Rolling around at the speed of just barely breaking the game engine
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Sales still seem to be lagging for Rise of Lyric. Only 64,000 units as of the end of November. What I want to know is why neither Sega or Big Red Button have stepped up to address the games issues? I mean, did it take them this long to admit they fouled up back when Sonic 2006 came out?
http://www.vgchartz.com/game/78663/sonic-boom-rise-of-lyric/Global/
Just finished CD will all Good Futures on my iPhone. That game is phenomenal. But fuck Wacky Workbench.
Sonic 3D Blast Saturn. Best special stages.
((drops mic))
((Yes, I know I'm somewhat late. Sorry. :P))
edited 18th Dec '14 11:09:09 AM by Bobinator
"Great Scott! Send in the Doomsday Squad!"Oh joy, another halfpipe special stage, the Sonic franchise doesn't have nearly enough of those.
Insert witty 'n clever quip here.That would be the 2nd one, improving on the original in many ways that none of the future versions did.
There's only like 5 half-pipe special stages.
YO. Rules of the Internet 45. Rule 45 is a lie.Wow, those look amazing and that music is fantastic.
edited 18th Dec '14 5:54:48 PM by Zelenal
Let the joy of love give you an answer! Check out my book!I've always really enjoyed the Saturn S 3 B's soundtrack, to be honest. I know some people prefer the Genesis version, but the CD versions honestly sound so different in style to most Sonic games that I think that's what makes it special. ...It always seems like it's the lesser known Sonic games that the soundtracks I like the most, at least, it works out that way for me.
I don't even hate the actual game that much, to be honest. It was one of my first Sonic games, since it got a PC port, and while it's kind of slow, and the flickies are annoying, I certainly don't hate it like some people do.
edited 18th Dec '14 6:13:41 PM by Bobinator
"Great Scott! Send in the Doomsday Squad!"I've never heard the soundtrack for the Saturn version of 3D Blast. I should change that. I really liked the Genesis's version after all.
As for the game itself, I like it, and it's one of the first games I played that glitched out on me on a regular basis (I've played through the game normally, but after I beat it once, I kept randomly getting a level select option every time I got a game over).
The problem with the Saturn soundtrack is that a lot of it is bland. The tracks just don't move me like their Genesis counterparts do.
And Spring Stadium Act 2 is horrible.
I don't think it has a bad soundtrack, just that it sounds too much like generic '90s Eurotrance. A lot of the American Sonic CD soundtrack strikes me that way too. Or maybe it's the JP one I'm thinking of, I dunno, it's been too long since I've listened through them for me to differentiate between the two.
Insert witty 'n clever quip here.It's probably the JP one; the US soundtrack is largely rock with some ambience here and there.
Honestly, I think that both the US and Japanese versions both have good tracks, so I couldn't really pick one or the other. I'll say that Sonic Boom is definitely the better main theme, but the level tracks themselves... well, that's harder to decide, really.
This is one of my particular favorites from the US version. It's always basically been the song I associate Metal Sonic with, more than anything.
edited 20th Dec '14 1:40:44 PM by Bobinator
"Great Scott! Send in the Doomsday Squad!"USA is mostly ambience and rock, with one or two disco/funk tunes thrown in, and tends toward more somber tones. Whereas JP is mostly funk, pop, techno and some jazz with more upbeat tones. Also Palmtree Panic JP is Salsa (or some variation, I think) while I'm pretty sure Palmtree Panic USA is Samba.
Personally, I think both soundtracks are some of the best music the Sonic series has, and I always found the fact that it resulted in a Broken Base to be a bit of a shame. Though I suppose if I went through it I'd say (in general, not universally) JP typically has better Present tracks and USA typically has better Future tracks. Though the absolute best tracks in the game are the Past tracks, which are in both versions anyway (though I prefer the unintentional contrast those have in the USA version, since they were initially made as part of the JP soundtrack and match those motifs).
Though that's not why the soundtracks were brought up in the first place, so meh. I guess I'm just putting that out there.
edited 20th Dec '14 3:27:18 PM by KnownUnknown
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Yeah, I pretty much feel like both versions of CD's music are good, although I didn't play CD extensively at all when I was younger. My cousins happened to have the game, and I eventually just brought my headphones and listened to the music whenever I visited for an extended period.
I will say that I vastly prefer the Japanese version's boss themes compared to the USA version, especially since the final boss song actually sounds different (and catchier).
Oddly enough, the USA boss music never creeped me out. I just thought it was weird (the game over music however...).
I don't know much about music, let alone the terminology, but I always liked the (remixed?) version of Stardust Speedway from Sonic Generations. A Youtube comment I read described it as the "elevator music that would start playing on the way down to Hell." To me, it sounds like an elevator that's plummeting down the shaft. Or maybe Sonic racing down an elevator shaft. It sounds like a crazy elevator-themed level, nonetheless.
Honestly, I prefer the older Sonic games like the one in this video.
Back then, you actually had to take your time lest you run into an "speed trap", the level design was often deceptive and memorable in that game, Too bad I only made it past Act 1 of Sandopolis Zone though... Watches video What the hell? This is just awesome, compared to what we get on the handhelds nowadays (Sonic Boom, I'm looking at you).
By the way, how do I use italics on the forums?
edited 20th Dec '14 8:08:24 PM by RabidTanker
Answer no master, never the slave Carry your dreams down into the grave Every heart, like every soul, equal to breakAre you comparing it to the 2D games or just the handheld games in general(and why)
YO. Rules of the Internet 45. Rule 45 is a lie.Just the handhelds, and the reason why is that I've recently been playin Sonic & Knuckles off of Sonic Mega Collection and the deceptive level design has gotten me started,
Answer no master, never the slave Carry your dreams down into the grave Every heart, like every soul, equal to breakOne more thing on CD's soundtrack, while I like a bunch of songs from both soundtracks, I will say that I am entirely half and half on both of them. The good music is some of the best in the series. The rest? Stuff that just bores me to death.
Yeah, like that.
Insert witty 'n clever quip here.So that remix works pretty well.
I have a soft spot for the Game Gear soundtracks, because I like the Z80 chip driving them.
The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!Got bored, so enjoy this made up dialogue I made between Rouge and Blaze:
A lazy millennial who's good at what he does.
In other news, what am I watching
VOLUME WARNING