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General Mario Thread:

 2101 Marioguy 128, Sat, 6th Oct '12 5:46:05 PM from various galaxies
Geomancer
Honestly, Sunshine had more plot than Galaxy's. I mean, it involved more than the Princess getting kidnapped. Mario was framed and had to prove himself not guilty. And could've gone somewhere interesting if they didn't revert back to the classic princess plot. Galaxy just had bigger stakes, cause the whole universe had to be saved or some crap like that. But the princess was still kidnapped, and that was the focal point of the "plot" of the game.
You got some dirt on you. Here's some more!
That's what I was getting at. Sunshine had more plot than Galaxy, but Galaxy still had more plot than other games. Even though it had no impact on the main game, I liked the storybook thing they had with Rosalina's backstory. That was a nice touch.

edited 6th Oct '12 5:52:37 PM by DavySprocket

 2103 X 2 X, Sat, 6th Oct '12 6:23:57 PM from the Darkness Beyond Time Relationship Status: Sinking with my ship
[insert quip here]
@ Marioguy: That's essentially the point I was making. In every (modern) 2D title starting with NSMB, the characters are identical in terms of stats and abilities. In that case, yes, there really isn't a need for a diverse range of characters. That's the biggest potential problem with MM's idea: that Nintendo most likely won't be abandoning that model anytime soon. If we were dealing with a game that differentiated its characters akin to SMB2, then maybe it'd be a more understandable development.
A poem by Kenshiro: Roses are red / Violets are blue / Omae wa mo / Shindeiru.
 2104 Sterok, Sat, 6th Oct '12 10:20:16 PM Relationship Status: Showing feelings of an almost human nature
I have now collected all of the Star Coins in New Super Mario Bros. 2. And just in time for the new Pokemon games. Overall, while definitely easy, it's still a fun and solid Mario game.
Hooray! Bubble Party!
I mean, what would character switching add to the game?

It would be better than beating that dead horse plot known as "Save the Princess".
 2106 Waxing Name, Sat, 6th Oct '12 10:35:22 PM from The floor of the 54 Relationship Status: Armed with the Power of Love
Don't let it die
[up]Don't expect that to happen in the main series, though. That sort of off-the-wall thing is strictly spinoff material.
Please help out our The History Of Video Games page.
Hooray! Bubble Party!
off-the-wall

...

And FYI, Sunshine has more plot than Galaxy. And to think Miyamoto minimized Galaxy 2's plot simply because Galaxy's "Bowser kidnaps Peach and plans to rule the Galaxy, Mario must get Power Stars to power up the Comet Observatory to get to them" plot was "too much plot" for him. Pfft...

edited 6th Oct '12 10:49:50 PM by MagcargoMan

 2108 Sterok, Sat, 6th Oct '12 10:59:16 PM Relationship Status: Showing feelings of an almost human nature
That's why people need to stop listening to Miyamoto about anything plot related. I don't care about having a a plot in my Mario platformers, but something in the style of Super Mario 3D Land would be nice. And I'm curious as to how they would try a plot in one of those games. Speaking of which, how was Super Princess Peach?
Hooray! Bubble Party!
[up]Even when Peach isn't being kidnapped, someone else is...
 2110 Otherarrow, Sat, 6th Oct '12 11:07:50 PM from the Moon Cell Relationship Status: Showing feelings of an almost human nature
Hakunon's Strange Quest
...Didn't Galaxy 1 also have a extensive subplot about Rosalina? I thought he was referring to that.

edited 6th Oct '12 11:08:04 PM by Otherarrow

Hooray! Bubble Party!
[up]A subplot. Not a main plot. And that is why his judgement is stupid.

Don't get me wrong; Shigsy's a creative genius and one of the most influential people in the games industry, but he should stay the heck away from the plot, and give someone a chance to actually do something interesting with it.

edited 6th Oct '12 11:22:53 PM by MagcargoMan

 2112 Otherarrow, Sat, 6th Oct '12 11:24:42 PM from the Moon Cell Relationship Status: Showing feelings of an almost human nature
Hakunon's Strange Quest
Except before you were talking like he was referring to the (admittingly already thin and excusey) main plot. While I do agree there is indeed no problem with having a subplot like that and simplifying it was a silly move, you trying to write it off like he doesn't want any plot at all/only wants super simple plots is...well, it came off as a strawman arguement to me.

edited 6th Oct '12 11:26:03 PM by Otherarrow

Hooray! Bubble Party!
[up]What thread are you even reading?

And you fling that "Strawman" term around like a hot potato. Stop it.

edited 6th Oct '12 11:31:19 PM by MagcargoMan

 2114 Otherarrow, Sat, 6th Oct '12 11:30:10 PM from the Moon Cell Relationship Status: Showing feelings of an almost human nature
Hakunon's Strange Quest
The General Mario Thread.

If I was reading Mario talk in another thread, I'd be very confused. But seriously though.

And FYI, Sunshine has more plot than Galaxy. And to think Miyamoto minimized Galaxy 2's plot simply because Galaxy's "Bowser kidnaps Peach and plans to rule the Galaxy, Mario must get Power Stars to power up the Comet Observatory to get to them" plot was "too much plot" for him. Pfft...
This is what I was referring to. You didn't even mention the possibility that he was referring to the subplot and basically mocked him for suppossedly saying that Galaxy's excuse plot was "too much plot". When I corrected you and said he was probably referring to the subplot, you act like you were referring to that the whole time.

edited 6th Oct '12 11:32:25 PM by Otherarrow

Hooray! Bubble Party!
[up]Well you sure as heck weren't reading it right.
 2116 Otherarrow, Sat, 6th Oct '12 11:38:29 PM from the Moon Cell Relationship Status: Showing feelings of an almost human nature
Hakunon's Strange Quest
Also, claiming that someone who disagrees with you is just "not reading the thread right" is pretty rude.

Unless you were joking in the quoted passage, in which case I apologize. But from what I saw, you made a mistake and then backpeddled when someone pointed it out instead of admitting you made a mistake.

And you know the worst part? I actually agree with you. Dialing down the plot is a dumb idea. But you were incorrect in what bit he was actually talking about dialing down. (After all, doesn't Galaxy 2 basically have the same excuse plot as Galaxy 1? Correct me if I am wrong, I am not as familiar with 2)

edited 6th Oct '12 11:39:19 PM by Otherarrow

Hooray! Bubble Party!
Also, claiming that someone who disagrees with you is just "not reading the thread right" is pretty rude.

So is labelling everything "a strawman argument".

And you got it wrong. I didn't say "not reading the thread right" because you disagreed. I said it because I NEVER EVEN SAID WHAT YOU INTERPRETED IT AS.

But from what I saw, you made a mistake and then backpeddled when someone pointed it out instead of admitting you made a mistake.

Again: What the heck are you even talking about?

edited 6th Oct '12 11:50:33 PM by MagcargoMan

I'm an Irene!
I like the current plots, and don't always prefer "excuse" or "heavy" plots myself.

I think they're generally fine overall. It works, since the gameplay was generally more concentrated on anyway.

I do believe, that of the platformers, Sunshine had the biggest plot. The two Galaxy games had some fair plot as well. 64's was pure Excuse, though. I hope the next one doesn't go completely excuse, and keeps a similar "It's got a decent amount" like the Galaxy games has, or as much as Sunshine's.
 2119 Otherarrow, Sat, 6th Oct '12 11:52:47 PM from the Moon Cell Relationship Status: Showing feelings of an almost human nature
Hakunon's Strange Quest
->Miyamoto says Galaxy's save the princess plot is too much plot. Pfft.

->Actually, I think he was referring to the Rosalina subplot.

->That is what I was talking about the whole time!

->No you weren't. You were talking about the Excuse Plot

->You just read the thread wrong.

That is basically what I read from our conversation.

And you are getting way too heated. Chill out dude. I admit I was wrong to label your mistake a strawman thing. However, seriously, yelling and screaming isn't going to help anything

Especially since, again, I don't actually disagree with you.

EDIT: OK, if you are just going to respond to anything I say about what you said with "what are you talking about", I quit. If I misunderstood you, explaining yourself rather than expecting me to explain you would probably help things go along more smoothly. Have fun yelling.

edited 6th Oct '12 11:58:17 PM by Otherarrow

 2120 Marioguy 128, Sun, 7th Oct '12 12:01:27 AM from various galaxies
Geomancer
Super Princess Peach? I HIGHLY doubt they'll make another. Especially since SPP was pretty controversial for it's themes and implications. I'm really surprised at how Nintendo didn't manage to catch any of the unfortunate implications.

For the record, the gameplay revolves around using Peach and her emotions to solve puzzles. Yeah...

Otherwise, it was a pretty mediocre platformer.

edited 7th Oct '12 12:05:30 AM by Marioguy128

You got some dirt on you. Here's some more!
Hooray! Bubble Party!
He tends to be quite hot headed about things.

Now, now, Marioguy. We've all seen your Mario Kart 7 rants.tongue
I'm an Irene!
I liked the general idea of SPP. Making Peach the main person. But instead of giving her abilities from earlier games, like more stuff based upon her awesome Parasol skills, Slaps, Kicks, Turnips, and even Toad stuff... they chose emotions. -_-

Then again, Nintendo doesn't catch innuendo easy or perhaps allow it. I think this is one case where they seriously didn't catch it. Pokemon has had it more than once.(Irwin the Juggler, anyone?)

I don't think the Tsundere idea in general would be bad, but the exact style of powers were... not good. I should get the game, though. I enjoy platformers in general.
 2123 Marioguy 128, Sun, 7th Oct '12 12:16:28 AM from various galaxies
Geomancer
Peach does use her Parasol as her main weapon in the game. She has a variety of skills with it.

But for some reason, they thought making emotions the central gimmick was a good idea.

I should get the game, though. I enjoy platformers in general.

Controversy aside, the game's just mediocre. It's not really that fun. It's incredibly easy, which is made worse by her Calm emotion, which restores her health. Oh, and aside from running out of vibe, there's no restriction upon using it, making the entire game trivial. The level design is pretty shoddy. I can't really recommend it.

edited 7th Oct '12 12:21:55 AM by Marioguy128

You got some dirt on you. Here's some more!
I'm an Irene!
I dun care about graphics unless they're utter SHIT. As in, I can't tell what the hell is going on bad.

And I like mediocre anyway.(well, if the general consensus is that it's mediocre, I tend to like them all, likewise, if they're supposed supremely good, I often find it mediocre. Very odd)

Anyway, I haven't played, so sweet on the Parasol.

I don't think emotions were a bad idea, but the implementation was the issue.
Hooray! Bubble Party!
@Otherarrow - You asked "Didn't Galaxy 1 also have a extensive subplot about Rosalina?". I pointed out that that was a subplot, not a main plot.

OK, if you are just going to respond to anything I say about what you said with "what are you talking about", I quit.

Now you are being a strawman.

Have fun yelling.

Thatís just obnoxious.

edited 7th Oct '12 12:34:36 AM by MagcargoMan

Total posts: 6,230
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