a small issue, namely the lack of clothing choices, enough that one couple of them actually complained to the devs in person! Also, the kyara has their own personalities that is not influenced from the humans, since that they are spirits who have slept for centuries and they kept their personalities before they went hibernating. When 90% of the dev's employees, including the execs and shareholders have one when they discovered the kyara, it's kinda hard to kill the project....

4. That sounded very cynical to me. While I won't get into trouble for changing leisure to pleasure, but I won't delve too deep into that. After all, this is intended to be an idealist work. One of the themes that I will explore is that whether the people will accept that they are indigenous supernatural beings who takes on appearance of attractive people so that they can be accepted as humans (it's not like their real forms are vastly different than those characters, though). The humans does not settle in the area the novel is set in until the kyara has went to an invisible hibernation.

5. I intend to have the characters will treat them as humans and seek to integrate them into society more than just battling partners. How they are going to pull that off is something that needs to be given consideration, though.

edited 20th Sep '16 9:26:08 PM by murazrai

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