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nVidia's new handheld, the Shield

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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Jan 7th 2013 at 12:45:20 AM

Project Shield is Nvidia's new handheld.

An Android handheld shaped like a controller that doubles... as a controller.

Jonah Falcon
SgtRicko Since: Jul, 2009
#2: Jan 7th 2013 at 12:50:33 AM

Sounds pretty interesting, if somewhat ripped-off from the Wii-U. It's not the controller I've always dreamed of (my ideal controller would be a two handed desk setup involving a mouse in one hand and a "grip" in the other with all the major buttons and shortcuts on it), but it has potential. If it gets enough third-party support it could end up being quite the success.

Kind of sounds a bit like that rumor about the "Steambox" a few months back though, doesn't it?

Cronosonic Face-Puncher from Sydney, Australia Since: Jan, 2001 Relationship Status: Is that a kind of food?
Face-Puncher
#3: Jan 7th 2013 at 12:52:49 AM

Ugh, the ergonomics on this thing look godawful. I don't play my PC games on the go anyway, and see no reason to.

So this is a worthless piece of crap. Figures.

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#4: Jan 7th 2013 at 1:53:17 AM

Do I have to wear heat resistant gloves?

Cronosonic Face-Puncher from Sydney, Australia Since: Jan, 2001 Relationship Status: Is that a kind of food?
Face-Puncher
#5: Jan 7th 2013 at 2:38:39 AM

Also, the major problem is, you need a high-end video card (at least Geforce 650/680, I think) with your PC to do the streaming stuff. And even then, you've likely got a really good monitor, and the controller looks like it'll be horrible to use. Android phones have wireless support for controllers, too. So, basically, it's an overpriced piece of garbage.

SgtRicko Since: Jul, 2009
#6: Jan 7th 2013 at 5:34:08 AM

[up]Given how the hardcore PC gaming community generally considers handheld controllers to be inferior to the keyboard+mouse (the exception being simulation games), I can't imagine N Vidia being dumb enough to make a gamepad that demands a high-end comp to even run it. It wouldn't sell because the casual crowd typically don't care much about having a state-of-the-art gaming rig due to it's expense, and the hardcore crowd will choose the simpler, free option, such as connecting your Xbox 360/PS 3/3rd party controller to the PC. Therefore it must mean that they've found a way to make it work on the lower-end P Cs, probably with some extra perhiperal gear.

TamH70 Since: Nov, 2011 Relationship Status: Faithful to 2D
#7: Jan 7th 2013 at 5:36:49 AM

The hardcore PC gaming community can go jump in a lake. There are a lot of games I simply will not play with keyboard and mouse.

I am not sure if this nVidia thing is a good idea, mainly because I haven't used much nVidia kit in years. It may work out well, or it may not.

edited 7th Jan '13 5:49:33 AM by TamH70

maxwellelvis Mad Scientist Wannabe from undisclosed location Since: Oct, 2009 Relationship Status: In my bunk
Mad Scientist Wannabe
#8: Jan 7th 2013 at 6:39:37 AM

N-Gage 2.0? EDIT: No, wait, that's Nokia.

edited 7th Jan '13 6:39:54 AM by maxwellelvis

Of course, don't you know anything about ALCHEMY?!- Twin clones of Ivan the Great
Psyclone Since: Jan, 2001
#9: Jan 9th 2013 at 10:18:41 AM

And the OUYA takes yet another step towards utter irrelevance

Izaak Since: Apr, 2009
#10: Jan 10th 2013 at 1:56:58 AM

The Steambox is something entirely different...

Cronosonic Face-Puncher from Sydney, Australia Since: Jan, 2001 Relationship Status: Is that a kind of food?
Face-Puncher
#11: Jan 10th 2013 at 3:07:06 AM

[up][up] Calling the Ouya "irrelevant", is, quite frankly, ridiculous. They are very different beasts altogether, aimed at entirely different people. The Ouya is a cheap Android-based home console, while the Shield is (likely) an extremely expensive Android-based handheld aimed at seriously "hardcore" gamers. I'd bet my money on the Ouya being much, much more accessible and successful than the Shield will ever be.

It should also be noted that I personally think that more devices like the Shield and Ouya would be a good thing. The main problem with Android gaming is that, currently, game devs must assume that the player is only using touch controls, and design their games accordingly, which is extremely restrictive in any conceivable fashion. If devices that incorporate standardized controller setups becomes the norm, then devs can abandon that preconception, and Android games will become much, much better in quality.

Plumbum The Plum and Only from Chichester, United Kingdom Since: Jan, 2001 Relationship Status: And here's to you, Mrs. Robinson
The Plum and Only
#12: Jan 12th 2013 at 12:46:55 PM

[up]Except for those of us that play Android games on things like... you know... Android smartphones.

Curse the ill fortune that led you to me.
NamelessFragger Since: Sep, 2010
#13: Jan 12th 2013 at 5:47:38 PM

[up] I'm personally irritated by how the majority of Android games don't have native gamepad support that my DualShock 3 could utilize with the Sixaxis Controller app, or in the case of games like Grand Theft Auto III, actually have it but somehow manage to screw it up so that it doesn't control quite like the console versions.

Not that I consider my Samsung Galaxy S III a gaming device at all; just a mild curiosity on the state of Android gaming more than anything else.

Jimmmyman10 cannot into space from polan Since: Mar, 2011 Relationship Status: Armed with the Power of Love
cannot into space
#14: Jan 13th 2013 at 9:16:46 AM

I got to see this, and hold it while I was at CES.

Looks like it could be REALLY cool, but it's all going to come down to execution.

Go play Kentucky Route Zero. Now.
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