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Near-unreadable text does the heavy lifting: Difficulty Spike

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Deadlock Clock: Oct 16th 2011 at 11:59:00 PM
ArtisticPlatypus Resident pretentious dickwad from the bottom of my heart. Since: Jul, 2010
Resident pretentious dickwad
#1: Mar 1st 2011 at 9:24:19 AM

As the title says, this image mostly works because of the text, and the text is hard to read bacause it's small. I think the ideal image for this article would be a platformer game screenshot; To the left of the player a Green Hill Zone-esque landscape, to the right an Eldritch Location and/or a menacing boss. I'm not sure such a pic could be found. Any other ideas?

edited 1st Mar '11 9:24:34 AM by ArtisticPlatypus

This implies, quite correctly, that my mind is dark and damp and full of tiny translucent fish.
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#2: Mar 1st 2011 at 9:54:57 AM

I'm not 100% certain that this can be adequately pic-ed.

INUH Since: Jul, 2009
#3: Mar 1st 2011 at 10:16:47 AM

Maybe something like this?

Frame 1: Video game character facing a really easy-looking challenge.

Between Frames: "One Level Later:"

Frame 2: Video game character facing an extremely difficult-looking challenge.

edited 1st Mar '11 10:16:56 AM by INUH

Infinite Tree: an experimental story
Catalogue A pocketful of saudade. from where the good times are Since: Sep, 2009
A pocketful of saudade.
#4: Mar 1st 2011 at 10:55:50 AM

Or simply, use a graph. I think it conveys the idea better.

edited 1st Mar '11 10:56:04 AM by Catalogue

The words above are to be read as if they are narrated by Morgan Freeman.
ArtisticPlatypus Resident pretentious dickwad from the bottom of my heart. Since: Jul, 2010
Catalogue A pocketful of saudade. from where the good times are Since: Sep, 2009
A pocketful of saudade.
#6: Mar 1st 2011 at 11:17:35 AM

I disagree. That's a valid image for me. We can find a better one, but don't pull it yet.

The words above are to be read as if they are narrated by Morgan Freeman.
TARDISES pirate girl Since: May, 2011
pirate girl
#7: Apr 11th 2011 at 12:16:27 PM

Let the current image stay. It is lampshading the whole difficulty spike thing. (and yes, the creator IS aware of it (the comic in question IS a Troper Work, after all.))

INUH Since: Jul, 2009
#8: Apr 11th 2011 at 12:18:04 PM

But the only part of the image that really demonstrates the trope is the second speech bubble. It'd make a good quote...well, it'd make a meh quote, but it'd be better as a quote.

Infinite Tree: an experimental story
RegalStar Since: Jul, 2010
#9: May 20th 2011 at 7:41:30 PM

This picture is good enough at explaining the trope that I think it should only be pulled if something better is found. Besides, if I recall correctly, removing pictures without replacing should only be done for "just a face and a caption", which this picture isn't.

Spark9 Gentleman Troper! from Castle Wulfenbach Since: Nov, 2010 Relationship Status: Pining for the fjords
Gentleman Troper!
#10: May 22nd 2011 at 3:11:02 AM

Kid Radd would have a good picture. Somewhere near the beginning, there's a comic where he finishes the first level (happy fun sunshine land, something like that) and goes to the second (evil spikes of doom land).

(edit) nevermind, I just looked it up and it's not a very impressive pic.

edited 22nd May '11 3:14:35 AM by Spark9

Rhetorical, eh? ... Eight!
nzm1536 from Poland Since: May, 2011
#11: May 22nd 2011 at 3:14:13 AM

I think we should just use screenshots of pre-difficulty spike and post-difficulty spike levels

"Take your (...) hippy dream world, I'll take reality and earning my happiness with my own efforts" - Barkey
YoungMachete from Dallas Since: May, 2011
#12: Jun 11th 2011 at 12:09:20 PM

I would think Eversion would be a great potential page image, but the spoilers might be an issue. I'll make an image in a bit to see what you guys think.

Another potential idea: Fallout 3's Point Lookout. The only problem is that while the enemies may be much more dangerous, they certainly don't look it.

edited 11th Jun '11 12:14:52 PM by YoungMachete

"Delenda est." "Furthermore, Carthage must be destroyed." -Common Roman saying at the end of speeches.
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
YoungMachete from Dallas Since: May, 2011
#15: Jun 11th 2011 at 6:34:01 PM

[up][up] I like it, but i'm not sure if it would be better than the current.

I've never played Touhou, but why don't we get a screenshot of an example from that? From what I understand, it's a good example.

"Delenda est." "Furthermore, Carthage must be destroyed." -Common Roman saying at the end of speeches.
Camacan from Australiatown Since: Jan, 2001
#16: Jun 11th 2011 at 10:49:34 PM

[up][up][up] I like it too, but isn't the trope. The image makes a joke about the learning curve in EVE Online which has been referred to as a "learning cliff". That's not a spike in difficulty: as the graph shows, it doesn't get easier.

edited 11th Jun '11 10:50:47 PM by Camacan

Adannor Since: May, 2010
#17: Jun 11th 2011 at 11:40:21 PM

The trope doesn't mention getting easier - it is defined by a sudden jump and then it stays it's way. A cliff demonstrates that in exaggerated form.

Difficulty jumping up and then going down is Schizophrenic Difficulty.

edited 11th Jun '11 11:40:41 PM by Adannor

DRCEQ Since: Oct, 2009
#18: Jun 11th 2011 at 11:53:44 PM

I LOL'd at the Eve picture, but I don't think it would work.

edited 11th Jun '11 11:54:01 PM by DRCEQ

Camacan from Australiatown Since: Jan, 2001
#19: Jun 12th 2011 at 12:08:25 AM

With a name like that it better go down afterwards. just bugs me It's a moot point in the primary case in the main text: real hard all of a sudden, right at the end.

edited 12th Jun '11 12:08:34 AM by Camacan

unhappyyak :( from Minneapolis Since: Apr, 2009
:(
#20: Aug 8th 2011 at 6:52:30 AM

I like the EVE pic. Is the trope about a game becoming suddenly difficult at the end, or suddenly difficult at any point? The laconic reflects sudden difficulty, but not when.

First key to interpreting a work: Things mean things.
unhappyyak :( from Minneapolis Since: Apr, 2009
:(
#21: Aug 31st 2011 at 7:39:27 AM

Bump.

First key to interpreting a work: Things mean things.
Spark9 Gentleman Troper! from Castle Wulfenbach Since: Nov, 2010 Relationship Status: Pining for the fjords
Gentleman Troper!
#22: Aug 31st 2011 at 7:48:32 AM

It's a fun image but doesn't demonstrate the trope, so it doesn't fit here imho.

Rhetorical, eh? ... Eight!
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#23: Aug 31st 2011 at 7:52:25 AM

Any other thoughts? Anyone got an idea for a graph we could do to demonstrate this?

Spark9 Gentleman Troper! from Castle Wulfenbach Since: Nov, 2010 Relationship Status: Pining for the fjords
Gentleman Troper!
#24: Aug 31st 2011 at 8:10:19 AM

A group of screenshots from some game, marked "level 1" "level 2" and "level 3", where one is clearly much harder than the rest?

Also, why isn't this a subjective trope? Most of the page is "complaining about levels some troper had trouble completing".

Rhetorical, eh? ... Eight!
LordGriffin Since: Sep, 2010
#25: Aug 31st 2011 at 10:15:19 AM

I'm in favor of pulling the current pic. Not only does the image not demonstrate the trope, but the text doesn't, either. The only reference is somebody flat out SAYING "this is the trope", and has little to nothing to do with the actual picture.


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