Nah, it was kind of meh. Not bad, just... underwhelming. Would've liked it if the power-combining aspect was more fleshed out a la 64. And Dark Nebula was as anticlimactic as a final boss could get.
The Amazing Mirror, on the other hand, was hella fun. Surprise cameo from Master Hand and Crazy Hand (complete with obtaining Kirby's Smash moveset) and obtaining Meta Knight's Master sword FTW!
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadIs it weird that I think Squeak Squad has the most bizarre plot/progression of events?
I think the most underwhelming final boss in a Kirby game, for me, is Drawcia in Canvas Curse. Mostly due to how much of her boils down to waiting. Yes, there's always waiting for an opening in most Kirby bosses, but she took longer than usual, and her hazards were a little cheap and not particularly interesting to me. In her true final form, her patterns were just lengthy and repetative to me, and as an Eldritch Abomination, I found her pretty meh.
My favorites are Miracle Matter and O2, and Marx, though.
"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~MadrugadaCrystal Shards was my first game, so I have a soft spot for everything in that, but Amazing Mirror is a close second. Super Star (Ultra) is third.
I think Drawcia is a little minor(we know what she is and how she works) to be an Eldritch Abomination, how TV tropes loves throwing that phrase around, but she did show what happens to Kirby when he faces a great evil out to ruin Popstar without an end game weapon(he loses and Popstar gets wrecked). Drawcia is one of my favorite Kirby Bosses though, one, she actually took time and experience to defeat but wasn't as ridiculous as Kirby Dreamland 2's Dark matter. But her final form was where it got fun. Yes it was stupid easy, but after losing so many times hearing her hate filled shrieks was really satisfying to me. It really felt like a true Villainous Breakdown.
I liked Dark Nebula too, yes he was easy, but the triple star was a neat weapon, though Kirby obviously couldn't use it the way Daroach could and Dark Nebula's attacks were interesting.
Modified Ura-nage, Torture RackDark Daroach (and normal Daroach) were much harder.
Dark Daroach was a pain in the rear. Never before had I enjoyed spamming Tornado.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadI wonder why Kirby himself isn't considered an Eldritch Abomination since he's pretty much THE Unstoppable Force in his multiverse.
Alternative Character Interpretation constantly pegs him as such, or at least a Heel–Face Turn-ed one.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadCan Meta Knight eat things like Kirby? They're of the same creampuff species right?
Also, why are we assuming that Kirby is a face? Isn't he a ravenous cannibal monster?
Except [condescending response follows]. Because [sarcasm here]. You do understand [snark], right? POTHOLE TO SARCASM MODEIf Meta Knight can, he hasn't demonstrated the ability.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadKirby isn't considered an eldritch abomination because he's not. He's just a more powerful than average resident of popstar who takes an active approach to threats.
But copying abilities, flight, and nigh invulnerability, while rare, are not exclusive to Kirby and he can't beat most of the final bosses without an eleventh hour super power. Drawcia wasn't even an eldritch abomination and he needed her magic paint brush to beat her. He needed both the sun and the moon to help him beat Nova and still needed the Star Chariot, and every aspect of Dark Matter has needed a special weapon to beat except Miracle matter. We wouldn't be asking DidYouJustPunchOutChthulu if Kirby was Cthulu himself. The term Eldritch Abomination is thrown around way too often on this website.
Modified Ura-nage, Torture RackHe is a cannibalistic monster though.
Except [condescending response follows]. Because [sarcasm here]. You do understand [snark], right? POTHOLE TO SARCASM MODE...cannibalistic?
I'm sorry for yammering about Squeak Squad so much, but the Copy Palette gets on my nerves a bit. It seems like a tacked-on "we gotta use the touch screen" feature and the worst part is not being able to access it while the game is paused.
Unfortunately, a lot of DS games were gimmicky with how the touch screen was used. Dawn of Sorrow and your Magic Seals, here's looking at you.
"Oh no, Sanji's Chronic Simprosis!" - Kou The MadI saw another thread where someone says that Kirby Super Star was the only Kirby game he really liked, and I agree. It has so much in it that the other games don't.
Multiple uses per ability, giving them each a lot of depth. Stylized abilities like suplex and ninja and mirror in addition to more "standard" ones like sword and fire. Blocking. Leg sweeps. Drop-In-Drop-Out Multiplayer. Multiple campaigns.
The OP also stated that all subsequent Kirby games have been disappointments, and you know what? I too feel the same way. They totally lack the depth of Super Star.
However, the creator of Brawl In The Family said that Kirby Wii is the true successor to Kirby Super Star. While I doubt it'll have multiple campaigns, and it appears to bring back the "lose power anytime you get hit" aspect of most Kirby games, it does have multiple uses per ability (he says all the classic uses of fire, beam and sword from Kirby Super Star have returned), multiplayer (he didn't state if it was drop-in/drop-out or not), and even blocking and leg sweeps.
I wonder what abilities are on the list, considering that a water ability has been shown off. As well as what the other heroes besides Kirby can do.
But it's good to see someone who gets it. Who realizes what made Super Star fun. The other Kirby games just strike me as shallow with their action, and truth be told, while I love Kirby Super Star to death, I'm not a big Kirby fan overall.
I'm up for joining Discord servers! PM me if you know any good ones!What of Kirby Squeak Squad? Didn't that have everything you just mentioned except multiple campaigns? (And maybe the multiplayer thing; I don't play Kirby multiplayer and so wouldn't know)
Kirby and the Amazing Mirror was pretty good in that way too.
Haven't played Squeak Squad, but Amazing Mirror had like two uses for an ability at most, with the exception of that one Smash Bros-like ability. I still found it disappointing, though I enjoyed it in a "big maze" kind of way.
Super Star had like 6-8 attacks for most abilities.
I'm up for joining Discord servers! PM me if you know any good ones!The only things I didn't like about Superstar was that it was (compared to my favorite Kirby game, Kirby's Adventure) relatively easy unless you only played certain modes, and that each game mode was a bit too short, even if you did have four/five (depending on if you've got regular or Ultra) separate campaigns - eventually I would do the same four or five levels so much that I would memorize them and get bored.
I still love to replay Superstar again and again, but it's not quite as fun for me as playing through Adventure time an again.
I think a game with Adventure's difficulty and length and Superstar's having hp for enemies and multiple attacks per power would be the perfect Kirby game.
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.Squeak Squad has multiple uses for every ability too, although I think it was slightly fewer than Superstar had.
Yeah, Super Star is indeed quite easy. I still find it fun, but I can see how that's a problem. I do find some easy games very fun to just run through, though, like Chameleon Twist on the N64.
I'm up for joining Discord servers! PM me if you know any good ones!Superstar's cool, but I ultimately prefer the power-mixing in 64 (and, in a way, Dreamlands 2 and 3. Though in that case, you're not mixing powers so much as powers with helpers.)
"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
Both trailers = DO WANT
Am I alone in finding Squeak Squad kind of underwhelming?
edited 23rd Jun '11 2:59:49 AM by AnonymousUser