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Guild 01 - An L5 game by Suda51, Yoshiyuki Hirai, Yoot Saito & Matsuno

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Meophist from Toronto, Canada Since: May, 2010
#1: Oct 15th 2011 at 2:23:38 PM

PV:

It's a "variety" game for the Nintendo 3 DS, comprised of four games:

Sorry if it's already been posted; I haven't seen it.

edited 15th Oct '11 2:28:27 PM by Meophist

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dmboogie Phones from Snow Country, USA Since: Jul, 2009 Relationship Status: Maxing my social links
Phones
#2: Oct 15th 2011 at 2:44:09 PM

...Any news on if this is coming to America?

"The world ends with you. If you want to enjoy life, expand your world. You gotta push your horizons out as far as they'll go."
Lemurian from Touhou fanboy attic Since: Jan, 2001 Relationship Status: Buried in snow, waiting for spring
#3: Oct 15th 2011 at 2:45:11 PM

Four games in one? Hmmm...separated, they would probably not be games I'd pay the full price for, but if all those games are for the price of one, my curiosity is piqued. I wonder if there is any chance of this being localized outside Japan, though...

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Meophist from Toronto, Canada Since: May, 2010
#5: Oct 15th 2011 at 2:46:20 PM

None, but I don't think it's too unlikely. Level 5 is starting to publish games themselves, and I don't see why they'll pass up this. At the very least, they could hype up Matsuno's game and say that the other three are extras or something.

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dmboogie Phones from Snow Country, USA Since: Jul, 2009 Relationship Status: Maxing my social links
Phones
#6: Oct 15th 2011 at 2:49:55 PM

The sword rental one seems cool.

"The world ends with you. If you want to enjoy life, expand your world. You gotta push your horizons out as far as they'll go."
JotunofBoredom Left Eye from Noatun Since: Dec, 2009
Left Eye
#7: Oct 15th 2011 at 2:53:19 PM

Matsuno! YEAH!.

So does that mean the player takes the role of Game Master? That could be interesting. Too bad there was no in-game footage.

edited 15th Oct '11 2:53:35 PM by JotunofBoredom

Umbran Climax
RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#8: Oct 15th 2011 at 3:14:03 PM

The Suda51 game definitely sounds like something he'd make.

Also, AirPorter sounds a little...basic.

edited 15th Oct '11 3:14:36 PM by RocketDude

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ssfsx17 crazy and proud of it Since: Jun, 2009
crazy and proud of it
#9: Oct 15th 2011 at 3:17:39 PM

Awesome how the book in Crimson Shroud had real English: "Such is his aim that..."

Kayeka Since: Dec, 2009
#10: Oct 15th 2011 at 3:31:18 PM

Oh, wow. That first game is the most Japanese thing I've seen since...Since... Mischief Makers.

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#11: Oct 15th 2011 at 3:48:45 PM

Sounds Fucking awesome.

Now, I need a 3DS.

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Fluid Since: Jan, 2001
#12: Oct 15th 2011 at 4:22:03 PM

Kaiho Shojo has a premise that is on par with Metal Wolf Chaos in terms of ridiculousness.

Meophist from Toronto, Canada Since: May, 2010
#13: Oct 15th 2011 at 6:58:04 PM

I was going to post this earlier, but then I had a blackout. In any case...

So does that mean the player takes the role of Game Master? That could be interesting. Too bad there was no in-game footage.
It's not really clear. It could also mean there's a Game Master AI, for instance. There's still isn't much information about any of these games.
Also, Air Porter sounds a little...basic.
I think there's more to it than just handling baggage. The video had some aircraft customization aspects so it seems it'll include something along those lines.

Helpful Scripts and Stylesheets here.
JotunofBoredom Left Eye from Noatun Since: Dec, 2009
Left Eye
#15: Oct 15th 2011 at 7:30:40 PM

GAF is blocked where I am.

Any notable info about Kaiho Shojo and Crimson Shroud?

Umbran Climax
Meophist from Toronto, Canada Since: May, 2010
#16: Oct 15th 2011 at 7:34:20 PM

Well, I posted the source, so I guess it's okay to copy-paste it:

Kaihou Shoujo
  • Opening animation has 3D support
  • Easy/Normal/Hard modes
  • Touchpen for aiming to lock-on to enemies, release to fire at them
  • "Shield Bullets" which house missiles are also for defence
  • Defeat enemies to fill a "Sword Gauge", unleash a Sword Attack when full
  • Music during boss battle includes vocals
  • Combination of touchpen controls and 3D works so well, the reviewer believes the game could stand up on its own

Rental Bukiya de omasse

  • Game starts with a keyboard on the bottom screen, and a retro PC command screen on the top
  • Screen changes to a logo for an RPG, "WIKO II Night of Legend"
  • As the reviewer wondered if he chose the wrong game the message "for this they worked behind the scenes..." is displayed, before switching to "Rental Bukiya"s title screen
  • The games protagonist is a weapon merchant in an RPG
  • Game plays like a rhythm game, tapping iron to a rhythm
  • Use slidepad or "reverse" button to turn over the iron and hit it into shape evenly
  • Cool the weapon in water to finish
  • Weapons stats differ depending on how well you beat it into shape
  • Customers include a super hero wannabe "Jan", and "Solder A" looking to defeat the Demon Lord
  • Check customers progress with Donainatta item, which displays progress in text format
  • Text displayed on the Donainatta screen is humurous

Air Porter

  • From creator of "The Tower" and "Seaman"
  • Luggage from passengers is placed on the conveyor belts
  • Conveyor belts are split into several levels
  • Use the L/R buttons to control the conveyor belt arms and move luggage to the correct conveyor belt
  • Game starts with 2 conveyor belts, but increases to 3 and later 4, with 5 and 6 also available in the full ersion
  • Send the luggage to the wrong plane and it won't be counted
  • Dangerous objects can also appear on the belts, send these to the disposal truck on standby

In conclusion

  • The games are each fun, and show off their individual creators attention to detail
  • Kaihou Shoujo's opening animation was such high quality, and the opening of Rental Bukiya nearly tricking them, they felt each title had a high quality to them
  • Along with the near unknown "Crimson Shroud", the games in "GUILD 01" look to be shaping into titles one wouldn't regret playing

Helpful Scripts and Stylesheets here.
Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
CammyG Pretentious Poseur Since: Sep, 2010
Pretentious Poseur
#18: Oct 15th 2011 at 8:02:50 PM

Matsuno and Suda51? Well this game already has my money.

GiantRobots ELBOW ROCKET ENGAGED from Victoria Harbour Since: May, 2011 Relationship Status: I like big bots and I can not lie
ELBOW ROCKET ENGAGED
#19: Oct 16th 2011 at 3:52:00 AM

I'll buy anything with Level 5 on it.

ShirowShirow Since: Nov, 2009
#20: Oct 16th 2011 at 10:54:46 AM

The 3DS really needs... Uh... Everything but especially something like this, that has a little pizzaz to it.

Hashil Since: Aug, 2010
#21: Oct 16th 2011 at 11:03:19 AM

From the Final Fantasy Wiki article for Matsuno:

He is currently working on an unannounced game. However, it's unknown if it's with Square Enix or another company, but Alexander O. Smith has stated that it is a project they are working on together.

Smith is the main translator and localization specialist for most of the Ivalice Alliance titles. It's doubtful they'd be collaborating on a game that wasn't destined for an English release.

edited 16th Oct '11 11:03:46 AM by Hashil

ssfsx17 crazy and proud of it Since: Jun, 2009
crazy and proud of it
#22: Oct 30th 2011 at 10:24:58 AM

So I did some frame-by-frame analysis of the Crimson Shroud trailer

But I probably missed a few things, especially any hidden gems which may lay in the depths of the Lich and Dragon descriptions, as well as the identity of the weapon which inflicts terrible wounds.

JotunofBoredom Left Eye from Noatun Since: Dec, 2009
Left Eye
#23: Oct 30th 2011 at 10:42:56 AM

Nice.

Also, I didn't realize Matsuno finally got his own entry.

edited 30th Oct '11 10:43:11 AM by JotunofBoredom

Umbran Climax
ssfsx17 crazy and proud of it Since: Jun, 2009
crazy and proud of it
#24: Oct 30th 2011 at 1:26:18 PM

[up] That's because I didn't tell anyone yesterday when I made it tongue


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