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Street Fighter X Tekken:

 6426 fakeangelbr, Thu, 11th Oct '12 4:22:26 PM from Fortaleza, Brazil
The Awesomest Character
Okay, I will bite, what's the difference between the versions?

-sigh-
Donate money to Skullgirls, get a sweet poster.
 6427 Meta Skipper, Thu, 11th Oct '12 4:27:08 PM from right behind you.... Relationship Status: Hugging my pillow
Your argument is invalid
This is.

http://shoryuken.com/2012/10/11/street-fighter-x-tekken-ver-2013-scheduled-for-mid-december-release-major-change-points-introduced/
Artificial Inteligence is no match for Natural Stupidity.

HvsME
 6428 Known Unknown, Thu, 11th Oct '12 4:45:58 PM from Here. There. Everywhere.
Fresh For 2014
^^^ To be fair, this game really needed a major mechanics overhaul.

Also, it's free.

^ Yoshimitsu being able to actually use his anti-air as an anti-air fills me with delight. If they're fixing Yoshi, who knows what other improvements they're making: now I'm semi-glad I didn't get around to trading in my version of the game.

Quicker throws is pretty good as well.

edited 11th Oct '12 4:49:06 PM by KnownUnknown

"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
A Crooked Mile
No Wii U version. :/
Little-known fact: the four gospels were known in their time as Wedge, Bobby Steve, Red, and Smackdaddy. — ABNDT
 6430 Meta Skipper, Thu, 11th Oct '12 6:25:59 PM from right behind you.... Relationship Status: Hugging my pillow
Your argument is invalid
More stuff found.

Ken Extended the forward distance of Shippu Jinraikyaku with damage increased!

Kazuya Becomes completely invulnerable when Demon God Fist EX is activated (until the attack ends)

Cammy Hooligan Combination can take off to Cannon Strike EX

Julia Increased the damage of Lashing Arrow EX with wall bounce damage

Julia Extended in-air time on short distance heavy punch and can chain to Super Arts

Bob Giga Jacker EX sends opponent to a hard knockdown state

Abel Wall bounce on Counter Hit of Shoulder Tackle

Xiaoyu Invulnerable frame has been added on Hakkesho EX

Balrog Dash Swing Blow EX on crouched foes makes them fall on their backside

Heihachi Increased damage on Chrome Dome! Also, MAX Chrome Dome can't be defended

Ibuki While falling after Kunai EX, Canceling can be activated on Kunai EX

Paul Invulnerable time on Shredder EX has been extended

Bob & Paul Their walk speed has become faster

edited 11th Oct '12 7:22:07 PM by MetaSkipper

Artificial Inteligence is no match for Natural Stupidity.

HvsME
 6431 I Was Just Passing By, Thu, 11th Oct '12 8:25:08 PM from & made of parts unknown
The Fighting Gamer
To be honest, after the updated rerelease of MVC 3, I doubt anything Capcom can do will even remotely surprise me anymore.
Don't ask what's wrong with me, because I don't know either.
A Crooked Mile
[up] You saw the part where this was a free update, right? It's basically a big patch to the game, instead of doing a bunch of little ones.
Little-known fact: the four gospels were known in their time as Wedge, Bobby Steve, Red, and Smackdaddy. — ABNDT
 6433 I Was Just Passing By, Thu, 11th Oct '12 8:32:55 PM from & made of parts unknown
The Fighting Gamer
[up] I know it's free. I'm not complaining (if anything, it gives me a reason to actually play S Fx T instead of editing colors all the time). I'm just talking about the concept of treating a crossover game like an actual sequel and going through the effort to fine-tune it is just so alien to me.

Although if the 90s taught me anything, it's that Rare was too good to last and that Capcom has an absolute need to be working on something for fear of imploding on itself.

edited 11th Oct '12 8:36:23 PM by IWasJustPassingBy

Don't ask what's wrong with me, because I don't know either.
 6434 X 2 X, Thu, 11th Oct '12 10:20:46 PM from the Darkness Beyond Time Relationship Status: Sinking with my ship
[insert quip here]
I still have to get around to picking this up at a store. :|
A poem by Kenshiro: Roses are red / Violets are blue / Omae wa mo / Shindeiru.
 6435 Known Unknown, Thu, 11th Oct '12 11:33:39 PM from Here. There. Everywhere.
Fresh For 2014
Wait 'til after the superpatch comes out.
"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
Well, we will have to see if the hype returns.

 6437 Beary Scary, Fri, 12th Oct '12 4:47:26 PM Relationship Status: Waiting for you *wink*
Stylishly Wiki Walking
I want the game, but I want the better version, which I can't get without online. sad

For once, I actually want the Updated Re-release. That's the main reason why I haven't bought the game already, because I was waiting for it. :/

 6438 Meta Skipper, Fri, 19th Oct '12 7:38:11 PM from right behind you.... Relationship Status: Hugging my pillow
Your argument is invalid
DEM MASSIVE SWEEPING CHANGES
Artificial Inteligence is no match for Natural Stupidity.

HvsME
 6439 Known Unknown, Fri, 19th Oct '12 10:02:13 PM from Here. There. Everywhere.
Fresh For 2014
So many awesome nerfs and buffs where needed. I open the page and the first thing I see are Ryu nerfs. Wonderful.
"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
 6440 Beary Scary, Fri, 19th Oct '12 11:31:47 PM Relationship Status: Waiting for you *wink*
Stylishly Wiki Walking
Ryu was that powerful?! I thought he was supposed to be well-balanced? surprised

 6441 fakeangelbr, Sat, 20th Oct '12 4:48:46 AM from Fortaleza, Brazil
The Awesomest Character
His aerial tatsu had no counter agaisnt and his donkey kick was positive.

He basically could do these all day without repercussion.
Donate money to Skullgirls, get a sweet poster.
 6442 Known Unknown, Sat, 20th Oct '12 8:29:28 AM from Here. There. Everywhere.
Fresh For 2014
Lots of blockstun, moves that didn't have lots of blockstun tending to push the player out of punishing range, and very quick moves with great ability to transition between them without delay basically meant he could pressure you all day and you would only rarely be able to safely counter attack.

Add that to the fact that barely anybody but Ryu and Ken themselves had effective anti-airs (I think Hwoarang and Sagat had decent ones too...) - which also resulted in problems with other characters - and you've basically got a "do nothing but sit there and get hit" situation.
"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
 6443 Beary Scary, Sat, 20th Oct '12 3:49:52 PM Relationship Status: Waiting for you *wink*
Stylishly Wiki Walking
It's a long shot, but if there are new copies of the game manufactured next year, will they carry the 2013 update on the disc?

 6444 Meta Skipper, Sat, 20th Oct '12 7:21:42 PM from right behind you.... Relationship Status: Hugging my pillow
Your argument is invalid
[up]Probably not. Capcom only hides things on the disc that we don't want. Kappa

http://www.eventhubs.com/news/2012/oct/20/street-fighter-x-tekken-2013-meter-gain-buffs-meant-promote-more-hitting-and-less-whiffing-patch-not-releasing-until-after-sf-25th-ann-finals/

edited 20th Oct '12 7:21:50 PM by MetaSkipper

Artificial Inteligence is no match for Natural Stupidity.

HvsME
 6445 Meta Skipper, Mon, 22nd Oct '12 8:04:35 PM from right behind you.... Relationship Status: Hugging my pillow
 6446 Beary Scary, Mon, 22nd Oct '12 8:13:20 PM Relationship Status: Waiting for you *wink*
Stylishly Wiki Walking
Bob's walking speed has been changed to be the same as Ken's. That can't have been an accident. [lol]

 6447 Meta Skipper, Tue, 23rd Oct '12 10:09:21 PM from right behind you.... Relationship Status: Hugging my pillow
His work is never done.
So, a question.

Which Tekken incarnation in the game would you say has the best Street-Fighter-y movelist? Like, he/she would be a good movelist base for a future new Street Fighter character.

 6449 Known Unknown, Wed, 24th Oct '12 12:17:16 AM from Here. There. Everywhere.
Fresh For 2014
It's been a while, but for a character who feels "Street Fighter"-esque, off the top of my head I think of Hworang (whose style and moves in this game remind me of a few characters like Adon, Fei Long or Gen), though he does feel a bit Ko F-y as well, particularly in the way some of his combos work.

But essentially if they slowed down some of his moves and gave some of those same moves (as well as others) a bit more range of effect... yeah, he'd fit in pretty well in a regular Street Fighter game.

Asuka relies a lot on target combos into specials into supers, so she at least has the procedure for SF-ing down. A lot of her moves probably wouldn't be effective in the more straightforward style of SF, though, particularly as she stays in place a lot without actually being a turtle-y character.

edited 24th Oct '12 12:24:52 AM by KnownUnknown

"My final prayer: O my body, always make me a man who questions!" — Frantz Fanon
 6450 fakeangelbr, Wed, 24th Oct '12 3:19:50 AM from Fortaleza, Brazil
The Awesomest Character
Trick Question, the answer to every SFXTK question is King.

edited 24th Oct '12 10:23:38 AM by fakeangelbr

Donate money to Skullgirls, get a sweet poster.
Total posts: 6,470
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