Besides, this is a game that requires borderline superhuman reaction times.
Seriously, I wouldn't be surprised if this game were part of some The Last Starfighter type deception to recruit super warriors or something.
Any child can follow rules. True adulthood is knowing which ones to break and when.
Just got this today. Pretty nice for a $1 game. I've already spent probably an hour or two playing it and unlocked the first two Hyper modes, but can't even get halfway on Hexagonest. And if the leaderboards are any indication, most other people can't either. (With a record of 27:30, I'm on the top 5% of the leaderboards. I was definitely not expecting to be so high in the rankings.)
A couple things I've noticed:
The hitbox is very small, just at the tip of the triangle. (I'll let the rest of you imagine your own "the tip is the most sensitive part" jokes here. :P) It looks like stuff will pass harmlessly through the base corners. (This is different from the original Hexagon, where the hitbox seems to be the center of the base.)
Unlike the original Hexagon, Super Hexagon won't let you move sideways into a wall. This make those spiral patterns much more doable.
The game really likes to throw the same wall at you multiple times in a row but with every other one rotated 180 degrees.
If anyone else wants to look up Packbat in the Tropers Steam group, I wouldn't mind having people to compete against as I try to unlock Hexagonest and the three Hyper modes.
(The game's still 33% off until the 4th — with 16% off on top of that if you're buying a two-pack to play with a friend!)
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation.