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TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#14851: Sep 22nd 2016 at 7:05:48 PM

Hey, I'm a Limey. You should be grateful I know anything about distinctions of Americans at all. [lol]

Though I do know that calling a West Virginian dude a Virginian isn't going to end well because reasons.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#14852: Sep 22nd 2016 at 7:54:42 PM

Not getting into that one. I'm a WV boy.

I play Dwarf Fortress. I want Settlements to stay. I'd love the chance to make a New Vegas style city state. I haven't played FO 4 yet because my computer would take one look at it and die, but I can tell you from my Skyrim days, I wouldn't give one fuck about the story. I already know Bethesda's a Power Fantasy company, not a narrative one. They haven't created a good deep story since Morrowind. Lots of decent little stories set in their worlds, but not a good deep one that sustains the full game.

Out of future games, I want something where: A) I can build a proper city and play chief of a tribe of some kind. B.) I can be a small time character and actually have satisfying content to sink my teeth into for hours or days. C.) I can be the Hero and still have satisfying content for hours or days.

I trust Obsidian to do this more than Bethesda, but I trust Bethesda to drive the tech and mechanics forward.

InkDagger Since: Jul, 2014
#14853: Sep 23rd 2016 at 12:49:57 AM

Wait, if Obsidian doesn't want to touch the East coast due to that being Bethesda's territory, why would New Orleans be out of the question? Its neither on the East or West Coast and its completely uncharted territory.

I'd honestly rather them go South or Northern US at this point.

Better yet, why not on the border between Canada and the US? Niagara Falls and we could get a taste of contrast between the narrative built on American soil and the one on Canada's lands.

LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#14854: Sep 23rd 2016 at 4:22:26 AM

That's kind of lazy.

edited 23rd Sep '16 4:22:50 AM by LordofLore

Imca (Veteran)
#14855: Sep 23rd 2016 at 11:15:11 AM

Why? If your locked into first person it doesn't make sense to animate third person properly unless you need to.

Heck, you often dont even pats of modles people dont see, if they will never see part of a thing, standard practice is is it is not there.

EX from the bottom of the map looking up, orthe bottom of a tank looking up in an RTS, you can see the sky because they never made them snce you weren't suposed to see them.

InkDagger Since: Jul, 2014
#14856: Sep 23rd 2016 at 12:22:10 PM

Yeah. That's one that I'm fine with. It would have been lazy had you naturally been able to see it. But, since you can't see it without cracking open the game first, you were never intended to see it. Similar to the joints of anamatronics at Disneyland. You aren't supposed to go through the ride with the lights on, so seeing things like strings or joins are only 'lazy' when I can see them during the ride proper.

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#14857: Sep 23rd 2016 at 2:37:15 PM

I'm fine with that animation too. It looks perfect the way it normally is shown to the player. Showing it in third-person and hoping that by doing so the creator of the video thinks they will get positive comments is a bit cheap, considering that I think there are REAL problem areas with the game as a whole.

... I just wonder how the reception of Fallout 4 is going to affect Bethesda's usual Tick Tock cycle, where they bring out an Elder Scrolls game, support it for a while, then bring out a Fallout one and do the same process. They may feel they need to over-correct for a poor critical and/or fan reception, like they did with Fallout 4, and bring out another Fallout title next, rather than Elder Scrolls VI: Hopefully Akavir.

Giving Obsidian the job would be ideal for them. They'd probably manage NOT to pay them their bonuses again, if Obsidian's lawyers are as inept as they were when they did the negotiations for New Vegas, so they'd be down on the wage bill, but they'd still get most of the royalties as they're (Bethesda, I mean) the publisher.

sirboulevard NCR Ranger from New California Republic Since: Sep, 2011 Relationship Status: The Skitty to my Wailord
NCR Ranger
#14858: Sep 23rd 2016 at 3:55:40 PM

[up] LOL at the PAX Panel the entire Obsidian team basically were fanboying/girling over getting to do New Vegas. They even said Caesar influenced how they wrote villains from then on (they hold him up as their best villain ever (TM)). I got the feeling the money was secondary to them, doing Fallout is something they love to do in general. Especially Sawyer.

edited 23rd Sep '16 3:55:47 PM by sirboulevard

The NCR is like Tim Taylor. We need more POWER!!
DarkbloodCarnagefang They/Them from New Jersey Since: May, 2012
They/Them
#14859: Sep 23rd 2016 at 3:56:08 PM

[up][up] There's been speculation that TES 6 will probably be in Valenwood, because of a copyright that had the name of one of the cities in the province. I wanted Black Marsh, but I would relish the chance to explore the culture of cannibalism in Valenwood.

edited 23rd Sep '16 3:56:18 PM by DarkbloodCarnagefang

Note to self: Pick less edgy username next time.
sirboulevard NCR Ranger from New California Republic Since: Sep, 2011 Relationship Status: The Skitty to my Wailord
NCR Ranger
#14860: Sep 23rd 2016 at 4:07:37 PM

Getting back to FO 4... So I've come to the realization today that my character and myself would choose very different paths. As a player and fan of the franchise, I'm pro-Minutemen. I want to save the Commonwealth. But if it was actually me... I'd probably join the Institute. I'm a sucker for being a science hero, and while the Institute is, well, The Institute, the opportunity to live there and amongst all these researchers would be too much for me to ignore.

edited 23rd Sep '16 4:07:43 PM by sirboulevard

The NCR is like Tim Taylor. We need more POWER!!
DarkbloodCarnagefang They/Them from New Jersey Since: May, 2012
They/Them
#14861: Sep 23rd 2016 at 4:29:03 PM

[up] I'm somewhere along the same line personally. I'm trying to reconcile it, but I don't think I'll guarantee my own success.

Note to self: Pick less edgy username next time.
Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#14862: Sep 23rd 2016 at 6:41:51 PM

There ARE dissenting voices in the Institute. If they were a real place and not under the control of Bethesda's writers, there would probably be a real chance for enough of you to change things from the inside and make them sane.

Antiteilchen In the pursuit of great, we failed to do good. Since: Sep, 2013
In the pursuit of great, we failed to do good.
#14863: Sep 24th 2016 at 6:17:06 AM

Out of future games, I want something where: A) I can build a proper city and play chief of a tribe of some kind. B.) I can be a small time character and actually have satisfying content to sink my teeth into for hours or days. C.) I can be the Hero and still have satisfying content for hours or days.
Yeah, instead of having lots of tiny settlements, having one central city would be cool. Creating a new colony and shaping it the way you want. Allying and battling with other factions and tribes instead of becoming the leader of all of them. Even just scrounging around would be justified by looking for stuff for the colony or eliminating threats.

sirboulevard NCR Ranger from New California Republic Since: Sep, 2011 Relationship Status: The Skitty to my Wailord
NCR Ranger
#14864: Sep 24th 2016 at 6:41:16 AM

How big are we talking for a central city? Because a New Vegas or just even Freeside deal is really unreasonable. Hell even a Goodsprings is probably beyond system specs for consoles (yes, I'm trying to keep this grounded and reasonable). I think Sanctuary is about what we could expect for a central community that's customizable.

I mean, I built my vault 88 on PC to maximum, and then loaded it up with junk, and I exceed the minimum specs by lot, but jeez the slowdown is real. Any system like this is pretty resource intensive. Doesn't matter if its Fallout, The Sims, Cities Skylines, anything that isn't built by the devs directly and pre-optimized when you load up the game is gonna get laggy and slow.

At face value though, the system might work better if it didn't involve settlers imo. Just building your own personal Homestead in the wastes.

The NCR is like Tim Taylor. We need more POWER!!
Tacitus This. Cannot. Continue. from The Great American Dumpster Fire Since: Jan, 2001
This. Cannot. Continue.
#14865: Sep 24th 2016 at 2:34:04 PM

A big city could work if you weren't the one who built everything yourself. Like maybe you as mayor or whatever get to decide what goes in the city's "districts," but the settlers put up their own shacks and shops instead of standing around and complaining until you build their house personally. So instead of having the engine and AI and whatever navigating structures you assembled, NPCs could inhabit pre-made districts that are loaded based on your decisions, and then you could upgrade them to better pre-made districts based on what resources you pumped into them, a la the Hull in Far Harbor. Meanwhile you get your own plot of prime real estate you can do with as you please.

In other news, I have assembled a very basic Fallout 4 Recommended Mods page, so if anyone has an opinion on must-have game mods, please share them!

edited 24th Sep '16 2:34:13 PM by Tacitus

Current earworm: "Awe of the Unknown"
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#14866: Sep 24th 2016 at 3:23:49 PM

I actually like that idea. It would make settlement building a lot more tolerable especially based on the fixed locations and fixed space you can typically build in.

Who watches the watchmen?
LordofLore Since: Jun, 2012 Relationship Status: Consider his love an honor
#14867: Sep 24th 2016 at 4:01:08 PM

@Video: I was more talking about the elevator not actually opening and the character just noclipping through the floor.

InkDagger Since: Jul, 2014
#14868: Sep 24th 2016 at 6:02:11 PM

Personally, I would have rather had one to three well built settlement that I continuously upgraded through quests and the like rather than the 20+ settlements that I couldn't be arsed to fully build and develop and decorate properly.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#14869: Sep 24th 2016 at 6:53:22 PM

I'd want to play the chief of a tribe that fell and has to rebuild itself.

Nothing world class, just one little tribe holding a patch of land that's all its own.

Antiteilchen In the pursuit of great, we failed to do good. Since: Sep, 2013
In the pursuit of great, we failed to do good.
#14870: Sep 24th 2016 at 7:10:36 PM

To keep the theme, your tribe's a group of vault dwellers who have to resettle because their vault is in disrepair or some Vault-Tec shenanigans.tongue But yeah I'd be down for that. Building relations with the rest of the wasteland, getting more settlers, upgrading your settlement through quests and dealing with rivalling tribes.

evilface from The Deep South Since: Jul, 2010
#14871: Sep 24th 2016 at 8:41:31 PM

Speaking of building, I think I built too much in Sanctuary. The game takes forever to load when I fast travel there when it doesn't just crash, and the frame-rate bites it going single digits in some parts of the town.[lol]

"Love, love will tear us apart, again."
TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#14872: Sep 25th 2016 at 12:35:23 AM

What's your system specs? You may have to turn down some of the details, but not too much unless you're really running a toaster.

Journeyman Overlording the Underworld from On a throne in a vault overlooking the Wasteland Since: Nov, 2010
Overlording the Underworld
#14873: Sep 26th 2016 at 8:46:57 AM

[up][up][up]Fallout Tactics already broke the theme by making you a Brotherhood soldier. And that game worked. You could compromise and just have yourself lead the survivors of a Brotherhood chapter that was pushed out by the NCR.

Antiteilchen In the pursuit of great, we failed to do good. Since: Sep, 2013
In the pursuit of great, we failed to do good.
#14874: Sep 26th 2016 at 9:20:41 AM

You're not a vault dweller in New Vegas either. But I'd prefer not to lead a pack of fascists, thank you.

Tacitus This. Cannot. Continue. from The Great American Dumpster Fire Since: Jan, 2001
This. Cannot. Continue.
#14875: Sep 26th 2016 at 10:40:41 AM

Maybe you could be the leader of a Brotherhood chapter, but you can make decisions that actually affect how the faction operates. And not in the sense that completing quests gives you control over parts of the world map, I mean actual policy decisions. Let ghouls into the ranks! Shoot all ghouls on sight! Send patrols to sweep contested territory! On second thought, they keep shooting down our vertibirds, let's stay home! Give me all your laser weapons, peasants! Laser-47s for everyone! Shut down that sexbot prostitution ring! Double sexbot production!

Current earworm: "Awe of the Unknown"

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