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lrrose Since: Jul, 2009
#1: Jan 20th 2013 at 6:18:41 AM

So I got this off of GOG a few days ago. I had to fanpatch the shit out of it to make it playable, but I'm enjoying it. I'm playing a mage and I just got out of the first town.

Why is it that I like every isometric RPG except Baldurs Gate?

metaphysician Since: Oct, 2010
#2: Jan 20th 2013 at 6:38:55 AM

Well, the first Baldurs Gate was rather unrefined, and suffers from the fact that its an AD&D 2e adaptation. Mind, its a lot more forgiving an adaptation than the system usually got, but there's only so far you can patch over the "this system is basically a luck-based mission at low levels" truth of it. Hence why BG 2 is better: not just the improved writing and story, but having everybody start somewhere in the 7-9 range gives you a *lot* more resiliency.

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Rotpar Always 3:00am in the Filth from California (Unlucky Thirteen) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Always 3:00am in the Filth
#3: Jan 20th 2013 at 7:58:10 AM

My first character in Baldurs Gate was a mage with four bitching HP and died during the escape cutscene were you get hit by an arrow.

Long ago I was writing a guide to the technology in Arcanum, because Game FA Qs didn't have one. I believe my character was a gunsmith, which was a pity as most of the guns were useless and the best was pathetically easy to get.

Heh, looking at my guide reminded me that the game has a surprising lack of enemy techies or mages.

edited 20th Jan '13 8:02:51 AM by Rotpar

"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984
Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#4: Jan 20th 2013 at 8:27:08 AM

Heh, looking at my guide reminded me that the game has a surprising lack of enemy techies or mages.

Yeah, I always thought that was strange. The lack of gunslingers I could have accepted as being part of the setting's shift from magic to technology, but the lack of mages is strange. Perhaps programming and balancing the spell books would have been too much effort — goodness knows the rest of the game wasn't balanced well at all.

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entropy13 わからない from Somewhere only we know. Since: Nov, 2010 Relationship Status: Drift compatible
わからない
#5: Jan 20th 2013 at 8:45:06 AM

Ooohh, a mage. So what are your first few spells?

I'm reading this because it's interesting. I think. Whiskey, Tango, Foxtrot, over.
Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#6: Jan 20th 2013 at 8:48:16 AM

Is it disintegrate?

If it's not disintegrate, make it so.

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lrrose Since: Jul, 2009
#7: Jan 20th 2013 at 9:52:58 AM

I have Harm, the lightning shield (forget the name), the unlocking spell and the disarm spell. I'm not high enough a level for Disintegrate yet.

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#8: Jan 20th 2013 at 10:02:03 AM

Harm will do you fine for the moment. Carry on.

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ShadowScythe from Australia Since: Dec, 2009
#9: Jan 20th 2013 at 12:15:18 PM

Harm is a really solid spell that deals plenty of damage considering the fatigue cost.

You'll be using it even in the final levels of the game.

Man I love Arcanum.

Also, Chris Avellone is doing an LP of it soon. Most likely it'll be a video LP.

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#10: Jan 20th 2013 at 12:27:43 PM

OBLIGATORY MINUTE OF SILENCE FOR JOURNEY TO THE CENTRE OF ARCANUM

YOU MAY ALL GO ABOUT YOUR BUSINESS NOW AS IF NOTHING EVER HAPPENED.

...*sniff*

edited 20th Jan '13 12:28:11 PM by Nicknacks

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metaphysician Since: Oct, 2010
#11: Jan 20th 2013 at 6:47:16 PM

Honestly, Harm will take you through the entire game. I don't think I encountered any enemy I couldn't kill with Harm spam. The only thing you need otherwise is survivability boosts ( like summons to hopefully draw fire ).

Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
VeryMelon Since: Jul, 2011 Relationship Status: Anime is my true love
#12: Jan 20th 2013 at 6:56:18 PM

I saw Lord Vega play this game in a Let's Play years ago. The story and lore was interesting.

ShadowScythe from Australia Since: Dec, 2009
#13: Jan 20th 2013 at 7:29:51 PM

The main issue with Harm is that when you're fighting stronger enemies or heavier encounters it doesn't deal enough damage per turn.

Of course that goes out the window once you hit spacebar to enable real time combat...

Nicknacks Ding-ding! Going down... from Land Down Under Since: Oct, 2010
Ding-ding! Going down...
#14: Jan 20th 2013 at 8:45:47 PM

Yeah, the toggle completely breaks the game. They tried to adjust for it by making most of the enemies really quick to move with real time on, but that just means you've got to be a little more clever with it.

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Kev-O AWKTUHGAHN Since: Nov, 2009
AWKTUHGAHN
#15: Jan 20th 2013 at 8:49:39 PM

Everything breaks everything in Arcanum. Make some electric rings with your electrical know-how? Now you're fucking SANIC HEGEHOG landing 10 hits in one round. Learn how to make some molotovs? Spend a few minutes scrounging rags and fuel from the streets of Tarant and you'll have a nigh-infinite supply of them. Know a little bit of summoning and lock magic? Summon a pissed off bear in someone's house, lock the doors and windows, and laugh as you get away with murder.

EIGHT GLORIOUS SIDES
Rotpar Always 3:00am in the Filth from California (Unlucky Thirteen) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Always 3:00am in the Filth
#16: Jan 21st 2013 at 7:57:59 AM

Bal-ance? Ba-lance? What is that?

Try chemistry to fuck the game up. The poison is devastating when used on an opponent that turns hostile if you talk/bypass them. Poison, turn on real time, RUN. Or the paralyzing potion, use it on them, run, watch them pass out, beat them to death before they awaken as most hits drain their bottomed out fatigue anyway. Acid ruins EVERYTHING it touches. Dude has armor and a gun? SPLASH, NO HE DOESN'T. That's almost balanced because you have nothing to loot afterwards, should you care.

"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984
lrrose Since: Jul, 2009
AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
StephanReiken Since: May, 2010
#19: Nov 16th 2015 at 4:39:14 AM

When it came out I liked to throw on some extra backgrounds to use.

Ramidel Since: Jan, 2001
#20: Nov 18th 2015 at 5:49:44 AM

[up][up]ew. I like the old isometric style.

(Wish it weren't considered thoroughly outdated in the days of modern graphics.)

Anyway. For some reason, I like playing stupid runs. They're much more fun and viable in Arcanum than in Fallout (where low Intelligence=low skill) and half-ogres are both trivially easy to use and slightly less broken than half-orcs because their armor sucks. And, of course, because "stupid" means you don't get either good Persuasion or the ability to personally get magic or tech.

But even so, a melee-dodge fighter is inherently broken right there. Arcanum's not a hard game.

TotemicHero No longer a forum herald from the next level Since: Dec, 2009
No longer a forum herald
#21: Aug 29th 2016 at 5:16:44 PM

I'd say this game getting released on Steam is worth a necro, right? Right. <nods to himself>

Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#22: Aug 29th 2016 at 5:19:09 PM

Cool good to hear that bit of news. I haven't played this game in over decade.

Who watches the watchmen?
CharlesPhipps Since: Jan, 2001
#23: Jan 6th 2018 at 11:59:35 AM

I am so disappointed this didn't become a huge franchise like Fallout because damn if it didn't deserve it.

I also think it has the worst title in the history of video games.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Watashiwa Since: Dec, 2009
#24: Jan 6th 2018 at 12:30:38 PM

Journey to the Center of Arcanum was going to be hilarious. Same 3D engine as VTM Bloodlines, but fantasy steampunk technology+magick with even more Jules Verne.

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#25: Jan 6th 2018 at 1:16:55 PM

I really want to get into this game— I really like the premise, that opening cutscene, all those character creation options, and I loved the first two Fallouts— but I've installed it multiple times and I always bounce off during the first few hours, the wolves and the first town and the mines. What am I doing wrong here?


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