TV Tropes Radio Theatre presents…the Character Development Thread.
The Character Development Threads
are a series of character development/shared story threads where you may bring your own characters to interact with other characters in a mundane—or a not-so-mundane setting—with a loose Story Arc. Originally a NaNoWriMo
exercise, it had expanded to become a regular staple of the Writer’s Block forums.
In spite of the possibly harrowing length, fear not Continuity Lock-Out
nor Archive Panic
; one of us would be glad to fill you in with a brief recap of what is going on if asked. Or even better, have a glance at the last two pages.
Here are the guidelines:
- You must care enough, as a writer, to use proper spelling and grammar. Post at least a full paragraph or two of substance, and no one liners. You can't develop a character or plot by posting single sentences.
- Try to stick to writing one character at a time. Having two or more characters tends to lead to detached micro-management a la CRPG and Real-Time Strategy games, and depth of character would be preferred to breadth.
- Keep OOC-chatter to a minimum, unless if it's serious like an extended absence, dropping out from the story, or major plot issues. This is to help keep immersion. Minor quibbles can be adapted to in the writing itself, or through PM's. (I heard hearing voices in your head doesn't bode well for sanity.)
- Ass Pulling your character out of harm's way is seriously frowned upon.
- Try to have a good etiquette which includes (but isn't limited to) allowing other participants to contribute to the story. Each post must advance some element of the story in a significant manner. If your character grows and changes in the process, goodly! Imagination and creativity is the staple of writing.
Now, it’s time for Character Carnival, a place somewhere in the world, around this time. It is a melancholy amusement park long abandoned, but with mysteries lurking around the corner, waiting to be found.
“Open up!” Mary jiggled the key in the lock, which refused to budge. Her black umbrella laid by the window, closed but wrinkled. The hood of her dark green hoodie was still up, to protect herself from the chill. The poles holding up the roof of the porch smelled of wet, rotting wood. The shillings of the façade were made of white rotting wood.
She looked behind at the direction where which she came. There was a yard of yellow, dying grass, untended for years, which revealed sticky and mushy mud. A cracked stone pathway led outside of the front yard. The chain-link fence ratted, and the fence refused to close. The yard had been untended for years by her.
What was beyond the fog produced by the storm was hardly visible. Structures that were close or large enough were only perceived as gray silhouettes of a time long gone. A few booths were still standing opposite of the front fence to the west, with falling signs. A still-functioning merry-go-round with missing animals was a few yards north. Behind that was a broken ferris wheel, decayed with age. There were passenger cars long missing, and beams snapped in two. It swayed in the forceful wind, but it ultimately withstand the storm.
The house was in an abandoned amusement park. An amusement park casted away once it served its purpose, sentenced for a slow death into the dust.
Mary took to kicking the door open. After three swift kicks, it swung open.
“Phew.” Mary took the key out of the lock and brushed her raven-black hair out of her eyes. The front door opened to a dreary dark room. Finally, she could go to her computer and finish typing her current chapter.
A large sound akin to an explosion came from the entrance.
Mary whipped around, her eyes widened. She pushed the door closed and rushed off the porch, her tennis shoes sinking into the steps. A sound like that was bad news in a place full of unchecked machinery. She exited the yard, and walked on the main pathway. Empty booths were to her left, with sagging fabric overhangs filled with puddles. The road was made of faded concrete.
She looked at the entranceway, wary and cautious. A wielded gate framed in steel swung open in the wind, moving inwards and outwards. A shadowy figure was approaching.
edited 22nd Apr '11 1:03:50 PM by chihuahua0