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The Consuming Shadow - Yahtzee's Survival Horror Roguelike:

 1 Cronosonic, Tue, 26th Nov '13 7:22:34 AM from Sydney Relationship Status: Is that a kind of food?
Face-Puncher
Oh, hey, Yahtzee has a new project! It's in beta, though, just saying.

Britain has been consumed by a shadow, and in 72 hours, an evil god will emerge from a rift in the Stonehenge to destroy mankind. There is a banishing ritual to prevent this, but the player only has the basic runes, with no idea of how to actually use them to banish the evil god. To make things more complicated, there are four evil gods, and only one of them is coming. Oh, and most of the details are pretty much random, meaning you have to gather up enough clues to, at the very least, make an educated guess, otherwise everyone is screwed.

Yahtzee has been very good at spooky shit, and this game, even in its relatively incomplete state, is tense and knows how to get the whole horror thing across. The movement and combat mechanics are somewhat questionable, though, due to a baffling lack of keyboard controls. Still, it's very well worth a play.

 2 Jinxmenow, Tue, 26th Nov '13 8:37:40 AM from everywhere you look, everywhere you look Relationship Status: Not caught up in your love affair
I do it all for you.
How much will it cost when it's released?
"Monsters are tragic beings. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy."
 3 Cronosonic, Tue, 26th Nov '13 8:47:56 AM from Sydney Relationship Status: Is that a kind of food?
Face-Puncher
It'll probably be free like all of his games. He makes his money through Zero Punctuation, so apparently he sees no point in charging for any of his games, even the special editions of his earlier games are now free.

 4 Cronosonic, Thu, 28th Nov '13 2:29:26 AM from Sydney Relationship Status: Is that a kind of food?
Face-Puncher
New version! Keyboard controls and bug fixes, ahoy.

Keyboard controls make a world of difference, now. Awesome.

 5 Noaqiyeum, Thu, 28th Nov '13 6:16:46 PM from across the gulf of space Relationship Status: Showing feelings of an almost human nature
nobody knows
Why is the time limit comparable to Majora's Mask particularly?
"I'm an odd person that likes to write odd people." - JHM
 6 Customer, Fri, 29th Nov '13 2:23:32 AM from Georgia Relationship Status: Charming Titania with a donkey face
I think it's just because that game is mostly known for its "72 hours before the world ends" mechanic, and the fact it's, well, that particular amount of time.

And to be frank, it wouldn't be surprising if that were the case, considering Yahtzee cribbed from other games in his earlier Chzo Mythos project.

edited 29th Nov '13 2:23:55 AM by Customer

 7 Cronosonic, Fri, 29th Nov '13 6:42:54 AM from Sydney Relationship Status: Is that a kind of food?
Face-Puncher
Ironically, he apparently hasn't actually played that game, to my knowledge. He's taking more from FTL than anything else, as the time limit is mainly there to keep the player moving and use their time wisely, much like other time-based mechanics in other rougelikes (such as hunger).

I just thought it was amusing that a game with a horror bent had that specific time limit. Hell, it actually passes in real-time when not fast-forwarding, though I think it might be a bit slower than real-time, not quite sure.

edited 29th Nov '13 6:45:19 AM by Cronosonic

 8 Rotpar, Sat, 30th Nov '13 12:03:04 AM from California Relationship Status: Armed with the Power of Love
Generic Evil Emperor
Off to an amazing start.

I shot myself rather than start the quest. This was the wisest answer.
DDC = Dyslexia Done Correctly - totlmstr
 9 Jeorg, Sat, 30th Nov '13 8:46:35 AM from Somewhere not here
I was actually a fan of the stranger games long before zero punctuation, it'll be interesting to see how much he's improved over the years.
A love that crushes like a mace.
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Total posts: 9
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