Exactly What It Says on the Tin
Feel free post your idea for game you wish someone would start or, if you're a GM type person, peruse this thread to see if there's anything that looks interesting that at least one other person has interest in too.
With that said, that sounds great.
edited 28th Dec '16 7:13:43 PM by Dragon573
It's kind of funny. Sufficiently advanced stupidity is like sufficiently advanced science; eventually, you find something you can't solve.I dunno, I guess I've played a lot of XCOM 2, DOOM, and Diablo in the last few weeks/months. I'll think over it if I can come up with something I guess.
I've always been a huge fan of characters' creatively applying their abilities in a new way, and the more typical Evolving Weapon / Evolving Attack approach as well- Which is why I love Fallout 4 so much, starting out as a pathetic loser only to effectively become a wasteland god in time.
So, would anyone be willing to start a roleplay with a core "Skill Evolution" mechanic like that? I would of happily started an inFamous roleplay with aforementioned mechanic, but that didn't go anywhere last time.
"The Omniverse is the collection of all possibilities, and all possibilities must eventually come to pass."Yu-Gi-Oh would be really fun.
Is anyone running a civilization-building quest or interested in running one? Not present day, one based off of PC games Rise Of Nations, or Sins Of A Solar Empire, or something of the like.
(If RON needs a quirk, there's always the assumption, that the citizens are immortal and just progressing through the ages ever unchanging, because that's what it looks like).
Can I make it so we have the religions of Boat Mormonism, Denouncing Venice, and possibly banning crab?
: What do you mean by civilization building quest, exactly?
Why not? (I was kinda hoping to please the Flying Spaghetti Monster though...)
I can best describe it as the players discussing and voting on the actions of the viewpoint character/council/etc, to run a polity of some kind, as in Real-Time Strategy, and the polity can be anything from a city-state or a space empire. It's never during normal times, in fact both the ones I read in the past were based upon rebuilding After the End.
The ones I read (off-site) that gave me the idea are Age of Strife and In the Beginning there was Man. Those are both 40K based, but zombies, aliens, mundane international rivalry, nuclear Gandhi, etc. are each fine in my book.
edited 15th Mar '17 4:15:57 AM by CenturyEye
Look with century eyes... With our backs to the arch And the wreck of our kind We will stare straight ahead For the rest of our lives
Mistborn and/or semi-sentient animals sounds fun. I wish I understood the Mistborn system a bit better, though. For some reason there are bits of it I just don't get.
Well, just reading through the wiki (don't know much about Mistborn), sounds like an interesting setting or inspiration for one.
I can certainly see running a city on the edge of civilization trying not to upset the things beyond or the Evil Overlord in the center. (And ultimately dragging the city through whatever quest the GM lays out).
There's an idea for a game I've considered now and then; it's another game I would kinda like to run myself, but I don't have the time or energy to be running a second RP right now. I wouldn't mind being a player in it though if somebody else wants a crack at it, since my current game is still going to be going for quite some time.
Inspired by this picture, I've liked the idea of a game where the setting is a flat world that's SO BIG that the inhabitants aren't even sure if there is an edge, and wonder if maybe it just goes on and on forever. So the game is about an expedition (probably in a big airship, because that would be cool) just going out in a straight line to see if they manage to hit the edge of the world and report back the strange and wondrous things they find along the way.
Bit of a Star Trek feel but in a more fantasy style setting, I suppose is what I was thinking of.
edited 3rd Apr '17 1:41:23 AM by FirockFinion
You are reading this.Ooh, this seems interesting.
Might take a crack at it.
All are significantly abnormal in a normal world... All are significantly normal in an abnormal world.I think i may be interested in that, depending on further details.
@Izshta: You can probably count me in if you go for it; since that's why I posted it here after all.
You are reading this.Just checking here if anyone wants in on a Hard Sci-fi RP I started.
Hard sci-fi? Yes. When where and title?
Look with century eyes... With our backs to the arch And the wreck of our kind We will stare straight ahead For the rest of our livesIt's expanse so it's going to be relatively Hard Sci-Fi. Like a good Type 4 at best.
A Survival Sandbox RP based off of Dungeons & Dragons would be really cool in my book. Especially since a lot of the early D&D campaigns back in the 1970's were often played in a manner similar to Survival Sandbox games.
I could run it, most likely using a variant of D&D 3e, such as 3.5 or Pathfinder, as both have open System Reference Documents, not to mention the wealth of third-party D20 Material compatible with it, such as the notable examples of D20 Modern and Anime D20 (as both have freely available SRD versions of the rules as well)
If I use the Pathfinder rules, I probably won't be using the Pathfinder setting. I'll more likely be making my own setting that is open-ended and vague, in order to give a proper Wide-Open Sandbox feel.
I was searching various things, and found this. It looks pretty interesting, but it's probably to old to necro the thread, and I suck at being a GM.
Anyone interested in running something like this?
edited 7th Apr '17 12:29:44 PM by Skiller2
Paulie, I'd be interested.
Seconded, Survival Sandbox ho!
edited 8th Apr '17 11:09:07 AM by CenturyEye
Look with century eyes... With our backs to the arch And the wreck of our kind We will stare straight ahead For the rest of our livesI'm not going to GM forum RPs anymore, but I had an idea someone might like: Players are people (human or alien) who have a psychic connection with a Toho kaiju; Godzilla, Gigan, Destoroyah, Mechagodzilla, Jet Jaguar, etc. The people might be controlling the monsters, or they might be mentally manipulated or manifested by them to represent their will in humanoid form. I imagine the whole thing like Godzilla Unleashed, where monsters form factions based on their origin and former alliances, and as such the inciting incident could be the same simple premise: Spacegodzilla sending weird radioactive meteors to hit earth and causing hostile aliens to come investigate.
The humans might or might not have powers to reflect their kaiju, though the monsters themselves should do the majority of the fighting. The humans are essentially just there to allow the players to interact socially.
edited 10th Apr '17 1:07:10 PM by StygianEmperor
Flesh is a design flaw.I'll try to get my Survival Sandbox D&D game up soon
I did the two most recent Star Wars RP's as a GM and, while I don't plan on GM'ing anytime soon, I'd love to do an RP in that setting as a player. Star Wars is always cool.
"You're an enemy of art and I pity your ignorance" - Domingo Montoya Help save the rainforest for free simply by going to Ecosia.org.
You mean like some sorta... HEX-COM? Eh? Eh? Ayyyyyyy.