While I dislike quite a few of those "stories" (I wouldn't actually use the term stories for all of those, really), it's not because they're overused. Originality tends to be overrated, I think.
Hallelujah.
I'm a (socialist) professional writer serializing a WWII alternate history webnovel.13. In the future, criminals are punished much more harshly than they are today.
28. Strange and mysterious things keep happening. And keep happening. And keep happening. For over half the story. Relentlessly. Without even a hint of explanation.
- 13 for only a certain value of harsh.
- 28... yeah, that's pretty much the only plot I've written.
Agree with you there. It's less about content and more about presentation of that content. In other words, characterization.
SPATULA, Supporters of Page Altering To Urgently Lead to Amelioration (supports not going through TRS for tweaks and minor improvements.)Ah, man. What're you talking about? Not even genre fiction will succeed unless there is something new and interesting about it. Look at the Post-Punk movement in music, that was all experimental and exciting. Sometimes original stuff works and sometimes it doesn't, but I don't think you can just dismiss it as overrated. The Stranglers, Gospel According To The Meninblack? Genius. Suda51? Most brilliant mind in modern gaming. Stephenson, Snow Crash? Explored the effect of the internet on society before the internet had had an effect.
All these wonderful works are wonderful in part due to their ballsy willingness to experiment. Were it up to you, every film would be fuckin' Transformers and every musician would be The Beatles. (As opposed to just Oasis being The Beatles.)
edited 8th Dec '11 11:03:43 PM by YeahBro
All I do, is sit down at the computer, and start hittin' the keys. Getting them in the right order, that's the trick.There is nothing new under the sun.
"new" is just old things mixed in "new" different ways.
Read my guide on originality to learn more : Be Original
edited 8th Dec '11 11:26:03 PM by FallenLegend
Make your hearth shine through the darkest night; let it transform hate into kindness, evil into justice, and loneliness into love.It is arbitrary classification like that that results in dull genre fiction, action blockbusters and pop-music. Think about electronic music and synths, that was revolutionary. You had people like Bowie, Kraftwork and Numan coming up with new sounds. I have over two months worth of music, no artist among them sounds like any other. They innovate, they explore, they imagine. They don't just say "I'll have some New Order, a dash of Wham and the vocals of Billy Corgan. That'll be perfect for my debut album." (Obviously that is talking about mimicry, not actually taking all of that and putting it in a single song, because that's what Fat Boy Slim does and he still manages to create something new)
The thing is, art cannot be broken down into base elements without losing something. You can't deconstruct every song into parts and see a direct line of inheritance just like how you can break a book down into base elements and say that they belong to the ones that came before.
Newton said he only got where he did because he stood on the shoulders of giants, he still had to elevate himself further through his own thought and creativity.
All I do, is sit down at the computer, and start hittin' the keys. Getting them in the right order, that's the trick.You're looking at it the wrong way. I don't know anything about music, but in literature, the elements really have all been used before - what matters is how you put them together. When I say that originality is overrated, it's not an attack on trying to be original as such - it means that too many people focus on trying to do something new rather then on what really matters for a story: characters and characterization.
How do you know? If it has not been done before, you would not know about it. There was a bloke (Don't know his name, just heard about him on XFM) back in the 1900's who said "everything that can be invented has been invented". Planes, Computers, Penicillin, the CD, the walkman, everything. There was a whole world of things left to be made and they each had a profound cultural impact that was unforeseeable before they were made. As society changes, the stories that are told change. They gain new themes because there is now precedent to explore them. (Neuromancer and transhumanism come to mind). Just because you are unable to come up with something that changes the paradigm does not mean that it is not possible.
Most of the stuff they listed was clichéd junk. So it was a fairly good guide of what they don't want people to send in.
edited 9th Dec '11 12:15:42 AM by YeahBro
All I do, is sit down at the computer, and start hittin' the keys. Getting them in the right order, that's the trick.That list sounds incredibly stupid.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.7.c. Protagonist is portrayed as really awful, but that portrayal is merely a setup for the ending, in which they see the error of their ways and are redeemed. (But reading about the awfulness is so awful that we never get to the end to see the redemption.)
28. Strange and mysterious things keep happening. And keep happening. And keep happening. For over half the story. Relentlessly. Without even a hint of explanation.
29. Author showcases their premise of what the afterlife is like; there's little or no story, other than demonstrating that premise. b.The afterlife is really monotonous and dull.
:X
I have not seen many of these supposedly over-common things in fiction appear in things I've read. It could just be for the fact that I don't read nearly as much as I should, though.
yeyYou probably do not read much poor quality self-published fiction/rejected from magazine publication fiction.
All I do, is sit down at the computer, and start hittin' the keys. Getting them in the right order, that's the trick.There is no such thing as "stories we've seen too often."
There's just "story approaches we've seen too often."
That was my impression as well.
That really seems to support my point. You're not making things up out of thin air, you're getting them from society. It might be the first time those particular themes have appeared in fiction, but they would already have been out there in the collective zeitgeist even if no one's done anything with them yet.
Again, I'm not saying it's bad to be creative. But there is a mentality I frequently see here and on other writing sites that suggests that all you need to do to make a good work is be original, and anything that can be considered derivative is bad. This is not a good mindset to have.
Originality (A story to tell/theme to explore) and writing talent are both required. Most aspiring writers have neither. Sure you derive things from society, but how is that not original? If it has never been done in fiction, then you are introducing something. That's originality.
All I do, is sit down at the computer, and start hittin' the keys. Getting them in the right order, that's the trick.Zero, which is quite surprising.
Da Rules excuse all the inaccuracy in the world. Listen to them, not me.@nrjxll: Ponting out the fact that originality is not the MOST important thing in the story every once in a while is good, but once people start repeating it over and over, like some do, you soon start coming to the conclusion that the only reason why they are doing it is because they can't come up with anything original, and so constantly need to remind that to themselves as an excuse.
I personally would read a story about a guy tying his shoes, as long as characterisation was interesting enough, but sometimes, you just feel like reading something full of fresh ideas, and writers definitely shouldn't stop writing such stories under fatalistic notion that it's "impossible" to come up with anything new.
As for the plots linked, I haven't written any of them. Everything I wrote as a teenager was too weird and murky to even describe, and nowadays I tend to create semi-original settings and write ridiculously character driven stories set in them.
I've used a good chunk of the list, but never as the sole premise.
"Jack, you have debauched my sloth."Huh, it's odd that none of those apply to any of the elements of my story. I'm not sure what to make of it.
I'm a (socialist) professional writer serializing a WWII alternate history webnovel.15) Story is based in whole or part on a D&D game or world.
Well, that's at least one.
Partially 32 (Fat = Evil): that said, he's not treated as evil because he's fat, but he is evil. Yeah. :/
33 (Character goes along with a plan and has a strong feeling it will end badly, cue it ending badly): Guilty as charged. Soz. D:
9e. Person uses time travel to achieve some particular result, but in the end something unexpected happens that thwarts their plan.
15. Story is based in whole or part on a D&D game or world. (fanfic ahoy!)
28. Strange and mysterious things keep happening. And keep happening. And keep happening. For over half the story. Relentlessly. Without even a hint of explanation.
33. Protagonist agrees to go along with a plan or action despite not having enough information about it, and despite their worries that the thing will be bad. Then the thing turns out to be bad after all.
Not sure if 9e counts — when the entire story is about constant small-scale timetravel, and a major theme is not knowing enough to understand the repercussions of doing it, can it really be called a "twist"?
On the random discussion of originality, I think that while "there's nothing new under the sun" is nice and pithy, telling a panicked new writer the tactful equivalent of "seriously, calm the fuck down" might lead to less misunderstandings. And that isn't even getting into my own opinions on the subject.
edited 9th Dec '11 9:02:44 AM by Dec
Nemo enim fere saltat sobrius, nisi forte insanit Deviantart.- Evil unethical doctor performs medical experiments on unsuspecting patient.
- Cliché by backstory.
- It's immediately obvious to the reader that a mysterious character is from the future, but the other characters (usually including the protagonist) can't figure it out.
- To be fair, if YOU saw a gun in a medieval setting, would YOU know they were from the future (This does not include the protagonists).
- Oh, and there is this one guy who only uses future slang. But he's supposed to be a cheap "Wizard from the Wizard of Oz after he left Oz" joke.
- Strange and mysterious things keep happening. And keep happening. And keep happening. For over half the story. Relentlessly. Without even a hint of explanation.
- Guilty~
edited 9th Dec '11 6:38:12 AM by AtticusFinch
oddly
Discovered on the Strange Horizons website:
How many of these plots have you written? I've done:
11. Scientist uses himself or herself as test subject.
15. Story is based in whole or part on a D&D game or world.
20. Person A tells a story to person B (or to a room full of people) about person C.
b. In the end, it turns out that person A is really person C.
30. Brutal violence against women is depicted in loving detail, often in a story that's ostensibly about violence against women being bad.
For what it's worth, 11 is the only one I don't have an excuse for (and it's a good thing I have those excuses, because 15 and 20b apply to the story I was intending to submit to them.)
edited 8th Dec '11 10:43:25 PM by feotakahari
That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful