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tachikaze from Australia Since: Apr, 2009
#251: Mar 3rd 2012 at 4:13:42 PM

  • Name: Priscilla Hale
  • Species/Race: Human
  • Gender: Female
  • Age: 15
  • Appearance: Halt, evildoers!
  • Possessions: Priscilla lives with her family in a rather nice manor in Hercine's noble district. Her personal possessions are a number of outfits (mostly armour like in the above picture and fancy dresses), a collection of stuffed toys resembling assorted animals and her sword, Illumina. While her parents don't strictly bar her from using their money, they try to limit her to a modest allowance.
  • Personality: Priscilla tends to be shy and a little awkward when it comes to talking to people she doesn't know. However, around those she knows...she's still quiet and a little awkward, just less so. That said, when someone's in danger, she won't hesitate to come to their defense, shedding her usual shyness and becoming a brave hero.
  • Skills: Priscilla is skilled with a sword and shield and has been trained since childhood. Though she doesn't look like much physically, her mother taught her a couple of basic spells to enhance her strength and agility. Illumina is imbued with powerful magic that grants Priscilla an enlightened state of mind, giving her a strong resistance to mind affecting spells and increasing her focus as long as she wields it. In addition, while she wields it, the blade glows softly, illuminating the immediate area, good for combat in the dark and...rendering her a really easy target for ranged attackers.
  • Bio: The daughter of a nobleman from Hercine and a knight from a far off kingdom, Priscilla has had a rather sheltered life. Her mother insisted on personally tutoring her in the art of combat and her father insists she learn about politics, business and such so that she can take over the family's business when he passes away. Until recently, this didn't leave her much time to go out and meet people, leading to her awkwardness in social situations.
  • Other:

Burn up, hurricane of justice!
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#252: Mar 3rd 2012 at 6:43:55 PM

Approved.

If I'm sure of something it's that I'm not sure of anything.
neobullseye R.I.P. Stuntel: 1-9-2012 from Here, of course. Since: Jun, 2011
R.I.P. Stuntel: 1-9-2012
#253: Mar 4th 2012 at 1:25:51 PM

[up][up] I find it amusing that the link under "Halt, evildoers" leads to a 403 forbidden error, as if I was actually breaking some kind of law XD

Stuff happens. Post it here so we can laugh at you >=D
AnnoR "Of course, Satsuki-sama." from Honnouji Academy Since: Sep, 2010
"Of course, Satsuki-sama."
#254: Mar 4th 2012 at 1:26:29 PM

Click the address bar and hit enter to see it.

"Oh, dear. The toad, the monkey, and the dog have all screwed up."
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#255: Mar 12th 2012 at 4:08:58 PM

I... kind of ran into a problem with the others... namely, that I can't think of anything for Niarra and Lia. So... umm... guess I'm king of dropping them in favour of the following. At least I can get cloudcuckoolanders straight... XD

  • Name: Her Highness, the Queen of Nothing, Squishy the First. Actually, she just goes by the name of Citrine. You can call her Squishy if you want, though!
  • Species/Race: Technically a monster. Given that she looks mostly human and appears to have been born somewhere in Hercine, if her blank expression when asked about outside, and that she causes no harm, it's best just to classify her as 'somewhat odd'.
  • Gender: Female. Sort of. She looks female, sounds female...
  • Age: Probably about ninety.
  • Appearance: "I want jelly... it's not cannibalism! It's like you eating meat." :<

    Citrine is only about five feet tall. Short girl. She does have more clothes than that, even if the dress looks pretty much indistinguishable from her 'flesh'.
  • Possessions: Two rings of extreme temperature resistance, given her tendency to evaporate or freeze otherwise, which are safely stored through dint of having swallowed them some time ago. Apart from that, she's got a little money in her pockets from charging people ridiculously little.
  • Personality: She's a cloudcuckoolander girl formed entirely out of slime, which says rather a lot. She's also a lot harder to kill then that would predict. Sure, you can cut through her like butter, but she simply reassembles. As such, she doesn't really like fighting and will tend to ignore it whenever it's going on in favour of... well, going around playing with whatever takes her interest. She's kind of childish, like that, and will start to plot entire worlds and stories based on desk stationery. She also seems prone to slipping into third person when describing what she's done or is going to do. "I'm not the same person as then, so why would I use I?"
  • Skills: Magic. Specifically, Citrine can grow plants, given earth to do so in, and control (and continue to grow beyond what can be supported) what the grown plants do. Additionally, she has a rather large degree of healing magic... and plant-based (as well as slime-based) toxins that she can mix into some of the magic she knows. She's also got the spell equivalent of a flare gun and a vast knowledge of spells that are somewhat useful in everyday life but utterly useless in combat (dusting things, translation, reheating food, etc.)

    She's twice gotten in trouble for growing a tree by someone's window.
  • Bio: Was born. Or budded. Or however it is you would expect animate slime to reproduce. After that, she sort of hung around the slums before stumbling across a spellbook. This, as it turned out, sufficed to attract a passing mage's (well, one of the more knowledgeable ones) attention and, when she managed to prove that she wasn't quite as gormless as her kin (taking the shape of the book's last owner help), Citrine joined them for a decade or two, learning as much as she could. Then she sort of ambled around Hercine for most of her life, occasionally doing jobs but mostly just watching people do magic. She's got a surprisingly good knowledge of the more useful (and less combative) stuff.
  • Other: Can digest anything non-magical. She can digest magical things too, basically absorbing their effects, but it takes over a year before you can even see any effects. Plenty of time for adventurers to butcher hapless slimes.

edited 13th Mar '12 12:32:56 AM by RainehDaze

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Sonzai from Singularity Station Since: Sep, 2010
#256: Mar 12th 2012 at 9:33:53 PM

Hey, this looks interesting, but since it's been going on so long I wouldn't know where to join. Can new characters/players still join now?

Danger: Intense gravimetric distortions nearby. Please reverse the polarity on your deflectors now.
JustaUsername from Melbourne, Australia Since: Jul, 2009
#257: Mar 12th 2012 at 10:15:49 PM

[up]Yes, new players can still join.

Some people say I'm lazy. It's hard to disagree.
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#258: Mar 13th 2012 at 11:17:24 AM

Hmmm a bit too wacky but still she looks good. Accepted.

If I'm sure of something it's that I'm not sure of anything.
Moerin Since: Aug, 2010
#259: Mar 13th 2012 at 11:25:05 AM

...Saying that's a bit wacky makes me a little hestitant to continue work on the character I'm working on right now, ahah. So, um, just to clarify: would someone from our world (with no actual chance of getting back, mind you) who's a big RPG nerd and treats everything like it was an RPG be going a bit too far? >.>

Just wanted to try and play lawful good for a change, and for some reason this was the only concept I could come up with that wasn't generic and boring. >.<

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#260: Mar 13th 2012 at 11:56:10 AM

Eheheheh... since I have two characters to... y'know, replace... what would you say to a medusa (probably not unique, since this is... well, a fantasy setting, though it could stay as just a lone cursed female) as a paladin-type? Regardless of their status as an adventurer and well-meaning vigilante or actually someone in possession of an actual position, it would be convenient to pair them with the above idea for quite a few reasons. Firstly, same alignment; next, the above idea's probably less insane if they're with someone from the world; third, it gives her a reason to be allowed in the city (she's not going to go turn people into a statue garden with a friend/associate/whatever nearby, even if she was something other than reluctant to turn people into statues); finally, They Fight Crime!. [lol]

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Moerin Since: Aug, 2010
#261: Mar 13th 2012 at 12:00:33 PM

I am surprisingly okay with this idea.

Moerin Since: Aug, 2010
#262: Mar 14th 2012 at 12:36:50 AM

...Sorry about the double post, but... Yeah.

  • Name: Mary Brown Fray Cumulus, Hero From Another World!
  • Species/Race: Human
  • Gender: Female
  • Age: 21
  • Appearance: "Shame there's no hair gel in this world, otherwise I'd have the look down perfectly!"
  • Possessions: Fray wields an immense sword known as the Kaiser Blade; she is still confused as to why she got her ultimate weapon so soon and fears she may have accidently broke sequence. It is a gigantic sword, bigger than she is tall, and very heavy. It's not a slicing weapon; it instead deals damage through its sheer weight and crushing power. In addition, she also carries the four Witch Crystals; Fithos of Earth, Lusec of Fire, Wecos of Wind and Vinosec of Water. Whilst the crystals are powerless on their own (aside from being nigh-indestructable), with the blessings she has received Fray (and Fray alone; the crystals will not work for anyone else) is able to draw forth their hidden powers (see: Skills).
  • Personality: First and foremost, Fray believes that she is in an RPG and that the world operates under RPG logic. Her primary concerns are to recruit a party, find and defeat the final boss and, most importantly of all, figure out what the actual plot is. She's a good person, though, and is always willing to help others for two reasons: firstly, "you don't need a reason to help people"; and secondly, because sidequests are an important part of every RPG. She's incredibly over-eager in everything she does, and rather... Spirited. Whilst Fray generally gets along with most others, she will not tolerate anything she sees as "evil"; this not only includes those who would commit heinous acts of murder and abuse against others, but also those who would take advantage of and oppress the weak and helpless. Funnily enough, she has no real desire to get back to her own world, as she finds this world far more interesting than the one she originally came from.
  • Skills: Over the years that she has been trapped in this world, Fray has developed competant enough fighting skills to match her boasts of being a mighty hero. She also has a rather firm grasp of mathematics and statistics. Each of the four Witch Crystals she carries and the blessings she has received on her journey grants Fray a different special power. They are as follows:
    • Blessing of Fithos: The Earth Crystal Fithos increases Fray's physical capabilities, making her somewhat more durable and vastly increasing her strength, enough so that she can carry the Kaiser Blade around like it was a child's toy sword rather than the gigantic weapon that it is.
    • Blessing of Lusec: The Fire Crystal Lusec grants Fray to power to "burn away all illusion and see the world as it truly is". What this basically means is that she sees everything in its natural form, and things like illusions, shapeshifting, etc. don't work on her.
    • Blessing of Wecos: The Wind Crystal Wecos increases Fray's resistance to magic in general; whilst she isn't completely immune to magic, spells will have less noticable effects on her than on others, and the weakest spells will not effect her at all.
    • Blessing of Vinosec: The Water Crystal Vinosec grants Fray perfect clarity of mind, protecting it from intrusions such as mind control or telepathy. Attempting to use such powers on her will only result in the user suffering a rather painful headache.
  • Bio: If she can be believed, the girl who would eventually become the hero known as Fray Cumulus was born in a strange, alternate world that she calls "Earth". It is a world most unlike this one, with no magic or monsters, and the only sapient creatures that inhabit it are humans. Once, she was simply a regular girl from this "Earth", who happened to harbour a certain obsession for something called "Ahrpijees", but for whatever reason she somehow found herself transported to this world instead. Believing that she had somehow been dragged into a game world, she began just... Wandering about aimlessly, trying to figure out what exactly the plot of this "game".

    Somehow, she quickly picked up the combat skills needed to even survive in the wilderness, and decided that she should probably "level grind" before she continued on her way. She spent a while honing her skills against monsters, which she saw as okay as all monsters were inherently evil, right? This continued until she ran into a certain gorgon, who... Thoroughly beat Mary when she decided to attack. However, the "monster" spared her life, and professed to actually being a paladin, one of the premier servants of good. This led to Mary having a brief crisis of conscience, but the paladin she had attacked for no reason other than the fact that she was a monster actually helped her come to terms with what she'd been doing, and led her back onto the path of righteousness. Wanting to start anew and leave behind any trace of her past mistakes, she decided to rename herself to Fray Cumulus, which she saw as "a true hero's name!".

    Not long after her renaming, she parted ways with her new snake-haired friend to try and find her purpose in this world and, more importantly, "The Plot"; some strange, mystical force she believed in that seemed analogous to fate and destiny. Eventually, she somehow stumbled across a long lost temple to four forgotten gods, the "Four Witches of the Elements", who had been waiting for someone to rediscover their temple so that they could crown them their champion and have them go out into the world to bring justice to all. Fray took all of this in her stride, believing that she'd finally stumbled upon some clues to "The Plot". The spirits of the witches put Fray through many trails to test her worthiness, but she passed them all and was granted the power of the four Witch Crystals, as well as her most notable armament, the mighty Kaiser Blade.

    Unfortunately, after this her search for "The Plot" seemed to dry up a bit. So she instead fell back on her usual Plan B of wandering around aimlessly until something happened. Soon enough, she ran into her paladin friend again, and heard that she was heading for the city of Hercine. As big cities were usually a great place to find plot hooks, she decided to follow her and... This is where her story ends for the time being.
  • Other:

Starbound2 Since: Jan, 2001
#263: Mar 14th 2012 at 12:56:34 AM

I think that's probably too referential...

JustaUsername from Melbourne, Australia Since: Jul, 2009
#264: Mar 14th 2012 at 1:07:46 AM

[up][up]Yeah, said "Character who thinks she's from an RPG" to dal and the prospects don't look good.

Though, she/he/they'll have to read the entire character before her/his/their decision.

edited 14th Mar '12 1:08:38 AM by JustaUsername

Some people say I'm lazy. It's hard to disagree.
RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
AnnoR "Of course, Satsuki-sama." from Honnouji Academy Since: Sep, 2010
"Of course, Satsuki-sama."
#266: Mar 14th 2012 at 1:09:20 AM

So do I.

"Oh, dear. The toad, the monkey, and the dog have all screwed up."
Starbound2 Since: Jan, 2001
#267: Mar 14th 2012 at 1:13:38 AM

It's not that I dislike it, it's just that a dimension hopper from our universe seems like it wouldn't really fit, even if they're all dressed up for the setting, doubly so for them thinking they're in an RPG.

RainehDaze Figure of Hourai from Scotland (Ten years in the joint) Relationship Status: Serial head-patter
Figure of Hourai
#268: Mar 14th 2012 at 1:47:29 AM

I think that a large part of the idea is a fish out of water situation, Star. Of course they'd never fit in perfectly, but that's half the fun. XD

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Moerin Since: Aug, 2010
#269: Mar 14th 2012 at 1:49:02 AM

I don't see why not. I mean, the whole "regular person dragged into a fantasy land" thing isn't exactly uncommon in fantasy fiction, after all.

And... What Raineh said, yes. She's supposed to come off as weird, and not fit in very well.

Starbound2 Since: Jan, 2001
#270: Mar 14th 2012 at 1:53:06 AM

Fish out of water and "person who think they're in an RPG" are two very different things.

Moerin Since: Aug, 2010
#271: Mar 14th 2012 at 1:55:57 AM

She thinks that because she's a fish out of water. It's the only way she can really equate what's happening to her. She's also probably going to be very surprised when she finds out the world really doesn't work the way she thinks it does.

Starbound2 Since: Jan, 2001
#272: Mar 14th 2012 at 1:59:33 AM

There are plenty of ways of doing a fish out of water character without making them someone from our world.

Moerin Since: Aug, 2010
#273: Mar 14th 2012 at 2:02:09 AM

And yet I went with this because I thought I had a good concept in my head, and because I've always been a fan of such characters.

Oh, I think I know your problem now. Suffice to say, I planned to have her taken from our world when Final Fantasy IX was the most recent in the series, so there won't be a TV Tropes around for her to reference. I remember you hating characters who referenced TV Tropes for some reason, after all, so you won't have to worry about that from her.

JustaUsername from Melbourne, Australia Since: Jul, 2009
#274: Mar 14th 2012 at 2:02:29 AM

Guys can we stop the argument. All we will do is clutter up the sign-up thread!

Some people say I'm lazy. It's hard to disagree.
Starbound2 Since: Jan, 2001
#275: Mar 14th 2012 at 2:03:54 AM

That's not my problem at all. My problem is having a character from our world somewhat defeats the point of a fantasy setting if the fantasy setting in question is not part of some sort of interdimensional crossover. "Regular person dragged into a fantasy land" may reappear in fantasy fiction, but in this RP, there's no precedent for it.

edited 14th Mar '12 2:05:26 AM by Starbound2


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