Actually, Midway had to tone down the bloody carnage in MK Vs. DC, and copyright hassle in Tv C led to the removal of theme music and also a character for the English release.
Yes, there are limits as to what can be done in a crossover, and it mostly depends on how one side is handled compared to the other.
"Pancakes. Oh, I blew it." - Joel Hodgson Nobody better lay a Butterfinger on my 3DS!Well, I doubt we'll be seeing Disney vs. Gainax or Kirby Meets Pyramid Head anytime soon...
Welcome to th:|I'm waiting for the day to come that the Execs in charge of both the Star Wars and Star Trek franchises realize what an amazing cash cow they'd have if a crossover-RTS was made featuring both universes duking it out. Space-Battles.com and Star Destroyer.net be damned!
edited 22nd Apr '12 9:34:15 AM by SgtRicko
I'd especially agree with the second one. I mean, come on. There is no way anything from Silent Hill could come close to the sheer horror that is the Kirby verse.
edited 22nd Apr '12 9:43:13 AM by EviIPaladin
"Evii is right though" -Saturn "I didn't know you were a bitch Evii." -Lior ValSuper Robot Wars, the Shonen Jump games
The only real limit is how much the companies are able to work together.
Sparkling and glittering! Jan-Ken-Pon!There really aren't bad ideas, just bad executions.
One of my few regrets about being born female is the inability to grow a handlebar mustache. -LandstanderThere's one kind of crossover I'd love to see...
"Kratos, I choose you !"
Kratos used Disembowelment
It's super effective !
edited 22nd Apr '12 11:49:58 AM by purplefish
In a sense, you can already crossover practically anything into a fighting game using MUGEN, but you don't have a plot that way. What matters to a crossover game is not the ingredients, but the quality of the narrative glue that holds it together.
Also, Mortal Kombat vs Teenage Mutant Ninja Turtles (Mirage). Best crossover ever. Make it happen, WB!
edited 22nd Apr '12 2:21:40 PM by DrFurball
Weird in a Can (updated M-F)I'm still waiting for a Square-Enix vs. Capcom or a Konami vs. Capcom myself.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadThe only limit I can think of is by genre. Most of these tend to be fighting games, which have proven they have no difficulty becoming over-saturated.
As long as we don't see too many Ultimate Showdown Of Ultimate Destinies that involve the participants beating the crap out of each other, we're good. That, or the ones that do simply create a unique battle-system (though that angle can be pretty hit-or-miss).
Yeah, I can personally wait off on another fighting game crossover for a while. We've had TvC, MvC3, and SFxT since 2009, with TxSF hitting sometime next year. Couple that with all of the other fighters already out there and you're on track for a repeat of the decline we saw back in the mid-to-late 90s.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadSo the real answer is to attack the crossover from a new angle (like Sonic a& Sega All-Stars Racing). For example, a survival horror combining the gameplay styles of Resident Evil and Silent Hill or a Hack & Slash combining elements from Devil May Cry and Bayonetta.
These have the potential to mess up each other's gameplay nuances, but they could also create an incredibly fun amalgam of the two.
edited 22nd Apr '12 3:21:48 PM by Alucard
That would be great, but it depends on who's working on the development of the game and which companies are collaborating. Capcom, for example, seems to be settling back into their old fighter craze.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadHe didn't say the game was gory, he said the game worked. And it did. It was the best Mortal Kombat game made in years before its release.
edited 22nd Apr '12 3:18:18 PM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.I'm still surprised they've never made a real Sonic/Mario crossover.
NO TREE FOR ME (ALSO LOVES HER BOYFRIEND)Bit surprised myself, but it'd be a lot harder to work out a traditional crossover as opposed to At the Olympic Games unless they went the Crash: Purple/Spyro: Orange route.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadSay that to the first two Smash Bros. games.
edited 22nd Apr '12 4:09:16 PM by BaronofBarons
I put on my robe and tinfoil hat...Most of the Capcom Vs Whatever titles (especially the fighters) are rife with Excuse Plots as well.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadTry all three. Brawl's story mode is pretty solid, yes. But there's really no explanation for why all these characters inhabit the same world other than "that's the way it is".
While I'm a Super Smash Bros. entusiast I'm starting to wonder if this trend isn't going to cross the good taste limits, or if there actually IS a good taste limits. DC Versus Mortal Kombat worked but no one was expecting that when it was announced, as well as Tasunoko Versus Capcom. Now they have seen any crossover can work, is there anything that can stop them from take any ramdom or intentionally stupid concept and work on it?