Bonzi Buddy confirmed for Boom
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Thankfully that doesn't apply to his gullibility, since it's rarely used, and it's pretty logical each time outside of one show at best(Underground).
Now, his "anger", that's another story...
That was a funny episode.
The earlier article about Sonic Booms low sales seems to have vanished, but VG Chartz is also listing embarrassingly low sales numbers for Boom.
http://www.vgchartz.com/game/78663/sonic-boom-rise-of-lyric/
One things sure; Big Red Button isn't getting out of this intact.
I find it funny how almost ALL of those sales come from North America.
Well, I was referring to the fact that it's the audience they went for, but it appealed nowhere else at all.
edited 26th Nov '14 11:03:52 AM by BloatedCreeper
I'm the guy who knows how to make games but doesn't. 3DS FC: 2878-9776-7579Well, that is where Sonic is most popular.
Insert witty 'n clever quip here.Well here and Europe.
A lazy millennial who's good at what he does.I've been replaying Sonic CD and for some reason I'm enjoying it way more than the first couple of times. I mean I got why people liked it when I first played, but I didn't understand why some thought it was the greatest Sonic game of all.
Now I get it. The game just has a great deal of depth to it, and although it can be frustrating at times, you really have to wrap your head around the fact that the stages haven't been built with progression in mind.
Honestly, I didn't really appreciate it until after the Taxman remake; the original's physics weren't that good and controlling Sonic felt awkward. Also certain level designs are pretty dumb(Wacky Workbench :V)
The taxman remake made it actually playable and therefore amazing; physics felt good and having a non gimped Spin Dash was amazing. The only real problem is that Amy wasn't playable.
A lazy millennial who's good at what he does.After watching Some Call Me Johnny's review of both Boom games...I am not at all interested in Rise of Lyric. I might buy Shattered Crystal used, but that's it.
For god's sake Sega, give us more Adventure games with gameplay variety, just polish the other styles (like Treasure Hunting)
And if I were to recommend a Sonic game to a kid who has never played Sonic, I'd have them play the Genesis games, CD, the Adventure series, Heroes, POSSIBLY Shadow (the swearing is not bad, but Shadow is better played after SA 2 and Heroes), Color, and Generations.
Also, why is it so hard to give the Sonic games a consistent quality? Maybe that is the reason why some consider Sonic a bad franchise.
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!The real problem with Sonic Boom, for me at least, would be the bland and lifeless backgrounds, dull enemies, and the fact that they took the combat from Heroes and made it LONGER and less interesting.
Don't get us started.
No one's agreed with me yet, but from the cutscenes I've seen in Shattered Crystal, I'm assuming that Shattered Crystal is the "continution" or "second half" of Rise of Lyric, only done in a clumsy way - Sonic and co. already know Lyric, seem very unthreatened by him, and Shadow actively pursues Lyric, unlike the previous game.
Akira Toriyama (April 5 1955 - March 1, 2024).Apparently they're both actually separate continuities, telling the same basic plot (Sonic and Co. vs Lyric) differently.
And that makes Shattered Crystal look even worse from a story standpoint.
In Rise of Lyric Lyric is left tied up with no explanation as to what happens to him, but Shattered Crystal starts with Amy already knowing who he is - she would know from Rise of Lyric, and we can assume Lyric escaped. Also, Lyric knows that Amy knows where the crystals are, or would be. He hadn't met Shadow yet, and now that he did, he wants Shadow on his side. The ending invites Lyric to become a recurring villain, since we never saw a body. Versus the total anticlimax from Rise of Lyric.
Without that, Shattered Crystal begins with "at x point in time, Amy and her friends met Lyric".
edited 26th Nov '14 9:19:45 PM by FOFD
Akira Toriyama (April 5 1955 - March 1, 2024).Really, Sonic Boom just looks terrible from a story standpoint no matter how you slice it.
I can't remember who said it (probably Johnny), but Sonic Boom never does try to distinguish itself from the main Sonic games. Were it not for the redesigns, it'd seem like a game that came after Lost World... though admittedly, it'd be dumb if this game came after Lost World considering that Sonic learned that he couldn't be overly reckless and ignore his friends in that game.
Amy doesn't know Lyric in Shattered Crystal, no one does.
Amy only knows his name from him telling her at the end of the Boom Archie comic.
YO. Rules of the Internet 45. Rule 45 is a lie.So the comic is a prequel to the game, which is a prequel to the show, except it really isn't because it doesn't really lead into it, except the comic more leads into the game with even more dubious continuity, which is arguably better than the bigger, canon release, which...
My brain. It hurts.
Insert witty 'n clever quip here.Yeah, it doesn't make any sense.
YO. Rules of the Internet 45. Rule 45 is a lie.Now that I think about it, is E-102 Gamma the only major or supporting character in the series to die? - excluding villains, of course.
edited 27th Nov '14 3:31:25 PM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Tikal, Emerl(sorta)
A lazy millennial who's good at what he does.Major/supporting characters who died:
Blaze... sort of. Everybody, technically. The versions of the cast from 06 were all wiped from existence, since those events never happened, while Blaze exists in some kind of limbo where she still wields pyrokinetic ability, even though Iblis never existed to be sealed inside of her.
Sonic died in 06, but that was reversed.
I personally feel that the character of Robotnik died with Unleashed, only to be resurrected in Generations.
I think Chip died at the end of Unleashed.
Shahra died, but that was reversed.
Maria died.
Most characters don't die because... well, Sonic isn't that kind of franchise, and it makes for a better anniversary photo. Sonic has a bunch of characters, so it's safe to say that "most" haven't died unless you count 06'.
edited 27th Nov '14 3:43:17 PM by FOFD
Akira Toriyama (April 5 1955 - March 1, 2024).Gamma still did, but I'm sure you meant to continue the list.
Yeah, the retcon was an interesting turn of events. I like that nobody died(and technically Mephiles did too, as he was wiped from existence).
Gamma did not gain his memories in Battle, so he is effectively dead. Shadow arguably can depending what story you go with in his game, but the final proves he is not. But he does say his past is dead, heh.
When did Eggman die in Unleashed?
Also, Chip didn't die. He just went back to being sealed in the center of the Earth like he was at the beginning of the game.
Just as an aside, an original character trait can be Flanderized through overuse and repetitiveness - the trait has to be there to be overdone, after all.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.