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Arha Since: Jan, 2010
#351: Jan 26th 2021 at 6:05:50 PM

Yes. They still didn't work that great. I think it's why I decided to go for the tractor.

Although to be fair when I tried the Better Junimos mod I basically had the whole farm covered with ancient fruit and the poor little Junimos having to collect eight 3x3 squares each.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#352: Jan 27th 2021 at 12:35:36 PM

13 million gold. 13 million. That's what you need to get all warp totems and the golden clock. And you'll need those for the 100 percent completion board. Which you'll need for the late late game rewards.

And that's not even including the other stuff you'll need.

Good gods. How am I going to farm that much gold in a reasonable time?

Optimism is a duty.
Tarlonniel Since: Apr, 2012
#353: Jan 27th 2021 at 4:44:41 PM

If you play 100% legitimately, I'm not sure money will be the limiting factor as far as earning perfection goes. The 100% completion rate on shipping, friendship, monster slaying, cooking and crafting will probably take more to reach. By the time you're in late-late-game, money isn't hard to come by if your farm is decently set up.

At least, I think so. I've never played close to 100% legitimately.

Arha Since: Jan, 2010
#354: Jan 27th 2021 at 6:09:34 PM

Plant ancient fruit on the normal farm and ginger island farm with +grow speed skill and max deluxe fertilizer. Let's say there's 3000 tillable spots, cut out 4% of those to cover your sprinklers. 2880 spots. You get two harvests in your first season, four each season after that. Ten harvests total, 28800 ancient fruit. Apparently at farming level ten it averages out to a 1.19 multiplier on price. That's 30m in a year, completely unprocessed. 33m counting Tiller bonus. You don't even need to take care of your farm, really, just drop down some of the deluxe scarecrows and go to sleep.

Now, if you're crazy like me, let's go one step further. Switch from Agriculturist to Artisan once the plants finish growing. Build a keg for every single ancient fruit harvested per week, meaning you fill up the beach, quarry and desert with oak trees and put tappers on them. By the time they finish processing one fruit, the next fruit is ready to go. Now your earnings is at 28800x1650. You cannot reasonable process that much into iridium quality wine so I'm going to ignore that it technically raises the total yearly profit. Your earnings is now at 47m.

There's also the greenhouse. And I think for summer alone hops are actually more profitable than ancient fruit if you have enough kegs to process them. 300g per day vs like 80 or whatever.

Obviously, you don't need to go those kinds of extremes, but that much money actually isn't that hard to make so long as you just wake, go back to bed and harvest stuff once a week.

...Oh yeah and you would need automate mod if you did the kegs strategy. And to be honest to harvest that many crops you'd really need the tractor mod as well or better junimos and simply accepting that they're going to fuck up sometimes.

Edited by Arha on Jan 27th 2021 at 8:52:42 AM

tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#355: Feb 11th 2021 at 11:07:04 PM

1.5 is out on consoles.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#356: Feb 12th 2021 at 3:43:36 AM

I just finished the 100 percent mission. Surprisingly, Qi's special orders are not part of 100 percent completion.

What's the point of the hopper if there is no way of automatically harvesting the items you produce? Or a geode crusher that takes much longer than Clint would and needs to be fed manually?

Edited by Redmess on Feb 12th 2021 at 1:24:29 PM

Optimism is a duty.
blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#357: Feb 12th 2021 at 4:31:46 PM

Availability

Say to the others who did not follow through You're still our brothers, and we will fight for you
Arha Since: Jan, 2010
#358: Feb 12th 2021 at 5:34:35 PM

Well, I use automate, so it doesn't matter to me. Does the hopper work like the autograbber in that it also functions like a chest? Oh, but you'd still have to pull out the product wouldn't you. Maybe the hopper will be fixed in an update such that you can replicate the functionality of automate mod.

I feel like the island is overpowered. A second greenhouse half the size of your farm is too powerful. Especially when there isn't really much in the way of new money sinks.

Edited by Arha on Feb 12th 2021 at 7:35:50 AM

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#359: Feb 12th 2021 at 5:50:26 PM

Yep, it's overpowered. Even with a modestly sized farm patch, you can easily double greenhouse production and still have plenty of time for other stuff.

Just making the auto-grabber work in your house would make a huge improvement, really. Or have the hopper harvest products from whatever machine it is connected to.

Edited by Redmess on Feb 12th 2021 at 2:51:46 PM

Optimism is a duty.
Arha Since: Jan, 2010
#360: Feb 12th 2021 at 6:13:58 PM

Yeah I just straight up moved there and ignored my old farm.

I think it's not just that the island farm is too strong but also that between it and tool enchantments you have a lot more freedom and power but nothing much to use it on.

Also why is the new fertilizer so expensive to craft? Who is actually going to spend an entire iridium bar or whatever just to make a few crops grow faster? All that means is you might get one more harvest than using the fertilizer one level below which can just be straight up bought for 80g apiece or crafted out of crap you find on the beach.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#361: Feb 12th 2021 at 7:10:56 PM

I don't even use fertilizer on my fields of ancient fruits, and I still rake in millions.

I agree, the late late game content is nice, but there's nothing to use it for by that point, and the prices are often prohibitive. Radioactive ore in particular is so rare and hard to come by that you could never get enough to craft a reasonable amount of hyper speed gro or magic bait. And there's no reason you'd harvest cinder shards to buy seeds when you can just use a seed maker instead. And I'm obviously not going to spend Qi Gems on things I can just buy the recipe for to begin with.

Why not have the recipe for the super duper fertilizer take iridium ore as an ingredient, or something? I'm drowning in the stuff at this point, what with Grandpa's statue and having to grind for monsters in the skull cave.

I'd rather have more shops that accept plain old gold coin, to be honest. Then at least I'd feel like I have something to spend it on.

Speaking of magic bait... why would you need it? By that point, you can move your regular farm to the island, and just fill your old farm with cheap ponds for every fish in the game, and just breed any fish you'd ever want.

I like the island in principle, but I think more characters and stories instead of what basically amount to more grinding missions for rewards that feel superfluous by the time you manage to earn them would have been more fun.

Edited by Redmess on Feb 12th 2021 at 4:13:23 PM

Optimism is a duty.
Arha Since: Jan, 2010
#362: Feb 12th 2021 at 7:32:20 PM

I don't even remember being able to buy seeds with cinder shards. The only seeds I ever bought was when I got a mission in the second week to harvest 100 pineapples by the end of the month and had only planted two at that point. I had to spend like ten days running through the volcano looking for seeds from chests and mushrooms to trade in.

And yes. All of this makes it very easy to get more gold but the only notably expensive item that was added was the island obelisk.

As for magic bait, the question for me is more like 'why would you still be fishing at this point in the game?' It's a great moneymaker early on but by the time you have the island your time is better spent elsewhere unless you're just trying to get stuff to cook food for completionism.

Basically, while this patch had a lot of fun content in it, it's basically just a shortcut to get to the endgame faster, not something to do when you're actually AT the endgame. It's an issue with too many games that all the best toys are treated as rewards instead of tools. The island farm and all these enchantments should let me do something I otherwise couldn't.

So yeah I didn't actually get all the moneysink items and buildings yet but I've gotten them in other games before. At this point the island is just a money generator, so I don't think I really agree with the dev saying this patch was for people in the endgame. It absolutely isn't. People in the true endgame have no need for the island.

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#363: Feb 12th 2021 at 7:49:06 PM

Well, it's for the endgame in the sense that it only becomes available after the Community Centre is completed, which marks the end of the first stage of the game. The second stage would be earning Grandpa's reward statue.

Optimism is a duty.
Arha Since: Jan, 2010
#364: Feb 12th 2021 at 9:14:18 PM

I feel like endgame is around the point where you can reliably gather iridium from skull cavern and have largescale production available. Like a bunch of kegs, a barn full of pigs and enough sprinklers to run automated farming. After that you're just sinking money into things and finishing up 100% completion.

But then you can get to that point pretty easily year one if you put the effort into it and somehow I hesitate to call year one 'endgame.'

jormis29 Since: Mar, 2012
#365: Feb 23rd 2021 at 1:40:48 PM

News- Concerned Ape annouced The Board Game version

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#366: Feb 24th 2021 at 6:18:20 AM

Amazing. But is it actually fun to play?

Optimism is a duty.
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#367: May 29th 2021 at 3:09:53 PM

Stardew Valley: The Board Game—a loving production but a mixed review from Grandpa: The beloved video game is relaxing. The board game? Not as much.

The board game is here! Unfortunately, it is a bit disappointing, mostly due to strangling time limits that take the fun and relaxation out of the game.

Optimism is a duty.
Shyhero Dyslexic writer from The sofa (Troper Journeyman) Relationship Status: Omelette du fromage~
Dyslexic writer
#368: Jun 1st 2021 at 12:48:52 PM

Haley seems easier to woe than the rest of the girls.

RainingMetal Since: Jan, 2010
#369: Jun 1st 2021 at 12:58:38 PM

In the video game or the board game?

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#370: Jun 1st 2021 at 1:00:43 PM

No wonder, she loves coconuts, which are easy to come by once you unlock the desert.

Optimism is a duty.
RainingMetal Since: Jan, 2010
#371: Jun 1st 2021 at 1:05:28 PM

It also helps that her birthday is early, you can easily impress her with spring flowers, and happens before the flower dance. That, and the coconuts of course once you get to the desert.

blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#372: Jun 1st 2021 at 1:33:41 PM

A single coffee bean will soon blossom into a coffee plantation, and literally every adult "likes" coffee. I bought the affection of every single person in the town with just coffee. dating and friendships in town sims are weird.

Say to the others who did not follow through You're still our brothers, and we will fight for you
RainingMetal Since: Jan, 2010
#373: Jun 1st 2021 at 1:44:29 PM

Frankly I'd save that coffee for myself and default to non spring flowers as my "can't think of specifics" gifts. Works on everyone but Sebastian, Clint, and George, and you can just resort to sashimi, gemstones, and onion springs, respectively.

Arha Since: Jan, 2010
#374: Jun 1st 2021 at 2:14:13 PM

I don't really bother raising friendships early on apart from potential spouses. If I find a diamond or something I'll throw it at Marnie or whatever and if I remember a birthday I'll try to get them something, but that's it.

RainingMetal Since: Jan, 2010
#375: Jun 1st 2021 at 2:56:05 PM

For me it depends on future quests and heart moments. I tend to rush for Shane's blue chickens and possibly getting wool from Emily, as well as getting Clint to three hearts to see his bar moment and for one of Shane's heart moments. I also try to max out every spouse's relationship before I get married in Year 2.

I also try to get something for everybody's birthday.


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