Holycrap i never even heard of this before. I'm a pretty big fan of Ancient Domains Of Mystery. Albeit not big enough to actually beat it. Even with the strategy guide.
I'll have to check it out, even if it is prealpha quality.
Oh hey I came a tsunami.
I will consume not only your flesh, but your very soul.Bump
Version 0.2.0, advertised as the first truly playable release came out a couple of days ago:
http://www.ancientdomainsofmystery.com/2011/11/jade-020-has-been-released.html
Some of the most notable features are multiclassing, more quests and victory conditions. There are still quite a lot obvious bugs in this release, but the author has already begun fixing them.
I couldn't find any dungeons, started starving to death, ran into Terinyo (Which has a weapons shop now! Finally!) to try and mug some people for their clothes so i could sell them for some food then got killed by a random child.
If you play as a troll, you get a piece of raw meat that never runs out :-P
edited 9th Nov '11 9:18:41 AM by Laukku
...Aaaaaaaaaand after several months of no releases ADOM II version 0.2.3 is out! (Yeah, the game got renamed at one point.)
I can't play it right now, but this release has a huge amount of new features that Biskup had implemented over the last months. Most importantly scrolls and UI enhancements.
edited 18th Mar '12 2:08:08 PM by Laukku
http://www.ancientdomainsofmystery.com/2011/07/jade-countdown-zero.html
JADE (Java-based Ancient Domains Engine), the successor to ADOM, is finally out. However, the release (0.1.0) is pretty much just a tech demo. You can explore some towns and dungeons and kill monsters, and that's about it. I couldn't even drink a potion because drinking hasn't been implemented yet! But I hope that further versions will come faster - Biskup estimates that, due to much neater code, one hour spent on JADE equals 20 spent on ADOM.
Thoughts?
edited 3rd Jul '11 1:12:41 AM by Laukku