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Mudkipz Nya! Since: Jan, 2013 Relationship Status: Hugging my pillow
Nya!
#326: Sep 8th 2014 at 9:46:45 AM

[up][up] The sound, when isolated like that, isn't scary. However, when it is in the game, it comes out of the blue when the game's atmosphere is forcing massive dread, fear and paranoia on top of you. That's when it is at it's scariest.

[up] They might still have their work cut out, seeing as up to four of them can teleport large distances and all of them have enough strength to completely mangle an adult human (or take out the frontal lobe of a child in the case of one of them).

edited 8th Sep '14 9:49:06 AM by Mudkipz

Avatar by Pastel Mistress: http://pastelmistress.deviantart.com/
Aszur A nice butterfly from Pagliacci's Since: Apr, 2014 Relationship Status: Don't hug me; I'm scared
A nice butterfly
#327: Sep 8th 2014 at 9:50:04 AM

Oh yes. I udnerstand that. I am just saying. God damn that's loud.

It has always been the prerogative of children and half-wits to point out that the emperor has no clothes
maxwellelvis Mad Scientist Wannabe from undisclosed location Since: Oct, 2009 Relationship Status: In my bunk
Mad Scientist Wannabe
#328: Sep 8th 2014 at 9:50:41 AM

[up][up]Nothing they haven't faced before.

edited 8th Sep '14 9:51:01 AM by maxwellelvis

Of course, don't you know anything about ALCHEMY?!- Twin clones of Ivan the Great
Customer Since: Sep, 2009
#329: Sep 8th 2014 at 10:14:53 AM

To be honest, anyone with paranormal experience (especially those who combat the paranormal in some way) will probably be able to handle the situation at Freddy's. Assuming that there is a paranormal incident going on and the Maybe Magic, Maybe Mundane elements aren't just there to deliberately screw with the players.

I think it's been said before, but I do like that part of this game's appeal is that there's enough vague information regarding the setting to interpret. And I (a person who's not at all a horror buff) feel that with good horror, leaving things open to interpretation makes the scary elements work better overall.

edited 8th Sep '14 10:15:29 AM by Customer

Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#330: Sep 8th 2014 at 10:38:08 AM

Personally, I vastly prefer the theory that everything is just artificial intelligence gone crazy rather than ghosts or demons or such. It just makes it more unique and interesting, IMHO.

I really like the theory that the robots learned to kill people. Like, remember how, in the lore, there was that employee who killed some kids and hid their bodies in the costumes? I love the idea that the animatronics have adaptive AI and saw that guy stuff the kids in the costumes, and now they just think that's what you do with human bodies. In addition, I like the idea that seeing the kids die is also how the robots learned to scream.

"We're home, Chewie."
Mandemo Since: Apr, 2010
#331: Sep 8th 2014 at 11:19:43 AM

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Other games in the bundle are Stonerid, Memories of a Vagabond, Eschalon: Book 1&2 and Me & Post-Apocalypse 2: Scraping.

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$1.89 for the first 24 hours. That's right, only $2 for the whole set if you buy now!

Bleddyn Since: Feb, 2014
#332: Sep 8th 2014 at 5:07:02 PM

It actually might be a combination of both Zarek. The kids' are still haunting (stuck inside the animatronics) but are not in control of the animatronics. The animatronics themselves (they seem to be very advanced considering when they were made) might be killing the night guards themselves as a misguided way to avenge the kids that they loved so much...before an adult employee or guard impersonating one of them killed them. They never explained if the bite victim was a child or adult.....

Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#333: Sep 8th 2014 at 5:24:26 PM

...Oh gods. I never thought about the idea that the kids might still be inside the suits. It's outright stated they never clean the things or take the exoskeletons out...

"We're home, Chewie."
NickTheSwing Since: Aug, 2009
#334: Sep 8th 2014 at 7:09:00 PM

What if the kids are crudely somehow combined into the innards of the machines?

theLibrarian Since: Jul, 2009
#335: Sep 8th 2014 at 7:31:34 PM

Well there is mention that blood and mucus started to leak out of the suits a while after the kids "disappeared", plus the SKREEEEEE noise is actually a screaming child if played the entire way through.

AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#336: Sep 9th 2014 at 12:36:50 AM

Chico's apron [lol]

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
zeromaeus Since: May, 2010
#337: Sep 9th 2014 at 4:46:34 AM

I would point out that the animatronics not very advanced. There are renders of the endoskeletons. They are very basic. Like, should barely be capable of even the most rudimentary movement kind of basic. Like, should not be able to walk kind of basic. Like walking around would have physically worn out their parts and destroyed them years ago kind of basic.

Its ghosts. It was always ghosts.

Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#338: Sep 9th 2014 at 5:01:14 AM

I mean, we're already supposed to believe no one has a problem with the robots being psychotic and that our hero is willing to risk their life every night for below minimum wage. I think we can be allowed to buy that the robots are more advanced than they look.

"We're home, Chewie."
zeromaeus Since: May, 2010
#339: Sep 9th 2014 at 5:14:12 AM

The guy who made the game said it was ghosts. I don't see why this is a problem. I'm going "Nyeh. Suspension of disbelief destroyed. Its all hokum." I'm just saying, the reason behind the stuff is ghosts/a haunting/possession/whatever.

edited 9th Sep '14 5:15:47 AM by zeromaeus

Zarek Rollin' rollin' rollin' from Jakku Since: Sep, 2012 Relationship Status: Shipping fictional characters
Rollin' rollin' rollin'
#340: Sep 9th 2014 at 5:23:36 AM

Yes well that's the great thing about fiction. You can have headcanons. I can easily say "I reject your reality and substitute my own" because it isn't reality.

It's not a suspension-of-disbelief thing, I just prefer the idea that it's mundane. It's more interesting to me.

"We're home, Chewie."
zeromaeus Since: May, 2010
#341: Sep 9th 2014 at 5:35:09 AM

Alright. I don't really care. I was mostly curious about the speculation on the cause when its directly stated by the creator. If that makes it better for you, believe away.

SpookyMask Since: Jan, 2011
#342: Sep 9th 2014 at 5:53:06 AM

@Zarek: Reason why the guy you play as keeps coming back is that player decides to keep coming back tongue Since Mike whatshisname IS basically the player.

Mandemo Since: Apr, 2010
#343: Sep 9th 2014 at 6:00:03 AM

During the trailer, we see them move during the day and it's very jagged and robotic movement, the sort of movement you expect from them.

Only during the night we actually see them move in impossible style. Also, the fact that these things don't require power packs or anything to keep them in motion should be a big note that these are not normal animatronics.

AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#344: Sep 9th 2014 at 8:36:54 AM

wild mass guessFreddy and Friends are actually failed DARPA projects that ended up being used by their former operator in a pizza parlour.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
Bleddyn Since: Feb, 2014
#345: Sep 9th 2014 at 5:58:59 PM

I like the haunted theory more as to me it adds even more of an underlying sense of maliciousness (and sadness if this is the kids controlling them, or the kids are still hanging around the place...)then just malfunctioning killer A.I.s.

Still don't care about what Bonnie's gender is. Not sure why people are still trashing artist's pages for depicting Bonnie as a girl...god forbid an artist draw him as he or she sees it.....

theLibrarian Since: Jul, 2009
#346: Sep 9th 2014 at 6:20:59 PM

I saw a thing on Tumblr where it was like one of those old-timey bars in the Old West xD

Bonnie was the saloon dancer and Chica was the barkeep xD

BagOfMagicFood Since: Jan, 2001
#347: Sep 9th 2014 at 6:33:20 PM

Heh, someone brought up a similar objection to the Frankenstein's Monster animatronic in the Doctor Who episode "The Chase".

I like to keep in mind that the game progresses 40 times faster than reality, so Freddy might be the only one who's actually fast; everybody else just creeps around slowly...

AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#348: Sep 10th 2014 at 3:45:06 AM

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
Bleddyn Since: Feb, 2014
#349: Sep 10th 2014 at 2:05:48 PM

[up]Why do I find that more disturbing then the animatronic heads that you see backstage in-game?

BloatedCreeper The One and Many from Area N Since: Jan, 2013 Relationship Status: RelationshipOutOfBoundsException: 1
The One and Many
#350: Sep 10th 2014 at 2:29:29 PM

[up] Because it's real.

I'm the guy who knows how to make games but doesn't. 3DS FC: 2878-9776-7579

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