Doesn't look like it was done all that well, but at least someone is considering the concept.
That was... interesting. Not sure I'd get it, but interesting.
Artificial Intelligence is no match for Natural Stupidity.While I approve the idea of a Jedi fighting game, I think I'd rather have it developed by someone else. Anyone else.
Still a better fighting game than Masters of Teräs Käsi.
edited 16th Feb '13 7:49:27 AM by TAPETRVE
Fear the cinnamon sugar swirl. By the Gods, fear it, Laurence.I might have cared if it was a 2D fighting game. 3D graphics never really worked for me in fighting games, as the detailed 2D sprites has always been a significant part of the appeal.
edited 16th Feb '13 8:50:15 AM by Talby
Actually, an Animesque 2d Star Wars fighter done by Arc Systems Works or something would be pretty epic.
FORCEDOKEN!
edited 16th Feb '13 12:24:16 PM by ShirowShirow
SABERYUKEN!
Artificial Intelligence is no match for Natural Stupidity.Well, Soul Calibur IV was enough Star Wars fighting for me.
Jonah Falcon@6 ...Agreed.
edited 16th Feb '13 5:29:40 PM by Rationalinsanity
Politics is the skilled use of blunt objects.looks kinda like Bushido blade, with a trend toward locking and winnnig those engagement
This is no time to bemoaning your fate. After all, "fate" is not the culprit here. That honor goes to your stubborn sense of self-worth.Seems kinda like an arm-wrestling contest, except you get to punch your opponent every now and then. Gotta be honest, the way this looks, I would not have picked this up. For some reason, it reminds me of quicktime events, without much actual fighting going on.
Being fair, it looks very much like the tech demo it is. I wouldn't expect the hypothetical finished game to much resemble it, beyond likely the focus on saber clashes.
Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.comThe fact that it's the first Star Wars game focused on lightsaber combat that treats a direct strike as being either extremely damaging or fatal is interesting and more realistic, whereas the other games tend to have characters getting repeatedly struck and getting right back up like it was nothing. But other than that... yeah, reminds me too much of Teras Kasi as well, including the yellow "Rage" bar under their health.
Thought this was interesting in a Narmy way.
edited 15th Feb '13 10:52:25 AM by JAF1970
Jonah Falcon