And they obviously know how to do complicated morals as shown in Bound In Blood! The McCalls in that game were in the confederacy, but did not do so out of a want to preserve slavery, but because the Union torched their farm! Also, The Cartel's gunplay is terrible and the cover system is somehow the worst thing ever. I am astounded at how bad that game is.
Just watched it and...wow. I didn't think I'd ever see them this pissed off.
Infinite Tree: an experimental storyThey've been roughly that pissed before, in "An Open Letter to EA Marketing", and slightly less pissed but still swearing in "Art is not the Opposite of Fun". I don't get why people are so surprised by it, and so focused on it.
Look, you can't make me speak in a logical, coherent, intelligent bananna.The EA one was more "EA, you're better than this, we're disappointed, not angry" tone.
The Precision F-Strike for the art thing was the make a point.
But this whole video the tone was "This is shit."
edited 19th Oct '11 10:39:56 PM by Thorn14
My god, all the of the videogames that had me gather resources!
Fight smart, not fair.Techland is from England. They make a game about the Cartel with highly Unfortunate Implications and outright accuse Cartels of abducting American women and selling them on the streets of Mexico. As if it's not like in reality that they abduct Mexican women and sell them here, as if we're not complicit.
What's the scariest part about all this? It could've been any other developer here in America that developed that game the exact same way.
I look at this and the upcoming Blackwater videogame and I really despair the medium.
"Remember everyone: nobody cares when it's a brown person!" Techland and Ubisoft can kiss my Mexican-American ass. And long live Extra Credits for calling them out!
edited 21st Oct '11 5:01:28 PM by EnglishMajor
With blood and rage of crimson red ripped from a corpse so freshly dead together with our hellish hate we'll burn you all that is your fateWow... Yahtzee didn't even mention this...
I mean holy shit that's...wrong. Just... disgusting.
To Be Updated when I'm not Lazy
Don't worry, its on the Kinect so no one will give a shit.
Yahtzbo's English, so he's naturally detached from the ongoing immigration debate.
The principle still stands. We get that but we don't get Six Days in Falujah, which EC has covered. There. Is. No. Justice.
With blood and rage of crimson red ripped from a corpse so freshly dead together with our hellish hate we'll burn you all that is your fate
Its the sad truth. 6DIF didn't have money. These assholes do. Therefore they get a game.
edited 24th Oct '11 3:33:16 PM by Thorn14
So. Zombie episode. Pretty disappointing, since all the ground here has been covered before and at length.
Swordsman Troper — Reclaiming The Blade — WatchSame, I'm sick and tired of zombies in video games.
And everything they said I pretty much knew already.
Insert obligatory bemoaning of zombies because fuck zombies.
edited 26th Oct '11 4:35:15 PM by KitsuneInferno
"It is better to remain silent and be thought a fool than to open one’s mouth and remove all doubt." - Some guy with a snazzy hat.One thing that the episode leaves out is the directions zombies could take in the future. I'm among those who think the old shamblers need to be made fresh and meaningful again. Personally, I think The Heartless are a particularly good direction to take them in.
edited 26th Oct '11 7:18:24 PM by feotakahari
That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something AwfulPredictably, I'm going to advocate taking zombies back to a time when they weren't zombies, but the arcane undead. In medieval folklore, the undead retain free will, their personalities and their faculty for critical thinking. This removes them from the "mindless shambler" thing and makes them twisted reflections of ourselves without the trivialisation and lack of effectiveness in combat.
One of the great things about the undead in medieval folklore is the lack of standardisation, creating license for endless variations on the theme. Dark Souls does this pretty marvelously, having gameplay mechanics devoted to being undead and both suffering under it and using it to one's advantage.
Swordsman Troper — Reclaiming The Blade — WatchWell, funny that, since the new Train Simulator has a "Trains vs. Zombies" DLC on Steam. I shit you not.
"Hipsters: the most dangerous gang in the US." - Pacific MackerelThat six days in fallujah could have been of the few video games that have been called a work of art.
If someone ever picks that game up I will be a very proud gamer.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?They used the engine to make a 'hyper-realistic military sim' Multiplayer game which had destructible terrain. The destructible terrain was pretty cool but apparently the game itself wasn't that great.
That game would be something to use as an example to tell roger ebert to go suck it.
Heres how I think the design process went.
"Hey didja know theres a huge drug war in Mexico?" "Holy...WHY DIDNT WE MAKE A FPS OF IT EARLIER!?"
edited 19th Oct '11 3:19:05 PM by Thorn14