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Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2201: Jul 23rd 2016 at 10:01:56 PM

This is such an amazing story. SNK getting salty over that first loss is hilarious. But betting 5000 bucks on a gaming match? People just throw away good money smh.

Hashil Since: Aug, 2010
#2202: Jul 23rd 2016 at 10:40:36 PM

Oh, Evoga was a Mexican company? That explains both the influx of Mexican characters and Pepe from Rage of the Dragons speaking fluent Spanish.

MarqFJA The Cosmopolitan Fictioneer from Deserts of the Middle East (Before Recorded History) Relationship Status: Anime is my true love
The Cosmopolitan Fictioneer
#2203: Jul 24th 2016 at 1:11:19 AM

Now that is a funny story. Game dev studios should make more bets like this, if they tend to result in us fans getting characters like Angel.

Fiat iustitia, et pereat mundus.
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2204: Jul 24th 2016 at 1:20:37 AM

The blatant disregard of permission for using the Ro D characters in Matrimelee is kind of messed up though.

Tzitzimine Since: Nov, 2011
#2205: Jul 24th 2016 at 9:50:23 AM

[up] I guess that is the reason they weren't included on the PS 2 port.

Malco from the Gungeon Since: Oct, 2015
#2206: Jul 25th 2016 at 12:35:01 AM

So at the time of '98, SNK didn't know that mexicans were the bomb at KOF... [lol]

So Mr. Angel Torres is a guy. Cool, I actually know a couple of guys named Angel here... with the correct Spanish pronunciation of course.

What's the official pronunciation of KOF's Angel, BTW? English Angel or Spanish "Ang-hel"?

My DA account... I draw stuff sometimes!
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2207: Jul 25th 2016 at 12:42:02 AM

Spanish one for sure, I think the official site even noted that.

I have to admit, Angel is kind of cool even if I can't play her and she has an annoying voice.

Pulse The Fool from Yadayadaville Since: May, 2011 Relationship Status: Maxing my social links
The Fool
#2208: Jul 25th 2016 at 12:42:52 AM

It's Ang-hel, though you'll hear mixups every now and then.

I sure said that!
Hashil Since: Aug, 2010
#2209: Jul 28th 2016 at 11:23:06 AM

Psycho Soldiers are up. Nothing new since everything's pretty much revealed, but y'know.

Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2210: Jul 28th 2016 at 2:03:29 PM

Never my favorite team. Cool name, but I never cared for them that much.

Malco from the Gungeon Since: Oct, 2015
#2211: Jul 28th 2016 at 7:54:23 PM

I can finally do Yashiro's BC cancel combos in 2002 UM again... so it's all coming back to me now, and I think I'm almost ready for the release.

Looks like I'm gonna be using Sylvie/Athena/Clark/Ryo, I'll just pick three.

Question to the people who played the XIV demo: Does the Max Mode cancel make the character automatically run forward? That would be cool, but I don't expect it.

My DA account... I draw stuff sometimes!
Malco from the Gungeon Since: Oct, 2015
#2213: Jul 28th 2016 at 8:17:53 PM

Woot, awesome, can't believe they did that!

So much for practicing running after BC cancel... [lol]

My DA account... I draw stuff sometimes!
Vertigo_High Touch The Sky Since: May, 2010
Touch The Sky
#2214: Jul 29th 2016 at 1:52:31 PM

Watching playthroughs of the NEST saga made me realize what a lousy Big Bad Igniz was, story wise. Like his motivations made no sense. I WILL BECOME A GOD! er how? BY BEATING THE KING OF FIGHTERS! But how does accomplishing this bring you to godhood?

and man 2001 had such a weak soundtrack. Every track sounded the same. Not to mention the stages came in like 3 colors, and the character select portraits were gonky and Off-Model. Not my favorite KOF.

Still think 99's rainy level is one of the best stages in the franchise. And Kriz is definitely one of the best KOF bosses. The build up in his fight, the background and dear Fallen Angel just makes it quite memorable.

kkhohoho Since: May, 2011
#2215: Jul 29th 2016 at 2:07:05 PM

[up]To be fair, 2001 was supposed to be very different from what we got. Heck, Krizalid was supposed to pull a Heel–Face Turn and join up with K' for the tournament. Of course, this was before SNK went bankrupt, which squashed any chance of that happening.

edited 29th Jul '16 6:33:44 PM by kkhohoho

MightyKombat Since: Jan, 2001
#2216: Jul 29th 2016 at 2:12:03 PM

[up][up] And his next goal involved droppinf a space station on everyone thinking it'd nuke the planet or something. What, was it packed with nukes or evil energy or powered by Chaos Emeralds or something?

MightyKombat Since: Jan, 2001
#2218: Jul 29th 2016 at 2:32:55 PM

I don't GET the Colony Drop trope. If it ain't rocking a fusion reactor or nuclear reactor or immense ancient power or even aimed at a major population center, what damage could it likely do? Sure maybe a few animals or some unlucky jabroni gets squashed but if it just lands in a field, on a mountain or even in the ocean, not much harm done.

My point is Igniz is dumb/.

edited 29th Jul '16 2:34:34 PM by MightyKombat

Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#2219: Jul 29th 2016 at 3:09:44 PM

But he said he's Loveable! Who could hate Loveable Igniz? (Everyone)

A corpse should be left well enough alone...
kkhohoho Since: May, 2011
#2220: Jul 29th 2016 at 3:17:11 PM

[up]As a wise man once said, " 'Loveable Igniz' my buttpipe. "tongue

edited 29th Jul '16 3:17:36 PM by kkhohoho

KnownUnknown Since: Jan, 2001
#2221: Jul 29th 2016 at 4:33:18 PM

I've never been a huge fan of Athena, and I lost interest in Chin after they changed his moveset, but for some reason I'm really digging Kensou. In XIII he was my primary "I don't feel like using my mains, why not?" character, and he seems pretty sleek here.

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
MarqFJA The Cosmopolitan Fictioneer from Deserts of the Middle East (Before Recorded History) Relationship Status: Anime is my true love
The Cosmopolitan Fictioneer
#2222: Jul 29th 2016 at 6:18:47 PM

Of course, this was before SNK bankrupt
<EPIC SPIT TAKE> Whaaaaaaat???!!!

Fiat iustitia, et pereat mundus.
kkhohoho Since: May, 2011
#2223: Jul 29th 2016 at 6:34:29 PM

[up]Sorry; meant to say, 'before SNK went bankrupt'. My bad.

MarqFJA The Cosmopolitan Fictioneer from Deserts of the Middle East (Before Recorded History) Relationship Status: Anime is my true love
The Cosmopolitan Fictioneer
#2224: Jul 29th 2016 at 7:03:33 PM

Same difference! Why is the first time I hear of this???

... Wait, is this why it merged with Playmore to become SNK Playmore?

Fiat iustitia, et pereat mundus.
kkhohoho Since: May, 2011
#2225: Jul 29th 2016 at 7:42:43 PM

[up]Yeeup. Why do you think there was a SNK Playmore in the first place? Heck, there wasn't even any merging; 'Playmore' was always SNK Playmore. Anyway, to make a long story short, due in part to SNK deciding to stick mainly to the arcades instead of moving their operations to home consoles as was popular at the time, as well as an a-hole corporation buying them out of house and home, SNK saw no choice but to declare bankruptcy in 2000, with KOF 2000 being one of the last games the original SNK ever produced. It wasn't long after that however that a few of their most popular titles such as KOF and Metal Slug got outsourced to Eolith, which is how we got KOF 2001 and the original 2002, which explains why both games ('01 especially,) turned out like they did. But everything comes around as they say, and in 2003, one of the original owners of SNK was able buy back all of SNK's properties and create SNK Playmore, which it remained until just last year when it was bought up by a big Chinese company and eventually renamed back to just plain ol' SNK. And that is the sad and sordid tale of how SNK fell down the gutter before rising like a phoenix from the ashes, for better or worse. (Though by this point, I'm pretty sure it's 'better'.wink)

edited 30th Jul '16 8:54:49 AM by kkhohoho


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