BTW, anyone always have their rocket malfunction in various ways when you choose to return to launch pad?
Give me cute or give me...something?anyone who hasn't had that happen hasn't built big enough rockets yet.
when they get big, weird shit happens sometimes.
I'm baaaaaaackits because they try to initilize all physics at once.... ._.;
MOAR STRUTS, MOAR BOOSTERS
I'm baaaaaaackAh yes, the classic Mantra of Kerbologists.
"The Stick has sentimental value. It's like an enormous, hideous teddy bear we can kill things with." -rikalousMOAR POWER
The thing is it also happens to my small-ish rocket too...as in <100 part count...
Edit: only like 30 part...
edited 7th Apr '14 11:56:41 PM by onyhow
Give me cute or give me...something?I've had weird sit happen to very small ships. Spontaneous self destruction mainly
I'm baaaaaaackThe smallest struts have some weird physics problems, so if you're using those, they're probably the cause.
Standing on the edge of the crater...^ Oh? Guess I might want to not use that...then again that's the lightest strut I can use for my lightweight probe...
Give me cute or give me...something?Anyone here also a part of the Facebook KSP group? Someone there linked in a Trope link.
The group is here: https://www.facebook.com/#!/groups/KerbalSpaceProgram/
Happiness is zero-gee with a sinus cold.done with lent, got right back into KSP. been playing around with a new career save. it's kind of fun the tricks you can pull kit-bashing big rockets out of the low-rank stuff.
I'm baaaaaaackNow that resource collection is a gameplay element, has anyone started discussing a way to measure overall rates of energy consumption or science production, perhaps normalised around some theoretical output from a given planet? It could be used as a standard measure of player progress and the extent of the space program.
But mostly I want to know because if it doesn't exist yet it should be called the Kerbashev Scale. :D
The Revolution Will Not Be Tropeableresource collection is a thing now?
Oh science?
Pssh! While you guys are off in space making your bases and stuff, I just made it off the launch pad for 5 seconds!
Amateurs....
"That's what" ~SheScience and electricity currently. And I remember hearing about mining in a future update.
The Revolution Will Not Be TropeableLatest word on mining (as of last KerbalKon) is that resource mining's been put on the backburner for the time being. No word on whether they'll revisit it any time soon.
I've got one plane design that behaves like jelly no matter how many struts I put on it. Is this a bug or just FAR dicking me around? Also, I do have KJR installed, if that helps.
Direct all enquiries to Jamie B GoodThat might be FAR being a [[REDACTED]], or it could just be a lb issue with the plane itself, or maybe the game is being funkier than usually.
"The Stick has sentimental value. It's like an enormous, hideous teddy bear we can kill things with." -rikalousSo I just started playiing KSP, and it's awesome. I've managed to put someone on both the Mun and Minimus (Minimus actually came first when I overshot the Mun). My only gripe is that there's no proper in-game resources that tells you what things actually do—a big problem when trying to figure out orbital mechanics and the controls thereof—and that the wiki seems to have been written by a non-native English speaker and is incomprehensible in some sections.
edited 27th May '14 4:10:13 AM by CDRW
Go to Youtube and look up a guy called Scott Manley. He explains pretty much everything you need to know.
Standing on the edge of the crater...Also see this XKCD comic.
That being said, I've only recently started playing myself. I've managed to send a probe to the Mun but haven't tried for Minmus yes. I've been futzing around with aircraft having just unlocked them. Current flyer is a bit nose heavy (and the attempts to correct it are a work in progress) but otherwise stable and it's got decent legs compared to my winged rockets.
Though it seems profoundly out of order that I put a probe around the Mun before I flew my first aircraft.
Hullo! I'm Scott Manleh and you're reading this in my voice.
(I am not actually scott manley)
"Never let the truth get in the way of a good story." TwitterThanks for the tip. After checking out his videos, the first think I did is install FAR.
I've always thought that one was cool.
I've actually never even made any probes. It just seems kind of pointless when I'm going to land a kerbal and get all the same data plus more anyway. The only issue I've consistently run into is that confounded Science Jr. unit. You've got to return the dang thing to Kerbin unharmed in order to get its full use, and it's so fragile that it can't even survive a water landing. Not only that, it increases the size of the payload quite a bit, meaning I have to build a bigger lander to hold more fuel, and a bigger main rocket to deliver the lander, and a bigger launch vehicle, ect, ect. I've designed three rockets around returning that thing to Kerbin, and I think I've finally got one that'll do the job while trimming as much fat as I can.
I just made my third landing on the Mun, and this time I got an awesome landscape to gaze at!
edited 27th May '14 1:39:29 PM by CDRW
I like srbs topped in fuel tanks that empty when the srbs run out
I'm baaaaaaack