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CountDorku Since: Jan, 2001
#26: May 21st 2012 at 3:20:30 PM

[up] You can make pumps from wood - indeed, you've already made 51 - and stone is just as effective for bridges and floodgates. Whack together a few mechanisms and slap in drowning and drop traps.

fishsicles An Ex-Troper from Down The Curtain Since: Oct, 2009 Relationship Status: Pining for the fjords
An Ex-Troper
#27: May 21st 2012 at 8:21:39 PM

The following scraps were found in the office of the Chief Engineer of Waterburned.

[undated] Gloom came today. Narrowly avoided one of our woodcutters; need more wood for wheels turning power.

[undated] Caravan came today. Too few trinkets, Melbil tells me; only one bar of iron, she tells me. Have sent Edwards Grizzly back to the workshop. He is quite the accomplished stonecrafter, I hear understand know.

[undated] The URANIUM works! It works! Aaaahahahahahahkeahahahkea! A perpetual flow of water, to and from the aquifer, in amounts never before recorded! Still below wheel capacity. Need more wood lumber treeflesh.

[undated] One of the engravers hijacked the mason's workshop, made a trinket. He's since been scribbling scratching carving defacing all the walls; I suspect he is madman lunatic maniac.

[undated] Trapper took over one of the craftsdwarves' workshops; made precious wood into silly toy axe. Engravers in my quarters now, scribbling on everything.

[undated] Kobolds came today, with swords spears weapons. I only knew them as thieves, but they routed our tiny militia. They were chased off by my spike traps but it was close. Tur and three others slain.

[undated] I have started plans for a drowning trap in the entrance. Buried Tur and the slain dwarves in front of the pumps, so they can see future invaders drown and laugh.

[undated] Drowning trap accidentally connected directly to URANIUM. Flooded most of upper floor before shut off. Disabled until proper mechanism is devised planned schemed.

1 Granite, 253

I have stepped down as fortress administrator at the request of my colleagues. I admit, the stress drove me slightly mad towards the end, to say nothing of those constant blood-red clouds. I am more than due for the break. Hopefully my successor makes good use of my work on the URANIUM, and perhaps at some point in the future I can go back to making mechanisms devices technology weapons of mass destruction.

~ Fish

Done. Not that much happened, but apparently kobolds have armies now; we got a migrant wave of about thirty dwarves (I blame the star sapphire armour stand) that set a lot of flags before we were really ready.

On the plus side, we have a legendary engraver now; I have him and his two chums running around vandalizing the fortress for profit. I hope Tuefel is good with militaries, because we are more or less protected by a half-built drowning trap (that just floods the whole fortress) and three 10-wooden-menacing-spike weapon traps.

In general: far, far better than most two-year starts in an evil biome, but still kind of a bad position.

Also, I made this to drum up non-forumite players. Update it with your turns if you want.

edited 21st May '12 8:45:52 PM by fishsicles

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
CountDorku Since: Jan, 2001
#28: May 21st 2012 at 11:01:11 PM

[up] You forgot to add Spikes of Doom for your, um, spike traps. I've popped it in.

fishsicles An Ex-Troper from Down The Curtain Since: Oct, 2009 Relationship Status: Pining for the fjords
An Ex-Troper
#29: May 22nd 2012 at 6:06:58 AM

Hey now, my spike traps have proven 100% effective. (more quantity over quality, methinks)

Also in my defence, I am more of a late-game traps guy. (see: the magma flood trap from the last succession game)

edited 22nd May '12 7:18:29 AM by fishsicles

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
CountDorku Since: Jan, 2001
#30: May 22nd 2012 at 12:33:43 PM

I got in the habit of installing traps as early as possible, if not sooner, during late 40d as a result of Dig Deeper.

Problem: Orcs.

Solution: Drop them nine storeys.

#31: May 22nd 2012 at 2:12:02 PM

Uploading the file to the google site now. Tuefel, let me know if you have any trouble downloading it.

<><
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#32: May 23rd 2012 at 10:18:18 PM

I got the download ok. Sorry I got side tracked by RL stuff. Getting on it now.

I was going to use Iron Hand Graphics pack for this. But my first site was this.

This is what greeted me I was quite very shocked until i noticed the bodies were carvings.

So i am loading up my vanilla df instead just to be safe.


I think I am looking at a massive dwarven super generator. I am not entirely sure...I retract that. Ticking disaster time bomb.


Bottom level. Unlabeled lever. Please tell me what it does so I can label it.

edited 23rd May '12 11:41:00 PM by TuefelHundenIV

Who watches the watchmen?
fishsicles An Ex-Troper from Down The Curtain Since: Oct, 2009 Relationship Status: Pining for the fjords
An Ex-Troper
#33: May 24th 2012 at 5:34:36 AM

Is it the one next to a bedroom? (lower right?) That shuts off the supergenerator.

It is not a real fort until it gets a ticking time bomb! (but really, this one is pretty safe, since the system is more or less self-contained; just build a wall to block the screw pumps if you are really worried about building destroyers)

edited 24th May '12 5:39:16 AM by fishsicles

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
Psychopulse A berry clever person from Illinois Since: Aug, 2015 Relationship Status: Singularity
A berry clever person
#34: May 24th 2012 at 10:04:43 AM

I'll join in. :)

Don't Press Your Luck too many times in life. You'll just get whammied.
#35: May 24th 2012 at 11:00:50 AM

Added. Remember that this game was started on version 0.34.09. If we move to 0.34.10 we'll have to make sure everybody does to avoid the save getting messed up.

<><
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#36: May 24th 2012 at 12:23:40 PM

We are pretty much going to have to do that. I am on the latest version. The reason being the bug fixes and all that. Yeah I think I will just isolate the screw pumps.

Nothing to exciting other then some literally evil weather. One dwarf is possessed and needs a building I can't build for lack of an anvil. Getting a defense system set up. It won't be a real meat grinder that is a ways off still.

Who watches the watchmen?
fishsicles An Ex-Troper from Down The Curtain Since: Oct, 2009 Relationship Status: Pining for the fjords
An Ex-Troper
#37: May 24th 2012 at 12:29:23 PM

Yeah, not much happens other than the occasional cloud of crimson foggy death. We really need a good undead army or something.

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
Rotpar Always 3:00am in the Filth from California (Unlucky Thirteen) Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Always 3:00am in the Filth
#38: May 24th 2012 at 12:30:48 PM

Please don't forget to dorf me when there's a free victim. I prefer stone-worker guys. [lol]

"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984
CountDorku Since: Jan, 2001
#39: May 24th 2012 at 12:31:07 PM

We're up to 34.10 now? Damn...

...you know what, when my turn rolls around I'm going to download the save and the latest version, whatever it is, at the same time.

TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#40: May 24th 2012 at 4:41:19 PM

Noted bug. I can't encrust finished goods with gems despite having all the things necessary to do so.


OK Update time.

I have gotten a pretty good start on basic defense Ie making it so we can seal up the fort if we have to. I have been digging large chambers for work spaces, stock piles, dug a proper dining hall, dormitory which will later become a barracks, gotten industry at large rolling along. Cranking out rock blocks for building the extrior defensive walls. Blocks sadly are not useable for things like rock pots and rock crafts.

The metal smith went nuts and died of thirst. Two wood cutters got caught in the evil weather and died. The weather kills anything it touches. Not insantly either it takes them a few ticks to die. I watched it kill a flock of crows, crow people and seagulls. I have placed the bodies lieing around on a refuse pile inside a wall to keep necromancers from getting to the corpses should one show up. I have also dug a shaft down deep enough to start digging spaces for rooms and dong exploration mining for metal veins.

I have plans to start training catapult operators, build a danger room, and set up some rudimentary traps to deal with intruders.

Our population has exploded. We are sitting at 133 dwarves.

All basic industries have at least one dwarve present.

I have had one elven and one human caravan so far. Waiting on a dwarven one to show up. Byt the time I am done. We will at least have the ability to seal up the fort.

I have greatly expanded the burrow so that even if the dwarves are pulled from the surface they can keep working down below.


To the depths with your standardized writing. I write my thoughts and actions as I should.
  • Madness. That is what this is. Who thought of building a fort so far from the more secure mountains was a good idea. Kobold raiders already attacked us once. There is also a evil foul batch of clouds that seems to blow out east. I hope it does not cause us great suffering.
  • I am now in charge of the fort. I have been charged with setting up basic defenses and a means to secure the fort. Lacking deposits of ores I am forced to consider more creative alternatives. The previous overseer made a massive water pool with varying pump mechanisms. I am not familiar with the design so I shall currently abstain from using it until I can figure out how do it safely without endangering the fort.
  • My first order of business was widening the entrance to the fort. We are dwarves not mole men. I also set about laying down walls and exterior spaces for farms and beehives. One section will be completely sealed off by construction to keep weather and flying pests from the fort.The rest of the walls will provide enough room to lace it with traps and a clever planto permit us to use a catapult to punish intruders.
  • After getting the basic walls laid down I took a look at our current fort interior and the state of our industry. It was not good. We needed more space for workshops, a proper dormitory, and a dining hall. The grand hall should be a show of wealth and site to behold not a collection of items and workshops.
  • I have had space dug for the work shops and a room for a grand storage space. The new dining hall is set up as is the dormitory. However the rapid increase in migrations has forced me to start digging projects for rooms for dwarves. This also means I need more wood for beds.
  • The Broker was selected to be mayor. Her current quarters were appropriately decorated to suit her new station. She immediately asked for bucklers to be made. I made them then traded them with the human caravan that later came. The elves came earlier but had little for trade.
  • One of the metal smiths has gone mad. He was taken by a mood but found none of the workshops we had suitable. The one work shop we lacked we could not build. When the homelands caravan comes I need to try and gain an anvil from them.
  • I have been using the various gems we are digging up to aid in trade. the various caravans are more then happy to accept cut gems in exchange for goods.
  • I have crafted quite a few wheel barrows to permit the rapid handling of various goods. It seems to be working noticeably in everything from gathering wood to moving the heavy pieces of stone.
  • I have set some plans for the future. I traded for some dyes and bags of sand. When I get fully set up I will have some glass items crafted as trade goods, high value items for our fort, and possibly as weapons for traps.
  • I have considered the risky propisition of digging to find the hot blood of the earth. But in doing so I would have to halt my plans for simple defenses. I believe I shall leave a note for my successor to consider starting the tenatives steps for such a venture and to include a minecart system to go along with it.
  • Some of our dwarves clothes have worn right off their bodies. There are reports of naked dwarves who are unhappy to be naked. We lack the proper animal population to start a textile industry. Instead we will have to rely on crop based textiles. I have plans to get such an industry in full swing. I need the dwarves realtively happy if we are to defend the fort from raiders.

edited 24th May '12 4:42:19 PM by TuefelHundenIV

Who watches the watchmen?
#41: May 24th 2012 at 5:16:16 PM

We are sitting at 133 dwarves.

O_O wow. It was like 25 at the end of fish's turn.

There are reports of naked dwarves who are unhappy to be naked.

Another one for the "Only in DF" list.

BTW, don't blame me for the lack of ore. According to the embark screen, all 5 biomes on this site have metal present. We just have to find it.

<><
CountDorku Since: Jan, 2001
#42: May 24th 2012 at 5:19:08 PM

This looks like a job for...the pick!

...hang on.

There, that's better.

TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#43: May 24th 2012 at 6:32:38 PM

Like I said we have had huge rapid immigration waves. I am looking at rapidly expanding farming to include textile plants as well as some other food plants. I am trying to get a surface farm going so we can have variation in booze and food.

Who watches the watchmen?
CountDorku Since: Jan, 2001
#44: May 24th 2012 at 8:51:42 PM

[up] Covered over with a constructed stone floor (or better yet, bridge), I hope. I'm not 100% sure if omen weather can stray out of evil biomes but that's a chance it might be best not to take.

fishsicles An Ex-Troper from Down The Curtain Since: Oct, 2009 Relationship Status: Pining for the fjords
An Ex-Troper
#45: May 24th 2012 at 9:02:04 PM

>120 dwarves?! ...that has to be one of the greatest dDwarves/dT I have ever seen.

edited 24th May '12 9:02:30 PM by fishsicles

Not nearly a good enough singer for the Choir Invisible, and the Basement Room With A Synth Invisible is much less prestigious.
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#46: May 24th 2012 at 9:55:24 PM

Yep I use stone floors or bridges. I should have used bridges though. Same coverage less cost in stone blocks.

Who watches the watchmen?
#47: May 24th 2012 at 10:21:23 PM

Not to mention the potential to double as emergency self-destruct mechanisms.

<><
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#48: May 24th 2012 at 11:32:27 PM

Accidentally dug in the wrong spot and flooded the fort. Reverting to undo the mess.

So where in the nine hells is all this water in the soil coming from? Is there an aquifer or is there something we have not been told?

edited 24th May '12 11:45:44 PM by TuefelHundenIV

Who watches the watchmen?
CountDorku Since: Jan, 2001
#49: May 24th 2012 at 11:54:12 PM

There's an aquifer, yeah. It's mentioned in fishsicle's log.

TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#50: May 25th 2012 at 12:22:01 AM

Have I mentioned how much I hate aquifers?

Also fishicle is dead. A gloomy evil cloud spawned by a pond just south of the fort entrance. Fishicle was over taken by the cloud.

One of the dwarven caravan guards also dashed off into the fog for some damnable reason. Free steel gear.

Rotpar: you are a Mason.

Fishicle: You are once again the head mechanic. I named you Fishicle II to indicate you have died once already.

Oh and Tuefel Hunden IV the dwarf is distinctly unhappy that his friend died and he was out in the sun retrieving the corpse.

edited 25th May '12 12:37:59 AM by TuefelHundenIV

Who watches the watchmen?

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